Commit Graph

403 Commits

Author SHA1 Message Date
1ea0bac280 New train time techs. For most factions, you choose either faster training infantry or faster training cavalry (either one unlocks Conscription, which boosts batch training considerably). For Persians, you get to research both at the barracks and stables, which unlocks conscription techs for both buildings. For Persians, I also moved the champion unlock tech to their Palace (Apadana), which now unlocks the "Immortals" technology (the tech that makes the Anusiya train twice as fast).
This was SVN commit r13407.
2013-05-15 08:11:20 +00:00
9ceab639f3 Bloody dead sheep.
Unlocking tech for champions.

Champions trainable in barracks (after unlocking tech).

Farm Field yield increased from 2000 food to 5000 food. Max gatherers: 5
per field.

This was SVN commit r13405.
2013-05-14 09:48:37 +00:00
f5f0bc701a Completely changed the "Stockbreeding" tech.
Fixed the 'Conscription' tech. It should work as advertised now.

Added some classes to the structures.

Reduced archer bonus vs. cav spears by 50%.

Moves Iphicratean Reforms from the Athenian Trireme to the Athenian
Dock.

This was SVN commit r13403.
2013-05-12 21:30:01 +00:00
daf572eb43 Temporary Blacksmith structures for prototyping and playtesting.
Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.

Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.

Reduced archer attack damage. Reduced cost of healer.

Lots of other stuff.

This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
4493f2986f Wonder support for civs currently with Wonders.
This was SVN commit r13380.
2013-04-29 02:46:13 +00:00
f4e0007733 Cavalry are a bit faster.
Attempting to add Wonders, but no success (need help). Adding files here
to see if someone can fix what I've started.

This was SVN commit r13377.
2013-04-28 22:51:08 +00:00
f2da77ff72 "Oh myyyyy" -- George Takei. Lots of stuff:
- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.

- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.

- Fixed some spec maps for being too 'bright.'

- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.

- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.

This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
0535cab26f Added mauryan healer skin and head.
Added roman army camp rubble with AO
Added AO map and normal map to roman army camp

This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
807985ac08 Added a base with flowers and playercolor to mauryan pillars.
Added contributor Paperkat merchant ship.

This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
77999f6b42 Ashoka pillar variations and footprint fix
This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
6431eb63a5 Mauryans now have a cavalry swordsman.
This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
ba38a22abe Renamed some wonder templates. Let us know if it breaks anything.
This was SVN commit r13258.
2013-03-11 01:08:48 +00:00
0e6d764162 Mauryan long wall template edit
This was SVN commit r13257.
2013-03-11 01:06:45 +00:00
7dda41f693 Mauryan walls cost wood and have roughly 25% less health than stone walls.
This was SVN commit r13254.
2013-03-11 00:10:24 +00:00
f3eab4127e caliper icon and Mauryan wall tweak
This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
d2e5d63039 Animations for Mauryan wall gate
This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
940ecd29e8 Mauryan walls added with AO. No gate animation yet.
This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
121fb35f72 Bolt shooter accuracy tech
This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
2c1a3ee892 Adjusting starting units for all civs.
Added "Wonder" structural template.

This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
344645dbae Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
88c10f5af1 Mauryan Corral model
This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
06a3bf9e99 Mauryan Farmstead wip
This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
e4fcddaf73 Some template fixes from qwertz/kosmo.
This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
f503dd4e3e Fixed Mauryan dock selection square and obstruction size
This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
66bc206a78 Persian Assyrian Ram +50hp.
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.

This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
684f117560 Fortresses and Docks build about 25% faster.
This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
484faf3bc0 Balancing.
This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
a4e9c7a223 Tweaks.
This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
064c687f0e Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
369050bdcb Crannog settlement for the Britons
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
36eacbfd06 Added Mauryan stables with AO map
This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
defe8f8b98 Military Engineers, Artillery Instructors, and Metalworker techs
This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
9cd647a2a0 Fixed Mauryan temple selection ring size and obstruction
This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
1549e1c91c Fixed Mauryan Civ Centre footprint.
This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
0cd3f74a62 New Mauryan shields by Lion.Kanzen.
New Carthage War Elephant texture.

Work in progress Mauryan elephant archer.

This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
02d95b99ff Adjusting Mauryan barracks footprint and obstruction.
This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
0df7a67ad1 Reordered unit roster for Mauryan barracks.
This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
f19dbcdc7b Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
Fix some minor validation errors in some other templates

This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
4d6d514029 New icons for dock, mill, stoa, theatron, and monument structures.
This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
9665a17f7a Removes "root" attribute from the Mauryan elephant stables.
This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
24b6e690b2 Adds "Long Walls" tech for Athenians.
Adds "Village Phase" requirement to Palisades templates.

This was SVN commit r12957.
2012-12-08 08:53:34 +00:00
d1e22a09d1 Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.

This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
f528e58983 Macedonian library scroll icon
This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
53ae87de93 Mauryan elephant stables ui icon
This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
ad3fbc543d Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
This was SVN commit r12926.
2012-12-03 05:01:52 +00:00
6fd99e34ce Implements siege packing. Closes #1718.
Adds templates for packed and unpacked siege units - needs stat
tweaking.

This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
9654715773 Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
Environmental settings edited on a bunch of maps.

Belgian Bog Night added.

This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
f6e1e15a5d Fixed an icon error.
This was SVN commit r12888.
2012-11-25 20:36:20 +00:00
f9fce9d43a This was SVN commit r12887. 2012-11-25 20:33:59 +00:00