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Commit Graph

635 Commits

Author SHA1 Message Date
ccf1b1290f Added destruction dust to a bunch of structures.
Made the Parthenon prettier.

This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
cf5254b1e6 #Initial test for Destruction Dust.
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
7b0d3aea83 Punjab II map.
This was SVN commit r11087.
2012-02-17 05:35:30 +00:00
e09403c792 This was SVN commit r11086. 2012-02-17 00:37:35 +00:00
7e86d2fa98 This was SVN commit r11052. 2012-02-12 16:09:24 +00:00
5ad1664ed6 This was SVN commit r11032. 2012-02-06 16:10:52 +00:00
90fabfc215 Fixed war dog issue.
This was SVN commit r11026.
2012-02-05 03:35:44 +00:00
1a016a4727 Scout tower -> Defense tower.
This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
ef76738dac This was SVN commit r11003. 2012-02-02 01:50:37 +00:00
075951881d This was SVN commit r10999. 2012-01-31 19:55:33 +00:00
c1a66d380c This was SVN commit r10997. 2012-01-31 05:55:09 +00:00
debc4138d1 Some "Red" Savanna terrains.
This was SVN commit r10979.
2012-01-29 01:50:27 +00:00
b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
901d507687 HistoryGuy's requested Oasis match up.
This was SVN commit r10966.
2012-01-27 20:19:17 +00:00
bab593fc6b #New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
cdcd259dd9 Tweaking foliage colors.
Tweaked outpost/scout towers tips.

Touched up Gambia River and Punjab.

This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870 This was SVN commit r10957. 2012-01-22 23:19:34 +00:00
69a6015929 Updated Ships Demo map to feature all the latest ships.
This was SVN commit r10955.
2012-01-22 23:04:12 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
1b8d52dd6b Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
206d83636d #Punjab map, still a work in progress.
#Tropical grass sprites.

This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
fbf19649c1 Updating Mediterranean terrains.
This was SVN commit r10934.
2012-01-19 01:56:46 +00:00
dac87093c6 Hero attack balancing.
Updated a few terrains.

This was SVN commit r10931.
2012-01-18 22:26:33 +00:00
73143f48fe Tweaked a couple maps.
Made outpost last a little longer.

Adjusted war dog cost again.

This was SVN commit r10927.
2012-01-18 16:00:34 +00:00
b928b334b3 Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.

This was SVN commit r10925.
2012-01-18 10:41:18 +00:00
cd940b408c Gambia River is now more like the random map description.
This was SVN commit r10921.
2012-01-17 15:40:32 +00:00
bf8f019480 Added Carthaginians to Acropolis III. So now it is Rome vs. Carthage.
This was SVN commit r10910.
2012-01-15 15:28:14 +00:00
40b9fc8c1e This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
2b59c16d16 Updated grass terrains.
Tweaked maps.

New "outposts" tip.

This was SVN commit r10900.
2012-01-12 10:34:58 +00:00
cf729d7bb1 Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easy height based terrain painting if enabled. This is false by default for backwards compatibility.
This was SVN commit r10878.
2012-01-05 22:09:53 +00:00
240142346b Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
2012-01-05 14:27:42 +00:00
83690ccf95 This was SVN commit r10864. 2012-01-04 10:56:18 +00:00
4aed173f02 Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
2012-01-03 09:50:42 +00:00
fc4832c996 A few texture updates.
This was SVN commit r10848.
2012-01-01 23:00:55 +00:00
4d41b064a8 This was SVN commit r10839. 2011-12-31 10:26:05 +00:00
081feaad34 Some name fixes and tweaking a map.
This was SVN commit r10828.
2011-12-29 10:23:55 +00:00
dba2bd2da2 First Roman map.
This was SVN commit r10809.
2011-12-24 08:32:06 +00:00
e56a0edc2c This was SVN commit r10772. 2011-12-19 18:20:45 +00:00
4c76547187 This was SVN commit r10768. 2011-12-18 23:19:25 +00:00
79703558b8 This was SVN commit r10767. 2011-12-18 23:11:58 +00:00
dda706eeea Marking naval maps as multiplayer only maps and removing AI defaults from them
This was SVN commit r10759.
2011-12-18 01:11:35 +00:00
b9351306b6 Fixed whale hunting thanks to philip.
This was SVN commit r10752.
2011-12-17 18:07:36 +00:00
c12215d65d This was SVN commit r10745. 2011-12-17 03:37:10 +00:00
78dfb6e9f9 Fast Oasis map player giraffe fix
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
d6050afc71 This was SVN commit r10729. 2011-12-14 20:32:58 +00:00
6b91c697a0 This was SVN commit r10723. 2011-12-13 21:28:47 +00:00
1e46e1a195 This was SVN commit r10720. 2011-12-11 23:15:01 +00:00
ec315b720b Updating map files to use the same AI
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36 This was SVN commit r10715. 2011-12-11 14:50:20 +00:00
d19726a8bf This was SVN commit r10688. 2011-12-08 08:31:05 +00:00
a8b479b804 Persian horse/chariot stuff.
This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
c5f8fefb96 Oodles of Persian stuff.
This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
cc23ea8f04 New Persian Farmstead.
Updated Oases maps.

This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
ef58da1ba3 #Xerxes starting to take shape.
Adjusted some default AIs on a couple maps.

Moved training of Persian heroes to their palace.

This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
218f1af68e #Cyrus The Great (Kurush II)
Persian Healer

Tweaked Acropolis map.

This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
2d373d5353 Update to some maps.
Slightly touched up alpha channel in pers_struct.dds.

Tweaked territory radius for special buildings to look pretty.

Treasure templates.

This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165 #New Persian Treasures.
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
405ae7b4fc Update to Zagros Mountains.xml
Persian siege ram placeholder.

This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
0ad19f67cd #New Persian Markets by Enrique!
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.

This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
774c9e63e6 Oasis V
This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
1941577abb This was SVN commit r10625. 2011-11-28 03:53:47 +00:00
3a240a5d92 Updated Zagros Mountains.
This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
2b7657b855 Map tweaks.
This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
151d6293c2 This was SVN commit r10595. 2011-11-25 08:08:17 +00:00
9e97c73544 This was SVN commit r10592. 2011-11-25 03:25:19 +00:00
f1c227b7da This was SVN commit r10590. 2011-11-24 23:34:27 +00:00
d417cb6ad1 Updated Zagros Mountains with eye candy.
This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8caef28726 This was SVN commit r10586. 2011-11-24 03:56:18 +00:00
3e23e2b621 This was SVN commit r10580. 2011-11-23 12:49:59 +00:00
b9373a9dd3 Tweaks to Death Canyon II.xml
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.

This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0 Fixes missing template errors on combat demo.
This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
7a164c6a7b Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
b56692a2c7 #Roman Temple by Enrique.
Some stuff.

This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
77f8f95d20 Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.

This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
f2bbc9d4b5 Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
7b12132650 New "sagaris" battle axe prop.
Tweaking Persian units.

Added Persians to "Oasis III."

This was SVN commit r10490.
2011-11-09 07:58:40 +00:00
2bdf5d0440 #Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
7edf74c594 some small updates
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
79faed2ee2 Added 'Naval Maps' scenario filter
This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
5acf38c095 Randomizes player starting positions on random maps.
This was SVN commit r10417.
2011-10-21 01:15:02 +00:00
9fdcc7a2fa A couple of updated maps.
This was SVN commit r10398.
2011-10-13 13:25:18 +00:00
9bb22c91a1 A package of chariot updates.
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
956e6b5f77 Persian texture updates and chariot updates.
This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6ef517d3c4 Updating Persians. Added Persians to Oasis IV map.
This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
706dea144f This was SVN commit r10368. 2011-10-08 03:44:48 +00:00
45b8889479 Yeah there is.
This was SVN commit r10367.
2011-10-07 20:42:51 +00:00
0e39511b3a Attempts to fix random map OOS errors by avoiding parsing data to floats (uses CFixedVector3D instead). See #977.
Changes to rmgen API for consistency and support of 3D
position/rotation.

This was SVN commit r10326.
2011-09-26 21:36:33 +00:00
759e11e801 Updated background.
This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
3c43a59f43 This was SVN commit r10295. 2011-09-18 04:55:26 +00:00
c3075c8e5b Fixes AI building angles to face bottom right corner of the map.
Cleans up the same concept in random maps.

This was SVN commit r10275.
2011-09-13 22:51:43 +00:00
7d95a68a20 This was SVN commit r10248. 2011-09-11 03:06:59 +00:00
7e3ca5516f Projectile work on Carth Ballista actor.
This was SVN commit r10241.
2011-09-10 19:27:36 +00:00
19e258d36c Oasis tweaks.
Oasis III with 2 Carthage players.

Updated animations for Italian swordsman.

New portrait for shipyard.png

#Islands random map script.

This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
e3c3dd1026 Fixes missing template in Bridge Demo map.
This was SVN commit r10205.
2011-09-07 22:04:15 +00:00
1a76c3b848 Tweaked Sicilia map.
This was SVN commit r10193.
2011-09-06 05:16:44 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
7429cc2b95 Updated Cart trireme portrait.
Added Carthaginians to map.

This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
4530b45665 Updated Carth Sandbox.
This was SVN commit r10138.
2011-08-30 21:30:16 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
dace16913f Update to Carthaginian Sandbox
This was SVN commit r10101.
2011-08-26 22:37:02 +00:00
192107a522 New "standing stone" treasures.
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.

This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
d204180ed0 Road demo map
This was SVN commit r10077.
2011-08-23 04:07:43 +00:00
a4dc290c23 Map tweaks.
This was SVN commit r10063.
2011-08-22 19:15:55 +00:00
6368331412 Map tweaks.
This was SVN commit r10047.
2011-08-21 02:13:34 +00:00
5c3f3c2e15 This was SVN commit r10032. 2011-08-18 04:05:10 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
cda5dfbf12 New foundation for Hellene dock.
Tweaking warship attacks.

This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
8e5f87f240 Adjusts random map starting entities to face consistent direction.
This was SVN commit r10004.
2011-08-13 00:54:24 +00:00
bcebde9c8e #Unit balancing for Carthaginian unit ranks. Closes #923
This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
fc5c998dc6 Some updates to Necropolis--trees and such.
This was SVN commit r9965.
2011-08-04 22:40:10 +00:00
93125e29d4 This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
fad5182d6c This was SVN commit r9959. 2011-08-04 00:51:33 +00:00
5d992994d4 Territory demo map.
Updated vision ranges and territory ranges for templates.

This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
bd3c395d00 This was SVN commit r9948. 2011-08-01 02:46:29 +00:00
22cf7d4d83 Fix #913 (corrupted map file)
This was SVN commit r9945.
2011-07-31 12:19:06 +00:00
8bc942d271 A bunch of "Samnite" i.e. Italic Cavalry stuff.
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
713197b98d This was SVN commit r9916. 2011-07-25 00:53:20 +00:00
f0fe1b0b28 Fixes rmgen to use GetCivData and handle invalid/unfinished civs.
This was SVN commit r9909.
2011-07-24 20:04:04 +00:00
18f6d55dc0 #Italic Cavalry stuff.
This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
44742dd78d #Hannibal updated.
This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
83f7639ac9 Removes hacks for typed array initialization
This was SVN commit r9882.
2011-07-19 08:52:17 +00:00
0b5e959a31 Some updates to Oasis II map.
This was SVN commit r9880.
2011-07-18 23:29:15 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
edb063dbc8 Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
Touched up maps.

This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
7c47df6c8e Touched up Mediterranean Coves map.
UI Portrait for Palisades.

This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
37d7769d53 Carthaginian portraits.
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
426bd5561d Added some Cretan Date Palms.
This was SVN commit r9859.
2011-07-17 04:38:13 +00:00
5870b77865 Sicilia complete.
This was SVN commit r9843.
2011-07-16 05:49:35 +00:00
d3da151676 This was SVN commit r9842. 2011-07-16 04:28:49 +00:00
84608d7001 Palisade "forts" now have ranged attack.
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
d86bb7cf73 Gallic Fields, final (I think).
A few more Pine Tree variants.

This was SVN commit r9838.
2011-07-16 02:57:58 +00:00
5dd08d3cb0 This was SVN commit r9835. 2011-07-15 22:32:00 +00:00
1ebc3333b0 Updated Gallic Fields map with new wooden bridge.
Updated Leonidas' running speed.

This was SVN commit r9834.
2011-07-15 22:14:43 +00:00
a3e88e6705 Temperate stone and metal quarries.
Tweaked Thracian animations.

Renamed Celtic Fortress to Gallic Fields.

This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
ce7ffb24ff Celtic Fortress is a wip map.
Ship Formations is a mockup showing what I think ship formations should
be.

This was SVN commit r9821.
2011-07-14 20:50:34 +00:00
f02e67d012 Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
Shield fixes and tweaks.

Touch-ups to Siwa Oasis.

This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
e31e3aa763 Updated Carthaginian scout tower with properly firing projectiles.
This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
0496007f5e Added <GenericNames> to some Greek units.
This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7 This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
dff4add6a6 Making unfinished Neareastern Badlands map hidden
This was SVN commit r9784.
2011-07-07 23:25:53 +00:00
e705e366d6 Fixes missing templates in Peloponnese map
This was SVN commit r9781.
2011-07-07 22:54:14 +00:00
65baa6d567 Quick update to Acropolis II
This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
c766f40da3 Changes Cantabrian Highlands random map to temperate biome
This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
9d7a5da65a #New Thracian unit.
Tweaked Acropolis II.

This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
9b601d7ad4 Map updates to fix moved templates.
This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be Stone and Metal added.
This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
885c220e9f This was SVN commit r9730. 2011-07-02 06:15:35 +00:00
8da4334a85 Re-skinned Belgian Bog.
This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
24f981cb2c Adds hack for random map data saved as typed arrays (see #658)
This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
834271b878 Some updated maps.
This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
7f79dcd379 Champion FIX for maps.
This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
85e49e9d13 Fixed a team error on the map.
This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
b43ca11379 This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
a64f1356cb P-51 Mustang
This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
5bc125a91f Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
95756627ec New aeroplane stuff.
Polishing up the Persian cataphract.

More edits to Peloponnese map.

This was SVN commit r9662.
2011-06-25 20:57:06 +00:00
53d1293da9 Added treasures and other stuff to Peloponnese.
This was SVN commit r9652.
2011-06-24 03:28:54 +00:00
90a06957e9 This was SVN commit r9651. 2011-06-24 02:49:06 +00:00
b99b37387b Updated cliff texture. Updated Peloponnese map.
This was SVN commit r9644.
2011-06-22 04:05:42 +00:00
5005398619 Update to the Peloponnese map. Still incomplete.
This was SVN commit r9640.
2011-06-20 05:57:28 +00:00
71a6775b92 Stances draft, refs #865
This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
032794b7c8 This was SVN commit r9629. 2011-06-16 22:58:14 +00:00
0dcaa3d9a1 Greece real-world map. Work-In-Progress.
This was SVN commit r9626.
2011-06-16 22:03:26 +00:00
2fa7c8aeca Moving terrain assets to Public.
This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
2c58b07223 # Add experimental fighter planes.
This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
24b0e1cafb This was SVN commit r9597. 2011-06-08 21:12:57 +00:00
6b0cbd10c3 Finished the new Cycladic Archipelago map.
Added promotion animations to some units.

Added triple-click to Hypaspists and Roman Legions.

This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
916b4b7e92 Pureon's map, with my edits. Now turning it back over to him for his own edits.
This was SVN commit r9584.
2011-06-04 04:19:36 +00:00
97528d25f1 This was SVN commit r9583. 2011-06-04 03:14:49 +00:00
8ecf3aa1b5 Bumped up the Wood in trees from 150 to 200.
Reoriented the Carthaginian House C to face South East.

Working on a new version of Cycladic Archipelago II.

This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
f1c4904071 Map tweaks.
Rain particle experiment.

This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
ea36fdad2d New forestfloor texture for Mediterranean biome.
This was SVN commit r9563.
2011-05-28 16:56:59 +00:00
bb5a66ac35 Moved Gambia River map to Public.
Moved Fog sky to Public.
Made separate fish entities.

This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
9b70228997 Updated the terrains of The Massacre of Delphi.
New "Gambia River" map using Tropic terrains.

This was SVN commit r9560.
2011-05-28 02:47:17 +00:00
5da713af2f Removes debugging output from Latium rms
This was SVN commit r9555.
2011-05-27 03:55:01 +00:00
d7f4935dce This was SVN commit r9544. 2011-05-23 01:50:45 +00:00
003037e102 Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
501f72ec0c Map updates. Terrain updates.
This was SVN commit r9541.
2011-05-21 05:51:28 +00:00
608db46c16 Tweaks to the map
This was SVN commit r9535.
2011-05-18 20:17:42 +00:00
ea455fa983 Fixed some issues with Belgian Bog
This was SVN commit r9529.
2011-05-16 15:09:06 +00:00
b9f04a3d27 Fixes some scenario bugs. Fixes #856, #857
This was SVN commit r9526.
2011-05-15 20:43:34 +00:00
886bc301d9 This was SVN commit r9518. 2011-05-14 23:26:37 +00:00
fc9a9789e0 Extra starting resources for Median Oasis.
Added XP value to mechanical units.

This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
14ecca8052 Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
cf80b9bb97 Fixed a bunch of trees being Player 1
This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
8be54aac90 This was SVN commit r9486. 2011-05-08 15:23:34 +00:00
343101588b This was SVN commit r9482. 2011-05-08 05:23:26 +00:00
821556c50e This was SVN commit r9481. 2011-05-08 04:27:12 +00:00
a0de656c60 Updated description.
This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
be5e4933d8 Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.

This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.

This was SVN commit r9478.
2011-05-08 03:24:12 +00:00