Commit Graph

1319 Commits

Author SHA1 Message Date
a921c5c2fb Portrait for Egyptian Pikeman.
Fixed a thing with the Ptolemies sandbox map.

Tweaked the elite Egyptian pikeman shield.

This was SVN commit r14747.
2014-02-13 15:08:01 +00:00
14a7e60bd5 Elite Egyptian Pikeman.
This was SVN commit r14746.
2014-02-11 17:51:01 +00:00
44eb336dfe Added 4 stall variations as eyecandy with different cloth textures.
Added material for barley/wheat props.
Modified spec and normal maps of ptolemaic struct (for matching last
edit adding carpets)

This was SVN commit r14743.
2014-02-09 16:51:33 +00:00
e408ac46b1 2 player skirmish Median Oasis.
This was SVN commit r14728.
2014-02-03 16:16:31 +00:00
e329a93978 Ghost commit for fields
This was SVN commit r14727.
2014-02-03 05:12:36 +00:00
325f9ca9a9 Sorry Brits. Changed "plough" (British spelling) to "plow" (American/Canadian spelling) after seeing more than one person on Youtube mispronounce the word.
Can only build 1 Juggernaut.

All champion cavalry now cost Food and Metal.

This was SVN commit r14695.
2014-01-27 16:16:32 +00:00
2b407a03eb Added Stanislas69 iberian corral with several fixes.
Fixed iberian struct normal and specmap.

This was SVN commit r14666.
2014-01-25 16:50:21 +00:00
5d4f509810 Update existing minimap idle button, add minimap idle button highlight and disabled, and some style fixes in session.xml. Refs #823 and refs #2357
This was SVN commit r14658.
2014-01-24 18:40:01 +00:00
2f145b1578 Iron Spearheads tech now affects all spear units (not just infantry spearmen).
Javelin Thong tech now affects all javelin units (not just infantry
javelinists).

Some shield tweaking.

Some more portraits.

This was SVN commit r14657.
2014-01-24 18:28:26 +00:00
cf851a7789 A bunch of naming stuff.
This was SVN commit r14648.
2014-01-23 18:32:21 +00:00
8d5c02091a Added greek, arabic and big tents as eyecandy, they will be used in the ptolemaic mercenary camp.
Added Stanislas69's new gaul farmstead with some fixes. (Thanks
Stanislas69!)
Added carpet texture fragments to the ptolemaic struct texture

This was SVN commit r14642.
2014-01-22 22:59:06 +00:00
546a26467f Cavalry Spearmen for Sparta. Gives them a melee cavalry for proper anti-siege.
This was SVN commit r14636.
2014-01-22 16:34:00 +00:00
01ec56cc0c A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
Tweaked a couple footprints.

This was SVN commit r14635.
2014-01-22 15:42:28 +00:00
8b2037e5ee Some naming stuff.
Reduced the size of a spec map.

This was SVN commit r14622.
2014-01-19 12:58:18 +00:00
76451a297e This was SVN commit r14611. 2014-01-18 20:21:06 +00:00
c316079cc7 Updated names for female citizens.
Updated Seleucid rally banner (still not happy with it).

Fixed name of Nisean War Horses tech.

This was SVN commit r14600.
2014-01-18 12:33:19 +00:00
1040cf2034 Add back a new minimap overlay, re-add and implement the original idle button, little whitespace cleanup, and delete some old unused ui images.
This was SVN commit r14599.
2014-01-18 02:38:07 +00:00
aba3d8d9d5 Shield tweaking for the Bronze Shield and Gold Shield pikemen.
Adjusted hero health.

Made champions use arrow selections, while citizen soldiers use circles.

A bunch of updated portraits.

Seleucids changes.

Map updates.

New techs.

Roman siege walls a little weaker.

This was SVN commit r14589.
2014-01-16 23:21:57 +00:00
774d56af7e Carthaginian farmstead remake
This was SVN commit r14546.
2014-01-08 15:19:35 +00:00
b1e0f1b62a Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name.
This was SVN commit r14534.
2014-01-07 13:33:08 +00:00
d4f35f1061 Revised roman tower
This was SVN commit r14509.
2014-01-05 02:11:00 +00:00
743644f5ce Roman tower remake
This was SVN commit r14495.
2014-01-04 04:14:29 +00:00
1c3da82869 New Carthaginian wonder commit
This was SVN commit r14486.
2014-01-03 03:17:53 +00:00
f7c1b73a01 Some more tweaks for the Seleucids.
Updated portraits.

This was SVN commit r14485.
2014-01-02 23:24:18 +00:00
3d171b54c9 New ModernTickBox style for the GUI. Replace the use of StoneCrossBox in the lobby GUI with the new style.
This was SVN commit r14469.
2014-01-01 06:15:06 +00:00
d7f18c10de Add visual indicator when unsetting rally-points, closes #2117
This was SVN commit r14462.
2013-12-31 13:21:06 +00:00
bd2cd235fd Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975.
This was SVN commit r14443.
2013-12-30 11:10:54 +00:00
3c630c2e63 Fixed Seleucid thureophoros accidentally calling on the Ptolemaic one.
Made the 4th level of armor techs apply to champions instead of all
infantry.

This was SVN commit r14439.
2013-12-30 05:38:24 +00:00
517e83b331 New map: Savanna River. Very defensive. Only 1 crossing, unless you cut through the trees around the river.
Tweaked Gambia River for pathing.

Tweaked the obstruction of Farm Fields so that they don't overlap so
much.

Increased build time of Wonders.

This was SVN commit r14431.
2013-12-29 16:36:25 +00:00
0029103153 Ptolemy fishing boat (along with props). fixes #2237
This was SVN commit r14422.
2013-12-28 15:59:08 +00:00
6accb6faf6 Fixed bell icons.
Seleucid Military Reforms.

Fixed inheritance for Ptol healers.

This was SVN commit r14416.
2013-12-28 05:32:16 +00:00
f42bf782bb Bactria map updated.
This was SVN commit r14402.
2013-12-27 00:47:26 +00:00
e942768b4d Add textured, normal-mapped, animated Nile crocodile to the game. Need to do a female version, possibly a saltwater croc version for mauryan maps?
Add crocodile entity, which is about similar to the lion.
Add a (temporary?) crocodile portrait.
It uses the lion sounds which are probably the closest we have right
now.

This was SVN commit r14399.
2013-12-26 22:33:06 +00:00
41b3dfc89c Implement town bell
* the icons are temporary, and can be replaced later
* The sounds are created by LAVS, but may also need some polishing, so
the current ones are placeholders too
* The patch code is created by Itms
fixes #2154

This was SVN commit r14392.
2013-12-26 10:43:51 +00:00
4658cfa775 Mythos_Ruler's Christmas update for SVN users!
Includes:

- Unit rank upgrades, based on a patch by Sanderd. Not all civs get all
rank upgrades. For instance, Spartans get the Infantry rank upgrades,
but not the cavalry rank upgrades. Conversely, the Persians get the
cavalry rank upgrades, but not the infantry rank upgrades. Carthaginians
get rank upgrades for their mercenaries, but not their native units.
etc.

- Updated and tweaked many of the skirmish maps. Too many tweaks to
mention. But I did add Iberian circuit walls to many of them! New
"Bactria" Skirmish Map. Will continue to tweak this one to make it more
unique. It's based on modern-day Afghanistan, which the ancients called
"Bactria." A 2nd Ptolemies sandbox demo map.

- Moved the Ptolemaic Lighthouse to Town Phase to have more impact for
the Ptolemy player on maps with water.

- New Thureos shield patterns by Enrique for a NEW unit: Mercenary
Thureos Spearman.

- TECHNOLOGIES: Some techs renamed and tweaked. Plus, a new "Iron Armor"
tech for Heroes. A new "Roman Logistics" tech for the Roman Army Camp
and Siege Walls. A new "Battlefield Medics" tech for the temple that
unlocks (slow) health regeneration for units. The portrait for this tech
is placeholder and needs replaced ASAP.

- Cavalry now have oval selection rings. Eventually I will implement a
selection ring system where the citizen-soldiers and support units have
round rings, while champions have arrows, and heroes have stars. This
helps visually differentiate the roles of these 3 classes of units. Not
yet implemented.

- Vision radius for infantry slightly reduced.

- Fixed sounds for Persian Wonder.

- Fixed footprint sizes for a few buildings and Ptolemaic walls.

- Ptolemies now have the "Military Settlement" system in place. But this
system might go to the Seleucids instead later for historical reasons.

- Cost of fields reduced. Gathering rates for grain reduced.

- Fixed some selection group names for some templates. (Double clicking
didn't select them all as it should have).

- Fixed/Changed/Added some unit and building names, specifically for the
Ptolemies, but for some others as well.

- Some new temp portraits for Ptolemaic units. Ongoing task.

Lastly, I hope these changes don't break anything. They are heavily
tested on my end, but I can't promise I caught all bugs.

This was SVN commit r14388.
2013-12-25 15:49:49 +00:00
6bc5e3f3a5 Ptolemies corral draft commit
This was SVN commit r14377.
2013-12-18 05:29:54 +00:00
60bbb50625 Ptolemaic dock draft commit
This was SVN commit r14369.
2013-12-17 03:17:35 +00:00
fa03aadaa5 Updated fixed unit icons
This was SVN commit r14368.
2013-12-16 04:09:35 +00:00
8c5f583845 Ptolemaic blacksmith draft commit
This was SVN commit r14367.
2013-12-16 02:05:43 +00:00
b91ec9b449 Added new Ptolemies track to the Ptolemies civ json.
Removed fishing from land units. However, they still try to go fish
after building a dock. Looks like it needs a deeper fix.

Portrait for Ptol camel archer.

This was SVN commit r14361.
2013-12-15 15:33:35 +00:00
b1a73d3c0e Ptolemaic market draft commit
This was SVN commit r14351.
2013-12-14 22:14:24 +00:00
685d37ddfa New Roman emblem.
This was SVN commit r14342.
2013-12-13 14:18:46 +00:00
2a824acae6 Made ptolemaic walls thinner. Added door to the gate (no animations yet) fixed some stretched UVs
This was SVN commit r14326.
2013-12-11 01:53:10 +00:00
8351e794fa Added different textures for each ptolemaic camel rank
This was SVN commit r14315.
2013-12-09 02:01:21 +00:00
3c70f25ca4 Final edfu temple normal and spec.
Ptolemaic camel rider fix

This was SVN commit r14313.
2013-12-09 00:21:45 +00:00
71d378b7a5 A bunch of stuff.
This was SVN commit r14308.
2013-12-08 13:01:14 +00:00
332e23ee9c Edfu temple commit. Needs normal and spec map tweaking (coming soon). Fixes #2220
This was SVN commit r14307.
2013-12-08 11:21:19 +00:00
3182d6c8ee Reverts 4c9cd2921d fundraiser splash screen now that the fundraiser has ended
This was SVN commit r14304.
2013-12-08 01:35:06 +00:00
56c805ae93 Texture stuff.
This was SVN commit r14294.
2013-12-05 13:23:22 +00:00
367614343b add two files that were deleted by accident in 3afd8e9d9e
This was SVN commit r14282.
2013-12-04 13:15:43 +00:00
3afd8e9d9e better formation place assignments (units run around less)
This was SVN commit r14281.
2013-12-04 13:14:31 +00:00
3c6045308a Fixing some cursor issues.
This was SVN commit r14280.
2013-12-04 01:56:40 +00:00
e268c059e5 Healing aura effect placeholder, applied only in athenian temple
This was SVN commit r14277.
2013-12-04 00:25:03 +00:00
3fea8d7c1e Some tips tweaks and new tips.
This was SVN commit r14269.
2013-12-01 18:22:28 +00:00
168f92e1e9 "Equine Transports" tech for the Persians.
Updated tip images.

This was SVN commit r14268.
2013-12-01 02:49:26 +00:00
cb7a4fe39c Minor things.
This was SVN commit r14266.
2013-11-30 21:53:56 +00:00
e88d05e0e4 allow units to guard/escort buildings or units, fixes #2034
This was SVN commit r14263.
2013-11-30 17:30:08 +00:00
495716b3ed Reduced the size of a bunch of massive specular maps.
Tweaked some maps.

A new map called "Wasteland". Don't know what to do with it yet.

Dust storm and other particles changes and tweaks.

Tweaks to some maps.

Spec and Norm maps for the Great Pyramid.

New Mace shield prop textures for buildings.

This was SVN commit r14261.
2013-11-30 07:57:29 +00:00
d8362700f0 4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
Added final Seleucid unit, the Thracian Mercenary Swordsman.

Added spec and normal mapping to the Spartiate shields.

New Seleucid emblem.

This was SVN commit r14260.
2013-11-30 02:58:43 +00:00
15d87b9ad1 Garrison and Waypoint flags for Seleucids.
Cavalry Archer actors for Seleucids.

This was SVN commit r14257.
2013-11-29 22:23:32 +00:00
b0f00d4836 Improved Ptolemaic flag emblem with retouched LionKranzen's eagle
This was SVN commit r14248.
2013-11-29 12:16:15 +00:00
f54fe9a7d2 Fixed persian and carthaginian camel trader prop position.
Scaled down several AO textures bigger than 1024
Ptolemaic barracks commited

This was SVN commit r14241.
2013-11-29 02:25:47 +00:00
65f5fffd9e Partial commit of Seleucid entities and actors.
Testing cost balance for cav skirms.

Reduce Town Phase cost to 800/800.

A bunch of other minor things.

This was SVN commit r14239.
2013-11-28 15:52:18 +00:00
d6a9489ccb Ptolemaic walls commit
This was SVN commit r14227.
2013-11-25 00:34:31 +00:00
2db4f3fe40 A few new portraits from Pureon.
This was SVN commit r14226.
2013-11-24 23:53:29 +00:00
ff0eb70f4a Portrait tweaks for NAF Ele and Tiger.
Added tigers to these maps.

This was SVN commit r14225.
2013-11-24 23:19:41 +00:00
dc8cea3fa4 New tiger mesh, texture and animations
This was SVN commit r14223.
2013-11-24 21:38:36 +00:00
b7c3efac50 Ptol camel archer a little faster.
Brand new Alpine Valleys skirm map. My take on it anyway. 1v1.

This was SVN commit r14219.
2013-11-23 21:34:03 +00:00
6794bc5258 Made tropic forest floor darker.
Tweaked Deccan Plateau skirmish map.

Tweaked Sahel skim map.

This was SVN commit r14195.
2013-11-16 17:24:28 +00:00
b8e9f74070 Added animations to gaia asian elephant male.
Maur support elephant is now asian, it has new texture.
Added normal texture for the skin of all asian elephants. (only armors
before)

This was SVN commit r14191.
2013-11-16 13:03:58 +00:00
51b1de2dee Carthaginian Fortress commit!
This was SVN commit r14189.
2013-11-15 23:44:02 +00:00
1cd4e6ffdd Round footprint for lighthouse.
Some spec and normal maps for some shields.

Updated some skirmish maps.

This was SVN commit r14186.
2013-11-15 15:26:57 +00:00
98638a2d2f Ptolemaic lighthouse and LordGood's new carthaginian defense tower.
Fixed ptolemaic fortress garrison flag

This was SVN commit r14182.
2013-11-15 02:52:04 +00:00
8dedf7bc3d Fixes a graphics issue on Linux (probably a driver bug) by scaling the images from 1x1024 px to 4x1024 px.
Fixes #2265

This was SVN commit r14172.
2013-11-14 17:19:49 +00:00
2f0d6ee1e8 Upgraded asian elephant animations.
This was SVN commit r14156.
2013-11-12 19:13:45 +00:00
85e9a2b0ce Added 3 idle animations and attack, death and walk animations for all asian elephants.
Maurya hero howdah added with normal and specular maps

This was SVN commit r14132.
2013-11-10 17:39:04 +00:00
d3fade285b Basic Nubian archer textures.
Map preview for Corsica and Sardinia.

This was SVN commit r14119.
2013-11-09 14:42:32 +00:00
bffe917914 Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
This was SVN commit r14098.
2013-11-07 20:07:24 +00:00
53a270347a Map preview for Zagros Mtns.
Changed preview for Greek acrpolis.

Fixed quote attribution. Thanks anfialro.

This was SVN commit r14081.
2013-11-03 16:39:28 +00:00
34e09220a4 Normal and spec maps for a bunch of shields.
This was SVN commit r14076.
2013-11-03 13:36:16 +00:00
c1c45bd7c8 Caspian Sea skirmish map.
Clouds.

This was SVN commit r14065.
2013-11-02 15:28:33 +00:00
552a4527ca Iberian walls for Deccan Plateau skirmish map.
Specific Name for Mauryan maiden guards (Visha Kanya).

Clarified the Iberian json a bit.

Some tooltip tweaking.

This was SVN commit r14060.
2013-10-31 17:21:10 +00:00
fcde137b30 Viriato.
This was SVN commit r14051.
2013-10-28 14:35:25 +00:00
30af350e31 New Neareastern Badlands skirmish map and it's awesome with Whizbang Graphics (WBG) enabled.
Tweaked some stuff on a few maps.

Fixed Iberian Walls for Nile River skirmish.

Changed names for Ptolemaic warships.

A couple of technology portraits for Advanced and Elite upgrades (these
techs are not implemented, but planned).

This was SVN commit r14047.
2013-10-26 15:10:15 +00:00
10ddc2aed6 Fixed starting unit for Ptolemies.
Nile River skirmish map (still needs Iberian walls for 2 of the
players).

New map preview for Arabian Oasis.

Moved Civic Center back to Town Phase, but made it take twice as long to
build.

Fixed elephant template.

Fixed up Persian Highlands skirmish map based on some notes from
Alpha123.

This was SVN commit r14040.
2013-10-25 08:02:55 +00:00
15f565f316 Corinthian Isthmus and Persian Highlands skirmish maps (wip).
This was SVN commit r14030.
2013-10-19 20:54:41 +00:00
9802adf92f celt_stonehenge with normal and spec maps. Fixes #2053
This was SVN commit r14013.
2013-10-18 14:29:10 +00:00
417e2455a0 Added ptolemaic ptolemaic storehouse and Lordgood's new cart temple and ptolemaic defense tower with little fixes.
This was SVN commit r13996.
2013-10-13 15:26:43 +00:00
41de5440e0 Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
This was SVN commit r13993.
2013-10-12 21:33:21 +00:00
cd5a2aa527 Ptolemy IV.
Ptolemaic heroes added to Ptolemaic Fortress.

Seleucid Romanized Infantry Champion.

This was SVN commit r13976.
2013-10-09 13:42:34 +00:00
79af6fb17f Newly updated Ptolemaic champion cavalry.
This was SVN commit r13969.
2013-10-07 20:47:06 +00:00
5fc888fdcf Some more player names for Carthage.
Player names for Seleucids.

Fixed names for Celtic docks and merchant ships.

Fixed cavalry health for a few units.

Name stuff for ships, specifically Carthage. Fixes #2106.

Started work on some Ptolemaic units, specifically the Cav Spearman.

Added LordGood's Sacred Band Cavalry portrait.

This was SVN commit r13957.
2013-10-06 18:28:10 +00:00
398a32a6ff Added ptolemiac civic centre with ao and custom decal dirt_7x5
This was SVN commit r13933.
2013-10-03 17:18:57 +00:00
739ed00b5e Added ptolemaic fortress with ao. Updated ptolemaic struct texture
This was SVN commit r13932.
2013-10-02 21:29:44 +00:00
e382967e34 Updated a bunch of things.
New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.

This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
e0d50b6137 added seleucid thureos texture by request
This was SVN commit r13929.
2013-10-02 14:53:59 +00:00
2e24c9f2b7 ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations
This was SVN commit r13927.
2013-10-02 12:18:10 +00:00
cbe103bdfe ptolemaic galatian shields for basic, advanced and elite with specular maps.
This was SVN commit r13921.
2013-09-30 19:03:09 +00:00
1f032b7c59 Added Lordgood's new britons barracks and defense tower with minimal tweaking
This was SVN commit r13917.
2013-09-30 08:14:10 +00:00
f4abcd2ef9 Gauls get: Tavern and Naked Fanatic.
Britons get: Rotary Mill.

So, now all Celts get Rotary Mill, but also a unique unit-producing
building.

Britons now have a better demo "sandbox" map.

Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.

Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).

Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).

This was SVN commit r13909.
2013-09-29 14:37:26 +00:00