77f8f95d20
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
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Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
8616e89429
Fixed a mistake.
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This was SVN commit r10488.
2011-11-09 02:25:35 +00:00
7e0de56f1a
More work on Persian units.
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Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
2011-11-09 02:23:19 +00:00
feb76f9d08
Moar unit tweaks.
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This was SVN commit r10485.
2011-11-09 00:44:40 +00:00
d9f3e329f0
#Tweaked unit walking speeds.
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This was SVN commit r10482.
2011-11-08 22:14:28 +00:00
761ad58f1a
Unit work.
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This was SVN commit r10480.
2011-11-08 19:28:29 +00:00
2bdf5d0440
#Big Persian unit update. Still need a lot of work.
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This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
7edf74c594
some small updates
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This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
69feade908
projectiles speeds.
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Added pers trireme to pers dock.
This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
9be68c42e1
Larger dock for the Persians
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This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
336552e5fd
Tweak build limits to match what b48c35c512
attempted to set them to
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This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
f3e081a122
Fix couple simulation templates.
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This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
9a7f09abe2
New Persian dock
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This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
9bb22c91a1
A package of chariot updates.
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This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
d8e49c4ca8
Chariot portrait.
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This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
22d169f3c6
A bunch of Persian chariot stuff.
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This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
81abd0342f
Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
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This was SVN commit r10392.
2011-10-11 15:16:30 +00:00
c1cd29f2f4
Tweaks to thorakites and thureophoros.
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This was SVN commit r10390.
2011-10-11 14:28:54 +00:00
baf8028e4c
This was SVN commit r10389.
2011-10-11 14:20:51 +00:00
d05592e77f
#Miscellaneous units. Thanks SMST!
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This was SVN commit r10388.
2011-10-11 14:05:14 +00:00
956e6b5f77
Persian texture updates and chariot updates.
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This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6c6c374a11
This was SVN commit r10383.
2011-10-09 21:50:58 +00:00
470bff16c7
This was SVN commit r10382.
2011-10-09 21:34:43 +00:00
22c7346dbd
Persian stable actor and template
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This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
6ef517d3c4
Updating Persians. Added Persians to Oasis IV map.
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This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
a240958de3
Removes Conquest Critical class from obelisks
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This was SVN commit r10375.
2011-10-08 23:53:34 +00:00
90cac1b7b0
Persian Scythed Chariot
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This was SVN commit r10372.
2011-10-08 15:43:11 +00:00
8b88ae6302
Persian Corral building
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This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
de7596a3a8
New Persian houses
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This was SVN commit r10369.
2011-10-08 14:20:20 +00:00
1a81324e4e
Misc stuff:
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-- Updated some Persian shield textures.
-- Made a portrait for the Persian merchant ship.
-- Created entity for Persian fishing boat.
This was SVN commit r10366.
2011-10-07 05:02:00 +00:00
9cc13a2b80
This was SVN commit r10359.
2011-10-02 04:16:55 +00:00
0028d1640d
Removes ConquestCritical class from certain non unit-producing structures.
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This was SVN commit r10357.
2011-10-01 17:29:09 +00:00
5336ad0eea
This was SVN commit r10356.
2011-10-01 09:31:40 +00:00
88ee37d0f6
Oops. Revert market template changes.
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This was SVN commit r10355.
2011-10-01 05:14:36 +00:00
48c7eab4e8
Add 'Not implemented yet' note to healer tooltips.
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This was SVN commit r10354.
2011-10-01 05:03:23 +00:00
3bb05d77a6
Adds a new class, ForestPlant
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This was SVN commit r10352.
2011-09-30 21:11:50 +00:00
df6cf0c5e8
Changes IsSeaCreature to SeaCreature, gives whales SeaCreature
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This was SVN commit r10350.
2011-09-30 21:04:01 +00:00
4fd84919cd
This was SVN commit r10341.
2011-09-28 23:43:26 +00:00
9cf932eaee
Persian Healer
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This was SVN commit r10337.
2011-09-28 05:27:54 +00:00
4f18eddc15
Messing with whale actor/entity.
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Chariot texture.
Persian healer.
This was SVN commit r10336.
2011-09-28 05:23:18 +00:00
d63947597c
Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971 .
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Renames herd_passive template to herd_domestic.
This was SVN commit r10333.
2011-09-27 18:03:58 +00:00
71a482cfa3
This was SVN commit r10332.
2011-09-27 10:07:11 +00:00
f7b997c3d9
Fixed the Palace portrait.
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This was SVN commit r10331.
2011-09-27 08:39:06 +00:00
43edf6b237
Changes chicken parent template to herd instead of hunt per DD (no behavior change). See #971 .
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This was SVN commit r10325.
2011-09-26 19:38:05 +00:00
1acdd54bc4
This was SVN commit r10322.
2011-09-26 02:15:19 +00:00
7039a75cfd
This was SVN commit r10321.
2011-09-26 01:55:42 +00:00
cf89278cb0
This was SVN commit r10320.
2011-09-25 22:36:58 +00:00
17076f2561
Gives all fish the new IsSeaCreature class, so AI can identify them more easily.
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This was SVN commit r10309.
2011-09-24 15:24:16 +00:00
759e11e801
Updated background.
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This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
e66a0c6dac
This was SVN commit r10298.
2011-09-20 03:15:04 +00:00
8d7504aa2e
This was SVN commit r10297.
2011-09-18 06:24:45 +00:00
8c6926cfb9
Fixed persian trader to use Carth trader actor for now.
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This was SVN commit r10296.
2011-09-18 04:56:29 +00:00
92ba917c5a
#Moving new Alpha 8 faction from Internal to Public.
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Updated some hero tooltips.
This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
3c5bf35f81
This was SVN commit r10288.
2011-09-16 12:20:18 +00:00
9aede79908
Fixed tooltip.
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This was SVN commit r10286.
2011-09-15 21:46:25 +00:00
170fc8e8b0
Changed selection and complete sounds.
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This was SVN commit r10284.
2011-09-15 03:56:24 +00:00
4d40c8dc7d
Berry bush updates.
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This was SVN commit r10276.
2011-09-13 23:32:12 +00:00
a69f957c86
More entity tweaks. Alexander and Cretan Archer.
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This was SVN commit r10266.
2011-09-13 01:13:29 +00:00
8a3318240f
Updated tooltips.
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This was SVN commit r10265.
2011-09-13 01:08:50 +00:00
cccfaecdfe
This was SVN commit r10250.
2011-09-11 13:30:16 +00:00
96787667cb
Scorpio tweaks
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This was SVN commit r10244.
2011-09-10 20:17:24 +00:00
f7a7e9765a
Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
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This was SVN commit r10242.
2011-09-10 19:38:29 +00:00
a4bf03996b
This was SVN commit r10237.
2011-09-09 09:55:22 +00:00
3082da9be9
Fixed
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This was SVN commit r10230.
2011-09-08 21:50:00 +00:00
3eb4d73438
This was SVN commit r10228.
2011-09-08 09:13:54 +00:00
0a168f8436
This was SVN commit r10226.
2011-09-08 07:09:33 +00:00
255bb29ab8
This was SVN commit r10223.
2011-09-08 06:00:33 +00:00
19e258d36c
Oasis tweaks.
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Oasis III with 2 Carthage players.
Updated animations for Italian swordsman.
New portrait for shipyard.png
#Islands random map script.
This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861
This was SVN commit r10213.
2011-09-08 00:39:57 +00:00
8fa5e80043
Carthage building names.
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This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
b6f1251089
cart mechanical siege ballista xml
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This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462
Siege ballista entity setup
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This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
cd3277d101
Maps fix #950 .
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#New units for Carthage.
This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
a088a9e3aa
This was SVN commit r10203.
2011-09-07 21:26:17 +00:00
3f0f1f78fb
Portraits for Carthaginian Bireme and Quinquereme.
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This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
0210288ef1
Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
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This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
33fef3a6fb
This was SVN commit r10174.
2011-09-02 22:51:42 +00:00
832c4d3a57
Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
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This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
e2ad017092
Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
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This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177
This was SVN commit r10160.
2011-09-01 11:08:46 +00:00
cda3a7eedf
Tweaked ship health and Super Dock health.
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Disabled <TerritoryDecay> for some miscellaneous things.
This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
7429cc2b95
Updated Cart trireme portrait.
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Added Carthaginians to map.
This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
05afd7796c
Improvements to the Cart Wall entities and to the general wall templates.
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Removed pop bonus for embassies.
This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
c1b6b6d76e
This was SVN commit r10128.
2011-08-28 19:50:46 +00:00
ba4de704b0
Carthaginian building updates
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This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
3dc491efb7
Updates to Carthaginian buildings
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This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
9d25dad969
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
fcc02d85c4
This was SVN commit r10100.
2011-08-26 22:35:07 +00:00
9090545852
Scenario only embassy simulation template
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This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
f9ef989f6d
Carthage embassy and unit updates.
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Some Barracks cost updates.
This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
9e487bac30
Carthaginian embassy buildings update
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This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
192107a522
New "standing stone" treasures.
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Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
c84d31e298
Cart tophet extra building.
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Touched up the smoke particle.
Took territory effect away from Super Dock.
Touched up the Cart temple footprint.
This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
1c2472e67a
Lowered TerritoryDecay from 20 to 5 (hps).
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Disabled territory decay for Docks.
This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
308cb26dd4
# Health decay for buildings not in a civ center's territory.
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This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
a0fb46b5d6
#3rd new Celtic Market. :)
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#Horse fauna entity.
This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
939f056794
Preliminary work on Roman units.
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This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
7679d1073b
Fixes garrison behavior for ships - they no longer unload units underwater. See #893 .
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Fixes behavior when ships are destroyed (garrisoned units at the time
will also be killed).
Updates ship templates accordingly.
This was SVN commit r10020.
2011-08-17 01:43:23 +00:00
b40b5b8414
Adjusting territory effects.
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This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
ec973ee005
This was SVN commit r10013.
2011-08-16 03:42:42 +00:00