369050bdcb
Crannog settlement for the Britons
...
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c
Added playercolor to mauryan stables, decal changed.
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This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
c46d964afb
metalworker tech icon
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This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
24ec6b8040
Added decal to Mauryan stables
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This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
36eacbfd06
Added Mauryan stables with AO map
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This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
46841bc963
New shield textures by Lion.
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This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
96d389dee2
Mauryan mill model
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This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
63fa3d5ea1
Mauryan temple with AO added. Fixed mauryan fortress garrison flag
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This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
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This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
ca41c22b71
New Mauryan house models
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This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
179df7e173
Elephant archer tweaks.
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This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
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New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
0ef172db74
New Mauryan civic centre with ao added
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This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
8ef7e45a0a
Mauryan barracks re-centered and ao maps fixed
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This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
4764af695a
Update to Mauryan structure texture b
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This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f
Fireworks!
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This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
a223b986e4
New corral and sheep icons
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This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
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This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
478de5b001
elephant stables icon update
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This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
eee68581b8
new fortress icon
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This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
b1a606eb08
Increased Mauryan barracks size
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This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
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This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
b33ff333dd
Added two Mauryan barracks variations with AO
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Fixed garrison flag type in mauryan defense tower
This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
f4da84f15a
Some Mauryan unit textures and spec maps.
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This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
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This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
1c97d819d8
Updated some tips images.
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This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
dd69fac774
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
47275d9416
Updated some terrains. Adds a 2v2 Median Oasis 5.
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This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
1ed2d70e2d
Added normal and spec maps for these 3 terrains.
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This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
d7f418c82c
Updated pers stables portrait.
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This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
3d72291d19
Update to user interface background textures
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This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
032692e14e
Tweaked chariot texture.
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This was SVN commit r12962.
2012-12-08 20:21:32 +00:00
b2bc5268a7
Mauryan chariot tweaks.
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This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
8cbb7bb674
Maur_champion chariot and hero chariot with animations added
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This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
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Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
f08eaea533
This was SVN commit r12950.
2012-12-06 22:35:04 +00:00
11d0b5ffdb
New portrait for anusyia.
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This was SVN commit r12947.
2012-12-06 10:10:29 +00:00
f528e58983
Macedonian library scroll icon
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This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
53ae87de93
Mauryan elephant stables ui icon
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This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
e91d8a0c47
Toona tree sways now.
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This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
37109f5c70
Packed siege unit icons
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This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
5e8993fd8f
Rome rock packed model fix
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This was SVN commit r12912.
2012-12-02 13:50:05 +00:00
6fd99e34ce
Implements siege packing. Closes #1718 .
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Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
0e7e6e88e0
Added mauryan scout tower with ao
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This was SVN commit r12901.
2012-11-29 23:49:07 +00:00
3e7e8d1528
Icons for siege packing/unpacking/cancelling
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This was SVN commit r12900.
2012-11-28 20:46:50 +00:00
ad13ded9a5
Some normal and spec maps for these terrains.
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This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
5142c2e9bd
Added operator infantry unit to the siege scorpio
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This was SVN commit r12893.
2012-11-25 22:39:12 +00:00
9654715773
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
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Environmental settings edited on a bunch of maps.
Belgian Bog Night added.
This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
0a622c0454
Mausoleum has normal and spec maps.
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This was SVN commit r12886.
2012-11-25 20:30:12 +00:00
6de4300c01
Packed Roman ballista and Packed Carthaginian rock thrower
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This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
a6f1620621
Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
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This was SVN commit r12882.
2012-11-25 15:26:09 +00:00
cdcd3e504b
Hele siege rock thrower packed and four wheel wagon
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This was SVN commit r12881.
2012-11-25 14:40:23 +00:00
86293398eb
Roman siege scorpio packed donkey
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This was SVN commit r12880.
2012-11-25 13:58:42 +00:00
f96aeb1bd8
2 wheeled wagon and hele spear packed. Wooden wagon texture
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This was SVN commit r12873.
2012-11-24 17:42:42 +00:00
250ba9a3ed
Fireflies particle.
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This was SVN commit r12870.
2012-11-24 00:32:09 +00:00
21b4f33184
Animated Roman bireme
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This was SVN commit r12868.
2012-11-24 00:12:29 +00:00
39eba0928b
Carthaginian mausoleum building
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This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
51f5025b96
Added custom docks rubbles with ao for each civ except Mauryans.
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Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
gregory
7ea7b7cd44
Added peacock two death animations, one for when it's showing off, one for when it's not.
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This was SVN commit r12856.
2012-11-13 17:08:07 +00:00
742b265209
Added a couple moremediterranean dirt textures
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This was SVN commit r12854.
2012-11-12 20:33:07 +00:00
b3f08869ff
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
c00cfa2e5d
Roman Bireme fixed.
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This was SVN commit r12849.
2012-11-12 04:36:37 +00:00
fe45a2b046
Small "time" icon for tooltips. (build time/research time/train time)
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This was SVN commit r12847.
2012-11-11 21:25:22 +00:00
55be4f8d0e
Made houses construct 20% faster.
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Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
93b0048576
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675 .
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This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
beff7a187d
Fixed mauryan civic centre projectile attach point and AO added
...
This was SVN commit r12844.
2012-11-11 04:34:21 +00:00
cd153ad0c8
Mauryan fortress size increased. Added custom iber_civil_centre rubble
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This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
gregory
ca5a09ff65
Made round roof normal maps more strawish.
...
This was SVN commit r12842.
2012-11-10 20:31:23 +00:00
be0beacd1a
Brit War Dog nerf.
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This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
3f334bbdb3
This was SVN commit r12840.
2012-11-10 16:44:12 +00:00
33cb23afa5
New random map: "Corinthian Isthmus"
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This was SVN commit r12839.
2012-11-10 16:35:36 +00:00
cd3a727cd4
Added custom civic centre rubbles for each faction except Iberians.
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This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
9ebdeff90e
mauryan fortress small fix
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This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
d52cac9c1a
Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
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This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
7848f4edef
Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
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This was SVN commit r12816.
2012-11-03 21:08:17 +00:00
1048ab4a1d
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
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This was SVN commit r12815.
2012-11-03 14:00:06 +00:00
21e284f8eb
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
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This was SVN commit r12813.
2012-11-02 21:18:46 +00:00
f63b795906
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
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This was SVN commit r12807.
2012-11-01 15:31:01 +00:00
fb035d08e3
fixes #1572 and fixes #932
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Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
608e01a5b2
Iberian walls and Roman gate use normal/parallax mapping now.
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This was SVN commit r12800.
2012-10-30 18:31:05 +00:00
c5fae74ac7
Normal mapping for Craterus.
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This was SVN commit r12799.
2012-10-30 17:34:40 +00:00
ae4b3cc9b6
Fixed player color for Mauryan shields.
...
Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
0353177a94
This was SVN commit r12793.
2012-10-28 23:19:19 +00:00
37d3adcf23
Females now have an attack animation.
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"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae
New Mauryan shields.
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New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
cb8123ffc9
Maiden Guard Archer, until we can combine them into one unit.
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This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
5d960a136a
Bactrian archer cav.
...
Tweaked HQDOF settings.
This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
5ef6d1f92b
Adds "English Channel" random map.
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This was SVN commit r12786.
2012-10-27 13:03:34 +00:00
749b685c64
Mauryans selectable in random map.
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Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57
Mauryan Maiden Guard.
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This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
932bb87046
New spec and normal maps for some Mediterranean terrains.
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This was SVN commit r12776.
2012-10-21 22:28:04 +00:00
0981911542
Test strat map city.
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This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
742a68d055
Adding Syria random map. Updating the preview of Unknown random maps.
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This was SVN commit r12765.
2012-10-18 06:34:14 +00:00
gregory
092498f961
(hopefully) fixed errors with the boar skeleton.
...
This was SVN commit r12757.
2012-10-15 19:30:29 +00:00
gregory
538286054a
Just some floating barrels.
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This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
b581e54185
This was SVN commit r12751.
2012-10-15 00:59:05 +00:00
57a8fcc724
-Mauryan population cap bonus (+10%)
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-Persian population cap bonus (+10%)
-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.
-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).
-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.
-Updated civ JSON files (and their civ profiles on Trac).
-Adds map preview image for Acropolis 7.
This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
a27ef1c4b4
Adjusted some destruction dust to better hide the building->rubble transition.
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This was SVN commit r12743.
2012-10-08 17:36:57 +00:00
a9417be899
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
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This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
6f4b3b6e5c
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
3a816f0616
This was SVN commit r12740.
2012-10-07 22:21:20 +00:00
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
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This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
fc294e5ff9
Added rubble_stone_6x6 and set to CC deaths
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This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
45de2907ea
Added prop points for falmes to rubble_stone_3x3.dae
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This was SVN commit r12733.
2012-10-06 11:21:13 +00:00
06d0c05a31
Spec and Normal maps for Mediterranean grass terrains.
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This was SVN commit r12732.
2012-10-06 06:49:11 +00:00
35b1a5305d
Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
222256bd59
This was SVN commit r12725.
2012-10-01 01:47:01 +00:00
85c8fa9aec
A test normal map for units. Causes error though.
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This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
7c7ab773a7
Normal map for destroyed farm field rubble actor.
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Defense Towers added to Oasis 1 for a little variation.
This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
01e36d1756
Added heroes to Persians Sandbox.xml
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New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.
This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
6820ee1fc3
Spec and normal maps for farm fields.
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This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
439f67b5d8
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
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Place and "delete/destroy" a Greek house to see in action.
This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
8a57ed2e7b
Updated Persian stables portrait.
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This was SVN commit r12696.
2012-09-20 17:43:39 +00:00
9340e0bf8a
Fixed texture typo.
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This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
7cab4f2bce
Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
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This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
bead0319ab
Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
...
This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
94c15987d6
added prop points to gardens_struct
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This was SVN commit r12689.
2012-09-17 23:49:55 +00:00
811a0aa5a2
Fixed pers_gardens_waterfall.dae
...
This was SVN commit r12688.
2012-09-17 22:37:25 +00:00
bf5b7938f4
First attempt at adding waterfall splashes...
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This was SVN commit r12686.
2012-09-17 12:22:21 +00:00
a03ce4d904
Removes skeletal animated pine tree
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This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
7153c50d10
Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
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This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
3dd887a193
Roman army camp icon
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This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
f732fd801e
A bunch of stuff.
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This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
fdc3322eec
New treasure icon
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This was SVN commit r12659.
2012-09-09 20:46:54 +00:00
8e71ae35e7
Fixing the texture parameter of iceberg.
...
This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
502311fe5c
Normal and spec maps for Tropic Cliff B.
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This was SVN commit r12650.
2012-09-08 23:39:47 +00:00
5456e75761
New background textures
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This was SVN commit r12647.
2012-09-08 21:44:29 +00:00
ae3c9fb318
Three new technologies for ships
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This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
779a33ee30
Water and waterfall shaders, materials and examples.
...
This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
3cdf49c75f
Changing texture for this tree top.
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This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
becc13cf44
Tweaked color of building decals.
...
This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
80e3efda02
Destruction smoke for Rotary Mill.
...
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
541c77168c
Updated Roman market AO.
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This was SVN commit r12616.
2012-09-03 21:08:08 +00:00
gregory
681713fe98
Re-committed celt_house_b.dae with the correct model.
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This was SVN commit r12615.
2012-09-03 17:11:59 +00:00
gregory
89c87f2af2
This was SVN commit r12614.
2012-09-03 16:43:57 +00:00
gregory
66318d7011
Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
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This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
c518ad6834
Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno.
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This was SVN commit r12609.
2012-09-02 21:36:28 +00:00
b9efc49c88
These helmets now use the new specular helmet material. More to come.
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This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
0c2b69cb89
A spec map material for helmets. This makes the specular shinier for helmets that use this material for a more noticeable effect.
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This was SVN commit r12607.
2012-09-02 20:46:17 +00:00
545db71a8c
Adding missing material.
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This was SVN commit r12606.
2012-09-02 20:32:33 +00:00
8e1a9bf89b
Fixing celt defence tower prop points and adding foundation
...
This was SVN commit r12604.
2012-09-02 18:06:49 +00:00
cb83f6955c
Fixing dust prop point errors. Celt house and tower
...
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
fd400f111c
Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
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This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
6548827ca2
Changed a few more decals
...
This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
8a61f207f2
Changed a couple of misnamed materials, which were breaking some decals
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This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
766823f293
Made theatron available to all hellenic factions.
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This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
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This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
18aa6e3320
Tweaked
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This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
gregory
453f4a8aa6
Deleted broken and unused fancy Mars temple.
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This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
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This was SVN commit r12589.
2012-09-01 22:53:28 +00:00