Commit Graph

6003 Commits

Author SHA1 Message Date
7531a417e5 Fix re-garrisoning on visible garrison points after killing the units on that spot. Issue found by Stan.
This was SVN commit r15520.
2014-07-12 21:38:10 +00:00
eebc2f07bb Move some trees to accessible locations. Issue found by willsmith182.
This was SVN commit r15519.
2014-07-12 20:08:43 +00:00
42591ef4cb Fix previous commit, refs #1257
This was SVN commit r15512.
2014-07-11 18:29:18 +00:00
f5cc99f78b Fix OOS problems caused by an unwanted modification of the simulation state by the GUI.
Refs #1257

This was SVN commit r15511.
2014-07-11 18:11:32 +00:00
a4e3422a22 Fix the hero flickering overlay after healing. Fixes #2666. Patch by Adrian
This was SVN commit r15510.
2014-07-11 17:48:01 +00:00
9d335f2e22 Fix typos found by FalseVision
This was SVN commit r15507.
2014-07-10 19:17:45 +00:00
255ab52725 fix previous commit
This was SVN commit r15506.
2014-07-10 06:30:08 +00:00
e2d893103b make the AI aware of the game type and start interfacing with wonder victory condition + some fixes
This was SVN commit r15505.
2014-07-09 21:41:14 +00:00
77e9e58a32 Petra: fixes + changes on the attack management
This was SVN commit r15503.
2014-07-08 19:01:27 +00:00
7e81f4f52a Update the "number of builders" tooltip to be slightly more helpful.
This was SVN commit r15502.
2014-07-08 18:48:08 +00:00
3ba325f9e8 Remove the HQDOF since it did not really work properly and we already have DOF. Fixes #2111
This was SVN commit r15501.
2014-07-08 18:23:53 +00:00
56bcbd59a0 Fix allied garrison issue.
This was SVN commit r15500.
2014-07-07 09:28:34 +00:00
27c700ce3a Petra: various small tunings or fixes
This was SVN commit r15499.
2014-07-06 17:31:02 +00:00
62c1ac310d It would appear like I inadvertently committed a version of the water with some debug information in that made it look black.
This was SVN commit r15497.
2014-07-06 15:22:44 +00:00
334ba4b740 SpiderMonkey now supports default parameters!
I've just modified those places with TODO comments, but there are most
likely others that could benefit of the feature to make the code a bit
cleaner and easier to understand.
Thanks to Fabio for pointing it out.
Refs #1886

This was SVN commit r15496.
2014-07-05 13:58:51 +00:00
5571f7a7f9 Fix "Wind Angle" parameter not working properly. Add a precomputed "wind strength" variable so that waves look smaller behind islands. Some tweaks. Refs #48 as usual.
This was SVN commit r15492.
2014-07-05 10:20:30 +00:00
aa99f98fce Fix rmgen for my changes, I had missed that, thanks mimo.
This was SVN commit r15491.
2014-07-04 18:24:39 +00:00
4852fad86a Petra: adapt the AI to gaia now able to launch attacks (with triggers) + cleaning of unused functions
This was SVN commit r15490.
2014-07-04 16:12:09 +00:00
991d5bbd63 Fix random maps for my water changes. Fix the replay mode after I had broken it. Fix an occasional crash (that might have crashed Atlas, need someone to check).
Improve debugging slightly in case of framebuffer errors. Fix a few
style issues.

This was SVN commit r15486.
2014-07-04 09:03:21 +00:00
326290463e Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
Please report any issue and/or crash. Those will get fixed in commits to
come. Refs #48.

This was SVN commit r15484.
2014-07-03 20:07:15 +00:00
404e808ed5 Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
This was SVN commit r15480.
2014-07-02 14:48:22 +00:00
c844589f48 Add missing translate() call.
This was SVN commit r15479.
2014-07-01 21:05:33 +00:00
a5065b523d Petra: refrain AI to build/repair under enemy fire and few fixes on economy management
This was SVN commit r15478.
2014-07-01 19:48:38 +00:00
89c6487ffe Forgot to remove my fake radiosity changes.
This was SVN commit r15476.
2014-07-01 16:53:13 +00:00
ab30e0d4fb Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
Change the shader itself so that the effects look nicer and are more
consistent across settings.
Rework the water mesh generation (simpler system). Fix a few issues.

May work oddly with Atlas since I haven't been able to compile yet.

Refs #1875 (maybe fix), Fixes #2077 (I'll assume it does), Fixes #2114
(assumption again), refs #48.

This was SVN commit r15473.
2014-07-01 16:05:05 +00:00
0bde61fa5b Simplify 'survival of the fittest' map by using Gaia as attacker, and using the trigger point ownership to differentiate between different players, instead of hardcoding a list.
This was SVN commit r15471.
2014-07-01 09:29:45 +00:00
fa5b373698 Add some missing semicolons.
This was SVN commit r15470.
2014-06-30 21:38:45 +00:00
66485bcd17 Check that at least one assignment exists before tryintg to copy it.
This was SVN commit r15469.
2014-06-30 17:21:12 +00:00
00fa45161d Added "Survival of the Fittest", a demo random map with triggers. Refs #52
This was SVN commit r15468.
2014-06-30 13:59:34 +00:00
c339928c6f Disallow placing some special entities in Atlas. Fixes #1696. Patch by trompetin17
This was SVN commit r15467.
2014-06-30 10:20:20 +00:00
fd91398a95 Petra: fix the fix preventing the AI to be stuck trying to produce unavailable units
This was SVN commit r15465.
2014-06-29 19:16:18 +00:00
6ed07ef4d9 Petra: hopefully improve the gatherers management + some cleanings
This was SVN commit r15464.
2014-06-28 20:02:18 +00:00
97118f39b3 remove predefined AI in some skirmish maps, so that the default is taken
This was SVN commit r15463.
2014-06-28 19:46:10 +00:00
d90020e88e This was SVN commit r15462. 2014-06-28 11:01:59 +00:00
c626cf66f9 Fix build-osx-libs properly for mavericks after learning some Bash.
Fix a long-standing typo in TerrainRenderer for water rendering that
apparently had no effect.
Don't compress the water textures to make it look better. They will be
changed anyhow.

This was SVN commit r15461.
2014-06-28 08:54:59 +00:00
dd3fdf6800 Correct assignment dropdowns to always be adjustable by the game controller.
This was SVN commit r15454.
2014-06-28 05:02:29 +00:00
c2763dca24 This was SVN commit r15453. 2014-06-27 05:31:47 +00:00
b1307c83be fix guard command broken in recent commits
This was SVN commit r15452.
2014-06-26 21:15:16 +00:00
58932825a6 Petra: some tunings and cleanings
This was SVN commit r15451.
2014-06-26 20:50:24 +00:00
217a399ee3 Carthaginian ballista
This was SVN commit r15449.
2014-06-26 12:10:36 +00:00
05693744cc Hellenistic ranged siege animations commit
This was SVN commit r15448.
2014-06-26 06:37:08 +00:00
3b35afeeee typo
This was SVN commit r15446.
2014-06-25 15:19:31 +00:00
bb4b911e99 Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients.
This was SVN commit r15444.
2014-06-24 22:53:02 +00:00
ec5215f843 Petra: avoid doing some unused stuff
This was SVN commit r15443.
2014-06-24 20:44:37 +00:00
067a1d4829 Latin female sound files from Itms
This was SVN commit r15442.
2014-06-24 19:40:48 +00:00
06c1f9f972 Fix canyon rms when you for some reason want to start as the only player.
This was SVN commit r15441.
2014-06-24 19:12:44 +00:00
3013b35c13 Petra fixes
This was SVN commit r15440.
2014-06-24 18:31:36 +00:00
be767e7983 Fix dog bark xml files
This was SVN commit r15439.
2014-06-24 11:14:13 +00:00
5509e8e51c This shouldn't have been comitted
This was SVN commit r15438.
2014-06-24 11:09:04 +00:00
006bf42809 Fix segmentation fault in the sound destructor. Happened when the sound file doesn't exist. Errors are shown by other code.
This was SVN commit r15437.
2014-06-24 11:07:39 +00:00
7d8a4c3a88 Improve the hawk with a gliding animation and a better flapping animation.
This was SVN commit r15436.
2014-06-24 11:06:04 +00:00
4ad2677920 Adding latin voice files by Itms
This was SVN commit r15435.
2014-06-23 23:41:23 +00:00
ed1fb3058f Small audio folder restructure and further deletes
This was SVN commit r15434.
2014-06-23 23:22:53 +00:00
a6e6fd6591 Removing redundant placeholder audio
This was SVN commit r15433.
2014-06-23 22:59:43 +00:00
3746d7c3d9 Adds a playable trigger demo mission for multiplayer and TreasureCollected events.
Search treasures on small islands and on water. Collect more treasures
than your opponent to win.
I've used the Cycladic Archipelago scenario map with some minor
adjustments, mainly treasure placement and civ preselection for even
chances (both need townphase to build trading boats that can collect
floating treasures).
There's still some room for improvement to make it more fun and add
additional triggers, but I'll leave that for modders. :)

This was SVN commit r15432.
2014-06-23 20:14:43 +00:00
7e9d6f8ebe Adds translation message extraction for map specific trigger scripts.
This was SVN commit r15431.
2014-06-23 19:59:37 +00:00
692cc8240d Remove empty comment + turn delay times into 0.
This was SVN commit r15430.
2014-06-23 18:25:19 +00:00
17c473f2f3 Add a trigger to the gallic fields map + fix a typo.
This was SVN commit r15429.
2014-06-23 18:12:51 +00:00
fcc4d7433a Petra: fix a bug and some typos
This was SVN commit r15428.
2014-06-23 17:54:32 +00:00
8915037631 Turn victory conditions into trigger scripts. Gui needs to be updated to allow combining of different victory conditions + to allow different lists per map. So there are no specific missions yet.
This was SVN commit r15427.
2014-06-23 17:37:27 +00:00
b811066b85 Add ownership changed event to Triggers.
This was SVN commit r15426.
2014-06-23 16:32:44 +00:00
e33e70e626 Change trigger initialisation as it's not compatible with multiple trigger files (functions would overwrite each other)
This was SVN commit r15425.
2014-06-23 15:55:07 +00:00
49c7efad4f Add demo triggers map. Showing all triggers with a minimum amount of code.
This was SVN commit r15423.
2014-06-23 14:19:42 +00:00
f94491a1d1 Forgot to remove some debug info
This was SVN commit r15422.
2014-06-23 13:52:52 +00:00
9f47ed536d Add engine support to triggers + a component to provide an easy interface and to be extended by triggers. Thanks to SpahBod for the biggest part of the code, and Yves for the review.
This was SVN commit r15421.
2014-06-23 13:42:59 +00:00
09637ea0cf Fix selection issue with mace champ cav.
This was SVN commit r15414.
2014-06-22 21:45:00 +00:00
7b781f82d3 Fix capitalisation issue
This was SVN commit r15413.
2014-06-22 20:35:16 +00:00
f1e077d7e9 Fix hero overlay by requiring at least one unit to be trained
This was SVN commit r15412.
2014-06-22 20:00:34 +00:00
144cb0e44a Petra: fix trying to barter while market is still a foundation
This was SVN commit r15411.
2014-06-22 12:10:51 +00:00
4e996de883 Fix UnitAI bug found by FalseVision
This was SVN commit r15409.
2014-06-21 21:03:44 +00:00
67d81996f6 petra: various (small) changes in attack and economic management + cleanings
This was SVN commit r15408.
2014-06-21 16:21:11 +00:00
c793da5368 Don't allow changeing disabled dropdowns using the scrollwheel. Also corrects some things in b9a4af4cc6.
This was SVN commit r15406.
2014-06-21 00:25:12 +00:00
b9a4af4cc6 Fix #2595 by validating cheats are disabled in rated games. Also forces locked teams in ranked games and adds a scrollbar to the lobby subject.
This was SVN commit r15405.
2014-06-20 23:59:04 +00:00
160a83b73f Bits of cleanup
This was SVN commit r15403.
2014-06-20 03:45:19 +00:00
ec7a452d4e Convert multiplayer connection dialog to only use 'modern' styles and make it larger for languge-friendliness and consistancy.
This was SVN commit r15399.
2014-06-19 19:22:31 +00:00
bee865416b Fixes small issues in 81d1f5f71f.
This was SVN commit r15398.
2014-06-19 18:50:41 +00:00
b8078deea8 Splitted the PO and POT files
Fixes #2494

This was SVN commit r15397.
2014-06-19 18:45:11 +00:00
e529e551d9 fix typo
This was SVN commit r15395.
2014-06-19 14:48:48 +00:00
81d1f5f71f Clean up notifications. Merge the timed and untimed text notifications, allow passing a list of players to all notifications, make modification types moddable. Refs #52
This was SVN commit r15394.
2014-06-19 14:37:08 +00:00
6d5039791f Fix barter panel. Reported by Gameboy
This was SVN commit r15393.
2014-06-19 12:34:52 +00:00
12c7fe2bc7 fix a bug in petra attack preparation
This was SVN commit r15392.
2014-06-18 20:22:18 +00:00
c9f2ac4b12 Fix giving foundations a population bonus after a tech research. Reported by bouke
This was SVN commit r15391.
2014-06-18 15:58:04 +00:00
a76364f825 fix previous commit
This was SVN commit r15390.
2014-06-18 15:42:19 +00:00
7baaf382ed Organise the session helper functions a bit per topic
This was SVN commit r15389.
2014-06-18 15:27:28 +00:00
1307a9038a Split the selection panels in session.xml into multiple xml files
This was SVN commit r15388.
2014-06-18 13:03:59 +00:00
7266ea681b Allow mixing the buttons for the right pane, so make it possible to have a structure that can pack and produce units. Refs #1919
This was SVN commit r15387.
2014-06-18 11:23:22 +00:00
054706a114 Allow showing the productionqueue for multiple selected buildings at once
This was SVN commit r15386.
2014-06-18 10:46:41 +00:00
94b49a01a9 Adapt the relaxNG files to new gui changes
This was SVN commit r15382.
2014-06-17 18:45:40 +00:00
02fd235bbd Make hotkeys and top panel fully moddable by splitting up the xml file. Allow entire directories to be loaded via an 'include' to provide extra moddability (modders don't have to edit any files, they can just add new ones).
This was SVN commit r15380.
2014-06-17 13:03:55 +00:00
8c547a3fad Fixes a few other invalid XML files reported by the validator script, refs #245
This was SVN commit r15379.
2014-06-17 03:53:13 +00:00
aa04b6d782 Fixes invalid actors reported by XML validator script. Some were only technically invalid but others were broken. Refs #245
This was SVN commit r15378.
2014-06-17 03:49:37 +00:00
2c9939ac74 Adds Relax NG Compact syntax grammars for most of the XML formats in the engine.
Adds converted Relax NG XML grammars for each (Note: don't edit these
directly, modify the compact syntax .rnc files instead, then use a
conversion tool http://relaxng.org/#conversion to generate the .rng
files).
Adds Perl script to validate the XML files using the new grammars

This was SVN commit r15377.
2014-06-17 03:31:40 +00:00
d11e48cd85 Petra: bugfixes + improved attack/defense behaviour
This was SVN commit r15376.
2014-06-16 22:03:30 +00:00
013ab4bda7 Make the barter panel uniform with the others, clean up more gui code.
This was SVN commit r15375.
2014-06-16 18:34:27 +00:00
ce3b11a3fe fix the fix of setHeldPosition in b17ffaeb7e
This was SVN commit r15374.
2014-06-15 17:27:03 +00:00
bec1e1edfd fix b17ffaeb7e + fixes from FalseVision on setHeldPosition
This was SVN commit r15371.
2014-06-15 16:41:01 +00:00
74e5c8ae26 fix e2b493bb67
This was SVN commit r15370.
2014-06-15 16:13:12 +00:00
86aa30e0d9 Remove useless line in UnitAI, found by FalseVision
This was SVN commit r15368.
2014-06-15 14:38:25 +00:00
1e38fa7b58 UnitAI fix by FalseVision
This was SVN commit r15367.
2014-06-15 14:23:49 +00:00
ef7e19c13e reset petra debug left in previous commit
This was SVN commit r15365.
2014-06-15 12:59:19 +00:00
b17ffaeb7e Petra: make better use of garrisoning when attacked
This was SVN commit r15364.
2014-06-15 12:57:12 +00:00
9a743d65fe Fix to unitAI by FalseVision + fix a mistake of my own
This was SVN commit r15363.
2014-06-15 12:43:52 +00:00
89f33e7579 Fix group number rendering
This was SVN commit r15362.
2014-06-15 12:08:58 +00:00
e042fa8768 Make trigger points templates
This was SVN commit r15361.
2014-06-15 11:25:25 +00:00
beaf3139c0 Move position calculation of buttons to something cleaner.
This was SVN commit r15360.
2014-06-15 09:56:54 +00:00
5064f2728f Fix tech pairing visuals + hiding
This was SVN commit r15359.
2014-06-15 07:56:40 +00:00
f460057700 Fix error for entities that require a technology to be trainable.
This was SVN commit r15357.
2014-06-14 22:28:06 +00:00
2766ae7eb5 Marker objects for Atlas
This was SVN commit r15356.
2014-06-14 18:44:18 +00:00
e152223a53 fix fix
This was SVN commit r15355.
2014-06-14 18:21:48 +00:00
b93877571f Add missing quotation mark to quote.
This was SVN commit r15354.
2014-06-14 17:20:09 +00:00
86ca3b2142 Small cleanup: i, numbButtons and numberOfItems all contain the same value anyway
This was SVN commit r15352.
2014-06-14 15:57:42 +00:00
7f172037ac Clean up a big part of unit_commands.js, and bring most data to a separate JS object (instead of having deep nests of switches and if-else structures)
This was SVN commit r15351.
2014-06-14 15:35:13 +00:00
5903935e4a let the AIs know when a training has started
This was SVN commit r15350.
2014-06-14 14:34:37 +00:00
4e6a21e9da fix promotion of autogarrisoned units (forgot in previous tag)
This was SVN commit r15349.
2014-06-14 14:26:51 +00:00
e2b493bb67 fix double-click on a garrisoned hero button should select its holder, even if from autogarrison
This was SVN commit r15348.
2014-06-14 14:21:30 +00:00
7cf927baec fix typo from 2b8758745f
This was SVN commit r15347.
2014-06-14 14:14:33 +00:00
8d164ca5d1 Add civ requirement to tech that was missed in the previous commit. Refs #2580.
This was SVN commit r15346.
2014-06-13 21:02:32 +00:00
121f14d521 Add civ requirements to civ specific techs. Patch by s0600204. Refs #2580.
This was SVN commit r15345.
2014-06-13 16:16:31 +00:00
1142fc55ca Clean up Commands.js a bit.
This was SVN commit r15344.
2014-06-13 16:16:25 +00:00
58e628338c Also check if a technology was already researched when checking requirements. Fixes #2580.
This was SVN commit r15343.
2014-06-13 16:16:10 +00:00
9990d4c885 Actually call the function instead of testing if it exists. Patch by falsevision. Fixes #2626.
This was SVN commit r15342.
2014-06-13 12:54:57 +00:00
55247e926a Remove legacy trading pane
This was SVN commit r15341.
2014-06-13 12:06:57 +00:00
2b8758745f put the unit commands in a JS object
This was SVN commit r15340.
2014-06-13 11:35:16 +00:00
2b408e766b Fix problem with setting up trade routes
This was SVN commit r15339.
2014-06-13 08:01:06 +00:00
350d4a6b7e add rally points for the AIs
This was SVN commit r15338.
2014-06-12 18:41:13 +00:00
e3f3051b2a Petra: code cleaning and minor improvments
This was SVN commit r15337.
2014-06-12 16:47:43 +00:00
2e00628562 Take the action definitions out of input.js, and in a separate JS object that can be edited by other scripts. This makes it possible to easier add new actions by editing this new script, or (in mods) even by editing the object in other scripts.
This was SVN commit r15336.
2014-06-12 13:47:37 +00:00
2e4441b528 Minor typos in text strings
This was SVN commit r15335.
2014-06-12 13:24:36 +00:00
89f5e7b260 Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622
This was SVN commit r15330.
2014-06-11 17:14:35 +00:00
791eba9451 Fix Splash damage calculation. Patch by falsevision. Fixes #2623
This was SVN commit r15329.
2014-06-11 14:02:02 +00:00
b289303c25 Fix setting rallypoint via the minimap + fix out-of-world problem when the targeted entity for a rallypoint disappeared
This was SVN commit r15328.
2014-06-11 13:36:12 +00:00
49194819f6 Schwarzwald random map. Script by niektb, with random terrain generation from FeXoR.
This was SVN commit r15327.
2014-06-10 19:59:17 +00:00
6d0df59697 Fix theatrons
This was SVN commit r15326.
2014-06-10 14:27:43 +00:00
8551a799d0 Petra: prevent gatherers to stay blocked when UnitAI make them return resource in an inaccessible dropsite, see #2563
This was SVN commit r15325.
2014-06-10 13:45:23 +00:00
57a7bbcb90 fix javascript warning
This was SVN commit r15324.
2014-06-10 13:34:49 +00:00
3b519b132a fix undefined variable in petra
This was SVN commit r15323.
2014-06-10 13:27:49 +00:00
60212b0418 Fix Iberian monument.
This was SVN commit r15322.
2014-06-10 13:18:33 +00:00
7cb6768132 fix productionTime computation on AI common-api
This was SVN commit r15321.
2014-06-10 12:59:42 +00:00
9723f73262 Fix tests
This was SVN commit r15320.
2014-06-09 18:13:29 +00:00
1d7001c8cd Fix walls + remove debug warning
This was SVN commit r15319.
2014-06-09 17:51:23 +00:00
2fb0262142 Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
This was SVN commit r15318.
2014-06-09 17:35:37 +00:00
3a2670f7fa Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
This was SVN commit r15317.
2014-06-09 14:15:05 +00:00
d6b8f1989e Petra: complete and improve 2c0daaf80b
This was SVN commit r15316.
2014-06-09 13:30:41 +00:00
1776aa4750 Continue the transition to the usage of visible classes. Fix Hero inheritance for that.
This was SVN commit r15315.
2014-06-09 09:32:36 +00:00
2c0daaf80b Petra: improve choice of ships to train and some style cleaning
This was SVN commit r15314.
2014-06-09 07:54:59 +00:00
5f42834710 some aegis fixes, patch by falsevision, close #2617
This was SVN commit r15313.
2014-06-09 07:48:29 +00:00
91a511560c remove code dupplication for dock angle computation
This was SVN commit r15312.
2014-06-08 16:00:00 +00:00
049caba9f9 Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages
This was SVN commit r15311.
2014-06-08 09:39:57 +00:00
40b351a99a Fixes error in silhouettes hotkey handler
This was SVN commit r15308.
2014-06-08 02:04:29 +00:00
72706f708b Some unfinished maps for others to finish if they wish.
Tweaked Siwa Oasis.

This was SVN commit r15307.
2014-06-07 14:39:01 +00:00
27ca5fe19d Iberians now have the Celtic war barge.
This was SVN commit r15304.
2014-06-07 11:21:42 +00:00
67a4af0fe0 fix typo from a4f2c2ac90
This was SVN commit r15303.
2014-06-05 18:29:11 +00:00
a96953efea remove dupplicated (and buggy) line introduced in 0fcc074a65
This was SVN commit r15302.
2014-06-05 17:51:06 +00:00
53ea269af0 Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
This way we do not have two error messages when starting Atlas, but the
dynamic Atlas lib is not available.
Patch by Gallaecio. Fixes #1540.

This was SVN commit r15301.
2014-06-05 17:07:04 +00:00
c699409246 Add translation context to stances.
This was SVN commit r15299.
2014-06-05 14:06:15 +00:00
55760f6413 cache the affected players in order to remove the template bonuses given by auras from the right players before adding them again.
This was SVN commit r15298.
2014-06-05 11:24:31 +00:00
2d1f9c33dc Bring healable classes to the uniform class matching
This was SVN commit r15297.
2014-06-05 10:34:41 +00:00
638123950c Check if the position changed before updating it for rally points set on entities. Refs #1257.
This was SVN commit r15296.
2014-06-05 10:27:40 +00:00
fd615c4c54 Round some alpha values for overlays.
This was SVN commit r15295.
2014-06-05 10:22:16 +00:00
a4f2c2ac90 Allow for unification in identity class matching + add the opportunity to combine with AND and OR. Fixes #2612
This was SVN commit r15294.
2014-06-05 09:39:36 +00:00
cbfbc72d36 Other auras fix
This was SVN commit r15293.
2014-06-05 07:57:05 +00:00
02c68064ed Fix syntax errors in two auras.
Some code style cleanup in aura related files.

This was SVN commit r15290.
2014-06-04 22:27:36 +00:00
b09a702c60 Recompute rally point lines when the rally point is set on a moving unit.
Does not account for setting rally points on units that can move into
the FoW/SoD.
Recalculates paths even if the rally points are not displayed.
Refactors UpdateMarkers() to remove some indentation levels.
Based on patch by Itms. Fixes #1257.

This was SVN commit r15288.
2014-06-04 22:07:58 +00:00
6b015e935e remove a forgotten debug warning in petra
This was SVN commit r15287.
2014-06-04 20:52:21 +00:00
0fcc074a65 Petra: try to improve cart shipyard placement
This was SVN commit r15286.
2014-06-04 20:13:15 +00:00
d883fc332d Correct mime-types and end-of-lines for the XML files in simulation/templates
This was SVN commit r15285.
2014-06-04 17:21:24 +00:00
b67aca01c8 Fix color fade to not go beyond 255 and be integer.
This was SVN commit r15284.
2014-06-04 16:23:56 +00:00
8d2835d9e0 Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before).
This was SVN commit r15283.
2014-06-04 15:59:43 +00:00
685d5e0197 Switch default AI to Petra and remove an old Aegis warning.
This was SVN commit r15282.
2014-06-04 15:29:20 +00:00
9a7984c544 Fix class checking for technologies
This was SVN commit r15281.
2014-06-04 12:07:35 +00:00
b6870bf415 Move the extraction of the classes from templates to the global scripts, and let the AI use it to reduce redundancy.
This was SVN commit r15280.
2014-06-04 08:42:48 +00:00
0900005e5b fix #2605
This was SVN commit r15276.
2014-06-03 19:41:11 +00:00
86a99b745e Petra: code rearrangement + small improvments
This was SVN commit r15275.
2014-06-02 20:21:28 +00:00
b4f3b503f2 code style cleanup
This was SVN commit r15273.
2014-06-02 15:48:37 +00:00
49ca719049 Reinitialize music when hotloading. Fixes crash when hotloading GUI files.
This was SVN commit r15271.
2014-06-02 15:13:16 +00:00
1882f28504 New unit renderer.
Instead of each CCmpVisualActor rendering itself individually, collect
all the units in a single CCmpUnitRenderer. This avoids the overhead of
doing Interpolate/RenderSubmit calls every frame for every object in the
world. It also allows more efficient culling.

CCmpUnitRenderer knows the positions of each object at the start and end
of each turn, and computes the bounding sphere of the object along that
path. That allows quick culling without recomputing the precise
interpolated transform every frame. (In the future it could be improved
much more.)

Clarify and clean up the sending of PositionChanged messages, and add
new InterpolatedPositionChanged.

Remove the forceFloating parameter from GetInterpolatedTransform, since
it doesn't fit the new design. Replace it with a (non-synchronised) flag
in CCmpPosition.

Move construction progress from CCmpVisualActor to CCmpPosition, so that
it consistently affects all position/transform computation.

Refs #2337.

This was SVN commit r15265.
2014-06-01 18:24:50 +00:00
fe3315376c Add BoundingSphere, SOverlaySphere.
BoundingSphere is similar to a bounding box, but more spherical.

SOverlaySphere is useful for visualising BoundingSphere (it's quite
inefficient and should only be used for debug functionality).

Normalise the camera frustum clipping planes, so that IsSphereVisible
gives the correct result.

This was SVN commit r15261.
2014-06-01 18:05:46 +00:00
3b0fee9073 This was SVN commit r15260. 2014-06-01 13:15:16 +00:00
ac925ed1b6 fix 8efc3b0241
This was SVN commit r15259.
2014-06-01 12:49:34 +00:00
8efc3b0241 code rearrangement
This was SVN commit r15258.
2014-06-01 09:47:12 +00:00
38130e5b94 Brit woman can build rotary mill now.
Spartan commando can build the Theatron now.

Sibylline Books tech from Roman Wonder to Roman Temple.

This was SVN commit r15256.
2014-06-01 04:13:19 +00:00
608ab456d5 fix tests
This was SVN commit r15255.
2014-05-31 14:57:14 +00:00
59c9ae670f Stop VFS from causing a crash when the AI player isn't found. Patch by Itms. Fixes #2558
This was SVN commit r15254.
2014-05-31 14:55:09 +00:00
bb16a8ee98 Fix ungarrisoning via ungarrisoning pane
This was SVN commit r15253.
2014-05-31 14:03:00 +00:00
17d83a8b4c Add ungarrison button to ungarrison specific entities
This was SVN commit r15252.
2014-05-31 13:58:16 +00:00
e2aa24fc9a Clean up the turret interface a bit + fix serialisation for turrets
This was SVN commit r15250.
2014-05-31 11:35:07 +00:00
8ef7278306 Add a bonus to units on walls + disable placing units on palisades (which was enabled by accident due to inheritance)
This was SVN commit r15249.
2014-05-31 11:02:58 +00:00
f5c5bbe26d some fixes for Petra AI
This was SVN commit r15247.
2014-05-30 15:24:19 +00:00
cfec28e553 Add the Engine code for turrets + use them to get units on walls. The scripted TurretHolder isn't included due to lack of usability for now. Refs #2577
This was SVN commit r15246.
2014-05-30 14:46:06 +00:00
d05bd656e7 Added Sibylline Books tech for Romans.
Tweaked Roman Logistics tech. Tweaked Siwa Oasis skirmish.

Balance changes: -5 attack, -4 range, -10 health for cavalry
skirmishers, after discussion with alpha123.

This was SVN commit r15245.
2014-05-30 04:18:05 +00:00
84d799ed9f Petra: reduce the CPU time for building placement
This was SVN commit r15244.
2014-05-29 20:39:09 +00:00
7105dabca7 fix failing unit training in Aegis and Petra
This was SVN commit r15243.
2014-05-29 20:18:29 +00:00
e0218fff8d New final fix?
This was SVN commit r15242.
2014-05-27 14:54:51 +00:00
7c39259ee5 Now I should get it right
This was SVN commit r15241.
2014-05-27 14:00:21 +00:00
5762721b09 Strange how I'm able to make that many mistakes
This was SVN commit r15240.
2014-05-27 13:42:04 +00:00
82db905b8e Fix previous commit
This was SVN commit r15239.
2014-05-27 12:32:57 +00:00
3413dc84a1 make it possible for mods to add new unit commands
This was SVN commit r15238.
2014-05-27 11:17:29 +00:00
b9f3a95e17 Make UnitAI moddable by exposing the FSM spec and calculated FSM as part of the prototype
This was SVN commit r15237.
2014-05-27 07:24:07 +00:00
e4d3189494 Lots of GUI fixes to issues pointed out by alpha123 on IRC.
This was SVN commit r15235.
2014-05-27 05:34:28 +00:00
a75342e2c7 minor changes in petra: cleanings and timing optimization
This was SVN commit r15234.
2014-05-26 19:52:51 +00:00
b7281c629c Rocks -> Arrows. Fixes #2565.
This was SVN commit r15222.
2014-05-26 04:48:33 +00:00
bc8792ba96 Proper double-click behavior for these champion units. Fixes #2586.
This was SVN commit r15221.
2014-05-26 04:41:35 +00:00
39cfb6748d Fixes flickering in main menu backgrounds on old Intel GPUs, by manually setting the z-values for each layer, fixes #2143
This was SVN commit r15220.
2014-05-26 04:38:47 +00:00
4dd90a1ef3 A new skirmish map.
This was SVN commit r15219.
2014-05-26 04:23:10 +00:00
d7f1427c9b Tweaked Ptolemies sandbox scenario.
This was SVN commit r15218.
2014-05-26 01:28:56 +00:00
7bc0f611b3 Auras for Roman heroes Marcellus and Maximus.
This was SVN commit r15217.
2014-05-26 01:26:53 +00:00
3d306702df Petra: recover some cases where units are blocked because of pathfinder
This was SVN commit r15215.
2014-05-25 10:00:55 +00:00
5ce12c2263 Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
This was SVN commit r15213.
2014-05-25 03:16:52 +00:00
9c908a5f46 improve 6764b15ae2 by allowing a selected button to be selected again
This was SVN commit r15212.
2014-05-24 16:23:11 +00:00
6764b15ae2 ease switch to 100% trade of one resource using Shift-click
This was SVN commit r15211.
2014-05-24 15:37:19 +00:00
874ceb76a5 fix JS warning in Petra
This was SVN commit r15210.
2014-05-24 14:52:05 +00:00
8589003ac6 Let for loop return early. Small code style fix.
This was SVN commit r15209.
2014-05-24 10:18:15 +00:00
7f5264d3be Fix test for unhealable and healable classes. Make healers able to heal again
This was SVN commit r15208.
2014-05-24 09:50:10 +00:00
1e3ba2d438 Let formations use the UnitAI.AddOrder method, instead of directly deciding if ReplaceOrder or PushOrder should be used. This replaces the expectedRoute, and might lead to units behaving more as demanded. Refs #2568
This was SVN commit r15207.
2014-05-24 09:40:21 +00:00
9ee17342b1 Change developer overlay to only be openable through Alt+D shortcut. Fixes #2569
This was SVN commit r15205.
2014-05-23 00:18:16 +00:00
84b53933ff fix the AIs broken after b55b6a9cf1
This was SVN commit r15204.
2014-05-22 20:40:14 +00:00
27104a4f33 Remove MaxDistance from Roman merchant ship. See 1207b146bb.
This was SVN commit r15203.
2014-05-22 16:39:00 +00:00
52e807a207 Healers should not heal animals.
If we want war dogs to be healable we should change the class to
Domestic.

This was SVN commit r15202.
2014-05-22 16:38:57 +00:00
ea334e3716 Fix class counting
This was SVN commit r15201.
2014-05-22 16:20:36 +00:00
41de9f6e84 Petra fixes for maps without cc
This was SVN commit r15200.
2014-05-22 15:09:42 +00:00
3fc2574ecf Disable syntagma and testudo for champion cavalry
This was SVN commit r15199.
2014-05-22 14:50:53 +00:00
d20e244a37 fix tests
This was SVN commit r15198.
2014-05-22 14:38:49 +00:00
16c5bc96dc Add ptol and sele hero auras. Fixes #2444. Patch by Silk.
This was SVN commit r15197.
2014-05-22 14:37:11 +00:00
b55b6a9cf1 Add visible class names to all common buildings
This was SVN commit r15196.
2014-05-22 14:31:48 +00:00
ac1a9bf8d1 Clean up class parsing + add visible classes to be displayed in the GUI without adding them separatedly to our tooltips
This was SVN commit r15195.
2014-05-22 10:20:02 +00:00
eaa382a60c This was SVN commit r15194. 2014-05-22 01:38:46 +00:00
ee50168096 Removes errant text from GUI XML files, fixes some untranslated text per [wiki:Internationalization]. Refs #2507
This was SVN commit r15193.
2014-05-22 01:36:45 +00:00
eae7978868 Makes a word consistent with American English
This was SVN commit r15192.
2014-05-21 20:24:37 +00:00
3e985225fc Remove remaining MaxDistance. See 1207b146bb
This was SVN commit r15191.
2014-05-21 14:20:00 +00:00
1207b146bb Let trading range depend on obstruction. Fixes #2556
This was SVN commit r15190.
2014-05-21 14:03:57 +00:00
0a3eb92d62 Add slower game options. Might be usefull for slow players or development. Fixes #2499. Patch by DanCar.
This was SVN commit r15189.
2014-05-21 13:46:42 +00:00
01777a7ade fix tests
This was SVN commit r15188.
2014-05-21 12:28:39 +00:00
2303ad97cf petra: test on cc existence before trying to build
This was SVN commit r15187.
2014-05-21 09:37:41 +00:00
e0fb1223d6 Put the colon inside the translate tag.
This was SVN commit r15186.
2014-05-21 03:02:54 +00:00
153b1162fb changes for the AI to deal with maps with celts and change comment on naval maps
This was SVN commit r15185.
2014-05-20 21:30:48 +00:00
5dbf7ffa1e Portraits for these two Ptol boats.
This was SVN commit r15184.
2014-05-20 21:09:25 +00:00
4707f11b07 Petra AI: fix a bug in naval transport and adapt strategy to initial available resources
This was SVN commit r15183.
2014-05-20 19:48:54 +00:00
99a7bc67ac Fix 672f5a8b11 when sloppyness is 0
This was SVN commit r15182.
2014-05-20 18:45:36 +00:00
317c6057ed Remove members from a formation when they garrison. Fixes #2545
This was SVN commit r15181.
2014-05-20 17:47:47 +00:00
672f5a8b11 Add sloppyness and separate icon path to formation templates (makes it possible to have multiple formation templates - like different settings for different civs - with only one icon file)
This was SVN commit r15180.
2014-05-20 17:18:40 +00:00
41bc9fa65e Remove a newline in a tooltip.
There is no need for it.
Some translations also add the newline that, due to different words
length, appears in an unwanted place.

This was SVN commit r15178.
2014-05-20 10:41:09 +00:00
d8dbd499f8 Probably fixes uninitialized variable warning in GLSL model shader on some drivers
This was SVN commit r15177.
2014-05-20 03:41:46 +00:00
d0e18900ae avoid new harmless spidermonkey warnings
This was SVN commit r15176.
2014-05-19 22:09:44 +00:00
15472f7797 fix Petra not gathering already dead animals and remove forgotten debug printout
This was SVN commit r15172.
2014-05-19 19:45:08 +00:00
dfc7567561 Fix multiple observers on multiplayer games to work more reliably. Fixes #2529
This was SVN commit r15171.
2014-05-19 16:02:42 +00:00
4a3df1c8c5 Add extra check so units can't attack entities out of range. Fixes #2570
This was SVN commit r15168.
2014-05-19 09:05:18 +00:00
196eebe803 Fix partial internationalisation of the limit changers
This was SVN commit r15167.
2014-05-19 08:22:20 +00:00
5ae4619b81 Internationalize the AllowedToCreate method from EntityLimits. Fixes #2546.
This was SVN commit r15165.
2014-05-19 07:35:05 +00:00
81da366268 Deletes some obsolete and broken old art files, refs #2524
This was SVN commit r15164.
2014-05-19 01:47:22 +00:00
61b6eba4c1 Adds a config option for more detailed tooltips. Fixes #2549.
This was SVN commit r15161.
2014-05-19 00:01:47 +00:00