egbert
032a6b1557
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11549.
2012-04-18 17:53:38 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
4926dc53ee
Celt wall segments
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This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
c56f96040e
Implement healing. Fixes #999 .
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This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
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This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
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This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
8848099dc3
Pericles and Craterus are in.
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This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
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This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
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This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
3ca6ee461c
Palisade wall models optimised
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This was SVN commit r11486.
2012-04-11 22:12:45 +00:00
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
368dda421a
New Hele walls
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This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
f2260892bd
Add config option to force alpha-tested materials.
...
This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
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This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e
Shield tweaks.
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This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
b3e519c278
Remove sheets.
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This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
e5d3a2b312
Adjusting the Iberian wall tower's windows
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This was SVN commit r11465.
2012-04-09 19:23:48 +00:00
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
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Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
3db7f32d17
Specular for a few more things.
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This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2
Adding specular to some items.
...
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
c93f17827f
Make use of the grayscale opion.
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Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
f3a393d2e5
Add alpha-tested materials
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This was SVN commit r11457.
2012-04-08 21:55:21 +00:00
b7888aea52
Add support for specular materials.
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Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
6b5034e313
Iberian wall model updates
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This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
07ea6673c3
Use grayscale option instead of grayscaled icons
...
This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
d56d65bc87
Removing old unused Iberian structural models
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This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
ba296eb7d9
Iberian wall segments. New design and models
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This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
e686c65fe6
Partial support for alpha-tested materials
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This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
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Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
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This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d
Persian wall segments
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This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
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This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
41c7fe7901
For fcxsanya
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This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
315a41f479
Some more emblems. Some updated portraits.
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This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
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This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
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This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
a7af9b028b
2 shield texture tweaks. 1 dust texture tweak.
...
This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
856a6e7135
Some shield prop tweaking for consistency.
...
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
11889f4221
New horse model
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This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
...
This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
f718ddaee7
Slightly updated Iberian cc meshes.
...
Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
97479830e9
New Iberian civic centre.
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Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1
Adjustments to palisade walls and rotated gate
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This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
af7a914bae
Fixed Army Camp turf.
...
This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
9bbb341e23
Temperate and Tropic farmland terrains.
...
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c
Farmland and other terrain updates.
...
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
b72d72dec2
Minor changes.
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This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
78a427eef2
Fix to Celt merchant ship prop points
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This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
a37ce96dcf
Running dust for all of these actors.
...
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8
Running dust for Roman cav.
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This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657
Palisade segments for the click-drag wall system
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This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
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This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e
A test for dust kicked up by cavalry when running.
...
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
095f7a2381
#New Roman army camp.
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This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
bfe5772315
xml changes
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This was SVN commit r11329.
2012-03-14 00:09:27 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
83c276afc4
Ruins gathering sounds.
...
Portrait for Rhodian Slinger.
Updated the name of the Roman merchant.
Updated the names of these maps.
This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
d7fa7477ab
Updated trade cursor.
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This was SVN commit r11317.
2012-03-11 07:41:41 +00:00
915bc8d263
I noticed some units were missing promotion animations. :)
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This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
...
Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
c8fde142af
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
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This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
...
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
cba0c42783
Updated trader cart model
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This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
506cea7d54
This was SVN commit r11289.
2012-03-09 04:05:34 +00:00
829a5444fe
Updated Trade Demo map.
...
Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
...
This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
...
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
82378702cf
This was SVN commit r11277.
2012-03-08 09:40:23 +00:00
af05b96c0f
Animation tweaks on these two units.
...
This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
...
This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28
Roman trireme animations
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This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
e73cae7507
Update to Roman wall tower
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This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
38bcefebee
Updated wall tower
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This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
2223e7c857
New "Isthmus" map.
...
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
gregory
2552b10b9d
Added forgotten peacock actor file.
...
This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
gregory
e0052aa863
Added the peacock.
...
This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
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This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
5ac30ea199
Tweaked destruction dust.
...
This was SVN commit r11243.
2012-03-05 02:28:15 +00:00
gregory
24f0e123cb
Propped corral and added a variation with the doors closed.
...
This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8ca6d1a6fa
Roman gate and wall update
...
This was SVN commit r11239.
2012-03-04 13:30:16 +00:00
ed575eee54
arch portrait
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This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
...
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
d755402aec
Destruction dust for these buildings.
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This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
1657c34979
More formation buttons and changes.
...
This was SVN commit r11225.
2012-03-02 20:00:17 +00:00
3ac3d60d6c
Moved formation buttons to a new folder
...
This was SVN commit r11224.
2012-03-02 19:40:50 +00:00
f66fab3ec2
Updated formation buttons.
...
This was SVN commit r11223.
2012-03-02 19:13:27 +00:00
4653dc62e9
This was SVN commit r11219.
2012-03-02 06:31:35 +00:00
561d09c7d5
Selected Stances icons.
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This was SVN commit r11217.
2012-03-01 20:28:57 +00:00
c01004a686
Removed a few oars from the Roman trireme. Tweaked Trireme texture.
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This was SVN commit r11210.
2012-03-01 04:13:10 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
...
This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
d5fe7004bc
This was SVN commit r11205.
2012-02-29 22:08:39 +00:00
e58b2614ef
Updated Greek female portrait.
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This was SVN commit r11200.
2012-02-28 23:52:46 +00:00
437e9bb1b1
New hoplite portrait. Fixed civ on Nile River.
...
This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
eb5425c139
Roman trireme portrait.
...
This was SVN commit r11195.
2012-02-28 18:49:45 +00:00
c480f41164
This was SVN commit r11194.
2012-02-28 10:41:10 +00:00
e73d70b371
This was SVN commit r11193.
2012-02-28 09:07:17 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
6f2f1b5cbb
New portrait for hoplite. Tweaked peacock skin.
...
This was SVN commit r11184.
2012-02-27 21:51:03 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
...
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
9b6863e78e
This was SVN commit r11175.
2012-02-26 18:19:56 +00:00
298f844c2d
This was SVN commit r11173.
2012-02-26 07:46:40 +00:00
2b16f0cdc8
Tiger texture.
...
This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
...
This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
ed4e834a6a
Peacock texture
...
This was SVN commit r11168.
2012-02-26 00:56:23 +00:00
gregory
cf09baa94e
Updated and improved zebra death animation.
...
This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f
This was SVN commit r11166.
2012-02-25 23:56:33 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
41fd207089
Player color for sheep
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This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
122d5c9a05
This was SVN commit r11150.
2012-02-25 15:39:18 +00:00
gregory
629cd1645e
Added the forgotten ashes DAEs.
...
This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
f50adb0c04
Added zebra attack animation.
...
This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893
Added some useless ash to the temples for prettification.
...
This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1
Tweaked zebra run speed
...
This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
gregory
7548464256
Updated zebra animations and added a proper idle animation.
...
This was SVN commit r11140.
2012-02-25 05:22:25 +00:00
a533a38f31
Renamed icon for leper.
...
This was SVN commit r11139.
2012-02-24 20:04:21 +00:00
2379c10e0c
Tweaks for Median oasis II
...
This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
6db9c41e7c
This was SVN commit r11134.
2012-02-24 01:08:29 +00:00
gregory
f98abf1bf2
Fixed idle animation being used as walk animation.
...
This was SVN commit r11132.
2012-02-23 21:58:44 +00:00
gregory
3c299a80e5
Adding WIP zebra animations.
...
This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
ba19767f7d
This was SVN commit r11130.
2012-02-23 21:45:29 +00:00
ec357cc8a2
Updated healing cursors.
...
This was SVN commit r11129.
2012-02-23 21:40:49 +00:00
c55b631eee
A rank-up icon for testing.
...
This was SVN commit r11128.
2012-02-23 21:10:21 +00:00
0b494d4834
Tweaked date palm leaf colors. tweaked environment for the ships demo map.
...
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00