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73143f48fe
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Tweaked a couple maps.
Made outpost last a little longer.
Adjusted war dog cost again.
This was SVN commit r10927.
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2012-01-18 16:00:34 +00:00 |
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b928b334b3
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Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.
This was SVN commit r10925.
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2012-01-18 10:41:18 +00:00 |
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45b628acac
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Roman ram template work.
This was SVN commit r10920.
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2012-01-17 11:08:31 +00:00 |
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52c289dfd5
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Roman siege ram with animations
This was SVN commit r10919.
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2012-01-16 23:46:02 +00:00 |
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adfc535a29
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Persian Apple Bearer
This was SVN commit r10912.
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2012-01-15 17:27:34 +00:00 |
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40b9fc8c1e
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This was SVN commit r10905.
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2012-01-13 09:49:05 +00:00 |
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a4dd25db90
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Tweaked outpost entity.
This was SVN commit r10899.
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2012-01-12 05:54:22 +00:00 |
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bf403a0e71
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Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.
Prop points for Roman Fortress.
This was SVN commit r10891.
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2012-01-11 12:42:47 +00:00 |
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033881612d
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This was SVN commit r10890.
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2012-01-09 00:30:49 +00:00 |
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7e48a9863b
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Took away the garrison element for the outpost.
This was SVN commit r10888.
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2012-01-08 12:37:22 +00:00 |
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4a4e266d11
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Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
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2012-01-08 01:59:59 +00:00 |
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c7b2aae5fb
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Beefed up Hero Health.
Added a new farm field texture.
This was SVN commit r10871.
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2012-01-05 10:32:40 +00:00 |
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83690ccf95
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This was SVN commit r10864.
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2012-01-04 10:56:18 +00:00 |
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5bc1aef3ec
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New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?
This was SVN commit r10863.
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2012-01-04 00:28:54 +00:00 |
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97c847c4d9
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Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
Some texture stuff, including updated portraits.
This was SVN commit r10852.
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2012-01-02 06:53:18 +00:00 |
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506a4d2647
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More changes to Roman ballista
This was SVN commit r10851.
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2012-01-02 02:28:33 +00:00 |
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a902eca2a2
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Tweaking Ballista template.
This was SVN commit r10850.
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2012-01-02 01:22:43 +00:00 |
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a16b645002
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Roman siege ballista templates
This was SVN commit r10849.
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2012-01-02 00:23:16 +00:00 |
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3cbeb09ae8
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Some stats tweaks.
This was SVN commit r10844.
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2012-01-01 10:27:18 +00:00 |
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02b7736bce
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#Balancing: Added a 2x bonus vs. siege engines for melee cavalry.
This was SVN commit r10842.
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2012-01-01 06:08:19 +00:00 |
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e1f7d7e599
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Detect and fix characters missing from fonts
This was SVN commit r10840.
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2011-12-31 16:34:42 +00:00 |
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4d41b064a8
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This was SVN commit r10839.
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2011-12-31 10:26:05 +00:00 |
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f556df8e68
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Updated Roman portraits.
This was SVN commit r10838.
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2011-12-31 07:00:37 +00:00 |
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616ed1e366
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A bunch of Roman template and actor stuff.
Added siege weapons.
This was SVN commit r10837.
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2011-12-31 05:15:57 +00:00 |
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7cefd9a94c
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Template work.
Converted Ekdromos to swordsman.
This was SVN commit r10836.
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2011-12-30 08:19:00 +00:00 |
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dca6d41d45
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Added civ support to the attack bonuses and removed unnecessary classes
This was SVN commit r10835.
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2011-12-29 22:08:59 +00:00 |
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081feaad34
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Some name fixes and tweaking a map.
This was SVN commit r10828.
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2011-12-29 10:23:55 +00:00 |
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99e4fb4c0e
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Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
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2011-12-24 04:19:36 +00:00 |
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8b511dd053
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#New ATTACK BONUSES code.
This was SVN commit r10804.
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2011-12-24 03:49:30 +00:00 |
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4e52b2cceb
|
Removed territory decay.
This was SVN commit r10795.
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2011-12-22 22:00:07 +00:00 |
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9f9569cdec
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Removed territory decay for these structures.
This was SVN commit r10794.
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2011-12-22 21:59:44 +00:00 |
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3c1dc9ec32
|
Tidy some whitespace
This was SVN commit r10791.
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2011-12-22 17:05:34 +00:00 |
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9120046f8e
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This was SVN commit r10784.
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2011-12-22 07:53:28 +00:00 |
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fe80045024
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This was SVN commit r10780.
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2011-12-21 05:40:30 +00:00 |
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e56a0edc2c
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This was SVN commit r10772.
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2011-12-19 18:20:45 +00:00 |
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36f3d2f0de
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Disables rally point on corrals, since goats don't respond to orders. Fixes #1049.
This was SVN commit r10769.
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2011-12-19 00:34:42 +00:00 |
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00e7db4e57
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This was SVN commit r10761.
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2011-12-18 06:45:06 +00:00 |
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c3902e7b76
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adjustments to some animal movement speeds
This was SVN commit r10758.
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2011-12-18 00:43:54 +00:00 |
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dd3a9b1915
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Some more fish animations
This was SVN commit r10756.
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2011-12-17 23:40:47 +00:00 |
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b9351306b6
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Fixed whale hunting thanks to philip.
This was SVN commit r10752.
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2011-12-17 18:07:36 +00:00 |
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12fa398bc1
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Adjusting the fishes.
This was SVN commit r10751.
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2011-12-17 16:57:24 +00:00 |
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81372522f3
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Carthaginian and Persian trader sounds
This was SVN commit r10741.
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2011-12-15 21:23:59 +00:00 |
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c44964a7f5
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Beefed up Iberian scout tower.
Enrique's Roman cc changes.
This was SVN commit r10740.
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2011-12-15 20:26:58 +00:00 |
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806744cadb
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A bunch more garrison flag stuff.
This was SVN commit r10737.
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2011-12-15 04:24:24 +00:00 |
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8f01e41850
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Persian Fishing Ship
This was SVN commit r10728.
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2011-12-14 20:28:02 +00:00 |
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eaeaff3737
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Garrison flags
This was SVN commit r10727.
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2011-12-14 04:26:31 +00:00 |
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0273398fe8
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New Persian trader
This was SVN commit r10726.
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2011-12-14 00:36:58 +00:00 |
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6b91c697a0
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This was SVN commit r10723.
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2011-12-13 21:28:47 +00:00 |
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db864f10c3
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Rendering marker lines between buildings and rally points
Added command button to focus on rally point
(implements #524)
This was SVN commit r10704.
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2011-12-10 07:07:04 +00:00 |
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8755eb0323
|
Persian scout tower prop variations
This was SVN commit r10702.
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2011-12-09 23:54:07 +00:00 |
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