Commit Graph

997 Commits

Author SHA1 Message Date
b26e6a442a - Updated Persian Stable and Barracks portraits.
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.

This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
7cfbf43f5e This was SVN commit r12061. 2012-07-03 07:07:50 +00:00
db943341a8 Secretly adding Gear random map.
This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
11ec25726a Bug fixes. Some suggested by wraitii.
This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
e4f9816166 This was SVN commit r12053. 2012-07-02 07:43:44 +00:00
45c5e991d7 Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513.
This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
f38ba1d91b Updated the Sahel Watering Holes map.
This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
4899144d8a This was SVN commit r12045. 2012-06-30 02:13:40 +00:00
67e7953e3a Mauryan Elephant stables added
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
347eb964bd Fixed an error in description.
This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
c3082fab9a Added Sahel Watering Holes random map.
This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
4f60ef63c2 Fixed the starting angle on Oasis.
This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
vts
78d90087a2 In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449.
This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
0b55844452 Mauryan support elephant
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
d4a44a6128 Removes "demo" keyword from volcanic lands.
This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
0c7a9d43d7 Prevents trees to block the view of players. Refs #1408.
This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
4a1f417d40 Fixed a bug.
This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
e8a4f9ce4a This was SVN commit r12028. 2012-06-27 08:17:04 +00:00
a8dce674ce Some minor changes. Added the possibility of a frozen sea in gulf of bothnia.
This was SVN commit r12023.
2012-06-26 12:29:41 +00:00
2cd95cfe1b Added more wood to archipelago, islands and migration so that players can reach phase 2 to build a dock. Updated oasis to the current standard including ally placement and iberian wall. Replaced the polar cliff texture in random biome system.
This was SVN commit r12022.
2012-06-26 08:54:00 +00:00
7476ce438d Sandbox map update
This was SVN commit r12016.
2012-06-24 21:58:17 +00:00
03363fe085 Updates to some more Mauryan civ files
This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
01d9b0d4b9 Mauryan civ. Sandbox map showing placeholder units and buildings
This was SVN commit r12011.
2012-06-24 13:55:36 +00:00
b35bebbdbf This was SVN commit r11994. 2012-06-21 22:30:17 +00:00
f056b8f6f0 This was SVN commit r11969. 2012-06-13 00:19:26 +00:00
c4b993075a Celts -> Britons or Gauls.
This was SVN commit r11968.
2012-06-13 00:12:18 +00:00
a00b92dcd5 Gauls.
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
2243f699fc Fix test failure.
Fix entity placement on Phoenician Levant.

This was SVN commit r11951.
2012-06-08 19:17:31 +00:00
210f0265b7 Updated Acropolis maps.
This was SVN commit r11932.
2012-06-02 06:00:45 +00:00
9e798addf9 This was SVN commit r11927. 2012-05-31 17:49:26 +00:00
f2e6194440 Lighting on some demo maps. No more maps use 'old' LightingModel
This was SVN commit r11920.
2012-05-26 13:57:44 +00:00
5f6dea8455 Fix the size of the Units Demo map.
This was SVN commit r11912.
2012-05-25 20:42:24 +00:00
6d96dd7137 Increased the size of the Units Demo map.
Fixed some things about the Celts sandbox map.

This was SVN commit r11905.
2012-05-23 21:17:18 +00:00
cab27587fd This was SVN commit r11899. 2012-05-22 15:28:21 +00:00
7559764fa6 Fixed some maps that caused errors and removed extra trees from some.
This was SVN commit r11897.
2012-05-22 06:38:07 +00:00
16883b225b Gathers all the trees near the player start position near each other to make more room for players. Fixes #1408.
This was SVN commit r11895.
2012-05-21 16:14:51 +00:00
088caa647f Fixed the bug in Hyrcanian Shores. Fixes #1388.
This was SVN commit r11893.
2012-05-21 09:35:05 +00:00
c4d6019599 Add garrison order sound and remove the old garrison sound.
Fix some map errors, tabs in templates and update docs.

This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
0d9dcac82a Changing the Greek civs on these maps.
This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
862f6fb3e3 Update to Necropolis.
This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
fb44299104 This was SVN commit r11871. 2012-05-17 13:10:12 +00:00
a317d20b39 Romans Sandbox map.
This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
8bd73e774e Deleted Granicus River.
Fixed Isthmus description.

Renamed and tweaked Battle for Tiber.

This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
3668f691ef Made the river traversable to help the AI.
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
2ba6b90a1c Fixed starting camera.
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
6fcf84250a Gallic Fields prettied up a bit.
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
cc2f3647a3 Zagros Mountains 2: Macedonia vs. Persia.
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
8c6a1995e5 teams
This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
3d6c3752ae Restores player data to _default.xml as a temporary fix for some problems related to #1398.
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
9610f72636 Typo.
This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
2fa29d0115 Acropolis tweaks.
This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
502047b746 Fix unit demo map.
This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
831da7f93e Fixed this map.
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
23cd022eff Map stuff.
This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
1f5f82f375 Fixes invalid civ check in rmgen.
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.

This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
1de1a9b9d8 Fixed error on Necropolis.
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
9fecad12c3 FeXor's updated map stuffs.
This was SVN commit r11793.
2012-05-08 17:45:32 +00:00
82dcfe4301 Updates to these Oasis maps.
This was SVN commit r11772.
2012-05-06 02:21:42 +00:00
4268f43587 This was SVN commit r11771. 2012-05-06 01:19:15 +00:00
vts
d615ac64da Fix wall preview not disappearing when starting building placement immediately afterwards.
Adds some extra buildings to WallTest map to make Town Phase available
faster.

This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
vts
d67d2e2370 Updated some documentation in CmpObstructionManager
This was SVN commit r11766.
2012-05-05 23:10:25 +00:00
a6a7883af3 Updated map
This was SVN commit r11759.
2012-05-05 19:17:25 +00:00
cd833a09b8 This was SVN commit r11758. 2012-05-05 04:38:06 +00:00
e0f670ddfb This was SVN commit r11755. 2012-05-05 00:10:03 +00:00
9c3e94acfd FeXor's Iberian Walls.
This was SVN commit r11754.
2012-05-04 23:50:43 +00:00
4d35f78819 Template and tech tweaks.
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
aca61b3ccf This was SVN commit r11680. 2012-04-26 20:41:17 +00:00
e6cb5fade6 Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345.
Add AI to Battle for the Tiber map.

This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
ac4e25e17f Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
5101393f26 This was SVN commit r11648. 2012-04-23 00:51:21 +00:00
d3d95c6b66 This was SVN commit r11595. 2012-04-21 07:19:43 +00:00
9a58afcb62 Internal to Public.
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1 This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
496445c615 New mapz0rz
This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
d9cb518904 Updated maps.
This was SVN commit r11563.
2012-04-19 07:19:23 +00:00
9572a4314a Iberian wall.
This was SVN commit r11555.
2012-04-18 19:59:53 +00:00
454af1928d Selection groups for healers.
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
41f50e6b4c specular added for more objects.
Boosted healing stats for healer ranks.

This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
bee7ecc90c Iberian Walls for these maps.
This was SVN commit r11531.
2012-04-17 05:39:12 +00:00
c6f9df4020 Map name tweaks. Use Arabic numerals instead of Roman.
This was SVN commit r11521.
2012-04-15 20:55:27 +00:00
c942d3e8c6 Fixed these maps.
This was SVN commit r11516.
2012-04-15 18:23:45 +00:00
1ee8bfe231 Update wall_builder and add wall_demo map. Patch by FeXoR. Closes #1311.
This was SVN commit r11515.
2012-04-15 17:23:05 +00:00
544f5ff048 Fixing errors in a number of demo maps
This was SVN commit r11513.
2012-04-15 11:25:07 +00:00
27906080e2 Wall bonus for Iberians on these maps.
This was SVN commit r11512.
2012-04-15 06:50:21 +00:00
7cc39dc461 Wall bonus for Iberians on Acropolis II.
This was SVN commit r11511.
2012-04-15 06:34:11 +00:00
fda1d07794 Tweaking some pop costs.
This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
83422923aa Added deep forest map by FeXoR. Fixes #1287.
This was SVN commit r11444.
2012-04-06 19:15:58 +00:00
a569194d37 Fixing some missing units.
This was SVN commit r11436.
2012-04-05 04:01:24 +00:00
2ba6b4d185 Missed anatolian plateau in previous commit
This was SVN commit r11431.
2012-04-04 21:06:05 +00:00
47ea2ef167 Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289.
This was SVN commit r11430.
2012-04-04 20:53:17 +00:00
4659d60c19 This was SVN commit r11395. 2012-03-24 03:20:36 +00:00
c8d7e1c006 Tweaked a bunch of templates.
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6 Cost tweaks and other things.
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
f53823b498 Oasis X tweaks.
This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
65c39cb74e This was SVN commit r11383. 2012-03-21 05:33:58 +00:00
4b3d98ad71 Fixed bug in library.js GetAngle function
This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
9bbb341e23 Temperate and Tropic farmland terrains.
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c Farmland and other terrain updates.
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d This was SVN commit r11366. 2012-03-19 01:53:44 +00:00
7c51e743fa Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
208e642089 More random maps and FeXoR's wall system.
This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
6dac7f30d7 Fixed the description for archipelago.
This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
41cbe0a315 Tweaked some maps.
This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
7d52cbc540 Roman army tents. Try out Oasis IX. :)
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
cab65bb932 Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
c70cbe1e00 Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
c5f61b660e Fix old references to scout tower
This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
9edd53a796 Fixed a bug with getTerrainTexture function.
This was SVN commit r11337.
2012-03-14 11:59:44 +00:00
10410e4e3b This was SVN commit r11336. 2012-03-14 02:49:28 +00:00
e57730ecce This was SVN commit r11331. 2012-03-14 00:22:46 +00:00
5ffee8e4e0 Fixing a minor error.
This was SVN commit r11330.
2012-03-14 00:10:02 +00:00
9ff8d706f5 Acropolis IV.
This was SVN commit r11325.
2012-03-13 08:21:02 +00:00
e35d8f7df9 This was SVN commit r11324. 2012-03-13 02:59:14 +00:00
83c276afc4 Ruins gathering sounds.
Portrait for Rhodian Slinger.

Updated the name of the Roman merchant.

Updated the names of these maps.

This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
f027a64251 This was SVN commit r11319. 2012-03-11 08:46:54 +00:00
8dd841b116 Fixed a pop limit thing. Seems to be an Atlas bug with this.
This was SVN commit r11318.
2012-03-11 07:44:51 +00:00
b099676175 A couple of new Death Canyon variants.
This was SVN commit r11316.
2012-03-11 07:35:10 +00:00
d3727a99f9 Updated Oasis X
This was SVN commit r11311.
2012-03-10 20:08:48 +00:00
39844eaadc tweaked this map
This was SVN commit r11295.
2012-03-10 02:10:03 +00:00
48b744a7f5 Fixed blue player color.
This was SVN commit r11294.
2012-03-10 01:36:33 +00:00
b6cd9a47a5 Fixed Greek temple prop point error.
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.

Fixed some Player 1 color issues in a few maps. More to come.

This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
aae8a06576 This was SVN commit r11290. 2012-03-09 04:09:19 +00:00
829a5444fe Updated Trade Demo map.
Updated some Greek horse textures.

Tweaked Greek and Roman Traders.

This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653 trader tweaks. trading demo map
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
b3f4b9af7f Some temp trader stuff until we can make them look prettier at a later date.
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
84f1914434 Added Rhine Marshlands
This was SVN commit r11278.
2012-03-08 19:46:38 +00:00
9016b8d866 #Corsica random map script by wraitii.
This was SVN commit r11266.
2012-03-07 19:17:01 +00:00
d115561a26 Fixed a crash when less than 8 players were present in some random maps.
This was SVN commit r11265.
2012-03-07 12:36:22 +00:00
3f6ae7554d This was SVN commit r11264. 2012-03-07 11:25:50 +00:00
8eb390287d Updated Isthmus map.
This was SVN commit r11261.
2012-03-06 09:24:39 +00:00
2223e7c857 New "Isthmus" map.
This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
b3f22597e3 Tweaked Oasis IX
This was SVN commit r11256.
2012-03-06 00:05:12 +00:00
85847c3da6 Attempting to make the map more challenging.
This was SVN commit r11247.
2012-03-05 06:55:17 +00:00
e02ad39830 Fixed a pop cap bug on Oasis IX
This was SVN commit r11246.
2012-03-05 05:33:48 +00:00
38ec523c01 This was SVN commit r11245. 2012-03-05 04:39:27 +00:00
89e36154bc Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
f3a52dd440 Fixes incorrect and inconsistent tests for undefined.
Removes unused buggy GUI script.
Corrects some inconsistent formatting.

This was SVN commit r11241.
2012-03-04 22:59:14 +00:00
986bd39ef4 Minor tweaks and fixes.
This was SVN commit r11238.
2012-03-04 13:18:59 +00:00
92b50ed078 Tweaked Oasis X.
This was SVN commit r11236.
2012-03-04 06:59:03 +00:00
8c68625ca2 New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001 This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
59ce8b3081 Tweaks player starting positions so that allies are near each other. Adds some useful functions to the game.
This was SVN commit r11220.
2012-03-02 13:17:35 +00:00
70c8e26c12 Oasis maps galore!
This was SVN commit r11212.
2012-03-01 06:45:33 +00:00
4163197d10 Oasis VIII
This was SVN commit r11206.
2012-02-29 22:12:15 +00:00
d5fe7004bc This was SVN commit r11205. 2012-02-29 22:08:39 +00:00
437e9bb1b1 New hoplite portrait. Fixed civ on Nile River.
This was SVN commit r11196.
2012-02-28 19:23:14 +00:00
fe38587112 Tweaked Roman army camp and fortress.
This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
64f0a91efc Adds new metal and stone mines for polar and alpine biomes.
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
e82182252c Fixed a major bug.
This was SVN commit r11180.
2012-02-27 11:56:53 +00:00
9272153ee7 Adds "Arennes Forest" by mmayfield45. Fixes the river texture for snowy biome of "Rivers".
This was SVN commit r11174.
2012-02-26 15:01:24 +00:00
81a127433d This was SVN commit r11164. 2012-02-25 23:04:22 +00:00
9b15970a48 Update healer templates and scenarios to add ranks.
Also added a comment to FSM.js to clrify that state names must be A-Z
only

This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
42d60d52c0 Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
This was SVN commit r11158.
2012-02-25 17:50:01 +00:00
bc805bd357 Adds the path placer library by historic_brunno to rmgen. Fixes #892.
Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.

This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
3a3f946d16 Median Oasis II complete.
This was SVN commit r11143.
2012-02-25 07:07:56 +00:00
17b8c6360e fixed player thing
This was SVN commit r11141.
2012-02-25 05:44:14 +00:00
2379c10e0c Tweaks for Median oasis II
This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
a9b963c3a5 Added new Random maps. Updated the existing ones with the new starting unit formation.
This was SVN commit r11137.
2012-02-24 10:34:05 +00:00
c1e3c6ecb0 This was SVN commit r11133. 2012-02-24 01:04:00 +00:00
0b494d4834 Tweaked date palm leaf colors. tweaked environment for the ships demo map.
This was SVN commit r11127.
2012-02-23 08:14:55 +00:00
ce478b7ece Updating ship demo map with new ships
This was SVN commit r11122.
2012-02-23 00:21:48 +00:00
ccf1b1290f Added destruction dust to a bunch of structures.
Made the Parthenon prettier.

This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
cf5254b1e6 #Initial test for Destruction Dust.
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
7b0d3aea83 Punjab II map.
This was SVN commit r11087.
2012-02-17 05:35:30 +00:00
e09403c792 This was SVN commit r11086. 2012-02-17 00:37:35 +00:00
7e86d2fa98 This was SVN commit r11052. 2012-02-12 16:09:24 +00:00
5ad1664ed6 This was SVN commit r11032. 2012-02-06 16:10:52 +00:00
90fabfc215 Fixed war dog issue.
This was SVN commit r11026.
2012-02-05 03:35:44 +00:00
1a016a4727 Scout tower -> Defense tower.
This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
075951881d This was SVN commit r10999. 2012-01-31 19:55:33 +00:00
c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
901d507687 HistoryGuy's requested Oasis match up.
This was SVN commit r10966.
2012-01-27 20:19:17 +00:00
bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
69a6015929 Updated Ships Demo map to feature all the latest ships.
This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
dac87093c6 Hero attack balancing.
Updated a few terrains.

This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
73143f48fe Tweaked a couple maps.
Made outpost last a little longer.

Adjusted war dog cost again.

This was SVN commit r10927.
2012-01-18 16:00:34 +00:00
b928b334b3 Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.

This was SVN commit r10925.
2012-01-18 10:41:18 +00:00
cd940b408c Gambia River is now more like the random map description.
This was SVN commit r10921.
2012-01-17 15:40:32 +00:00
bf8f019480 Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
This was SVN commit r10910.
2012-01-15 15:28:14 +00:00
40b9fc8c1e This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
cf729d7bb1 Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
240142346b Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
2012-01-05 14:27:42 +00:00
83690ccf95 This was SVN commit r10864. 2012-01-04 10:56:18 +00:00
4aed173f02 Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
2012-01-03 09:50:42 +00:00
fc4832c996 A few texture updates.
This was SVN commit r10848.
2012-01-01 23:00:55 +00:00
4d41b064a8 This was SVN commit r10839. 2011-12-31 10:26:05 +00:00
081feaad34 Some name fixes and tweaking a map.
This was SVN commit r10828.
2011-12-29 10:23:55 +00:00
dba2bd2da2 First Roman map.
This was SVN commit r10809.
2011-12-24 08:32:06 +00:00
e56a0edc2c This was SVN commit r10772. 2011-12-19 18:20:45 +00:00
4c76547187 This was SVN commit r10768. 2011-12-18 23:19:25 +00:00
79703558b8 This was SVN commit r10767. 2011-12-18 23:11:58 +00:00
dda706eeea Marking naval maps as multiplayer only maps and removing AI defaults from them
This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
b9351306b6 Fixed whale hunting thanks to philip.
This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
c12215d65d This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
78dfb6e9f9 Fast Oasis map player giraffe fix
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
d6050afc71 This was SVN commit r10729. 2011-12-14 20:32:58 +00:00
6b91c697a0 This was SVN commit r10723. 2011-12-13 21:28:47 +00:00
1e46e1a195 This was SVN commit r10720. 2011-12-11 23:15:01 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36 This was SVN commit r10715. 2011-12-11 14:50:20 +00:00
d19726a8bf This was SVN commit r10688. 2011-12-08 08:31:05 +00:00
a8b479b804 Persian horse/chariot stuff.
This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
c5f8fefb96 Oodles of Persian stuff.
This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
cc23ea8f04 New Persian Farmstead.
Updated Oases maps.

This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
ef58da1ba3 #Xerxes starting to take shape.
Adjusted some default AIs on a couple maps.

Moved training of Persian heroes to their palace.

This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
218f1af68e #Cyrus The Great (Kurush II)
Persian Healer

Tweaked Acropolis map.

This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
2d373d5353 Update to some maps.
Slightly touched up alpha channel in pers_struct.dds.

Tweaked territory radius for special buildings to look pretty.

Treasure templates.

This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165 #New Persian Treasures.
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
405ae7b4fc Update to Zagros Mountains.xml
Persian siege ram placeholder.

This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
0ad19f67cd #New Persian Markets by Enrique!
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.

This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
774c9e63e6 Oasis V
This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
1941577abb This was SVN commit r10625. 2011-11-28 03:53:47 +00:00
3a240a5d92 Updated Zagros Mountains.
This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
2b7657b855 Map tweaks.
This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
151d6293c2 This was SVN commit r10595. 2011-11-25 08:08:17 +00:00
9e97c73544 This was SVN commit r10592. 2011-11-25 03:25:19 +00:00
f1c227b7da This was SVN commit r10590. 2011-11-24 23:34:27 +00:00
d417cb6ad1 Updated Zagros Mountains with eye candy.
This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8caef28726 This was SVN commit r10586. 2011-11-24 03:56:18 +00:00
3e23e2b621 This was SVN commit r10580. 2011-11-23 12:49:59 +00:00
b9373a9dd3 Tweaks to Death Canyon II.xml
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.

This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0 Fixes missing template errors on combat demo.
This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
7a164c6a7b Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
b56692a2c7 #Roman Temple by Enrique.
Some stuff.

This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
77f8f95d20 Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.

This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
f2bbc9d4b5 Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
7b12132650 New "sagaris" battle axe prop.
Tweaking Persian units.

Added Persians to "Oasis III."

This was SVN commit r10490.
2011-11-09 07:58:40 +00:00
2bdf5d0440 #Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
7edf74c594 some small updates
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
79faed2ee2 Added 'Naval Maps' scenario filter
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
5acf38c095 Randomizes player starting positions on random maps.
This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
9fdcc7a2fa A couple of updated maps.
This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
9bb22c91a1 A package of chariot updates.
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
956e6b5f77 Persian texture updates and chariot updates.
This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6ef517d3c4 Updating Persians. Added Persians to Oasis IV map.
This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
706dea144f This was SVN commit r10368. 2011-10-08 03:44:48 +00:00
45b8889479 Yeah there is.
This was SVN commit r10367.
2011-10-07 20:42:51 +00:00
0e39511b3a Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
Changes to rmgen API for consistency and support of 3D
position/rotation.

This was SVN commit r10326.
2011-09-26 21:36:33 +00:00
759e11e801 Updated background.
This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
3c43a59f43 This was SVN commit r10295. 2011-09-18 04:55:26 +00:00
c3075c8e5b Fixes AI building angles to face bottom right corner of the map.
Cleans up the same concept in random maps.

This was SVN commit r10275.
2011-09-13 22:51:43 +00:00
7d95a68a20 This was SVN commit r10248. 2011-09-11 03:06:59 +00:00
7e3ca5516f Projectile work on Carth Ballista actor.
This was SVN commit r10241.
2011-09-10 19:27:36 +00:00
19e258d36c Oasis tweaks.
Oasis III with 2 Carthage players.

Updated animations for Italian swordsman.

New portrait for shipyard.png

#Islands random map script.

This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026 Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
1a76c3b848 Tweaked Sicilia map.
This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
7429cc2b95 Updated Cart trireme portrait.
Added Carthaginians to map.

This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
4530b45665 Updated Carth Sandbox.
This was SVN commit r10138.
2011-08-30 21:30:16 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
dace16913f Update to Carthaginian Sandbox
This was SVN commit r10101.
2011-08-26 22:37:02 +00:00
192107a522 New "standing stone" treasures.
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.

This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
d204180ed0 Road demo map
This was SVN commit r10077.
2011-08-23 04:07:43 +00:00
a4dc290c23 Map tweaks.
This was SVN commit r10063.
2011-08-22 19:15:55 +00:00
6368331412 Map tweaks.
This was SVN commit r10047.
2011-08-21 02:13:34 +00:00
5c3f3c2e15 This was SVN commit r10032. 2011-08-18 04:05:10 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
cda5dfbf12 New foundation for Hellene dock.
Tweaking warship attacks.

This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
8e5f87f240 Adjusts random map starting entities to face consistent direction.
This was SVN commit r10004.
2011-08-13 00:54:24 +00:00
bcebde9c8e #Unit balancing for Carthaginian unit ranks. Closes #923
This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
fc5c998dc6 Some updates to Necropolis--trees and such.
This was SVN commit r9965.
2011-08-04 22:40:10 +00:00
93125e29d4 This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
fad5182d6c This was SVN commit r9959. 2011-08-04 00:51:33 +00:00
5d992994d4 Territory demo map.
Updated vision ranges and territory ranges for templates.

This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
bd3c395d00 This was SVN commit r9948. 2011-08-01 02:46:29 +00:00
22cf7d4d83 Fix #913 (corrupted map file)
This was SVN commit r9945.
2011-07-31 12:19:06 +00:00
8bc942d271 A bunch of "Samnite" i.e. Italic Cavalry stuff.
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
713197b98d This was SVN commit r9916. 2011-07-25 00:53:20 +00:00
f0fe1b0b28 Fixes rmgen to use GetCivData and handle invalid/unfinished civs.
This was SVN commit r9909.
2011-07-24 20:04:04 +00:00
18f6d55dc0 #Italic Cavalry stuff.
This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
44742dd78d #Hannibal updated.
This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
83f7639ac9 Removes hacks for typed array initialization
This was SVN commit r9882.
2011-07-19 08:52:17 +00:00
0b5e959a31 Some updates to Oasis II map.
This was SVN commit r9880.
2011-07-18 23:29:15 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
edb063dbc8 Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
Touched up maps.

This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
7c47df6c8e Touched up Mediterranean Coves map.
UI Portrait for Palisades.

This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
37d7769d53 Carthaginian portraits.
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
426bd5561d Added some Cretan Date Palms.
This was SVN commit r9859.
2011-07-17 04:38:13 +00:00
5870b77865 Sicilia complete.
This was SVN commit r9843.
2011-07-16 05:49:35 +00:00
d3da151676 This was SVN commit r9842. 2011-07-16 04:28:49 +00:00
84608d7001 Palisade "forts" now have ranged attack.
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
d86bb7cf73 Gallic Fields, final (I think).
A few more Pine Tree variants.

This was SVN commit r9838.
2011-07-16 02:57:58 +00:00
5dd08d3cb0 This was SVN commit r9835. 2011-07-15 22:32:00 +00:00
1ebc3333b0 Updated Gallic Fields map with new wooden bridge.
Updated Leonidas' running speed.

This was SVN commit r9834.
2011-07-15 22:14:43 +00:00
a3e88e6705 Temperate stone and metal quarries.
Tweaked Thracian animations.

Renamed Celtic Fortress to Gallic Fields.

This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
ce7ffb24ff Celtic Fortress is a wip map.
Ship Formations is a mockup showing what I think ship formations should
be.

This was SVN commit r9821.
2011-07-14 20:50:34 +00:00
f02e67d012 Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
Shield fixes and tweaks.

Touch-ups to Siwa Oasis.

This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
e31e3aa763 Updated Carthaginian scout tower with properly firing projectiles.
This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
0496007f5e Added <GenericNames> to some Greek units.
This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7 This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
dff4add6a6 Making unfinished Neareastern Badlands map hidden
This was SVN commit r9784.
2011-07-07 23:25:53 +00:00
e705e366d6 Fixes missing templates in Peloponnese map
This was SVN commit r9781.
2011-07-07 22:54:14 +00:00
65baa6d567 Quick update to Acropolis II
This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
c766f40da3 Changes Cantabrian Highlands random map to temperate biome
This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
9d7a5da65a #New Thracian unit.
Tweaked Acropolis II.

This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
9b601d7ad4 Map updates to fix moved templates.
This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be Stone and Metal added.
This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
885c220e9f This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
8da4334a85 Re-skinned Belgian Bog.
This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
24f981cb2c Adds hack for random map data saved as typed arrays (see #658)
This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
834271b878 Some updated maps.
This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
7f79dcd379 Champion FIX for maps.
This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
85e49e9d13 Fixed a team error on the map.
This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
b43ca11379 This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
a64f1356cb P-51 Mustang
This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
5bc125a91f Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
95756627ec New aeroplane stuff.
Polishing up the Persian cataphract.

More edits to Peloponnese map.

This was SVN commit r9662.
2011-06-25 20:57:06 +00:00
53d1293da9 Added treasures and other stuff to Peloponnese.
This was SVN commit r9652.
2011-06-24 03:28:54 +00:00
90a06957e9 This was SVN commit r9651. 2011-06-24 02:49:06 +00:00
b99b37387b Updated cliff texture. Updated Peloponnese map.
This was SVN commit r9644.
2011-06-22 04:05:42 +00:00
5005398619 Update to the Peloponnese map. Still incomplete.
This was SVN commit r9640.
2011-06-20 05:57:28 +00:00
71a6775b92 Stances draft, refs #865
This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
032794b7c8 This was SVN commit r9629. 2011-06-16 22:58:14 +00:00
0dcaa3d9a1 Greece real-world map. Work-In-Progress.
This was SVN commit r9626.
2011-06-16 22:03:26 +00:00
2fa7c8aeca Moving terrain assets to Public.
This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
2c58b07223 # Add experimental fighter planes.
This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
24b0e1cafb This was SVN commit r9597. 2011-06-08 21:12:57 +00:00
6b0cbd10c3 Finished the new Cycladic Archipelago map.
Added promotion animations to some units.

Added triple-click to Hypaspists and Roman Legions.

This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
916b4b7e92 Pureon's map, with my edits. Now turning it back over to him for his own edits.
This was SVN commit r9584.
2011-06-04 04:19:36 +00:00
97528d25f1 This was SVN commit r9583. 2011-06-04 03:14:49 +00:00
8ecf3aa1b5 Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.

Working on a new version of Cycladic Archipelago II.

This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
f1c4904071 Map tweaks.
Rain particle experiment.

This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
ea36fdad2d New forestfloor texture for Mediterranean biome.
This was SVN commit r9563.
2011-05-28 16:56:59 +00:00
bb5a66ac35 Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.

This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
9b70228997 Updated the terrains of The Massacre of Delphi.
New "Gambia River" map using Tropic terrains.

This was SVN commit r9560.
2011-05-28 02:47:17 +00:00
5da713af2f Removes debugging output from Latium rms
This was SVN commit r9555.
2011-05-27 03:55:01 +00:00
d7f4935dce This was SVN commit r9544. 2011-05-23 01:50:45 +00:00
003037e102 Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
501f72ec0c Map updates. Terrain updates.
This was SVN commit r9541.
2011-05-21 05:51:28 +00:00
608db46c16 Tweaks to the map
This was SVN commit r9535.
2011-05-18 20:17:42 +00:00
ea455fa983 Fixed some issues with Belgian Bog
This was SVN commit r9529.
2011-05-16 15:09:06 +00:00
b9f04a3d27 Fixes some scenario bugs. Fixes #856, #857
This was SVN commit r9526.
2011-05-15 20:43:34 +00:00
886bc301d9 This was SVN commit r9518. 2011-05-14 23:26:37 +00:00
fc9a9789e0 Extra starting resources for Median Oasis.
Added XP value to mechanical units.

This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
14ecca8052 Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
cf80b9bb97 Fixed a bunch of trees being Player 1
This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
8be54aac90 This was SVN commit r9486. 2011-05-08 15:23:34 +00:00
343101588b This was SVN commit r9482. 2011-05-08 05:23:26 +00:00
821556c50e This was SVN commit r9481. 2011-05-08 04:27:12 +00:00
a0de656c60 Updated description.
This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
be5e4933d8 Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.

This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.

This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
0fc0335285 Tweaks resources in all random maps.
Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.

This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
c1ed608291 Modified starting resources.
This was SVN commit r9464.
2011-05-06 19:35:34 +00:00
05cf7d0249 Added a new "bridge" across the center and some eye candy stuff. :)
This was SVN commit r9463.
2011-05-06 19:10:37 +00:00
002c40ede4 Some miscellaneous stuff. Also Fixes #828
This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
fffcdbbf21 Balances random map resources.
Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.

This was SVN commit r9435.
2011-05-04 21:24:25 +00:00
114ca8e4ce Changed map lighting.
This was SVN commit r9409.
2011-05-03 01:44:59 +00:00
0734122a9d Added some stone quarries to the map.
This was SVN commit r9408.
2011-05-03 01:39:45 +00:00
ae0ac056b3 Changed lighting.
This was SVN commit r9406.
2011-05-03 01:14:01 +00:00
0a4a7683b9 Deleted some random particles hanging around.
This was SVN commit r9404.
2011-05-02 23:40:15 +00:00
c02818ceea Tweaks random map appearance and resource placement.
Cleans up rmgen library.
Fixes bug in bound checking for circular maps.

This was SVN commit r9388.
2011-05-01 22:29:58 +00:00
adc0d79d8b Fixes ticket #808.
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
cf78c42761 Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
This was SVN commit r9374.
2011-05-01 01:25:32 +00:00
7087281573 A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
This was SVN commit r9373.
2011-05-01 00:27:12 +00:00
0b46d58ae8 A couple updated desert terrains. Updated Necropolis map.
This was SVN commit r9357.
2011-04-30 07:39:41 +00:00
96eb76f860 This was SVN commit r9344. 2011-04-29 03:11:02 +00:00
f69c013d68 Beginnings of balancing Iberian units.
This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
e9e0f0035f This was SVN commit r9330. 2011-04-27 17:07:52 +00:00
88f6633b22 Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
7a0b545286 New Acropolis map called "Necropolis."
This was SVN commit r9323.
2011-04-26 21:48:50 +00:00
1272587a3e #5 new Loading Tips.
Map tweaks and updates.

This was SVN commit r9319.
2011-04-25 01:04:51 +00:00
a39da292fe This was SVN commit r9314. 2011-04-24 05:31:08 +00:00
7e4f3cd44c Map adjustments.
This was SVN commit r9313.
2011-04-23 23:37:43 +00:00
775b6589c0 This was SVN commit r9306. 2011-04-23 15:56:44 +00:00
9f7eef5a1c Lots of Neareastern Badlands stuff.
This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
5c768f803d This was SVN commit r9301. 2011-04-22 19:50:05 +00:00
f9e5bbb8b0 Added Iberians to the map.
This was SVN commit r9300.
2011-04-22 19:31:30 +00:00
d9cbf6c9a8 Attempting to implement Blood for killed units. It's not quite working as I hoped.
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.

The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.

This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
04dc0c2d3c Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
Lots of unit and map tweaks. Names, stats, civs, etc.

Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.

This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
712eda131d Random map tweaks for better, faster resource placement.
Moves some constants to rmgen library.

This was SVN commit r9291.
2011-04-21 14:13:13 +00:00
87d97000e3 Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
Updated the name for the Roman legions.

Fixed footprint for Iberian Fortress.

This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
b4503bb61e Simplifies random map output, see #782.
Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.

This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
3adba8721a Some map updates
This was SVN commit r9270.
2011-04-16 03:49:43 +00:00
ac81892517 Replaced Greeks with Iberians.
This was SVN commit r9268.
2011-04-16 00:11:18 +00:00
d445e9eb35 Fixed a mistake
This was SVN commit r9266.
2011-04-15 22:50:39 +00:00
9b227e4626 Added Iberians and Celts to the Serengeti map.
This was SVN commit r9265.
2011-04-15 22:39:42 +00:00
a627f4a34e tweaked lighting
This was SVN commit r9245.
2011-04-13 22:41:30 +00:00
216e09afdd Map tweaks.
This was SVN commit r9230.
2011-04-12 07:55:57 +00:00
942a45372c Random maps generated in their own thread, loading GUI is updated with progress.
Fixes some bugs in game loader error handling.

This was SVN commit r9220.
2011-04-10 05:31:18 +00:00