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Commit Graph

5177 Commits

Author SHA1 Message Date
bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
9da4f99d1d Carthaginian bireme rowing animations
This was SVN commit r10959.
2012-01-24 00:10:45 +00:00
cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
3b811a930f Updating the hele trireme's mesh UV mapping
This was SVN commit r10956.
2012-01-22 23:12:37 +00:00
69a6015929 Updated Ships Demo map to feature all the latest ships.
This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
c089f59b61 hele trireme rowing animations and model updates
This was SVN commit r10954.
2012-01-22 22:12:26 +00:00
7f679a7975 # Support separate rotation and scaling for each terrain texture
This was SVN commit r10952.
2012-01-22 18:20:33 +00:00
2b96eafdb4 This was SVN commit r10951. 2012-01-22 18:10:34 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
ee0c4db2ac Cleaning house.
This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
d40e4797de Report timer_Resolution via hwdetect
This was SVN commit r10947.
2012-01-22 13:49:09 +00:00
1f9e87c60f Running animation for sheep created by Zaggy. Movement speed reduced
This was SVN commit r10945.
2012-01-22 01:21:56 +00:00
9bc10c2231 hele pentekonter ship rowing animations and model update
This was SVN commit r10944.
2012-01-22 00:39:03 +00:00
42fc573b2c #Updated chicken animations by Zaggy1024
This was SVN commit r10943.
2012-01-21 20:04:59 +00:00
8c989cba0f #Sheep animations by Zaggy1024
This was SVN commit r10942.
2012-01-21 19:39:18 +00:00
206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
23959ec119 Made the menu background scroll slightly faster.
This was SVN commit r10938.
2012-01-20 23:21:27 +00:00
c7baf204e7 Outpost work.
This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
2da41a2ac3 #Updated Roman Scout Tower.
This was SVN commit r10935.
2012-01-19 13:41:32 +00:00
fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
0831c4497c Update to camel run animation by Athos
This was SVN commit r10933.
2012-01-19 00:05:51 +00:00
dac87093c6 Hero attack balancing.
Updated a few terrains.

This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
7a79418d3e New movement animations for all Persian chariots. Additions to skeletons.xml
This was SVN commit r10930.
2012-01-18 22:00:02 +00:00
86e6f378e3 tweaked body textures for roman swordsmen.
This was SVN commit r10928.
2012-01-18 18:03:32 +00:00
73143f48fe Tweaked a couple maps.
Made outpost last a little longer.

Adjusted war dog cost again.

This was SVN commit r10927.
2012-01-18 16:00:34 +00:00
b928b334b3 Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.

This was SVN commit r10925.
2012-01-18 10:41:18 +00:00
14b798c63f Fix to irregular Blender bone rotations in wheeled vehicles
This was SVN commit r10924.
2012-01-18 00:10:31 +00:00
bed2a781c2 Update to Roman siege ram texture and mesh
This was SVN commit r10922.
2012-01-17 21:59:59 +00:00
cd940b408c Gambia River is now more like the random map description.
This was SVN commit r10921.
2012-01-17 15:40:32 +00:00
45b628acac Roman ram template work.
This was SVN commit r10920.
2012-01-17 11:08:31 +00:00
52c289dfd5 Roman siege ram with animations
This was SVN commit r10919.
2012-01-16 23:46:02 +00:00
126be40e22 Fixed attack errors when there are no targets left
This was SVN commit r10918.
2012-01-16 19:42:48 +00:00
b63f8d264a Fixed attackMoveToLocation apart from when it runs out of targets.
Thanks to iap for pointing out a stupid error I had made.

This was SVN commit r10917.
2012-01-16 19:33:28 +00:00
a985b7bb39 #New horse textures for Roman heroes.
This was SVN commit r10913.
2012-01-15 20:01:15 +00:00
adfc535a29 Persian Apple Bearer
This was SVN commit r10912.
2012-01-15 17:27:34 +00:00
6d3b9c5cf0 This was SVN commit r10911. 2012-01-15 16:14:35 +00:00
bf8f019480 Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
This was SVN commit r10910.
2012-01-15 15:28:14 +00:00
906e713880 This was SVN commit r10906. 2012-01-13 16:52:08 +00:00
40b9fc8c1e This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
a4dd25db90 Tweaked outpost entity.
This was SVN commit r10899.
2012-01-12 05:54:22 +00:00
bab3fc0849 This was SVN commit r10893. 2012-01-11 13:32:21 +00:00
8c10507112 Fixed roman struct texture.
7x7 decal

This was SVN commit r10892.
2012-01-11 13:12:11 +00:00
bf403a0e71 Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.

Prop points for Roman Fortress.

This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
033881612d This was SVN commit r10890. 2012-01-09 00:30:49 +00:00
77ead59320 New Roman fortress model and struct_2 texture by Enrique
This was SVN commit r10889.
2012-01-08 16:03:42 +00:00
7e48a9863b Took away the garrison element for the outpost.
This was SVN commit r10888.
2012-01-08 12:37:22 +00:00
2da15b6d85 Projectile loaded on roman ballista
This was SVN commit r10887.
2012-01-08 10:17:11 +00:00
4a4e266d11 Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
2012-01-08 01:59:59 +00:00
62746f1a05 palisade outpost files
This was SVN commit r10885.
2012-01-07 20:34:16 +00:00
ea415620b3 Greek shield tweaks.
This was SVN commit r10884.
2012-01-07 14:41:24 +00:00
0e66f24e51 Roman cavalry horse textures.
This was SVN commit r10883.
2012-01-07 10:34:37 +00:00
bc76b0568e Fix healing for garrisoned units. Fixes #1098.
This was SVN commit r10882.
2012-01-07 07:13:27 +00:00
add75cffe5 Tweaked textures.
This was SVN commit r10881.
2012-01-06 05:42:38 +00:00
38beb81653 #Higher resolution Roman shield textures.
#Wolfskin hats for Velites.

This was SVN commit r10880.
2012-01-06 01:37:26 +00:00
2fb0fa36be New outpost model
This was SVN commit r10879.
2012-01-05 23:38:57 +00:00
cf729d7bb1 Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
888817441b wolfskin helmets. wolf textures provided by woxys from deviantart
This was SVN commit r10877.
2012-01-05 20:52:35 +00:00
8b61376977 This was SVN commit r10876. 2012-01-05 20:51:42 +00:00
240142346b Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
2012-01-05 14:27:42 +00:00
c2c4e23f27 Updated hotkey list in the in-game manual
This was SVN commit r10874.
2012-01-05 13:57:58 +00:00
1730dd6d8d Add military only drag select (Alt modifier) by gerbilOFdoom. Closes #277
This was SVN commit r10873.
2012-01-05 13:31:54 +00:00
c5d62aff98 Fixing the menu backgrounds. Sorry bout that guys.
This was SVN commit r10872.
2012-01-05 10:49:44 +00:00
c7b2aae5fb Beefed up Hero Health.
Added a new farm field texture.

This was SVN commit r10871.
2012-01-05 10:32:40 +00:00
83690ccf95 This was SVN commit r10864. 2012-01-04 10:56:18 +00:00
5bc1aef3ec New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?

This was SVN commit r10863.
2012-01-04 00:28:54 +00:00
3335bdaf9f Added treasure collection similar to Marilyn and a performance increase for reassignIdleWorkers.
This was SVN commit r10861.
2012-01-03 21:26:37 +00:00
4aed173f02 Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
2012-01-03 09:50:42 +00:00
c5cb50421f This was SVN commit r10857. 2012-01-02 23:22:47 +00:00
dfc254af5b Added new config file to qbot
This was SVN commit r10856.
2012-01-02 23:09:09 +00:00
a4e1f3c292 This was SVN commit r10853. 2012-01-02 21:46:09 +00:00
97c847c4d9 Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
Some texture stuff, including updated portraits.

This was SVN commit r10852.
2012-01-02 06:53:18 +00:00
506a4d2647 More changes to Roman ballista
This was SVN commit r10851.
2012-01-02 02:28:33 +00:00
a902eca2a2 Tweaking Ballista template.
This was SVN commit r10850.
2012-01-02 01:22:43 +00:00
a16b645002 Roman siege ballista templates
This was SVN commit r10849.
2012-01-02 00:23:16 +00:00
fc4832c996 A few texture updates.
This was SVN commit r10848.
2012-01-01 23:00:55 +00:00
6cafb6caac Roman Ballista model and texture
This was SVN commit r10847.
2012-01-01 19:06:02 +00:00
3cbeb09ae8 Some stats tweaks.
This was SVN commit r10844.
2012-01-01 10:27:18 +00:00
55e68afc5d Some updated portraits.
This was SVN commit r10843.
2012-01-01 10:03:57 +00:00
02b7736bce #Balancing: Added a 2x bonus vs. siege engines for melee cavalry.
This was SVN commit r10842.
2012-01-01 06:08:19 +00:00
ccb51cebb7 # Happy new year
This was SVN commit r10841.
2012-01-01 00:00:03 +00:00
e1f7d7e599 Detect and fix characters missing from fonts
This was SVN commit r10840.
2011-12-31 16:34:42 +00:00
4d41b064a8 This was SVN commit r10839. 2011-12-31 10:26:05 +00:00
f556df8e68 Updated Roman portraits.
This was SVN commit r10838.
2011-12-31 07:00:37 +00:00
616ed1e366 A bunch of Roman template and actor stuff.
Added siege weapons.

This was SVN commit r10837.
2011-12-31 05:15:57 +00:00
7cefd9a94c Template work.
Converted Ekdromos to swordsman.

This was SVN commit r10836.
2011-12-30 08:19:00 +00:00
dca6d41d45 Added civ support to the attack bonuses and removed unnecessary classes
This was SVN commit r10835.
2011-12-29 22:08:59 +00:00
3e28d9124c Fix filename cases
This was SVN commit r10831.
2011-12-29 17:47:31 +00:00
081feaad34 Some name fixes and tweaking a map.
This was SVN commit r10828.
2011-12-29 10:23:55 +00:00
4946b079f3 Fixed up the Celtic Homestead with proper prop points.
Added some new smoke particles.

This was SVN commit r10817.
2011-12-28 05:02:39 +00:00
1bca9ce693 fixed by zaggy
This was SVN commit r10813.
2011-12-25 01:15:05 +00:00
480bda4e99 This was SVN commit r10812. 2011-12-25 00:48:46 +00:00
02bbcd4c34 Fixed some spellings per Infy. Lion riggings needs fixed now though.
This was SVN commit r10811.
2011-12-25 00:30:20 +00:00
b5e18a3ff6 #Updated chicken animations by Zaggy.
This was SVN commit r10810.
2011-12-24 22:59:34 +00:00
dba2bd2da2 First Roman map.
This was SVN commit r10809.
2011-12-24 08:32:06 +00:00
2ad69c8603 This was SVN commit r10808. 2011-12-24 04:37:52 +00:00
8535f33f26 Moving more stuff from Internal to Public.
This was SVN commit r10807.
2011-12-24 04:25:02 +00:00
99e4fb4c0e Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
2011-12-24 04:19:36 +00:00
4d2c87c5a0 This was SVN commit r10805. 2011-12-24 03:59:28 +00:00
8b511dd053 #New ATTACK BONUSES code.
This was SVN commit r10804.
2011-12-24 03:49:30 +00:00
779278d376 Added check that a resource is not in enemy territory before trying to gather from it and increased field priority.
This was SVN commit r10800.
2011-12-23 10:22:07 +00:00
d4fea62800 Regenerate font textures
This was SVN commit r10797.
2011-12-22 22:47:47 +00:00
4e52b2cceb Removed territory decay.
This was SVN commit r10795.
2011-12-22 22:00:07 +00:00
9f9569cdec Removed territory decay for these structures.
This was SVN commit r10794.
2011-12-22 21:59:44 +00:00
8256d00c3c This was SVN commit r10793. 2011-12-22 17:55:00 +00:00
3bd371ae64 Persian menu-background, updated structure for background functions.
This was SVN commit r10792.
2011-12-22 17:54:33 +00:00
3c1dc9ec32 Tidy some whitespace
This was SVN commit r10791.
2011-12-22 17:05:34 +00:00
c270f2a375 Made qBot call the deserialize function from BaseAi and then delete the metadata so any future chanegs won't be overidden
This was SVN commit r10789.
2011-12-22 16:01:20 +00:00
c472c07e7a Added override for Deserialize
This was SVN commit r10788.
2011-12-22 15:49:23 +00:00
6399ec0cd2 # Partial support for saved games with AI.
Support cancelling loads while inside a loader callback.
Fix use of ArchiveReader/Writer since their API changed.
Improve error-detection in deserializer to avoid crashes.
Report deserializer errors to users.
Expand load-error message box to fit message about invalid saved games.

This was SVN commit r10787.
2011-12-22 14:04:32 +00:00
5f0d5e4137 Tidy some whitespace
This was SVN commit r10786.
2011-12-22 13:50:11 +00:00
708e192d20 This was SVN commit r10785. 2011-12-22 07:54:11 +00:00
9120046f8e This was SVN commit r10784. 2011-12-22 07:53:28 +00:00
a8423ac8e8 Adding more checks that the path found is valid to follow, also redisabled the debug messages
This was SVN commit r10783.
2011-12-21 15:39:18 +00:00
cb1e8c11a2 Fixed clearTimer() function, made coding style consistent with qBot and removed commented section of code since it would cause a bug if enabled.
The commented code would have put a new timer into the id of a limited
repeat timer after it had finished.  Then two pieces of code would have
the same id for a timer causing problems.

This was SVN commit r10782.
2011-12-21 12:26:09 +00:00
fe80045024 This was SVN commit r10780. 2011-12-21 05:40:30 +00:00
90acc38ffc Build-in Timer. now working.
This was SVN commit r10779.
2011-12-21 01:59:53 +00:00
12dc33ab5f Build-in timer class. Not tested, might have bugs.
This was SVN commit r10778.
2011-12-21 00:34:17 +00:00
6e974e3a78 Haxamanis
This was SVN commit r10777.
2011-12-20 21:40:03 +00:00
2a61188356 Stopped qBot from trying to gather floating treasures
This was SVN commit r10776.
2011-12-20 10:23:55 +00:00
eb5b3bba10 Fixes broken UnitAI test.
This was SVN commit r10775.
2011-12-19 23:09:38 +00:00
1d8f136e80 whale animation updates
This was SVN commit r10774.
2011-12-19 19:43:55 +00:00
436163a60f Made terrain analysis pick better starting points and increased the distance check in economy to match the changed distance measure using distance to dropsite.
Terrain analysis now only picks a start point if it is within a region
of size >10.
The economy code only does a distance check if there are >100 entities
of that resource on the map so rare resources are gathered.
Modified some debug output as well.

This was SVN commit r10773.
2011-12-19 19:41:36 +00:00
e56a0edc2c This was SVN commit r10772. 2011-12-19 18:20:45 +00:00
51550814ce new mediterranean fin whale model and animations
This was SVN commit r10771.
2011-12-19 15:04:42 +00:00
36f3d2f0de Disables rally point on corrals, since goats don't respond to orders. Fixes #1049.
This was SVN commit r10769.
2011-12-19 00:34:42 +00:00
4c76547187 This was SVN commit r10768. 2011-12-18 23:19:25 +00:00
79703558b8 This was SVN commit r10767. 2011-12-18 23:11:58 +00:00
500861d42f Updated the formation buttons.
Portrait for Persian fishing boat.

This was SVN commit r10766.
2011-12-18 22:11:52 +00:00
2079339a73 Added more checks in case pathfinding found no routes to a destination
This was SVN commit r10765.
2011-12-18 22:05:11 +00:00
40c1c0010f Added another check for whether a valid path is set in attackMoveToLocation
This was SVN commit r10764.
2011-12-18 13:15:15 +00:00
574c4135a3 Tweaked attack code and fixed building liimit checks
This was SVN commit r10763.
2011-12-18 13:05:53 +00:00
00e7db4e57 This was SVN commit r10761. 2011-12-18 06:45:06 +00:00
bfca6f0b58 Fixes UnitAI attack test for domestic animals. Fixes #1048.
This was SVN commit r10760.
2011-12-18 05:17:34 +00:00
dda706eeea Marking naval maps as multiplayer only maps and removing AI defaults from them
This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
c3902e7b76 adjustments to some animal movement speeds
This was SVN commit r10758.
2011-12-18 00:43:54 +00:00
937efa7245 Smooth fish
This was SVN commit r10757.
2011-12-18 00:15:33 +00:00
dd3a9b1915 Some more fish animations
This was SVN commit r10756.
2011-12-17 23:40:47 +00:00
c8243a50dc Large qBot update.
Key changes are:
Support for Persians
Revamped defence system supoprting groups of attackers
Dynamic priorities based on enemy strength and number of workers
Better placement of towers and fortresses
Randomised raiding in early game

This was SVN commit r10755.
2011-12-17 21:59:27 +00:00
5ec89d68eb This was SVN commit r10753. 2011-12-17 20:34:41 +00:00
b9351306b6 Fixed whale hunting thanks to philip.
This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
12fa398bc1 Adjusting the fishes.
This was SVN commit r10751.
2011-12-17 16:57:24 +00:00
5db77b5dea Animated fish shoal
This was SVN commit r10750.
2011-12-17 16:31:57 +00:00
OmriLahav
0ff9035cfa This was SVN commit r10747. 2011-12-17 11:14:00 +00:00
c12215d65d This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
42f0aec84a Allows setting rally points on resources and buildings. closes #745
This was SVN commit r10744.
2011-12-16 16:08:26 +00:00
vts
e62b9b6d8f Fixed rally point lines being displayed for entities with rally points no longer set. Closes #1043.
This was SVN commit r10743.
2011-12-16 15:14:59 +00:00
78d50b4149 Added check for the existence of a resource somewhere on the map
This was SVN commit r10742.
2011-12-16 10:46:20 +00:00
81372522f3 Carthaginian and Persian trader sounds
This was SVN commit r10741.
2011-12-15 21:23:59 +00:00
c44964a7f5 Beefed up Iberian scout tower.
Enrique's Roman cc changes.

This was SVN commit r10740.
2011-12-15 20:26:58 +00:00
78dfb6e9f9 Fast Oasis map player giraffe fix
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
f45badecf6 Decal stuff.
This was SVN commit r10738.
2011-12-15 05:16:47 +00:00
806744cadb A bunch more garrison flag stuff.
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
f9b2e34017 Moar garrison flag stuff.
This was SVN commit r10736.
2011-12-15 03:37:46 +00:00
7cd70f44d5 New garrison flag models UV mapped to new textures
This was SVN commit r10735.
2011-12-15 00:46:00 +00:00
0c06150086 updated garrison flag textures.
This was SVN commit r10734.
2011-12-14 23:56:56 +00:00
eed68cb924 This was SVN commit r10730. 2011-12-14 20:34:06 +00:00
d6050afc71 This was SVN commit r10729. 2011-12-14 20:32:58 +00:00
8f01e41850 Persian Fishing Ship
This was SVN commit r10728.
2011-12-14 20:28:02 +00:00
eaeaff3737 Garrison flags
This was SVN commit r10727.
2011-12-14 04:26:31 +00:00
0273398fe8 New Persian trader
This was SVN commit r10726.
2011-12-14 00:36:58 +00:00
03e65fe8d8 This was SVN commit r10725. 2011-12-13 23:56:35 +00:00
88da757641 Deleting useless files.
This was SVN commit r10724.
2011-12-13 23:31:43 +00:00
6b91c697a0 This was SVN commit r10723. 2011-12-13 21:28:47 +00:00
df7d3afd64 Fixed bug where only a tiny accessible region was being found so qBot didn't build or gather due to the rest of the map being inaccessible.
This was SVN commit r10721.
2011-12-12 21:28:14 +00:00
1e46e1a195 This was SVN commit r10720. 2011-12-11 23:15:01 +00:00
aee3c1a572 Change of default AI for random maps
This was SVN commit r10719.
2011-12-11 21:30:17 +00:00
f739935e29 Adding garrisoned prop point to Persian barracks
This was SVN commit r10718.
2011-12-11 19:38:30 +00:00
e9153d0a66 Animated garrison flag
This was SVN commit r10717.
2011-12-11 19:29:55 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36 This was SVN commit r10715. 2011-12-11 14:50:20 +00:00
ebf160a531 re-added deleted garrison flags
This was SVN commit r10714.
2011-12-11 14:40:14 +00:00
a2296c6000 Cleaning unused waypoint flag files and adding new animations
This was SVN commit r10713.
2011-12-11 13:58:37 +00:00
6342cc8a00 This was SVN commit r10711. 2011-12-11 03:36:14 +00:00
e4f69a2ffb waypoint flag animation example
This was SVN commit r10709.
2011-12-10 22:51:03 +00:00
a55633068f Persian sb2 building model redesign
This was SVN commit r10707.
2011-12-10 20:08:24 +00:00
0d58e77a92 Cleaned up Apadana model
This was SVN commit r10706.
2011-12-10 18:32:53 +00:00
vts
db864f10c3 Rendering marker lines between buildings and rally points
Added command button to focus on rally point
(implements #524)

This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
8755eb0323 Persian scout tower prop variations
This was SVN commit r10702.
2011-12-09 23:54:07 +00:00
504922e280 Iberian Ram animations
This was SVN commit r10701.
2011-12-09 20:54:35 +00:00
201055a1aa Iberian ram actor update
This was SVN commit r10700.
2011-12-09 19:06:49 +00:00
527190d0a5 Ram attack and attack order sound files
This was SVN commit r10699.
2011-12-09 18:38:35 +00:00
40f4fd1694 Updated Celt Ram model and new animations for it
This was SVN commit r10698.
2011-12-09 17:36:56 +00:00
4a6e945c00 New Persian gate structure model
This was SVN commit r10697.
2011-12-09 13:06:09 +00:00
e04e19c561 This was SVN commit r10695. 2011-12-09 10:29:37 +00:00
b2e877282a updated temple model
This was SVN commit r10694.
2011-12-09 00:43:20 +00:00
4b8bdc1b7d New Persian Temple
This was SVN commit r10693.
2011-12-09 00:22:36 +00:00
6d7b7839c6 This was SVN commit r10692. 2011-12-08 22:40:30 +00:00
806e431c2e This was SVN commit r10691. 2011-12-08 22:39:14 +00:00
d010b7019e Persian Apadana sb1 new model
This was SVN commit r10690.
2011-12-08 19:37:47 +00:00
e52d0914ec This was SVN commit r10689. 2011-12-08 10:51:11 +00:00
d19726a8bf This was SVN commit r10688. 2011-12-08 08:31:05 +00:00
32703e6f12 garrisoned prop for the hele siege tower
This was SVN commit r10687.
2011-12-08 00:31:52 +00:00
dd9ba1e10a Added check for if a position is defined in qBot. Fixes an unusual error.
This was SVN commit r10686.
2011-12-07 21:54:21 +00:00
da540aca77 trader prop model
This was SVN commit r10685.
2011-12-07 19:54:14 +00:00
a5c5f47427 Updated Persian chariot animations and models
This was SVN commit r10684.
2011-12-07 19:22:11 +00:00
a8b479b804 Persian horse/chariot stuff.
This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
ae2725bcc1 Default maps for alpha 8 release
This was SVN commit r10682.
2011-12-07 14:27:41 +00:00
7f22118787 Testing some different barter values.
This was SVN commit r10681.
2011-12-06 18:25:40 +00:00
8424dfb75d Oops. Fixed. ;)
This was SVN commit r10680.
2011-12-06 10:37:08 +00:00
18e0b374ee More accurate <SpecificNames> for Greek entities.
This was SVN commit r10679.
2011-12-06 10:16:12 +00:00
7d77aa45f5 Persian wall tower prop
This was SVN commit r10677.
2011-12-05 22:49:45 +00:00
5d48c85e7b New Persian wall, wall tower, and gate placeholder
This was SVN commit r10676.
2011-12-05 22:35:11 +00:00
eed62dc17c Fix to celt homestead projectile error messages
This was SVN commit r10675.
2011-12-05 20:08:36 +00:00
3334868f8f Added Darius to the Palace.
This was SVN commit r10674.
2011-12-05 17:16:22 +00:00
cb6f507aeb #Darius The Great.
This was SVN commit r10673.
2011-12-05 17:10:30 +00:00
c5f8fefb96 Oodles of Persian stuff.
This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
c1c740d359 #New Persian faction emblem.
This was SVN commit r10671.
2011-12-05 00:36:43 +00:00
cc23ea8f04 New Persian Farmstead.
Updated Oases maps.

This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
592ae80021 Crown for Xerxes.
Pers ram edit.

This was SVN commit r10669.
2011-12-04 04:53:46 +00:00
9d238c3f4c This was SVN commit r10668. 2011-12-03 15:28:07 +00:00
7805f70b6d This was SVN commit r10667. 2011-12-03 15:06:50 +00:00
9388a0246c This was SVN commit r10666. 2011-12-03 15:04:29 +00:00
3de6025d64 Persian stuff.
This was SVN commit r10665.
2011-12-03 14:29:22 +00:00
6ea3c49e37 Moved siege ram actor.
This was SVN commit r10664.
2011-12-03 13:10:20 +00:00
f4821d9230 # Assyrian Ram
This was SVN commit r10663.
2011-12-03 13:00:44 +00:00
fe91f37673 Xerxes work. Not complete yet.
This was SVN commit r10662.
2011-12-03 10:00:39 +00:00
6a2cf46a1b Updates player assignment colors in game setup.
This was SVN commit r10660.
2011-12-02 22:26:53 +00:00
855f39f693 New "royal" (i.e. tall) Persian kidaris. Useful for Heroes and high ranking units.
This was SVN commit r10659.
2011-12-02 20:30:31 +00:00
ef58da1ba3 #Xerxes starting to take shape.
Adjusted some default AIs on a couple maps.

Moved training of Persian heroes to their palace.

This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
1e7298c9b1 This was SVN commit r10657. 2011-12-02 14:53:38 +00:00
45d9ad2d25 This was SVN commit r10656. 2011-12-02 14:52:04 +00:00
218f1af68e #Cyrus The Great (Kurush II)
Persian Healer

Tweaked Acropolis map.

This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
b146f53d7b This was SVN commit r10654. 2011-12-02 12:44:31 +00:00
8383f35eb8 Added queued as an optional parameter so that AI's can set waypoints
This was SVN commit r10653.
2011-12-02 00:25:20 +00:00
6599200a9e # Added control group and idle unit hotkey's to the in-game manual
This was SVN commit r10652.
2011-12-01 23:39:46 +00:00
2d373d5353 Update to some maps.
Slightly touched up alpha channel in pers_struct.dds.

Tweaked territory radius for special buildings to look pretty.

Treasure templates.

This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165 #New Persian Treasures.
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
68c88498e7 Fix to SB2
This was SVN commit r10649.
2011-11-30 16:19:31 +00:00
405ae7b4fc Update to Zagros Mountains.xml
Persian siege ram placeholder.

This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
afdfd51d31 Moving unused audio files from public to internal
This was SVN commit r10645.
2011-11-30 15:23:56 +00:00
0ad19f67cd #New Persian Markets by Enrique!
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.

This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
1c60aeca3c Iberian portrait updates
This was SVN commit r10643.
2011-11-30 14:10:47 +00:00
81f550fdec Changed fortress projectiles from flaming to non-flaming.
This was SVN commit r10642.
2011-11-30 12:17:33 +00:00
eed06c68a9 Large Persian chariot movement animations
This was SVN commit r10641.
2011-11-30 12:07:40 +00:00
759aa6c6bb Persian medium chariot animations
This was SVN commit r10640.
2011-11-30 11:23:06 +00:00
613878da88 Spinning blade animations
This was SVN commit r10639.
2011-11-30 10:32:57 +00:00
e60f39f955 Rome civ centre
This was SVN commit r10638.
2011-11-30 05:32:53 +00:00
acb01541c3 Animations for the smaller Persian chariot
This was SVN commit r10637.
2011-11-29 23:44:34 +00:00
7236073877 # New camel animations by Athos
This was SVN commit r10636.
2011-11-29 21:32:02 +00:00
b54ad51054 Fixed an error in the plumed conical helm.
Added Amish's bushy Persian hair helmet. ;)

Added Amish's new building portraits to their respective Persian
Buildings.js

Adjusted tooltips on some units.

Added an 8x8 foundation (for the Roman Civic Centre and anything else
that might need it).

This was SVN commit r10630.
2011-11-29 14:47:46 +00:00
2dab7a8180 This was SVN commit r10629. 2011-11-29 09:33:35 +00:00
1dc20b117f Persian sb2 building placeholder
This was SVN commit r10628.
2011-11-29 00:41:07 +00:00
774c9e63e6 Oasis V
This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
1941577abb This was SVN commit r10625. 2011-11-28 03:53:47 +00:00
526e5b4c03 Adjusted obstructions and territory radii of these 5 buildings.
This was SVN commit r10624.
2011-11-28 02:14:23 +00:00
5a69860388 Adjusted Persian Civ Centre staircase texture to make usable for Apadana as well.
This was SVN commit r10621.
2011-11-27 18:06:18 +00:00
8712008ba8 missing horns
This was SVN commit r10619.
2011-11-27 17:30:39 +00:00
1acfcd4cb0 Persian Civ Centre update
This was SVN commit r10618.
2011-11-27 17:15:58 +00:00
810f4b264b new Persian staircase texture.
This was SVN commit r10617.
2011-11-27 16:02:10 +00:00
e30b00e5fa Updates to Persian Civ Centre - prop points, flags, etc.
This was SVN commit r10616.
2011-11-27 12:40:53 +00:00
c0d4b9c299 Adds Persians to random maps.
This was SVN commit r10615.
2011-11-27 04:06:27 +00:00
e2af05895e Made Persian CC player color.
This was SVN commit r10614.
2011-11-27 02:21:23 +00:00
0afe4b1da8 Fixed some spacing in game setup screen. Found out that StoneScrollBars are broken (work, but don't display actual scrollbar) - using wheatScrollBars for now
This was SVN commit r10613.
2011-11-27 01:57:35 +00:00
3a240a5d92 Updated Zagros Mountains.
This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
91965928d3 New Persian Civ Centre
This was SVN commit r10611.
2011-11-27 01:26:01 +00:00
565e9aa8a7 This was SVN commit r10608. 2011-11-26 12:54:37 +00:00
257a55e5e0 #Bartering resource buttons redone to look better.
This was SVN commit r10607.
2011-11-26 11:24:15 +00:00
4e62e0b59c Updating the foundation actors and meshes, and dirt decals.
Added an "embassy" template.

This was SVN commit r10604.
2011-11-26 05:08:32 +00:00
2a44e8202e Fixes tests after recent GuiInterface and UnitAI changes.
This was SVN commit r10603.
2011-11-26 01:58:39 +00:00
2b7657b855 Map tweaks.
This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
dfdeb4ec4c Make Victory / Defeat message more dramatic
This was SVN commit r10601.
2011-11-25 21:04:06 +00:00
vts
8b41509b80 Hotfix for broken field selection boxes. Closes #1030.
This was SVN commit r10598.
2011-11-25 17:01:19 +00:00
69d5b07bb4 Rearrange buttons in ingame menu
This was SVN commit r10597.
2011-11-25 16:04:30 +00:00
6ab2a62c3f Dead tree entity.
This was SVN commit r10596.
2011-11-25 09:07:34 +00:00
151d6293c2 This was SVN commit r10595. 2011-11-25 08:08:17 +00:00
vts
85186c98b2 Better selection boxes. Closes #914, #295, #810.
This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
9e97c73544 This was SVN commit r10592. 2011-11-25 03:25:19 +00:00
f1c227b7da This was SVN commit r10590. 2011-11-24 23:34:27 +00:00
d417cb6ad1 Updated Zagros Mountains with eye candy.
This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8cbab40137 Barter. Closes #23.
This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
d81516defd A bunch of "Persia" terrain textures.
This was SVN commit r10587.
2011-11-24 10:19:01 +00:00
8caef28726 This was SVN commit r10586. 2011-11-24 03:56:18 +00:00
9489076c51 Fixes logic error in 8d977e4818.
This was SVN commit r10585.
2011-11-24 01:16:30 +00:00
8d977e4818 Allows building in fog of war. Fixes #958.
This was SVN commit r10584.
2011-11-24 00:58:34 +00:00
c311e8abba Improves Persian support.
This was SVN commit r10581.
2011-11-23 19:32:02 +00:00
3e23e2b621 This was SVN commit r10580. 2011-11-23 12:49:59 +00:00
f8303b51c5 Fixes gathering after dropsite construction.
This was SVN commit r10579.
2011-11-23 04:59:02 +00:00
b9373a9dd3 Tweaks to Death Canyon II.xml
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.

This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0 Fixes missing template errors on combat demo.
This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
c48216e055 Persian Bireme
This was SVN commit r10575.
2011-11-22 23:11:27 +00:00
ca8e0aa5f5 Reorganized the Sparabara shields a bit.
This was SVN commit r10574.
2011-11-22 12:24:29 +00:00
52c01aa311 2nd Kardakes texture.
Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.

This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
235a107aa3 Kardakes Skirmisher.
This was SVN commit r10572.
2011-11-22 03:44:48 +00:00
3f7f7bf66f Agrianian Peltasts.
New "Taka" shield meshes.

This was SVN commit r10571.
2011-11-22 03:14:27 +00:00
5cc856aedc Re-enables build restrictions for AIs since they have basic compliance now.
Moves target ownership checks from Commands.js to UnitAI.
Adds more robust target checking in UnitAI by calling CanFoo functions
more frequently.
Adds optional debugging mode to Commands.js (useful for AI developers).

This was SVN commit r10570.
2011-11-22 00:16:35 +00:00
e9041a392b Garrison flags for Celt Temple and Barracks.
This was SVN commit r10568.
2011-11-21 03:53:55 +00:00
4de8954798 #Fixed Celt temple prop point.
Tweaked some tooltips.

This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
29df8546c0 Updated Persian mill
This was SVN commit r10566.
2011-11-20 21:00:29 +00:00
c556926e3a New Persian Barracks
This was SVN commit r10565.
2011-11-20 14:24:52 +00:00
aad5437125 New Persian "taka" shield designs.
This was SVN commit r10564.
2011-11-20 05:09:06 +00:00
514b22a89e Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority.
This was SVN commit r10561.
2011-11-19 16:00:54 +00:00
f80f1fb86b This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
This was SVN commit r10560.
2011-11-19 13:44:56 +00:00
20df816fbc Resource building class
This was SVN commit r10559.
2011-11-19 13:42:43 +00:00
7772192a69 Fixed smoke prop points on cart tophet
This was SVN commit r10556.
2011-11-18 22:52:15 +00:00
5fe97328a6 Fixed run animation.
This was SVN commit r10555.
2011-11-18 22:23:04 +00:00
9dec98e5e0 Actor updates trying to get Persian War elephant to use the running animation, with no success.
Entity template updates to tooltips.

This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
fc325991a0 Added visionRange function to read this value from the templates for the AI to use.
This was SVN commit r10553.
2011-11-18 21:11:15 +00:00
7a164c6a7b Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
06bd4352c2 Persian unit updates!
This was SVN commit r10550.
2011-11-18 01:54:03 +00:00
432a48c849 3rd advanced archer texture.
This was SVN commit r10546.
2011-11-17 05:17:31 +00:00
aae10116fe Persian kidaris hat models and textures
This was SVN commit r10545.
2011-11-17 00:25:08 +00:00
56776aa971 Fixed Advanced Persian Archer's rank.
This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
c21304900a Persian stuff.
This was SVN commit r10542.
2011-11-16 08:35:52 +00:00
d9339b4497 Kidaris hats.
This was SVN commit r10541.
2011-11-16 03:48:02 +00:00
545ad5e8da #Persian Kardakes hoplite.
This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
e21eb8eec4 Prop and animation fixes.
This was SVN commit r10539.
2011-11-15 03:38:10 +00:00
afb77be687 #Changed up the Greek hoplite.
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.

This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
98b62d9733 New fortresses for the Persians
This was SVN commit r10536.
2011-11-14 22:04:27 +00:00
b56692a2c7 #Roman Temple by Enrique.
Some stuff.

This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
27847fb078 Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
This was SVN commit r10532.
2011-11-14 00:02:54 +00:00
5ae93ddae7 Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
This was SVN commit r10531.
2011-11-13 23:23:58 +00:00
97d3f1cfc9 Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
This was SVN commit r10528.
2011-11-13 15:56:37 +00:00
3a678a0c7c Fix time elapsed counter briefly showing old value when toggled on
This was SVN commit r10527.
2011-11-13 13:23:54 +00:00
c574a85dd3 Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
This was SVN commit r10524.
2011-11-13 12:16:46 +00:00
f3c21d070e Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
This was SVN commit r10523.
2011-11-13 12:12:33 +00:00
7fcc76b621 Fix XML formatting
This was SVN commit r10519.
2011-11-12 22:26:01 +00:00
ff064aca95 Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872.
This was SVN commit r10518.
2011-11-12 22:23:08 +00:00
d267657ffe Added garrison flag to these two barracks.
This was SVN commit r10513.
2011-11-11 02:49:18 +00:00
7dbef7c62e Fixed some garrison flag prop points. Still a lot more to go.
This was SVN commit r10512.
2011-11-11 02:38:00 +00:00
3645620df6 Fixed prop points on Celt tower.
Other things.

This was SVN commit r10511.
2011-11-11 02:14:37 +00:00
29d61601f9 Persian cavalry actor work.
This was SVN commit r10510.
2011-11-11 02:07:49 +00:00
fdf9b6b802 This was SVN commit r10509. 2011-11-11 01:24:32 +00:00
5a008c6787 Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.

This was SVN commit r10508.
2011-11-11 01:04:35 +00:00
6be23a5894 Disable shaders on SiS Mirage 3 for compatibility. Fixes #964.
This was SVN commit r10507.
2011-11-11 01:03:32 +00:00
0cb7f6ce02 Fixed Persian Stables prop points.
Added something extra to the actor. :)

This was SVN commit r10506.
2011-11-11 00:14:39 +00:00
91fd644982 New "sunny" sky box.
This was SVN commit r10505.
2011-11-10 23:59:46 +00:00
d60c87cfa8 Two new sky boxes and an updated Cumulus sky box.
This was SVN commit r10504.
2011-11-10 22:45:31 +00:00
56d634bf49 Fix invalid characters in entity templates. Add script to find unrecognised characters.
Fixes #960.

This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
77f8f95d20 Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.

This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
f2bbc9d4b5 Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
694c131a3a Fix to Persian scout tower mesh. prop points aligned.
This was SVN commit r10500.
2011-11-09 23:28:51 +00:00
9545f783a1 Removing old cart props and actors
This was SVN commit r10498.
2011-11-09 23:04:54 +00:00
0514f97508 Fixing projectile and garrison points. Adding foundations.
This was SVN commit r10497.
2011-11-09 22:52:05 +00:00
8fba3f92b1 Allow better hwdetect debugging
This was SVN commit r10491.
2011-11-09 11:54:05 +00:00
7b12132650 New "sagaris" battle axe prop.
Tweaking Persian units.

Added Persians to "Oasis III."

This was SVN commit r10490.
2011-11-09 07:58:40 +00:00
f15360e673 Fixed prop points on Persian chariots.
This was SVN commit r10489.
2011-11-09 02:46:37 +00:00
8616e89429 Fixed a mistake.
This was SVN commit r10488.
2011-11-09 02:25:35 +00:00
7e0de56f1a More work on Persian units.
Also tweaking walking speeds for other units as I run across them.

This was SVN commit r10487.
2011-11-09 02:23:19 +00:00
feb76f9d08 Moar unit tweaks.
This was SVN commit r10485.
2011-11-09 00:44:40 +00:00
d9f3e329f0 #Tweaked unit walking speeds.
This was SVN commit r10482.
2011-11-08 22:14:28 +00:00
9dfe451ea6 skeletons.xml update adding 6 wheel vehicle
This was SVN commit r10481.
2011-11-08 20:46:03 +00:00
761ad58f1a Unit work.
This was SVN commit r10480.
2011-11-08 19:28:29 +00:00
b073473d21 hele siege tower animations
This was SVN commit r10479.
2011-11-07 19:28:06 +00:00
ff9cc55162 New animation for hele fishing boat
This was SVN commit r10478.
2011-11-07 17:08:48 +00:00
5adaa6a095 tweak to fishing boat animation speeds
This was SVN commit r10477.
2011-11-07 16:23:49 +00:00
768baee2ca Added 2nd Cart peace tune to the roster.
This was SVN commit r10476.
2011-11-07 08:17:20 +00:00
89be61033f This was SVN commit r10475. 2011-11-07 08:04:03 +00:00
9f9834cac4 This was SVN commit r10474. 2011-11-07 08:03:13 +00:00
2bdf5d0440 #Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
26501fd8c2 Persian unit tweaks.
This was SVN commit r10472.
2011-11-07 00:44:38 +00:00
05c42846ec #Persian champion cavalry updates.
This was SVN commit r10462.
2011-11-03 04:48:02 +00:00
50d2379709 This was SVN commit r10461. 2011-11-03 01:58:56 +00:00
8f2048db49 Animated hele fishing boat.
This was SVN commit r10460.
2011-11-03 01:10:25 +00:00
e33ef0cb73 Iberian Ram animation fix to wheels
This was SVN commit r10459.
2011-11-03 00:06:12 +00:00
d1515214ab Persian scout tower
This was SVN commit r10458.
2011-10-31 00:35:59 +00:00
cf7aab4425 Avoid errors on loading screen when there are no saved games
This was SVN commit r10455.
2011-10-30 00:37:00 +00:00
7064565ff6 # Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.

This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
b454ccca79 Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
2011-10-29 14:53:13 +00:00
0a676171a5 This was SVN commit r10451. 2011-10-28 23:18:07 +00:00
7edf74c594 some small updates
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
69feade908 projectiles speeds.
Added pers trireme to pers dock.

This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
9be68c42e1 Larger dock for the Persians
This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
2fa8124c61 Added variations to Persian stable horses
This was SVN commit r10439.
2011-10-27 19:50:08 +00:00
530d5216bf Fix OOS error after saving/loading
This was SVN commit r10438.
2011-10-27 17:38:44 +00:00
28d7f52578 Updates to Persian Stables
This was SVN commit r10431.
2011-10-26 23:09:28 +00:00
a3c03815c0 Experimental quicksave/quickload feature
This was SVN commit r10427.
2011-10-24 14:55:45 +00:00
79faed2ee2 Added 'Naval Maps' scenario filter
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
336552e5fd Tweak build limits to match what b48c35c512 attempted to set them to
This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
3efb3949d3 Clean up unused argument
This was SVN commit r10422.
2011-10-23 21:00:59 +00:00
83955072b6 Fix typos
This was SVN commit r10420.
2011-10-23 12:26:47 +00:00
017e8d66eb Fixes GUIInterface tests.
This was SVN commit r10418.
2011-10-22 00:10:17 +00:00
5acf38c095 Randomizes player starting positions on random maps.
This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
887b6633c2 Adds per-player BuildLimits data to GUIInterface.
Adds BuildLimits accessors to GameState for JuBot and Testbot.

This was SVN commit r10415.
2011-10-20 23:35:52 +00:00
a41b0e30fe Changes AI entity destroy events to maintain some data about the entity, based on patch by quantumstate. Fixes #983.
This was SVN commit r10413.
2011-10-18 22:51:04 +00:00
686ffa9758 Fixes error in AI entity. Fixes #991.
This was SVN commit r10412.
2011-10-16 17:21:37 +00:00
f3e081a122 Fix couple simulation templates.
This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
1c081135ad Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
Updates testbot and Jubot to support basic build restrictions.

This was SVN commit r10408.
2011-10-16 02:55:58 +00:00
c73c0870f1 Adds attackTimes to AI entity templates. Fixes #991.
This was SVN commit r10407.
2011-10-15 23:38:58 +00:00
20047ffe76 Remove old duplicate directory.
This was SVN commit r10406.
2011-10-15 23:26:15 +00:00
581b4f7997 This was SVN commit r10403. 2011-10-14 05:32:11 +00:00
d9820fb0cb Add optional time elapsed counter to session screen.
This was SVN commit r10402.
2011-10-13 23:20:34 +00:00
3e71b3e864 Removing old Persian files
This was SVN commit r10401.
2011-10-13 20:17:09 +00:00
9a7f09abe2 New Persian dock
This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
9fdcc7a2fa A couple of updated maps.
This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
9bb22c91a1 A package of chariot updates.
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
d8e49c4ca8 Chariot portrait.
This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
22d169f3c6 A bunch of Persian chariot stuff.
This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
2a39ba2f91 Changes new AI GameState functions to accept Entity objects instead of raw entities.
This was SVN commit r10394.
2011-10-12 00:33:07 +00:00
b28ae93dc8 Adds armour and attack strengths to AI entity template, based on patch by infyquest. Fixes #991.
This was SVN commit r10393.
2011-10-11 20:02:21 +00:00
81abd0342f Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
This was SVN commit r10392.
2011-10-11 15:16:30 +00:00
c83a79f239 This was SVN commit r10391. 2011-10-11 15:12:07 +00:00
c1cd29f2f4 Tweaks to thorakites and thureophoros.
This was SVN commit r10390.
2011-10-11 14:28:54 +00:00
baf8028e4c This was SVN commit r10389. 2011-10-11 14:20:51 +00:00
d05592e77f #Miscellaneous units. Thanks SMST!
This was SVN commit r10388.
2011-10-11 14:05:14 +00:00
956e6b5f77 Persian texture updates and chariot updates.
This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6c6c374a11 This was SVN commit r10383. 2011-10-09 21:50:58 +00:00
470bff16c7 This was SVN commit r10382. 2011-10-09 21:34:43 +00:00