7e2d54d2ef
Gaia portraits
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This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
99c0497f23
Model and texture changes to some Mauryan units
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This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
ed8746e798
remove log message
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This was SVN commit r13210.
2013-03-01 14:23:28 +00:00
e4a9312c46
newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly.
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This was SVN commit r13209.
2013-03-01 14:22:28 +00:00
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
7ff4538414
Attack move icon
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This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
1bcb07af64
Improved animal attack sounds
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This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
284e9cd230
Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016
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This was SVN commit r13204.
2013-02-26 21:50:38 +00:00
e283e75d84
Updates example component documentation
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This was SVN commit r13203.
2013-02-26 19:58:51 +00:00
6c7543c044
Added Mauryan birreme from contributor Ndragu.
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Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
ac32c7266e
Mauryan farmstead
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This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
a66ac54bbb
Fix slinger tooltip.
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This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
aa36718217
Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
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Fixed range bug for Celtic faction slingers.
This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
10373892be
Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
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Adds Super+Q hotkey to close the game on OS X.
This was SVN commit r13195.
2013-02-24 21:42:21 +00:00
ee7e135900
Added bigger Ashoka pillar variation with 4 lions. Textures modified.
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This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
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Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
6e6a25dbce
Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
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This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
e5291d267d
Horse sound effects by Evan Bogunia
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This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
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This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
92fdbb49b6
Moves particle interpolation to its own simulation component.
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Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.
This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
9e1b4a4370
Some animal sound effects
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This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
a87019ea5a
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
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This was SVN commit r13181.
2013-02-22 07:32:22 +00:00
1e3bdc439b
Fix MSVC warning. Refs #1838 .
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Remove special support for removed internal mod.
This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
5e9c408c01
Added mauryan market with ao
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This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
OmriLahav
3d7bf1dc54
This was SVN commit r13177.
2013-02-21 11:35:29 +00:00
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
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This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
danschub
3acba819b0
Fixed Parallax mapping for the Mauryan roofs.
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This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91
Improved normal/spec maps. Added parallax support for the Mauryans.
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This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
7cf7ae769c
Suppresses noisy Boost header warnings on OS X by including them as system headers, refs #1076 .
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Bumps default SDK in build-osx-bundle.sh to 10.7 (newer Xcode doesn't
include 10.6).
Fixes using xml2-config from SDK when needed.
Fixes more linker warnings about symbol visibility by compiling libs
with fvisibility=hidden.
Updates some comments in the build scripts.
This was SVN commit r13172.
2013-02-15 22:43:28 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
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Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
22a5bff3a0
Adds more dependency options to NVTT CMake scripts.
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Disables more unneeded NVTT libs in build-osx-libs.sh (avoids link error
with MacPorts' libtiff installed)
This was SVN commit r13170.
2013-02-14 23:37:04 +00:00
6ce1e46138
Deletes internal mod (see SVN history if needed)
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This was SVN commit r13169.
2013-02-14 22:32:17 +00:00
88c10f5af1
Mauryan Corral model
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This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
2f19cf86d3
Fix mod priority. Add user mod support. Fixes #1838 .
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This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
efd6030ec7
Fixes OS X lib script to build SDL without X11 (caused error on Mountain Lion)
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This was SVN commit r13165.
2013-02-12 21:52:13 +00:00
4817fd5dbb
Fixes #1781 SPQR signs
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This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
cd5e5882ee
Improvements to battle detection. Patch from zoot. Fixes #1425 .
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This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
a91bbdd714
Head gear variations for Mauryan archer and swordsman units
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This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
a281fa5bdc
Reduced placeholder texture size for the onager
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This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
5748b1d72a
More wild ass. Committed old onager files last time by mistake
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This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
87c901f140
Update to Britons sandbox map. Added missing buildings
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This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
ab4db58e82
Fix build restrictions for neutral players.
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This was SVN commit r13158.
2013-02-10 20:13:37 +00:00