gregory
b42708a3f1
This was SVN commit r12406.
2012-08-13 17:45:48 +00:00
gregory
1129c2be0e
This was SVN commit r12405.
2012-08-13 17:41:48 +00:00
gregory
1f17407161
This was SVN commit r12400.
2012-08-13 05:11:12 +00:00
gregory
dac4ae2716
More AO! ...and an updating rome_struct_2_norm.png.
...
This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
gregory
61cf6a6040
This was SVN commit r12397.
2012-08-13 00:03:18 +00:00
gregory
6f9a44d220
Removed shaders from Roman wall gate so it won't give errors.
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This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
a6909b677a
Deleted unused material file.
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This was SVN commit r12390.
2012-08-12 05:29:41 +00:00
gregory
2534b26b16
Added AO to Roman market.
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This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
40886d1b24
This was SVN commit r12388.
2012-08-12 04:51:50 +00:00
gregory
d9531b78f9
This was SVN commit r12387.
2012-08-12 04:49:00 +00:00
gregory
740322c88d
Renamed the Roman structure texture normal map.
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This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1
More AO.
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This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b
Resized decals for the new Stonemine
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This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
90521c49ff
Extended Rock_Scandiv.
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This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
danschub
b89d23d325
Added Smoothed stone mine :)
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This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
danschub
e4eb394ca8
Fixed GreekFortress.
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This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1
Added a new StoneMine for Temperate terrains and new terrain decals.
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This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
49b734336a
Some "tips" text fixes.
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Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
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This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
e403c748f2
More cliff terrain spec and normal mapping.
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More metal mine spec mapping.
This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578
Updated Greek_Fortrees_Up entities and added foundation to the model.
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This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
gregory
b1657b63b3
This was SVN commit r12370.
2012-08-11 21:10:36 +00:00
dedd0ca792
Some spec and normal tests for terrain.
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This was SVN commit r12369.
2012-08-11 19:29:28 +00:00
dde8f5f57b
This was SVN commit r12368.
2012-08-11 17:10:27 +00:00
gregory
7adecfebb3
Updated AO again.
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This was SVN commit r12367.
2012-08-11 17:08:00 +00:00
gregory
483707f3c8
Darkened AO on three Roman buildings.
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This was SVN commit r12366.
2012-08-11 16:57:48 +00:00
9bbfc3f808
Spec map for Savanna metal mine.
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Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
06d22af3dc
Making all cliffs triplanar.
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Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
9c56092999
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
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This was SVN commit r12361.
2012-08-11 15:25:00 +00:00
gregory
c5658edfca
Improved AO on the Roman farmstead and fortress, and added it to the barracks.
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This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c
Fixed warning on farmstead model.
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This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
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Created folder for AO textures.
This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
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This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
8cb340ade0
Make roof tile shadowing consistent by flipping UV's
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This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
5d2c0b466f
Resize all map previews to be 512x512 by adding a black area of padding.
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This was SVN commit r12347.
2012-08-10 19:56:58 +00:00
d7140c4edf
Helmet specular stuff.
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This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8b365ca96d
New Celtic Broch fortress
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This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
8d59192410
A couple more materials.
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Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
danschub
388544abdb
Committed AO Scandiv_formation textures & material.
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This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498
This was SVN commit r12329.
2012-08-09 00:14:58 +00:00
e046fc0a01
Bugfix- changed some decal materials and fixed decal blending mode
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This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1
This was SVN commit r12324.
2012-08-08 18:50:20 +00:00
dcbe7d2e96
This was SVN commit r12323.
2012-08-08 18:30:20 +00:00
d5f93396b6
Deccan Plateau map.
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This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
af9da8e01e
Fixed decals on Celt Tavern and Mill.
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This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9
Fixed some corral decals.
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This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
danschub
28333ba92e
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
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This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
88ab3f0f5b
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
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This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
danschub
4b119b9bd1
*Small Greek Fortress Fixes
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*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
77346e6914
Adding some missing random map previews
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This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
da8c673a0a
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
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This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
danschub
00aa354f8f
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
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This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
danschub
bfdd23997d
Added new Rock-set-desert by Gen.Kenobi
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They might need re-scaling.
This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
11eb862bdb
Map preview for Acropolis 7.
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Made the status bar for trees a little easier to see.
This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
0a2449bf5f
Added small_scaffold actor
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This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
8291019fa1
Added scaffold_small.dae prop
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This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
88aff0c501
Added new theatron version to athenians civ.
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-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
1b78b3cc20
Projectile actors for Mauryan defence structures
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This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
gregory
1e0ea4b963
This was SVN commit r12272.
2012-08-04 00:02:11 +00:00
1e38b39021
Remove deleted props.
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This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
d9c36f1fcc
Remove empty texture that was causing asserts.
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This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
aa00a845d1
Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
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This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
05d4b1eccf
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
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This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
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This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
a796800bb1
Add the
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This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
9e59f496f3
Tweaked NA elephant walk speed.
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Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
gregory
008d361a5e
This was SVN commit r12234.
2012-07-30 02:29:20 +00:00
39784d47b5
Some updated textures.
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This was SVN commit r12233.
2012-07-30 02:15:56 +00:00
e17b9c84eb
More map preview pics. All default maps complete.
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This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
0f5756f5fb
Renamed the sandbox maps for better drop menu sorting.
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Added map previews for the Oasis maps.
This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
b1ccaa020f
Preview image for fortress RMS
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This was SVN commit r12226.
2012-07-29 18:22:27 +00:00
8946e2782f
This was SVN commit r12224.
2012-07-29 17:58:53 +00:00
815178fa3d
This was SVN commit r12223.
2012-07-29 17:54:49 +00:00
06f0212597
This was SVN commit r12222.
2012-07-29 17:53:06 +00:00
7eb751fa83
Moar scenario map previews. Still a work in progress.
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This was SVN commit r12218.
2012-07-28 22:32:09 +00:00
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
d5936938d0
Celt slope wall prop actor references
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This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
5383d7e40b
A few fixes to the Hele scout tower model
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This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
gregory
4a1483231f
This was SVN commit r12204.
2012-07-27 05:05:21 +00:00
gregory
f49de6fb8b
This was SVN commit r12203.
2012-07-27 01:54:56 +00:00
3f933e2944
Fix to Cart stone gate closing animation speed
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This was SVN commit r12201.
2012-07-26 19:50:49 +00:00
19bc3ea9ec
Hele stone gate closing animation update
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This was SVN commit r12200.
2012-07-26 19:44:40 +00:00
40c1f32eef
Carth war ele uses Zaggy's new elephant.
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This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
3050cdc8c6
This was SVN commit r12197.
2012-07-26 09:25:31 +00:00
gregory
37b8bef3a8
Added prop points to the elephant.
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This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17
Added elephant death animation.
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This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d
This was SVN commit r12194.
2012-07-25 23:55:33 +00:00
gregory
a3cb804ccb
This was SVN commit r12193.
2012-07-25 23:38:01 +00:00
gregory
006aa8ee21
Added elephant animations except the death animation. Contains no prop points currently.
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This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926
Fixed the grapes.
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Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca
Committing the left out grapes.
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This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
f598101c34
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497 .
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This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef
Animations for Celt stone wall gate
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This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
d8b89936b3
New palisade gate animations
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This was SVN commit r12171.
2012-07-21 00:58:40 +00:00
666c12a309
Animations for Athenian wall gate
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This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd
Hele animated stone wall gates
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This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
bccafceb09
Some map updates and map previews.
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This was SVN commit r12168.
2012-07-20 18:37:54 +00:00
1bf086fefb
Animations for Carthaginian stone gate
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This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
512e3a01b6
Celt gate resized to the size of long wall
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This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
bdd04befd2
Actors of the new art assets.
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This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
563197a409
Meshes for the new art assets.
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This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
c4d248c53c
This was SVN commit r12155.
2012-07-19 05:29:58 +00:00
08022d87ca
This was SVN commit r12154.
2012-07-19 05:29:19 +00:00
c4a3c9045a
This was SVN commit r12153.
2012-07-19 05:28:30 +00:00
47130edc74
This was SVN commit r12152.
2012-07-19 05:25:56 +00:00
940beaebfe
Textures for new graphical assets.
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This was SVN commit r12151.
2012-07-19 05:23:49 +00:00
1c4302cf5d
Autumn terrain textures
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This was SVN commit r12149.
2012-07-19 04:53:34 +00:00
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
f0d9b496bf
Wooden gate icon for palisades and siege walls
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This was SVN commit r12144.
2012-07-18 19:40:14 +00:00
a1cc4e623e
New map previews by luziferius.
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This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
a26f230867
Roman siege wall gate animations
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This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
a700486cd3
Lock icons for gates
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This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
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This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
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This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
3153829d45
Made the dust a little more transparent.
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This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
27a0bd6331
Gate lock and unlock icons
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This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
8f0eb7318e
Iberian gate animations
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This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
3eafdcf6db
Roman gate animations
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This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
4ca8e679d6
Persian gate animations again
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This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
62f7c6e27a
Trying to fix gate animation locking animations
...
This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
2cdc6c7dbf
Persian gate opening and closing animations
...
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
2717e6d34f
Adding previews for some random maps.
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This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
953606cfcf
Roman wall gate animations
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This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
3edbe6490e
Palisade gate opening and closing animations
...
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63
Skeletal setup for animated opening and closing gates
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This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
1926a18354
Britons emblem.
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This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
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This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
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This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
...
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
130caac4f5
Smoke, less thick.
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This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
2921694346
Long skirt for Mauryan female.
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This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
730263fa5e
Mauryan female citizen.
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This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
9536dbb898
Roman quinquereme ship animations
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This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
3cb07b95d1
Models and actors for new Tropical flora.
...
This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
c7d90ec644
Mauryan structure actor files
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This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
ef6f73fb89
Placeholder structure models for Mauryans
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This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
51a87cc8c3
Unit actors folder for Mauryans
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This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
adae2dd998
Mauryan placeholder struct texture and emblem
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This was SVN commit r12006.
2012-06-24 10:32:25 +00:00
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
...
This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
b66d1716e7
Recenter GUI and update unit details section.
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This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
306a9759d5
stats bar textures
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This was SVN commit r11964.
2012-06-11 13:12:39 +00:00
8aaa6d06e2
Removing some large unused png image files
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This was SVN commit r11945.
2012-06-06 19:40:16 +00:00
gregory
f9fa347a7f
Fixed shark animation and skeleton.
...
This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
...
Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
8c848c2f45
Replaces info icon with higher quality version. Fixes #1469 .
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Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.
This was SVN commit r11930.
2012-06-02 00:09:57 +00:00
98ee2bdf0a
elongated raindrop.
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This was SVN commit r11929.
2012-06-01 01:28:51 +00:00
9e798addf9
This was SVN commit r11927.
2012-05-31 17:49:26 +00:00
3009d463a6
Updated Savanna terrains.
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This was SVN commit r11924.
2012-05-29 21:27:39 +00:00
aec44da406
Bunch of different stuff.
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This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
20125515f1
Removing changes to skeletons.xml that conflict with other skeletons
...
This was SVN commit r11913.
2012-05-25 21:20:28 +00:00
1004864733
Siege ram for the Macedonians
...
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
gregory
4c974a49a4
This was SVN commit r11908.
2012-05-24 00:33:55 +00:00
gregory
b0c3533b20
Added shark move animation.
...
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
c8d404eb25
Fixed errors when Celt walls die.
...
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
0ce770f227
Disables Roman Quinquereme no sail variation.
...
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
c6b53e1677
New Athenian emblem.
...
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
4cf3467819
New siege ram for the Spartans
...
This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
7f3bd8fb48
Shiny Bactrian lancers.
...
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d72fa689e
Updated spartan emblem.
...
This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
a4e701fcf9
Lightened up the shark textures.
...
This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
0cef14be54
Removed these wall entities, which were throwing errors.
...
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2
Spartan shield stuff.
...
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91
New shield prop textures for Macedonians.
...
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4
Removes unnecessary specular.
...
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
a8528f74c6
Greek market by Enrique.
...
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
...
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
cb3d71f43a
New Greek barracks by Enrique.
...
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1de1a9b9d8
Fixed error on Necropolis.
...
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
7a59ea16c7
Added shininess to the metal shuttle prop.
...
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
...
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
e5c9cf6146
Meat units now cannot attack walls.
...
This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
10e96798e8
Scale images to power of 2 sizes. Fixes #1382 .
...
This was SVN commit r11786.
2012-05-07 17:15:36 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
7797aca9c4
Cuirass icon for techs
...
This was SVN commit r11753.
2012-05-04 23:36:18 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
1aaef48ea4
This was SVN commit r11746.
2012-05-04 10:09:21 +00:00
egbert
c039fb8b0a
iberian special building main model
...
This was SVN commit r11745.
2012-05-04 09:48:26 +00:00
egbert
99672f83f9
iberian special building models
...
This was SVN commit r11744.
2012-05-04 09:47:38 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
...
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
egbert
2e5b62ea3e
iberian special building textures
...
This was SVN commit r11741.
2012-05-04 09:43:51 +00:00
20afc75657
Champion icon update
...
This was SVN commit r11734.
2012-05-03 22:09:33 +00:00
6efe056fef
Fist holding spear icon for techs
...
This was SVN commit r11733.
2012-05-03 21:36:15 +00:00
e215446ada
Four variants of the corinthian helmet tech icons
...
This was SVN commit r11729.
2012-05-03 19:56:30 +00:00
af64a2112f
Technology stuff.
...
This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
4406b85883
This was SVN commit r11700.
2012-04-29 21:21:29 +00:00
c640415f0c
Giving all faction outposts projectile and garrison nodes
...
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
10687410cd
Enrique's new Roman siege walls. :)
...
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
13e5c56015
Additional icons for cavalry, ranged, and hack armor
...
This was SVN commit r11691.
2012-04-28 20:20:30 +00:00
88fde1054f
Armor plating tech icon
...
This was SVN commit r11690.
2012-04-28 19:47:28 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
...
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
6fc3d3f9a2
Healing rate and range techs for all temples
...
This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
aca61b3ccf
This was SVN commit r11680.
2012-04-26 20:41:17 +00:00
b2d399fe47
A bunch of stuff.
...
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
29739575cd
Link graphics for technology icons
...
This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
8714eec949
A few more technology icons
...
This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
9680c8637b
grain and meat icons for techs
...
This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
49883c2d57
siege ram icon for techs
...
This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
01d8358248
anvil and walk icons for techs
...
This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
1325c4e35f
spear icon for techs
...
This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
5101393f26
This was SVN commit r11648.
2012-04-23 00:51:21 +00:00
99777c8d3f
4 horseshoe icons for techs
...
This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
4830cebf5e
Wheel tech graphic
...
This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
6032ab88e7
Battle axe and wood chopping icons for techs
...
This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
bdc5ad3f0d
Some mining icons for techs
...
This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
34fc883317
Pretty unit selection overlay rings. Fixes #824 .
...
This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
60944a1439
Updated phase icons.
...
This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
4881e638e5
Arrow and sword icons for techs
...
This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
12e46a35fd
128x128 version of the plough icon
...
This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
60088384a6
Plough tech graphic
...
This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
d3d95c6b66
This was SVN commit r11595.
2012-04-21 07:19:43 +00:00
497c1ff948
A few portrait tweaks.
...
This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
85d5962328
Roman wall gate model updated
...
This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
...
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
a99e1236be
New Prytaneion by Enrique.
...
This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
7d47407c70
Carthaginian wall segments
...
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
0e6ecdcf48
Some art assets moved from Internal mod.
...
This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
...
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
egbert
f5344d37e1
The new Iberian fortress model
...
This was SVN commit r11551.
2012-04-18 17:55:39 +00:00
egbert
159453f13d
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11550.
2012-04-18 17:54:03 +00:00
egbert
032a6b1557
adjusted prop positions for the new Iberian fortress
...
This was SVN commit r11549.
2012-04-18 17:53:38 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
4926dc53ee
Celt wall segments
...
This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
...
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
8848099dc3
Pericles and Craterus are in.
...
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
...
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
3ca6ee461c
Palisade wall models optimised
...
This was SVN commit r11486.
2012-04-11 22:12:45 +00:00
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
368dda421a
New Hele walls
...
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
f2260892bd
Add config option to force alpha-tested materials.
...
This was SVN commit r11475.
2012-04-10 21:03:22 +00:00
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
...
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e
Shield tweaks.
...
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
b3e519c278
Remove sheets.
...
This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
e5d3a2b312
Adjusting the Iberian wall tower's windows
...
This was SVN commit r11465.
2012-04-09 19:23:48 +00:00
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
...
Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
3db7f32d17
Specular for a few more things.
...
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2
Adding specular to some items.
...
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
c93f17827f
Make use of the grayscale opion.
...
Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
f3a393d2e5
Add alpha-tested materials
...
This was SVN commit r11457.
2012-04-08 21:55:21 +00:00
b7888aea52
Add support for specular materials.
...
Let materials specify shader uniform values.
Use interned strings for shader uniform/attribute names.
Remove confusing float* cast operator on CVector4D.
Simplify and clean up CVector4D.
Remove non-supported 'old' lighting model.
This was SVN commit r11453.
2012-04-08 15:55:06 +00:00
6b5034e313
Iberian wall model updates
...
This was SVN commit r11448.
2012-04-07 10:36:32 +00:00
07ea6673c3
Use grayscale option instead of grayscaled icons
...
This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
d56d65bc87
Removing old unused Iberian structural models
...
This was SVN commit r11435.
2012-04-04 23:16:33 +00:00
ba296eb7d9
Iberian wall segments. New design and models
...
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
e686c65fe6
Partial support for alpha-tested materials
...
This was SVN commit r11425.
2012-04-03 20:00:04 +00:00
6bc33fe8bd
Update renderer design to be more flexible and data-driven based on material and shader definitions.
...
Support conditional expressions in shader effect XML files.
Consolidate fixed-function model rendering into the shader system.
Remove lots of now-obsolete renderer code.
Move shader defines from std::map to new class with interned data, for
performance.
Move texture from model into material.
Alleviate singletonitis.
Remove obsolete lodbias setting.
Remove unused terrain shadow transparency.
This was SVN commit r11423.
2012-04-03 18:44:46 +00:00
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
...
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d
Persian wall segments
...
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
...
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
41c7fe7901
For fcxsanya
...
This was SVN commit r11415.
2012-04-01 15:46:43 +00:00
9198c449ad
This was SVN commit r11413.
2012-03-31 19:19:33 +00:00
315a41f479
Some more emblems. Some updated portraits.
...
This was SVN commit r11412.
2012-03-31 04:27:22 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
...
This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
...
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
a7af9b028b
2 shield texture tweaks. 1 dust texture tweak.
...
This was SVN commit r11399.
2012-03-26 08:20:29 +00:00
856a6e7135
Some shield prop tweaking for consistency.
...
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
11889f4221
New horse model
...
This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
...
This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
...
This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
f718ddaee7
Slightly updated Iberian cc meshes.
...
Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
97479830e9
New Iberian civic centre.
...
Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1
Adjustments to palisade walls and rotated gate
...
This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
af7a914bae
Fixed Army Camp turf.
...
This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
9bbb341e23
Temperate and Tropic farmland terrains.
...
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c
Farmland and other terrain updates.
...
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
b72d72dec2
Minor changes.
...
This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
...
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
78a427eef2
Fix to Celt merchant ship prop points
...
This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
d195263215
Celt fishing boat prop fix
...
This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
...
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
a37ce96dcf
Running dust for all of these actors.
...
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8
Running dust for Roman cav.
...
This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657
Palisade segments for the click-drag wall system
...
This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
...
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e
A test for dust kicked up by cavalry when running.
...
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
095f7a2381
#New Roman army camp.
...
This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
bfe5772315
xml changes
...
This was SVN commit r11329.
2012-03-14 00:09:27 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
83c276afc4
Ruins gathering sounds.
...
Portrait for Rhodian Slinger.
Updated the name of the Roman merchant.
Updated the names of these maps.
This was SVN commit r11323.
2012-03-13 01:59:06 +00:00
d7fa7477ab
Updated trade cursor.
...
This was SVN commit r11317.
2012-03-11 07:41:41 +00:00
915bc8d263
I noticed some units were missing promotion animations. :)
...
This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
...
Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
c8fde142af
New Greek trader portrait. Tweaked Greek and Roman trade cart footprints.
...
This was SVN commit r11298.
2012-03-10 07:08:31 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
...
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
cba0c42783
Updated trader cart model
...
This was SVN commit r11291.
2012-03-09 22:24:13 +00:00
506cea7d54
This was SVN commit r11289.
2012-03-09 04:05:34 +00:00
829a5444fe
Updated Trade Demo map.
...
Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
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This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
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This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
82378702cf
This was SVN commit r11277.
2012-03-08 09:40:23 +00:00
af05b96c0f
Animation tweaks on these two units.
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This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
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This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28
Roman trireme animations
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This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
e73cae7507
Update to Roman wall tower
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This was SVN commit r11268.
2012-03-07 20:17:18 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
38bcefebee
Updated wall tower
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This was SVN commit r11262.
2012-03-06 22:29:34 +00:00
2223e7c857
New "Isthmus" map.
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This was SVN commit r11260.
2012-03-06 08:01:42 +00:00
gregory
2552b10b9d
Added forgotten peacock actor file.
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This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
gregory
e0052aa863
Added the peacock.
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This was SVN commit r11254.
2012-03-05 22:14:49 +00:00
a08aa2ca0d
This was SVN commit r11248.
2012-03-05 12:40:17 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
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This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
5ac30ea199
Tweaked destruction dust.
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This was SVN commit r11243.
2012-03-05 02:28:15 +00:00
gregory
24f0e123cb
Propped corral and added a variation with the doors closed.
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This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8ca6d1a6fa
Roman gate and wall update
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This was SVN commit r11239.
2012-03-04 13:30:16 +00:00
ed575eee54
arch portrait
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This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
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This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
d755402aec
Destruction dust for these buildings.
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This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
1657c34979
More formation buttons and changes.
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This was SVN commit r11225.
2012-03-02 20:00:17 +00:00
3ac3d60d6c
Moved formation buttons to a new folder
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This was SVN commit r11224.
2012-03-02 19:40:50 +00:00