3a816f0616
This was SVN commit r12740.
2012-10-07 22:21:20 +00:00
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
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This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
fc294e5ff9
Added rubble_stone_6x6 and set to CC deaths
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This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
45de2907ea
Added prop points for falmes to rubble_stone_3x3.dae
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This was SVN commit r12733.
2012-10-06 11:21:13 +00:00
06d0c05a31
Spec and Normal maps for Mediterranean grass terrains.
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This was SVN commit r12732.
2012-10-06 06:49:11 +00:00
35b1a5305d
Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
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This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
222256bd59
This was SVN commit r12725.
2012-10-01 01:47:01 +00:00
85c8fa9aec
A test normal map for units. Causes error though.
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This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
7c7ab773a7
Normal map for destroyed farm field rubble actor.
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Defense Towers added to Oasis 1 for a little variation.
This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
01e36d1756
Added heroes to Persians Sandbox.xml
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New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.
This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
6820ee1fc3
Spec and normal maps for farm fields.
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This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
439f67b5d8
3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
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Place and "delete/destroy" a Greek house to see in action.
This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
8a57ed2e7b
Updated Persian stables portrait.
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This was SVN commit r12696.
2012-09-20 17:43:39 +00:00
9340e0bf8a
Fixed texture typo.
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This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
7cab4f2bce
Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
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This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
bead0319ab
Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
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This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
94c15987d6
added prop points to gardens_struct
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This was SVN commit r12689.
2012-09-17 23:49:55 +00:00
811a0aa5a2
Fixed pers_gardens_waterfall.dae
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This was SVN commit r12688.
2012-09-17 22:37:25 +00:00
bf5b7938f4
First attempt at adding waterfall splashes...
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This was SVN commit r12686.
2012-09-17 12:22:21 +00:00
a03ce4d904
Removes skeletal animated pine tree
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This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
7153c50d10
Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
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This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
3dd887a193
Roman army camp icon
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This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
f732fd801e
A bunch of stuff.
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This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
fdc3322eec
New treasure icon
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This was SVN commit r12659.
2012-09-09 20:46:54 +00:00
8e71ae35e7
Fixing the texture parameter of iceberg.
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This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
502311fe5c
Normal and spec maps for Tropic Cliff B.
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This was SVN commit r12650.
2012-09-08 23:39:47 +00:00
5456e75761
New background textures
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This was SVN commit r12647.
2012-09-08 21:44:29 +00:00
ae3c9fb318
Three new technologies for ships
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This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
779a33ee30
Water and waterfall shaders, materials and examples.
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This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
3cdf49c75f
Changing texture for this tree top.
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This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
becc13cf44
Tweaked color of building decals.
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This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
80e3efda02
Destruction smoke for Rotary Mill.
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This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
541c77168c
Updated Roman market AO.
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This was SVN commit r12616.
2012-09-03 21:08:08 +00:00
gregory
681713fe98
Re-committed celt_house_b.dae with the correct model.
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This was SVN commit r12615.
2012-09-03 17:11:59 +00:00
gregory
89c87f2af2
This was SVN commit r12614.
2012-09-03 16:43:57 +00:00
gregory
66318d7011
Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
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This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
c518ad6834
Commented out "USE_SELF_LIGHT" because the lack of an alpha channel in many specular textures may cause problems on some systems. Per discussion with historicbruno.
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This was SVN commit r12609.
2012-09-02 21:36:28 +00:00
b9efc49c88
These helmets now use the new specular helmet material. More to come.
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This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
0c2b69cb89
A spec map material for helmets. This makes the specular shinier for helmets that use this material for a more noticeable effect.
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This was SVN commit r12607.
2012-09-02 20:46:17 +00:00
545db71a8c
Adding missing material.
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This was SVN commit r12606.
2012-09-02 20:32:33 +00:00
8e1a9bf89b
Fixing celt defence tower prop points and adding foundation
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This was SVN commit r12604.
2012-09-02 18:06:49 +00:00
cb83f6955c
Fixing dust prop point errors. Celt house and tower
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This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
fd400f111c
Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
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This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
6548827ca2
Changed a few more decals
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This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
8a61f207f2
Changed a couple of misnamed materials, which were breaking some decals
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This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
766823f293
Made theatron available to all hellenic factions.
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This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
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This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
18aa6e3320
Tweaked
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This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
gregory
453f4a8aa6
Deleted broken and unused fancy Mars temple.
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This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
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This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
a1e21449fb
Fixed Athenian CC, added spartan and macedonian CC
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This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
egbert
4a06158fa5
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
egbert
9b453f086e
This was SVN commit r12580.
2012-09-01 18:57:30 +00:00
egbert
ecff938a6f
This was SVN commit r12579.
2012-09-01 18:56:13 +00:00
egbert
f59024b491
This was SVN commit r12578.
2012-09-01 18:55:06 +00:00
166afff098
Fixed zoot's shimmering rock problem
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This was SVN commit r12571.
2012-08-31 19:46:40 +00:00
7ce09c315b
Athenian cc by Enrique (still needs projectile prop point).
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Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.
This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
0b832176d5
Replaces grayscale decal texture with RGB, refs #1640
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This was SVN commit r12559.
2012-08-30 19:21:25 +00:00
df531c90d7
Map previews for the height map import maps.
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This was SVN commit r12558.
2012-08-30 18:24:11 +00:00
afe65d7b76
Adjusting the scale of Northern Lights preview.
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This was SVN commit r12556.
2012-08-30 11:21:42 +00:00
95ccd432c8
Adding "Unknown" random map
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This was SVN commit r12544.
2012-08-29 12:59:12 +00:00
3e40453bd2
This was SVN commit r12529.
2012-08-26 06:30:44 +00:00
gregory
870fe14391
Updated Roman structure normal and specular maps.
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This was SVN commit r12520.
2012-08-24 07:08:23 +00:00
d73c589a04
Normal maps for decals.
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This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
danschub
19fd2f8b9f
Fixed streched UV on Badland's rock.
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This was SVN commit r12502.
2012-08-21 01:03:41 +00:00
a1d16c2fbd
Made ALL cliff terrains triplanar.
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This was SVN commit r12489.
2012-08-20 03:32:11 +00:00
951e682f27
normal and spec mapping for Celtic "henge"
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This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
36f2781a38
A better Spartan hoplites tip pic.
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This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
af59e1d9ca
Fixed rotation of hele tower models
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This was SVN commit r12476.
2012-08-19 15:34:27 +00:00
ca0b3efc3d
Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
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This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
142d6619a8
Fixed farmstead AO map and added specularity to the roof tiles.
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This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
8300113a3a
Fixed some artifacts on the Broch wall.
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This was SVN commit r12473.
2012-08-19 07:36:48 +00:00
gregory
1b9b7dc390
Added normal mapping to the Broch.
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This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868
Small Badland rocks committed.
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This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784
Committed Temperate_Small_stonemine.
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This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
0f94813aa9
Export stop.png in GIMP to fix strange crash
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This was SVN commit r12466.
2012-08-18 21:07:21 +00:00
a08d55e603
Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
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This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
a6230497ba
Committed updated theatron and updated gymnasion for athenians
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This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
55dc7cc553
This was SVN commit r12452.
2012-08-17 01:28:26 +00:00
danschub
a18dd1a36d
Fixed Spec for the Temperate Rock Formation. Added parallax mapping for terrain's decals. Added missing AO for scandiv rock.
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This was SVN commit r12451.
2012-08-16 23:18:21 +00:00
gregory
791b6fa741
Partially fixed artifacts on the wood pile on the Roman mill.
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This was SVN commit r12447.
2012-08-16 03:58:27 +00:00
danschub
b03df364ea
Fixed VHQ Parallax for the new rocks.
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This was SVN commit r12442.
2012-08-16 00:46:43 +00:00
danschub
b54a7486da
Added Parallax VHQ for the new rocks
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This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
765d02716a
Updated Mauryan isw textures.
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This was SVN commit r12439.
2012-08-15 18:22:28 +00:00
ee83c07184
This was SVN commit r12437.
2012-08-15 13:14:37 +00:00
3e29520326
Mauryan Swordsman body textures
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This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
gregory
56c15ae427
Updated Roman normal maps.
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This was SVN commit r12434.
2012-08-15 03:22:01 +00:00
gregory
e3b8d9c38c
Deleted AO textures that didn't get deleted by Gen.Kenobi.
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This was SVN commit r12429.
2012-08-15 00:49:17 +00:00
danschub
2c260660e6
Created AO folder for
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This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3
Added AO to rome_temple and rome_temple_mars.
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This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
ba253d34d4
Normals and Specs for Persian city tile terrain.
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This was SVN commit r12425.
2012-08-14 18:01:40 +00:00
927592aca9
This was SVN commit r12424.
2012-08-14 17:47:13 +00:00
gregory
6031b0785f
Organized materials XML a bit.
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This was SVN commit r12418.
2012-08-14 02:31:11 +00:00
danschub
2d505a5015
Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
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This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
5366dd8388
Added VHQ (very high-quality) parallax to materials that were missing it.
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This was SVN commit r12416.
2012-08-14 02:04:59 +00:00
gregory
a71d77b03e
Fixed material levels of quality more.
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Added AO to dock prop.
This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
gregory
93a3f77aaa
Fixed basic_trans levels of quality.
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This was SVN commit r12412.
2012-08-13 20:17:29 +00:00
gregory
02f2c082cb
This was SVN commit r12409.
2012-08-13 18:00:15 +00:00
gregory
d6792c4e1b
This was SVN commit r12408.
2012-08-13 17:54:39 +00:00
gregory
f000fc6bbd
This was SVN commit r12407.
2012-08-13 17:50:54 +00:00
gregory
b42708a3f1
This was SVN commit r12406.
2012-08-13 17:45:48 +00:00
gregory
1129c2be0e
This was SVN commit r12405.
2012-08-13 17:41:48 +00:00
gregory
1f17407161
This was SVN commit r12400.
2012-08-13 05:11:12 +00:00
gregory
dac4ae2716
More AO! ...and an updating rome_struct_2_norm.png.
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This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
gregory
61cf6a6040
This was SVN commit r12397.
2012-08-13 00:03:18 +00:00
gregory
6f9a44d220
Removed shaders from Roman wall gate so it won't give errors.
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This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
a6909b677a
Deleted unused material file.
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This was SVN commit r12390.
2012-08-12 05:29:41 +00:00
gregory
2534b26b16
Added AO to Roman market.
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This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24
This was SVN commit r12388.
2012-08-12 04:51:50 +00:00
gregory
d9531b78f9
This was SVN commit r12387.
2012-08-12 04:49:00 +00:00
gregory
740322c88d
Renamed the Roman structure texture normal map.
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This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1
More AO.
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This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b
Resized decals for the new Stonemine
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This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
danschub
b89d23d325
Added Smoothed stone mine :)
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This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
danschub
e4eb394ca8
Fixed GreekFortress.
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This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
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This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
49b734336a
Some "tips" text fixes.
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Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
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This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
e403c748f2
More cliff terrain spec and normal mapping.
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More metal mine spec mapping.
This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578
Updated Greek_Fortrees_Up entities and added foundation to the model.
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This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
gregory
b1657b63b3
This was SVN commit r12370.
2012-08-11 21:10:36 +00:00
dedd0ca792
Some spec and normal tests for terrain.
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This was SVN commit r12369.
2012-08-11 19:29:28 +00:00
dde8f5f57b
This was SVN commit r12368.
2012-08-11 17:10:27 +00:00
gregory
7adecfebb3
Updated AO again.
...
This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8
Darkened AO on three Roman buildings.
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This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
9bbfc3f808
Spec map for Savanna metal mine.
...
Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
06d22af3dc
Making all cliffs triplanar.
...
Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
9c56092999
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
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This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
gregory
c5658edfca
Improved AO on the Roman farmstead and fortress, and added it to the barracks.
...
This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c
Fixed warning on farmstead model.
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This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
...
Created folder for AO textures.
This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
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This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
8cb340ade0
Make roof tile shadowing consistent by flipping UV's
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This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
5d2c0b466f
Resize all map previews to be 512x512 by adding a black area of padding.
...
This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
d7140c4edf
Helmet specular stuff.
...
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8b365ca96d
New Celtic Broch fortress
...
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
8d59192410
A couple more materials.
...
Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
danschub
388544abdb
Committed AO Scandiv_formation textures & material.
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This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498
This was SVN commit r12329.
2012-08-09 00:14:58 +00:00
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
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This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
dcbe7d2e96
This was SVN commit r12323.
2012-08-08 18:30:20 +00:00
d5f93396b6
Deccan Plateau map.
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This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
af9da8e01e
Fixed decals on Celt Tavern and Mill.
...
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9
Fixed some corral decals.
...
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
danschub
28333ba92e
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
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This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
danschub
4b119b9bd1
*Small Greek Fortress Fixes
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*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
77346e6914
Adding some missing random map previews
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This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
danschub
00aa354f8f
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
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This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
danschub
bfdd23997d
Added new Rock-set-desert by Gen.Kenobi
...
They might need re-scaling.
This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
11eb862bdb
Map preview for Acropolis 7.
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Made the status bar for trees a little easier to see.
This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
0a2449bf5f
Added small_scaffold actor
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This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
8291019fa1
Added scaffold_small.dae prop
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This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
88aff0c501
Added new theatron version to athenians civ.
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-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
1b78b3cc20
Projectile actors for Mauryan defence structures
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This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
gregory
1e0ea4b963
This was SVN commit r12272.
2012-08-04 00:02:11 +00:00
1e38b39021
Remove deleted props.
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This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
d9c36f1fcc
Remove empty texture that was causing asserts.
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This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
aa00a845d1
Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
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This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
05d4b1eccf
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
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This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
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This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
a796800bb1
Add the
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This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
9e59f496f3
Tweaked NA elephant walk speed.
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Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
gregory
008d361a5e
This was SVN commit r12234.
2012-07-30 02:29:20 +00:00
39784d47b5
Some updated textures.
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This was SVN commit r12233.
2012-07-30 02:15:56 +00:00
e17b9c84eb
More map preview pics. All default maps complete.
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This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
0f5756f5fb
Renamed the sandbox maps for better drop menu sorting.
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Added map previews for the Oasis maps.
This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
b1ccaa020f
Preview image for fortress RMS
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This was SVN commit r12226.
2012-07-29 18:22:27 +00:00
8946e2782f
This was SVN commit r12224.
2012-07-29 17:58:53 +00:00
815178fa3d
This was SVN commit r12223.
2012-07-29 17:54:49 +00:00
06f0212597
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
7eb751fa83
Moar scenario map previews. Still a work in progress.
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This was SVN commit r12218.
2012-07-28 22:32:09 +00:00
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
d5936938d0
Celt slope wall prop actor references
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This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
5383d7e40b
A few fixes to the Hele scout tower model
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This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
gregory
4a1483231f
This was SVN commit r12204.
2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b
This was SVN commit r12203.
2012-07-27 01:54:56 +00:00
3f933e2944
Fix to Cart stone gate closing animation speed
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This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
19bc3ea9ec
Hele stone gate closing animation update
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This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
40c1f32eef
Carth war ele uses Zaggy's new elephant.
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This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
3050cdc8c6
This was SVN commit r12197.
2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8
Added prop points to the elephant.
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This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17
Added elephant death animation.
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This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d
This was SVN commit r12194.
2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb
This was SVN commit r12193.
2012-07-25 23:38:01 +00:00
gregory
006aa8ee21
Added elephant animations except the death animation. Contains no prop points currently.
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This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926
Fixed the grapes.
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Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca
Committing the left out grapes.
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This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef
Animations for Celt stone wall gate
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This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
d8b89936b3
New palisade gate animations
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This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
666c12a309
Animations for Athenian wall gate
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This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd
Hele animated stone wall gates
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This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
bccafceb09
Some map updates and map previews.
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This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
1bf086fefb
Animations for Carthaginian stone gate
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This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
512e3a01b6
Celt gate resized to the size of long wall
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This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
bdd04befd2
Actors of the new art assets.
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This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
563197a409
Meshes for the new art assets.
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This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
c4d248c53c
This was SVN commit r12155.
2012-07-19 05:29:58 +00:00
08022d87ca
This was SVN commit r12154.
2012-07-19 05:29:19 +00:00
c4a3c9045a
This was SVN commit r12153.
2012-07-19 05:28:30 +00:00
47130edc74
This was SVN commit r12152.
2012-07-19 05:25:56 +00:00
940beaebfe
Textures for new graphical assets.
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This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
1c4302cf5d
Autumn terrain textures
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This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
f0d9b496bf
Wooden gate icon for palisades and siege walls
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This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
a1cc4e623e
New map previews by luziferius.
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This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
a26f230867
Roman siege wall gate animations
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This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
a700486cd3
Lock icons for gates
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This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
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This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
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This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
3153829d45
Made the dust a little more transparent.
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This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
27a0bd6331
Gate lock and unlock icons
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This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
8f0eb7318e
Iberian gate animations
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This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
3eafdcf6db
Roman gate animations
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This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
4ca8e679d6
Persian gate animations again
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This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
62f7c6e27a
Trying to fix gate animation locking animations
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This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
2cdc6c7dbf
Persian gate opening and closing animations
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This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
2717e6d34f
Adding previews for some random maps.
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This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
953606cfcf
Roman wall gate animations
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This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
3edbe6490e
Palisade gate opening and closing animations
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This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63
Skeletal setup for animated opening and closing gates
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This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
1926a18354
Britons emblem.
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This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
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This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
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This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
3cb07b95d1
Models and actors for new Tropical flora.
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This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
c7d90ec644
Mauryan structure actor files
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This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
ef6f73fb89
Placeholder structure models for Mauryans
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This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
51a87cc8c3
Unit actors folder for Mauryans
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This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
adae2dd998
Mauryan placeholder struct texture and emblem
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This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
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This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00