b26e6a442a
- Updated Persian Stable and Barracks portraits.
...
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
...
This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
...
This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
...
This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
...
This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
1dc74dc2d7
Fixed up some Mauryan entities.
...
This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a
Mauryan Elephant stables added
...
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb
Mauryan infantry archer template tweak
...
This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
aa11c5bd90
Territory decay rate tech for Outposts
...
This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
...
This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
c2ecc0eae0
Templates for new tropical flora.
...
This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
03363fe085
Updates to some more Mauryan civ files
...
This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
d62971ad29
Unit sim templates
...
This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
6822e33c65
Mauryan structure templates
...
This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
a00b92dcd5
Gauls.
...
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
52af3369ba
Britons.
...
This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
4d0aaa4bdb
This was SVN commit r11947.
2012-06-06 22:59:36 +00:00
231b0cd5f6
Testing branching phases.
...
This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
d020e02644
This was SVN commit r11938.
2012-06-05 02:05:41 +00:00
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
...
Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
9d619a673e
A pair of tower technologies.
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This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
f876f2e747
Traders respond when tasked to trade.
...
This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
757c873a2e
New death sounds added
...
This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
aec44da406
Bunch of different stuff.
...
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
1004864733
Siege ram for the Macedonians
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This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
a69b2f796c
Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
...
This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
e999289021
Kennel available in town phase.
...
This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
7b1ab20852
This was SVN commit r11898.
2012-05-22 07:14:26 +00:00
4b4d048967
Found a better name for Persian fishing boat.
...
This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
c4d6019599
Add garrison order sound and remove the old garrison sound.
...
Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
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This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
6cc98a6763
Add heal order sound.
...
This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
7be67fe6b7
Added new voice sounds to all female units. Recorded by khegarty
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This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
7ad6a6012f
Persians: Cav techs to Stables. Infantry techs to Barracks.
...
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d59175953
Footprint sizes for these things.
...
This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
68d1cf167e
Add repair order queueing to formations. Refs #592 .
...
This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
786896bf8d
Prevents fishing ship from attacking structures (docks).
...
This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
96b2c1e89b
Makes territory_pull selectable in Atlas only.
...
This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
a5a7bf3c5d
Spartan females can make palisades.
...
This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
cdafb50278
Selection groups for wall lengths.
...
This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
f18365830b
Fixed foundation size.
...
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc
Removed territory effect from Roman siege walls.
...
Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
26531bcdc7
War dog footprint increased.
...
This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
d35ec1840e
Tweaked these structures.
...
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0cef14be54
Removed these wall entities, which were throwing errors.
...
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2
Spartan shield stuff.
...
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91
New shield prop textures for Macedonians.
...
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
3c747d21d4
This was SVN commit r11842.
2012-05-12 01:09:26 +00:00
2b893117c9
Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
...
Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
6f29e27ae0
"Delian League" bonus for Athenians.
...
This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
bcf7c98b66
Nerfed hero Health for Alpha 10 (until we get build limits).
...
This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
a8528f74c6
Greek market by Enrique.
...
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
...
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
e6dcd0480f
Fix promotion.
...
This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
737a2f3de4
Spartans can't build stone walls.
...
This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
cb3d71f43a
New Greek barracks by Enrique.
...
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1f51f4a0a3
Trying again.
...
This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
116a9887d2
"Herocide" attack bonus for Alexander.
...
This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
...
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
e5c9cf6146
Meat units now cannot attack walls.
...
This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
a57a0e22cb
Forgot one spartan unit in da2f7a9000
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This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
da2f7a9000
Dropped some unused templates
...
Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
5881c1e495
Audio files added
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This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
961db840b2
Work on some descriptions.
...
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
088876b23c
Palisade costs.
...
This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
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This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
...
This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
490182ddd0
Wall placement. Closes #786 .
...
This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
7fcc350df9
Preferred Classes for these templates.
...
This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
98c8767b6e
Siege wall moved to City Phase.
...
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
e1c8307bb6
First crack at a Special Technology.
...
This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
...
This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
af64a2112f
Technology stuff.
...
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
303191b0ad
Really fixed this time. ;)
...
This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
8db5b841e6
Fixes bad character.
...
This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
4d35f78819
Template and tech tweaks.
...
This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
7e2dd48d14
Trade convoys tech for the market
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This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
...
This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
0990f7f395
Stockbreeding tech for the corral
...
This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
0c03b6a5d1
Changes to Iberian wall obstruction widths
...
This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
1eaf80d011
Armour and Attack techs for siege weapons
...
This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
2069e57a6c
Territory radius of Civ Centre increased.
...
This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
44ac273d21
Changing range values of defense outpost template
...
This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
d03d36b1f3
Add attack ability to outposts.
...
Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
10687410cd
Enrique's new Roman siege walls. :)
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This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
1ac55806ec
This was SVN commit r11688.
2012-04-28 18:19:31 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
...
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
6fc3d3f9a2
Healing rate and range techs for all temples
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This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
85b433d48f
Tweaked techs + 2 more techs for Barracks.
...
This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
241be5fa7c
Pair of infantry techs for the barracks
...
This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
65e85dcc40
Selection ring tweaks.
...
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
b2d399fe47
A bunch of stuff.
...
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
e4f1cd10ba
Fixes #1349
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This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
c6291403bd
Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
...
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
af0769f19d
Nerfed default mining rates slightly, since we now have mining technologies.
...
This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
6821e838c1
This was SVN commit r11645.
2012-04-22 22:53:01 +00:00
5f1f98970f
Yet more tech tweaks.
...
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
b01a9c5471
Fixes broken defense tower reference
...
This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
a41250b0af
Fixing some name stuff.
...
This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
9c5379c9ed
This was SVN commit r11636.
2012-04-22 20:06:58 +00:00
97715cb617
Added stone and mining rate techs for all Mills
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This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
d836c6a26e
Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
...
This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
31cec14575
Selection tweaks.
...
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
...
This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
c52d1293d7
Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
...
This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
ddafad84f6
Moved 'plough' tech from Civ Centre to Farmstead.
...
This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
db2c7929fd
First tech pair.
...
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
1b49c53f4c
Buildings now unlock per phase. :)
...
This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
...
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
2037c1fc6e
Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
...
This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
813f7e9102
Updated Prytaneion template.
...
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
7d47407c70
Carthaginian wall segments
...
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
388d77f37d
Structures from Internal to Public. Thanks Leper.
...
This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
...
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
65f4cb1d18
Units arent as efficient food gatherers anymore.
...
This was SVN commit r11564.
2012-04-19 07:56:25 +00:00
2e65416489
Healer range tweaks.
...
This was SVN commit r11554.
2012-04-18 19:57:49 +00:00
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
4926dc53ee
Celt wall segments
...
This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
46c23d1c3c
Template tweaks, namely attack bonuses.
...
This was SVN commit r11519.
2012-04-15 20:35:38 +00:00
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
...
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
8848099dc3
Pericles and Craterus are in.
...
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
368dda421a
New Hele walls
...
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
577676810b
Make domestic herd animals controllable by the player
...
This was SVN commit r11471.
2012-04-10 16:37:34 +00:00
764b173f6e
Shield tweaks.
...
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
8a0e47fdd6
Adds the GarrisonTower and GarrisonFortress classes to towers and fortresses.
...
This was SVN commit r11452.
2012-04-08 12:09:49 +00:00
fda1d07794
Tweaking some pop costs.
...
This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
ba296eb7d9
Iberian wall segments. New design and models
...
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
25762f1f0d
Persian wall segments
...
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
...
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
315a41f479
Some more emblems. Some updated portraits.
...
This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
...
This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
...
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
856a6e7135
Some shield prop tweaking for consistency.
...
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
...
This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
c8d7e1c006
Tweaked a bunch of templates.
...
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6
Cost tweaks and other things.
...
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
...
This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
97479830e9
New Iberian civic centre.
...
Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1
Adjustments to palisade walls and rotated gate
...
This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
b72d72dec2
Minor changes.
...
This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
b68d770c89
This was SVN commit r11359.
2012-03-17 22:17:45 +00:00
148f84b708
Tweaked garrison capacity.
...
This was SVN commit r11358.
2012-03-17 22:16:48 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
...
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
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This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
f347939909
Carthaginians +25% sea trading bonus.
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Persians +25% land trading bonus.
This was SVN commit r11349.
2012-03-16 17:56:58 +00:00
f923667657
Palisade segments for the click-drag wall system
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This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
acb853056b
Fix XML error
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This was SVN commit r11338.
2012-03-14 13:09:01 +00:00
24b38da680
Tweaked Army Camp cost.
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This was SVN commit r11334.
2012-03-14 02:28:31 +00:00
095f7a2381
#New Roman army camp.
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This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
83c276afc4
Ruins gathering sounds.
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Portrait for Rhodian Slinger.
Updated the name of the Roman merchant.
Updated the names of these maps.
This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
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Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
8e94dea94d
This was SVN commit r11313.
2012-03-11 00:23:26 +00:00
c8fde142af
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
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This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
63b2743338
Tweaked garrison healing. Temple is now more important for healing than before.
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This was SVN commit r11297.
2012-03-10 05:55:18 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
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Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
d1ed264c9b
Fixes stance change during garrison causing instant garrison. Fixes #1184 .
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Adds range check to garrisoning, with <LoadingRange> element added to
GarrisonHolder. Adds maximum range values to templates (2 for land
units/structures, 10 for ships).
Adds retry to garrison failure due to unreachable target.
Cleans up a few templates.
This was SVN commit r11292.
2012-03-09 23:33:55 +00:00
506cea7d54
This was SVN commit r11289.
2012-03-09 04:05:34 +00:00
050a194d73
tweaked merchant ship tooltip.
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This was SVN commit r11288.
2012-03-09 02:23:52 +00:00
829a5444fe
Updated Trade Demo map.
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Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
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This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
6a2e5a9f16
This was SVN commit r11283.
2012-03-08 21:40:44 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
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This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
gregory
e0052aa863
Added the peacock.
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This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
ed575eee54
arch portrait
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This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
edbbe38ee1
Fixes idle champion units not being found. Fixes #1188 .
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Adds trade class to merchant ship (for use in "find idle workers").
Explicitly adds females, traders/merchant ships, fishing boats, and
healers to "find idle workers".
Fixes typos in fire ship template.
This was SVN commit r11211.
2012-03-01 05:41:18 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
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This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
131758e1ac
committed a couple minimap color changes
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This was SVN commit r11197.
2012-02-28 19:51:23 +00:00
eb5425c139
Roman trireme portrait.
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This was SVN commit r11195.
2012-02-28 18:49:45 +00:00
9bb33fcc68
This was SVN commit r11192.
2012-02-28 05:02:17 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
fe38587112
Tweaked Roman army camp and fortress.
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This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
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This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
7d9e98b00e
Adds multiple entity selection to Atlas (including move/delete). Fixes #678 .
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Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032 .
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.
This was SVN commit r11177.
2012-02-27 05:32:35 +00:00
9b15970a48
Update healer templates and scenarios to add ranks.
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Also added a comment to FSM.js to clrify that state names must be A-Z
only
This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
f5fc636b4e
Initial support in the templates for healer ranking
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This was SVN commit r11159.
2012-02-25 18:44:33 +00:00
7286fbaf90
This was SVN commit r11148.
2012-02-25 09:06:43 +00:00
1b84b7c618
stat tweaks
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This was SVN commit r11126.
2012-02-23 06:07:49 +00:00
0e8d47d35b
#Ishtar Gate.
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Destruct dust for a few other buildings.
This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f
Last big construction dust commit.
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This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
31c6d681a4
Made fire ship a bit faster. Tweaked burnt wood texture.
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This was SVN commit r11119.
2012-02-22 21:56:55 +00:00
2a27448b8c
This was SVN commit r11118.
2012-02-22 21:47:33 +00:00
46b1c53b31
Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
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This was SVN commit r11116.
2012-02-22 19:54:53 +00:00
b82efa5242
#Iberian Fire Ship.
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This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
d34abc2abd
Iberian Fireship model and basic template files
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This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
457961555b
More pierce armour for siege engines.
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This was SVN commit r11113.
2012-02-21 23:59:56 +00:00
6d110048c0
Slightly smaller footprint/obstruction.
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This was SVN commit r11107.
2012-02-20 00:50:50 +00:00
73d19555fc
More player color for Vesta temple.
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Altered the footprint and obstruction for the Vesta temple.
This was SVN commit r11105.
2012-02-19 22:58:01 +00:00
a1aea94435
Some footprint resizing.
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This was SVN commit r11101.
2012-02-19 06:19:28 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
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Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23
Fixing typos and updating tooltips to be somewhat more consistent.
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This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
04655c2751
Rome healer texture and portrait.
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Changed Temple tooltip to let people know it's no longer a "useless"
structure.
Continuing to tweak the destruction dust.
This was SVN commit r11093.
2012-02-18 06:40:13 +00:00
11aec4d67f
Tweaking destruction smoke for Barracks test.
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This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
e09403c792
This was SVN commit r11086.
2012-02-17 00:37:35 +00:00
gregory
57e656cf23
Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
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This was SVN commit r11085.
2012-02-16 23:55:46 +00:00
a5c90de5cd
Fixed some rally point stuff. Made Roman army camp cost 800 Wood instead of 1000 Wood.
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This was SVN commit r11084.
2012-02-16 18:30:33 +00:00
cb2956b485
tweaked Market footprint.
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This was SVN commit r11077.
2012-02-15 16:28:13 +00:00
c63d06d59f
#New Roman buildings from Enrique.
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This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d9531e59c7
Temporary Roman bireme and trireme. Updated dock template.
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This was SVN commit r11071.
2012-02-14 05:27:33 +00:00
f3bde45c7b
This was SVN commit r11066.
2012-02-13 22:35:21 +00:00
cba82eec2f
Tweaking Barracks actor.
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This was SVN commit r11058.
2012-02-13 02:02:46 +00:00
25cd83f2ed
This was SVN commit r11057.
2012-02-12 23:51:19 +00:00
75152fc16e
This was SVN commit r11047.
2012-02-11 23:29:06 +00:00
425348fa30
Persian structures bonus. Their structures are generally ~25% greater strength than others, but also take longer to construct.
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This was SVN commit r11046.
2012-02-10 20:42:04 +00:00
33ca04a7a5
#Siege Ram balancing.
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This was SVN commit r11042.
2012-02-09 21:08:12 +00:00
659272a29c
Fixes Celt war dog's selection group name, and renames icon for consistency.
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This was SVN commit r11037.
2012-02-08 03:05:16 +00:00
57d16bb93d
Increased pop cost of Rams.
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This was SVN commit r11029.
2012-02-05 20:52:05 +00:00
4530c3f31e
Some footprint changes.
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Female heads stuff.
This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
867df2e6c1
Fixed qbot for the scout tower to defense tower rename and updated the build restriction for the defense tower for consistent naming.
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This was SVN commit r11024.
2012-02-04 23:42:55 +00:00
a61a682e2a
This was SVN commit r11023.
2012-02-04 23:25:09 +00:00
d739995d78
#New Roman Market
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This was SVN commit r11021.
2012-02-04 22:42:47 +00:00
1a016a4727
Scout tower -> Defense tower.
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This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
fa0891901b
Renaming "Scout" Tower to "Defense" Tower (to help differentiate from the Outpost).
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This was SVN commit r11018.
2012-02-04 20:43:22 +00:00
ec98b68b58
This was SVN commit r11017.
2012-02-04 20:16:01 +00:00
fa5f7e3e1d
Made these elephants defensive instead of aggressive. Helps out the AI a bit.
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This was SVN commit r11016.
2012-02-04 17:49:58 +00:00
4ee994d1db
Fixes typo in theatron construction sound.
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This was SVN commit r11011.
2012-02-03 05:00:21 +00:00
38c26c8924
Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
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This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
ef76738dac
This was SVN commit r11003.
2012-02-02 01:50:37 +00:00
7f710fbe91
Renamed celt cav spear to celt war dog. Hopefully it doesn't break anything.
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This was SVN commit r11002.
2012-02-01 22:34:40 +00:00
91a209d2cc
Made temples heal units 2x faster than other buildings.
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Reduced pop bonus for Fortresses. I've been finding that Houses can be
skipped altogether if other buildings give too large of a pop bonus.
Reduced gathering rates for a few things.
This was SVN commit r11001.
2012-02-01 19:35:31 +00:00
6545d3bb43
I've noticed that a lot of times it's unnecessary to build houses, so I'm testing out some populationbonus tweaks.
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This was SVN commit r10998.
2012-01-31 19:41:42 +00:00
5470d7c233
#Addresses some interim farming balancing issues.
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This was SVN commit r10993.
2012-01-30 23:23:31 +00:00
f27d010330
Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
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This was SVN commit r10973.
2012-01-28 01:00:50 +00:00
a17eccae68
House cleaning.
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This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
7ae3d7b092
This was SVN commit r10969.
2012-01-27 21:25:08 +00:00
b37f0f55c9
*TEMPORARY* Roman Army Camp placeholder.
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This was SVN commit r10968.
2012-01-27 21:09:00 +00:00