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656 Commits

Author SHA1 Message Date
22c7346dbd Persian stable actor and template
This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
6ef517d3c4 Updating Persians. Added Persians to Oasis IV map.
This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
a240958de3 Removes Conquest Critical class from obelisks
This was SVN commit r10375.
2011-10-08 23:53:34 +00:00
90cac1b7b0 Persian Scythed Chariot
This was SVN commit r10372.
2011-10-08 15:43:11 +00:00
8b88ae6302 Persian Corral building
This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
de7596a3a8 New Persian houses
This was SVN commit r10369.
2011-10-08 14:20:20 +00:00
1a81324e4e Misc stuff:
-- Updated some Persian shield textures.

-- Made a portrait for the Persian merchant ship.

-- Created entity for Persian fishing boat.

This was SVN commit r10366.
2011-10-07 05:02:00 +00:00
9cc13a2b80 This was SVN commit r10359. 2011-10-02 04:16:55 +00:00
0028d1640d Removes ConquestCritical class from certain non unit-producing structures.
This was SVN commit r10357.
2011-10-01 17:29:09 +00:00
5336ad0eea This was SVN commit r10356. 2011-10-01 09:31:40 +00:00
88ee37d0f6 Oops. Revert market template changes.
This was SVN commit r10355.
2011-10-01 05:14:36 +00:00
48c7eab4e8 Add 'Not implemented yet' note to healer tooltips.
This was SVN commit r10354.
2011-10-01 05:03:23 +00:00
3bb05d77a6 Adds a new class, ForestPlant
This was SVN commit r10352.
2011-09-30 21:11:50 +00:00
df6cf0c5e8 Changes IsSeaCreature to SeaCreature, gives whales SeaCreature
This was SVN commit r10350.
2011-09-30 21:04:01 +00:00
4fd84919cd This was SVN commit r10341. 2011-09-28 23:43:26 +00:00
9cf932eaee Persian Healer
This was SVN commit r10337.
2011-09-28 05:27:54 +00:00
4f18eddc15 Messing with whale actor/entity.
Chariot texture.

Persian healer.

This was SVN commit r10336.
2011-09-28 05:23:18 +00:00
d63947597c Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971.
Renames herd_passive template to herd_domestic.

This was SVN commit r10333.
2011-09-27 18:03:58 +00:00
71a482cfa3 This was SVN commit r10332. 2011-09-27 10:07:11 +00:00
f7b997c3d9 Fixed the Palace portrait.
This was SVN commit r10331.
2011-09-27 08:39:06 +00:00
43edf6b237 Changes chicken parent template to herd instead of hunt per DD (no behavior change). See #971.
This was SVN commit r10325.
2011-09-26 19:38:05 +00:00
1acdd54bc4 This was SVN commit r10322. 2011-09-26 02:15:19 +00:00
7039a75cfd This was SVN commit r10321. 2011-09-26 01:55:42 +00:00
cf89278cb0 This was SVN commit r10320. 2011-09-25 22:36:58 +00:00
17076f2561 Gives all fish the new IsSeaCreature class, so AI can identify them more easily.
This was SVN commit r10309.
2011-09-24 15:24:16 +00:00
759e11e801 Updated background.
This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
e66a0c6dac This was SVN commit r10298. 2011-09-20 03:15:04 +00:00
8d7504aa2e This was SVN commit r10297. 2011-09-18 06:24:45 +00:00
8c6926cfb9 Fixed persian trader to use Carth trader actor for now.
This was SVN commit r10296.
2011-09-18 04:56:29 +00:00
92ba917c5a #Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.

This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
3c5bf35f81 This was SVN commit r10288. 2011-09-16 12:20:18 +00:00
9aede79908 Fixed tooltip.
This was SVN commit r10286.
2011-09-15 21:46:25 +00:00
170fc8e8b0 Changed selection and complete sounds.
This was SVN commit r10284.
2011-09-15 03:56:24 +00:00
4d40c8dc7d Berry bush updates.
This was SVN commit r10276.
2011-09-13 23:32:12 +00:00
a69f957c86 More entity tweaks. Alexander and Cretan Archer.
This was SVN commit r10266.
2011-09-13 01:13:29 +00:00
8a3318240f Updated tooltips.
This was SVN commit r10265.
2011-09-13 01:08:50 +00:00
cccfaecdfe This was SVN commit r10250. 2011-09-11 13:30:16 +00:00
96787667cb Scorpio tweaks
This was SVN commit r10244.
2011-09-10 20:17:24 +00:00
f7a7e9765a Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
This was SVN commit r10242.
2011-09-10 19:38:29 +00:00
a4bf03996b This was SVN commit r10237. 2011-09-09 09:55:22 +00:00
3082da9be9 Fixed
This was SVN commit r10230.
2011-09-08 21:50:00 +00:00
3eb4d73438 This was SVN commit r10228. 2011-09-08 09:13:54 +00:00
0a168f8436 This was SVN commit r10226. 2011-09-08 07:09:33 +00:00
255bb29ab8 This was SVN commit r10223. 2011-09-08 06:00:33 +00:00
19e258d36c Oasis tweaks.
Oasis III with 2 Carthage players.

Updated animations for Italian swordsman.

New portrait for shipyard.png

#Islands random map script.

This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
b6f1251089 cart mechanical siege ballista xml
This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462 Siege ballista entity setup
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
a088a9e3aa This was SVN commit r10203. 2011-09-07 21:26:17 +00:00
3f0f1f78fb Portraits for Carthaginian Bireme and Quinquereme.
This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
0210288ef1 Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177 This was SVN commit r10160. 2011-09-01 11:08:46 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
7429cc2b95 Updated Cart trireme portrait.
Added Carthaginians to map.

This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
05afd7796c Improvements to the Cart Wall entities and to the general wall templates.
Removed pop bonus for embassies.

This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
ba4de704b0 Carthaginian building updates
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
3dc491efb7 Updates to Carthaginian buildings
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
9d25dad969 This was SVN commit r10105. 2011-08-27 13:18:35 +00:00
fcc02d85c4 This was SVN commit r10100. 2011-08-26 22:35:07 +00:00
9090545852 Scenario only embassy simulation template
This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
f9ef989f6d Carthage embassy and unit updates.
Some Barracks cost updates.

This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
9e487bac30 Carthaginian embassy buildings update
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
192107a522 New "standing stone" treasures.
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.

This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
c84d31e298 Cart tophet extra building.
Touched up the smoke particle.

Took territory effect away from Super Dock.

Touched up the Cart temple footprint.

This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
1c2472e67a Lowered TerritoryDecay from 20 to 5 (hps).
Disabled territory decay for Docks.

This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
308cb26dd4 # Health decay for buildings not in a civ center's territory.
This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
939f056794 Preliminary work on Roman units.
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
7679d1073b Fixes garrison behavior for ships - they no longer unload units underwater. See #893.
Fixes behavior when ships are destroyed (garrisoned units at the time
will also be killed).
Updates ship templates accordingly.

This was SVN commit r10020.
2011-08-17 01:43:23 +00:00
b40b5b8414 Adjusting territory effects.
This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
ec973ee005 This was SVN commit r10013. 2011-08-16 03:42:42 +00:00
cda5dfbf12 New foundation for Hellene dock.
Tweaking warship attacks.

This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
d724ff2b69 Remove rally point for House (females previous removed)
This was SVN commit r9995.
2011-08-11 06:39:06 +00:00
a681ff1189 Projectile prop point work for Civic Centres and Fortresses.
New foundation for Iberian Dock.

This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
26e249797f Removed legacy description.
This was SVN commit r9993.
2011-08-11 01:45:36 +00:00
bcebde9c8e #Unit balancing for Carthaginian unit ranks. Closes #923
This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
19ae44ad17 This was SVN commit r9990. 2011-08-10 23:54:37 +00:00
6d2ff5162e Made female only trainable from the Civ Centre, then made them train faster. This is a test to see what everybody thinks.
This was SVN commit r9986.
2011-08-09 23:10:05 +00:00
5fd0d3b543 New foundation for Carth Market.
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
511a36e45a This was SVN commit r9980. 2011-08-08 02:44:41 +00:00
ed3d4c5197 A couple of dock foundations. Tweaked some Carth dock stuff.
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
065e13b4d5 Pikemen walk at 6.0 now.
This was SVN commit r9977.
2011-08-07 19:25:59 +00:00
5570126bca Carthaginian dock and superdock files.
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
336c938296 Beefed walking speeds.
This was SVN commit r9974.
2011-08-07 06:17:59 +00:00
633c366847 Roman Arch
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
f378e2e651 Implements building restrictions (by terrain, territory, category, and distance). See #41. Fixes #804, #287.
Implements build limits. See #687.
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893.
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.

This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
93125e29d4 This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
fad5182d6c This was SVN commit r9959. 2011-08-04 00:51:33 +00:00
154bee8f5c More vision adjustments.
This was SVN commit r9957.
2011-08-03 22:57:52 +00:00
5d992994d4 Territory demo map.
Updated vision ranges and territory ranges for templates.

This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
bd3c395d00 This was SVN commit r9948. 2011-08-01 02:46:29 +00:00
14fbdb9aae This was SVN commit r9943. 2011-07-31 07:41:34 +00:00
f258ce921d Territory tweaks for structures. Playtest and see what you think.
This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
2ecbfa81c3 Simulation templates sorting. See #801.
This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
22f2878c26 This was SVN commit r9935. 2011-07-30 18:34:08 +00:00
a1f925a378 Fix broken entity reference
This was SVN commit r9934.
2011-07-30 16:40:42 +00:00
b63cc7b18d Delete seemingly bogus file
This was SVN commit r9933.
2011-07-30 16:38:32 +00:00
239685d754 #New Carthaginian Merchant Ship
This was SVN commit r9927.
2011-07-27 15:23:14 +00:00
29a178d9d6 Samnite portraits.
This was SVN commit r9925.
2011-07-27 05:06:06 +00:00
8a400f7b97 #Samnites.
#Greek shield guides.

This was SVN commit r9924.
2011-07-27 04:48:44 +00:00
b892d35fea Removes ConquestCritical token from fauna units, so they don't count against victory. Fixes #911.
This was SVN commit r9923.
2011-07-26 22:26:49 +00:00
8bc942d271 A bunch of "Samnite" i.e. Italic Cavalry stuff.
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
27e895b1b0 Closed palisade gate
This was SVN commit r9920.
2011-07-25 17:53:05 +00:00
2a9e7f9449 Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a Tweaks to Carth corral.
Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
3b70097dbe New palisade Outpost, Watchtower, and Spike structures
This was SVN commit r9915.
2011-07-25 00:10:20 +00:00
c072e8a85d New Kart corral files
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
955f94976e # New dynamic territories design
This was SVN commit r9906.
2011-07-24 11:42:35 +00:00
51b99950c4 Thespian Melanochitones.
This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
17d8807566 Touched up some animal stuff. Added Asian elephant entity.
This was SVN commit r9900.
2011-07-23 21:17:16 +00:00
3f950d1774 Elven Ship(under the name noldor_ship_trireme)
This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
7ff8b75c89 Tooltip for Carthaginian Temple.
This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
f9d7c1246d # Initial support for territories
This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
65d87eaee7 Fix XML error and probable typo
This was SVN commit r9873.
2011-07-18 13:35:29 +00:00
bb3e37725d #Added ranks to Carthaginian units.
#Updated some temperate biome terrain textures.

This was SVN commit r9869.
2011-07-18 06:31:57 +00:00
edb063dbc8 Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
Touched up maps.

This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
7c47df6c8e Touched up Mediterranean Coves map.
UI Portrait for Palisades.

This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
68c978ea75 Additional Cretan Date Palms.
New and Updated UI Portraits.

This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53 Carthaginian portraits.
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
5eec0485f1 #New Cretan Date Palms.
This was SVN commit r9858.
2011-07-17 04:00:12 +00:00
b8819cfe75 Increased walking speed 0.5 for almost all units.
This was SVN commit r9855.
2011-07-17 00:54:39 +00:00
516b5279a9 This was SVN commit r9844. 2011-07-16 06:01:16 +00:00
84608d7001 Palisade "forts" now have ranged attack.
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
a3e88e6705 Temperate stone and metal quarries.
Tweaked Thracian animations.

Renamed Celtic Fortress to Gallic Fields.

This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
f02e67d012 Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
Shield fixes and tweaks.

Touch-ups to Siwa Oasis.

This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
5ada37e8fa Wooden bridge edge files
This was SVN commit r9812.
2011-07-12 23:26:31 +00:00
af57bc2262 Palisade spikes template files
This was SVN commit r9807.
2011-07-11 22:51:20 +00:00
c8c7799528 Palisades committed. Some need obstruction offset
This was SVN commit r9805.
2011-07-11 22:09:57 +00:00
fe878cedc2 Fix promotion element in Carthage units templates
This was SVN commit r9804.
2011-07-11 13:28:47 +00:00
9c3b41644a Stats tweaks.
This was SVN commit r9803.
2011-07-11 08:10:27 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
6d95933cd7 This was SVN commit r9798. 2011-07-11 01:51:20 +00:00
51c574bcc5 Made the siege tower's status bar bigger.
This was SVN commit r9795.
2011-07-10 06:15:58 +00:00
0496007f5e Added <GenericNames> to some Greek units.
This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7 This was SVN commit r9793. 2011-07-10 05:27:10 +00:00
bfef903c94 Adds hotkey for finding idle warriors (comma). See #792.
Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.

This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
5169a05237 Fixed something in the description.
This was SVN commit r9787.
2011-07-09 03:00:34 +00:00
b6d04004b6 Avoid errors when using planes in formations, by not allowing them to join formations
This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
c1eb1c3b7a Fixed portrait.
This was SVN commit r9771.
2011-07-07 03:54:14 +00:00