d7140c4edf
Helmet specular stuff.
...
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8b365ca96d
New Celtic Broch fortress
...
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
8d59192410
A couple more materials.
...
Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
danschub
388544abdb
Committed AO Scandiv_formation textures & material.
...
This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498
This was SVN commit r12329.
2012-08-09 00:14:58 +00:00
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
...
This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
af9da8e01e
Fixed decals on Celt Tavern and Mill.
...
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9
Fixed some corral decals.
...
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
danschub
28333ba92e
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
...
This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
...
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
danschub
4b119b9bd1
*Small Greek Fortress Fixes
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*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
danschub
00aa354f8f
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
...
This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
danschub
bfdd23997d
Added new Rock-set-desert by Gen.Kenobi
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They might need re-scaling.
This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
0a2449bf5f
Added small_scaffold actor
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This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
88aff0c501
Added new theatron version to athenians civ.
...
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
1b78b3cc20
Projectile actors for Mauryan defence structures
...
This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
1e38b39021
Remove deleted props.
...
This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
d9c36f1fcc
Remove empty texture that was causing asserts.
...
This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
05d4b1eccf
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
...
This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
...
This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
9e59f496f3
Tweaked NA elephant walk speed.
...
Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
06f0212597
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
42b12f6567
Missing actors, textures, meshes fixes
...
This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
d5936938d0
Celt slope wall prop actor references
...
This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
gregory
f49de6fb8b
This was SVN commit r12203.
2012-07-27 01:54:56 +00:00
40c1f32eef
Carth war ele uses Zaggy's new elephant.
...
This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
37b8bef3a8
Added prop points to the elephant.
...
This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17
Added elephant death animation.
...
This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d
This was SVN commit r12194.
2012-07-25 23:55:33 +00:00
gregory
006aa8ee21
Added elephant animations except the death animation. Contains no prop points currently.
...
This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926
Fixed the grapes.
...
Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca
Committing the left out grapes.
...
This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
...
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef
Animations for Celt stone wall gate
...
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
666c12a309
Animations for Athenian wall gate
...
This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd
Hele animated stone wall gates
...
This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
1bf086fefb
Animations for Carthaginian stone gate
...
This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
bdd04befd2
Actors of the new art assets.
...
This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
a26f230867
Roman siege wall gate animations
...
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
...
This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
8f0eb7318e
Iberian gate animations
...
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
937670a916
Lots of Mauryan unit stuff.
...
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
e0f3add90e
Mauryan basic spearman.
...
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
2cdc6c7dbf
Persian gate opening and closing animations
...
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
953606cfcf
Roman wall gate animations
...
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
3edbe6490e
Palisade gate opening and closing animations
...
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63
Skeletal setup for animated opening and closing gates
...
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
...
This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
...
This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
2921694346
Long skirt for Mauryan female.
...
This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
730263fa5e
Mauryan female citizen.
...
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
9536dbb898
Roman quinquereme ship animations
...
This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
0b55844452
Mauryan support elephant
...
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
3cb07b95d1
Models and actors for new Tropical flora.
...
This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
c7d90ec644
Mauryan structure actor files
...
This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
51a87cc8c3
Unit actors folder for Mauryans
...
This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
aec44da406
Bunch of different stuff.
...
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
1004864733
Siege ram for the Macedonians
...
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
gregory
b0c3533b20
Added shark move animation.
...
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
c8d404eb25
Fixed errors when Celt walls die.
...
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
0ce770f227
Disables Roman Quinquereme no sail variation.
...
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
c6b53e1677
New Athenian emblem.
...
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
4cf3467819
New siege ram for the Spartans
...
This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
7f3bd8fb48
Shiny Bactrian lancers.
...
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
0cef14be54
Removed these wall entities, which were throwing errors.
...
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2
Spartan shield stuff.
...
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91
New shield prop textures for Macedonians.
...
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4
Removes unnecessary specular.
...
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
a8528f74c6
Greek market by Enrique.
...
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
...
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
cb3d71f43a
New Greek barracks by Enrique.
...
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1de1a9b9d8
Fixed error on Necropolis.
...
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
7a59ea16c7
Added shininess to the metal shuttle prop.
...
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
...
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
...
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
c640415f0c
Giving all faction outposts projectile and garrison nodes
...
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
10687410cd
Enrique's new Roman siege walls. :)
...
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
...
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
a99e1236be
New Prytaneion by Enrique.
...
This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
7d47407c70
Carthaginian wall segments
...
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
...
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
...
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
8848099dc3
Pericles and Craterus are in.
...
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
...
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
368dda421a
New Hele walls
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This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
...
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e
Shield tweaks.
...
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
3db7f32d17
Specular for a few more things.
...
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2
Adding specular to some items.
...
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
ba296eb7d9
Iberian wall segments. New design and models
...
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
...
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d
Persian wall segments
...
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
...
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
...
This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
...
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
856a6e7135
Some shield prop tweaking for consistency.
...
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
11889f4221
New horse model
...
This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
97479830e9
New Iberian civic centre.
...
Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
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This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
d195263215
Celt fishing boat prop fix
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This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
...
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
a37ce96dcf
Running dust for all of these actors.
...
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8
Running dust for Roman cav.
...
This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657
Palisade segments for the click-drag wall system
...
This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
...
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e
A test for dust kicked up by cavalry when running.
...
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
095f7a2381
#New Roman army camp.
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This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
915bc8d263
I noticed some units were missing promotion animations. :)
...
This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
...
Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
...
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
829a5444fe
Updated Trade Demo map.
...
Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
...
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
...
This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
...
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
af05b96c0f
Animation tweaks on these two units.
...
This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
...
This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28
Roman trireme animations
...
This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
gregory
2552b10b9d
Added forgotten peacock actor file.
...
This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
...
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
gregory
24f0e123cb
Propped corral and added a variation with the doors closed.
...
This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
...
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
d755402aec
Destruction dust for these buildings.
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This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
...
This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
e73d70b371
This was SVN commit r11193.
2012-02-28 09:07:17 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
...
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
298f844c2d
This was SVN commit r11173.
2012-02-26 07:46:40 +00:00
2b16f0cdc8
Tiger texture.
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This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
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This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
gregory
cf09baa94e
Updated and improved zebra death animation.
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This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f
This was SVN commit r11166.
2012-02-25 23:56:33 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
41fd207089
Player color for sheep
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This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
gregory
f50adb0c04
Added zebra attack animation.
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This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893
Added some useless ash to the temples for prettification.
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This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1
Tweaked zebra run speed
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This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
gregory
f98abf1bf2
Fixed idle animation being used as walk animation.
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This was SVN commit r11132.
2012-02-23 21:58:44 +00:00
gregory
3c299a80e5
Adding WIP zebra animations.
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This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
720fed278c
Typo fix
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This was SVN commit r11125.
2012-02-23 05:21:17 +00:00
0e8d47d35b
#Ishtar Gate.
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Destruct dust for a few other buildings.
This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f
Last big construction dust commit.
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This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
2a27448b8c
This was SVN commit r11118.
2012-02-22 21:47:33 +00:00
fb15ff0ea1
Iberian fireship updates
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This was SVN commit r11117.
2012-02-22 21:19:12 +00:00
46b1c53b31
Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
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This was SVN commit r11116.
2012-02-22 19:54:53 +00:00
b82efa5242
#Iberian Fire Ship.
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This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
d34abc2abd
Iberian Fireship model and basic template files
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This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
0a42dcb01b
"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
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This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
ec2b42f4a7
Roman Vesta temple
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This was SVN commit r11102.
2012-02-19 18:07:18 +00:00
338c66ae66
This was SVN commit r11099.
2012-02-19 02:38:21 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
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Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
04655c2751
Rome healer texture and portrait.
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Changed Temple tooltip to let people know it's no longer a "useless"
structure.
Continuing to tweak the destruction dust.
This was SVN commit r11093.
2012-02-18 06:40:13 +00:00
e18e7514ea
Tweaks to the medium destruction particles.
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This was SVN commit r11092.
2012-02-18 03:42:19 +00:00
11aec4d67f
Tweaking destruction smoke for Barracks test.
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This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
cf5254b1e6
#Initial test for Destruction Dust.
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This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
gregory
57e656cf23
Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
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This was SVN commit r11085.
2012-02-16 23:55:46 +00:00
c63d06d59f
#New Roman buildings from Enrique.
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This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d368f57a45
Enrique's new Roman dock.
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This was SVN commit r11070.
2012-02-14 03:09:50 +00:00
11c4f6909c
Added garrison flag and updated Roman barracks model
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This was SVN commit r11069.
2012-02-14 00:15:01 +00:00
cba82eec2f
Tweaking Barracks actor.
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This was SVN commit r11058.
2012-02-13 02:02:46 +00:00
c65395d155
Roman barracks model
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This was SVN commit r11056.
2012-02-12 23:35:57 +00:00
75152fc16e
This was SVN commit r11047.
2012-02-11 23:29:06 +00:00
bbded2db91
Another leaf color variation for palm trees.
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This was SVN commit r11038.
2012-02-08 19:39:56 +00:00