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Commit Graph

219 Commits

Author SHA1 Message Date
bbe49141ec Lots of building stuff.
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
e30698c0c1 New Greek gymnasion by Amish. :)
This was SVN commit r8709.
2010-11-27 09:46:51 +00:00
90b4e85b51 New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
e5d5a76384 This was SVN commit r8696. 2010-11-26 10:21:59 +00:00
cc3d9de386 New berry bushes. Finished Cycladic Archipelago.
This was SVN commit r8695.
2010-11-26 07:08:18 +00:00
710c32b712 New Persian sails.
This was SVN commit r8693.
2010-11-26 04:12:15 +00:00
959da16fdf New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
This was SVN commit r8692.
2010-11-26 03:09:23 +00:00
8fe513aba5 1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
8148987e59 Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
Also added a skull eyecandy object. lol

This was SVN commit r8685.
2010-11-24 03:09:16 +00:00
180ab8a748 #New Celt ships.
Some new siege engines. Caution: They need a lot of work.

This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
ed5d91e71f blood
This was SVN commit r8668.
2010-11-20 21:09:11 +00:00
35e43e133b This was SVN commit r8667. 2010-11-20 21:06:28 +00:00
fee8668887 PMDs can't use 'root' prop point, so I removed the blood prop.
This was SVN commit r8664.
2010-11-20 19:48:10 +00:00
c6491b1916 Added blood to animal deaths. Muahahahahahahaha.
This was SVN commit r8659.
2010-11-20 09:31:14 +00:00
3d3720026a Updated Saharan Oases with some more starting treasures, teams, and lower starting resources.
This was SVN commit r8648.
2010-11-18 07:01:35 +00:00
bf295edda6 shooting fortresses
This was SVN commit r8646.
2010-11-18 06:16:43 +00:00
d8bc3635a2 Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.

This was SVN commit r8645.
2010-11-18 05:53:40 +00:00
1ea07fad83 Moved basket to the female's back.
This was SVN commit r8643.
2010-11-18 02:27:20 +00:00
ee86e13be6 Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
23cb21ada4 1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
222095fa44 Added Building AI, and some small changes to GarrisonHolder
This was SVN commit r8636.
2010-11-17 07:30:25 +00:00
b7e4b197f2 Fixed meat gathering props for the Celt spearman.
This was SVN commit r8625.
2010-11-15 21:28:45 +00:00
58a95ba95c fixed meat gathering animation
This was SVN commit r8621.
2010-11-15 05:11:39 +00:00
4328476b67 Actors variations for shuttling.
This was SVN commit r8619.
2010-11-15 03:48:28 +00:00
e68900e5c4 New metal and stone shuttling. Test out on 'Resources Demo' map. Use spearman and cavjav.
This was SVN commit r8611.
2010-11-15 00:18:03 +00:00
43a4667745 Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities.
This was SVN commit r8601.
2010-11-14 05:50:30 +00:00
90d7c0a54f #Another prop for resource shuttling.
This was SVN commit r8600.
2010-11-14 04:21:39 +00:00
cbbca4d3da Basket for shuttling grain.
This was SVN commit r8598.
2010-11-14 00:44:23 +00:00
62da7e1b37 The Celtic basic spearman now carries brontosaurus burgers when shuttling meat.
This was SVN commit r8597.
2010-11-14 00:10:23 +00:00
acc229f367 new vase food.treasure. New vase meshes. A brontoburger slab.
This was SVN commit r8596.
2010-11-13 23:49:50 +00:00
8798b7671c Use separate mode when carrying meat.
Fix tests.

This was SVN commit r8594.
2010-11-13 21:39:39 +00:00
4100a13e0a # Add resource shuttling.
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.

This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
6c7f9f7b8d #Treasure objects.
This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
ff3c7b46f4 Added food.treasure, wood.treasure, stone.treasure, wood.ruins, stone.ruins
Added placeholder cursor for ruins
Added entities for testing these types

This was SVN commit r8574.
2010-11-12 18:58:33 +00:00
52ad8a836d New idle animation for the Greek archers.
Some updated faction emblems.

A new Metal portrait.

This was SVN commit r8573.
2010-11-12 05:33:12 +00:00
75eb6847af Shield tweaks.
This was SVN commit r8572.
2010-11-12 04:34:46 +00:00
f3c5a2383b #Some cool new treasure objects. Lots of map tweaks as well.
Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.

This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
c03c2f0168 Fixed hoplite prop switching (heads) when gathering meat.
Tweaked maps.
New "Bog" map, w.i.p.
Tweaked ship health.

This was SVN commit r8560.
2010-11-08 23:40:45 +00:00
9c53fda749 Misc. art stuff.
This was SVN commit r8552.
2010-11-08 00:36:34 +00:00
85fc7cae52 Cleaning up the props.
This was SVN commit r8551.
2010-11-08 00:23:06 +00:00
c1daf9a9bc This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
c2bafa78cb A bunch of stuff.
This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
2186ac8e76 Tweaked blank giant map in Internal folder. Updated a few Mediterranean terrains. A Creative Commons object. A generic Gaia "field" object. Humpback Whale.
This was SVN commit r8523.
2010-11-02 16:26:06 +00:00
491f4592a7 This was SVN commit r8506. 2010-10-31 15:00:28 +00:00
fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
af235da6f4 #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
2010-10-28 12:22:04 +00:00
6576b64ce0 Cleaning up the field entities.
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
5db9465b25 A bunch of new portraits. The hero portraits are just temp until they are painted.
This was SVN commit r8476.
2010-10-27 05:49:04 +00:00
45a99a393d New Greek merchant ship. Model is not final though.
This was SVN commit r8475.
2010-10-27 02:16:45 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00