2cdc6c7dbf
Persian gate opening and closing animations
...
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
953606cfcf
Roman wall gate animations
...
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
3edbe6490e
Palisade gate opening and closing animations
...
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63
Skeletal setup for animated opening and closing gates
...
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
...
This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
...
This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
2921694346
Long skirt for Mauryan female.
...
This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
730263fa5e
Mauryan female citizen.
...
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
9536dbb898
Roman quinquereme ship animations
...
This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
0b55844452
Mauryan support elephant
...
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
3cb07b95d1
Models and actors for new Tropical flora.
...
This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
c7d90ec644
Mauryan structure actor files
...
This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
51a87cc8c3
Unit actors folder for Mauryans
...
This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
aec44da406
Bunch of different stuff.
...
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
1004864733
Siege ram for the Macedonians
...
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
gregory
b0c3533b20
Added shark move animation.
...
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
c8d404eb25
Fixed errors when Celt walls die.
...
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
0ce770f227
Disables Roman Quinquereme no sail variation.
...
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
c6b53e1677
New Athenian emblem.
...
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
4cf3467819
New siege ram for the Spartans
...
This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
d5e3e975c8
This was SVN commit r11888.
2012-05-20 00:26:18 +00:00
7f3bd8fb48
Shiny Bactrian lancers.
...
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
...
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
0cef14be54
Removed these wall entities, which were throwing errors.
...
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2
Spartan shield stuff.
...
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91
New shield prop textures for Macedonians.
...
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4
Removes unnecessary specular.
...
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
a8528f74c6
Greek market by Enrique.
...
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
...
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
cb3d71f43a
New Greek barracks by Enrique.
...
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1de1a9b9d8
Fixed error on Necropolis.
...
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
7a59ea16c7
Added shininess to the metal shuttle prop.
...
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
...
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
egbert
f2f434ded4
This was SVN commit r11747.
2012-05-04 10:10:42 +00:00
egbert
99d8d03988
iberian special building actor
...
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c
iberian special building prop actors
...
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
c640415f0c
Giving all faction outposts projectile and garrison nodes
...
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
10687410cd
Enrique's new Roman siege walls. :)
...
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
...
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
...
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
62ec2bac69
Selection texture tweaks.
...
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
a6ceceb79c
Renaming the old celt wall files and new templates for them
...
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
a99e1236be
New Prytaneion by Enrique.
...
This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
7d47407c70
Carthaginian wall segments
...
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62
Internal to Public.
...
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1
This was SVN commit r11572.
2012-04-19 21:40:31 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
...
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
454af1928d
Selection groups for healers.
...
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
egbert
3ffeb1eee5
adjusted dirt decal reference from size 4x4 to 6x6.
...
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
41f50e6b4c
specular added for more objects.
...
Boosted healing stats for healer ranks.
This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
c56f96040e
Implement healing. Fixes #999 .
...
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
...
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
...
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94
Roman wall segments - long, medium, and short. Gate needs work
...
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
72056a32e7
Removed shadow casting from grass.
...
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
8848099dc3
Pericles and Craterus are in.
...
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd
Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
...
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
...
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
...
Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d
Themistocles now has shiny helmet!
...
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
17daa5ce8b
Fixed a couple of helmets.
...
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
368dda421a
New Hele walls
...
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
9796fbf59b
Eggbird's new Iberian Temple.
...
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
a035fc3949
Delete some unnecessary folders and files. Add shiny stuff to more helmets.
...
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e
Shield tweaks.
...
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
3db7f32d17
Specular for a few more things.
...
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2
Adding specular to some items.
...
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
ba296eb7d9
Iberian wall segments. New design and models
...
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf
Some cool stuff.
...
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
8f59cb7b90
This was SVN commit r11421.
2012-04-03 09:26:38 +00:00
59851231bd
Minor tweaks. New thracian peltast portrait.
...
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d
Persian wall segments
...
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00
Celt Murus Gallicus wall, tower, and gate
...
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
f0897e05cd
New Roman Merchant ship by Kenobi and Enrique.
...
This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468
Random new stuff.
...
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
856a6e7135
Some shield prop tweaking for consistency.
...
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
11889f4221
New horse model
...
This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
97479830e9
New Iberian civic centre.
...
Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
...
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
d195263215
Celt fishing boat prop fix
...
This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
...
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
a37ce96dcf
Running dust for all of these actors.
...
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8
Running dust for Roman cav.
...
This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657
Palisade segments for the click-drag wall system
...
This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
...
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e
A test for dust kicked up by cavalry when running.
...
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
095f7a2381
#New Roman army camp.
...
This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
e35d8f7df9
This was SVN commit r11324.
2012-03-13 02:59:14 +00:00
915bc8d263
I noticed some units were missing promotion animations. :)
...
This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
...
Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
b6cd9a47a5
Fixed Greek temple prop point error.
...
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.
Fixed some Player 1 color issues in a few maps. More to come.
This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
829a5444fe
Updated Trade Demo map.
...
Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
...
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
...
This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
...
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
af05b96c0f
Animation tweaks on these two units.
...
This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
...
This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28
Roman trireme animations
...
This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
3f6ae7554d
This was SVN commit r11264.
2012-03-07 11:25:50 +00:00
gregory
2552b10b9d
Added forgotten peacock actor file.
...
This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
89e36154bc
Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
...
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
gregory
24f0e123cb
Propped corral and added a variation with the doors closed.
...
This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
...
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
d755402aec
Destruction dust for these buildings.
...
This was SVN commit r11228.
2012-03-03 06:04:24 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
...
This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
e73d70b371
This was SVN commit r11193.
2012-02-28 09:07:17 +00:00
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
...
This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
298f844c2d
This was SVN commit r11173.
2012-02-26 07:46:40 +00:00
2b16f0cdc8
Tiger texture.
...
This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
...
This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
gregory
cf09baa94e
Updated and improved zebra death animation.
...
This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f
This was SVN commit r11166.
2012-02-25 23:56:33 +00:00
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
41fd207089
Player color for sheep
...
This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
gregory
f50adb0c04
Added zebra attack animation.
...
This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893
Added some useless ash to the temples for prettification.
...
This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
1fdf6ea7d1
Tweaked zebra run speed
...
This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
gregory
f98abf1bf2
Fixed idle animation being used as walk animation.
...
This was SVN commit r11132.
2012-02-23 21:58:44 +00:00
gregory
3c299a80e5
Adding WIP zebra animations.
...
This was SVN commit r11131.
2012-02-23 21:49:20 +00:00
720fed278c
Typo fix
...
This was SVN commit r11125.
2012-02-23 05:21:17 +00:00
0e8d47d35b
#Ishtar Gate.
...
Destruct dust for a few other buildings.
This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
ee8f05554f
Last big construction dust commit.
...
This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
2a27448b8c
This was SVN commit r11118.
2012-02-22 21:47:33 +00:00
fb15ff0ea1
Iberian fireship updates
...
This was SVN commit r11117.
2012-02-22 21:19:12 +00:00
46b1c53b31
Some interim improvements to the Roman bireme and trireme in case Amish and Emjer don't come through on modeling new ones.
...
This was SVN commit r11116.
2012-02-22 19:54:53 +00:00
b82efa5242
#Iberian Fire Ship.
...
This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
d34abc2abd
Iberian Fireship model and basic template files
...
This was SVN commit r11114.
2012-02-22 00:06:33 +00:00
0a42dcb01b
"Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses.
...
This was SVN commit r11108.
2012-02-20 04:57:50 +00:00
ec2b42f4a7
Roman Vesta temple
...
This was SVN commit r11102.
2012-02-19 18:07:18 +00:00
338c66ae66
This was SVN commit r11099.
2012-02-19 02:38:21 +00:00
ccf1b1290f
Added destruction dust to a bunch of structures.
...
Made the Parthenon prettier.
This was SVN commit r11098.
2012-02-19 02:26:47 +00:00
04655c2751
Rome healer texture and portrait.
...
Changed Temple tooltip to let people know it's no longer a "useless"
structure.
Continuing to tweak the destruction dust.
This was SVN commit r11093.
2012-02-18 06:40:13 +00:00
e18e7514ea
Tweaks to the medium destruction particles.
...
This was SVN commit r11092.
2012-02-18 03:42:19 +00:00
11aec4d67f
Tweaking destruction smoke for Barracks test.
...
This was SVN commit r11091.
2012-02-18 01:51:42 +00:00
cf5254b1e6
#Initial test for Destruction Dust.
...
This was SVN commit r11090.
2012-02-18 00:19:41 +00:00
gregory
57e656cf23
Added boar animations, changed boar attack range to 2 and fixed unrealistic sheep walk animation
...
This was SVN commit r11085.
2012-02-16 23:55:46 +00:00
c63d06d59f
#New Roman buildings from Enrique.
...
This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d368f57a45
Enrique's new Roman dock.
...
This was SVN commit r11070.
2012-02-14 03:09:50 +00:00
11c4f6909c
Added garrison flag and updated Roman barracks model
...
This was SVN commit r11069.
2012-02-14 00:15:01 +00:00
cba82eec2f
Tweaking Barracks actor.
...
This was SVN commit r11058.
2012-02-13 02:02:46 +00:00
c65395d155
Roman barracks model
...
This was SVN commit r11056.
2012-02-12 23:35:57 +00:00
75152fc16e
This was SVN commit r11047.
2012-02-11 23:29:06 +00:00
bbded2db91
Another leaf color variation for palm trees.
...
This was SVN commit r11038.
2012-02-08 19:39:56 +00:00
5ad1664ed6
This was SVN commit r11032.
2012-02-06 16:10:52 +00:00
190c6e80c6
Roman helm tweaks.
...
This was SVN commit r11028.
2012-02-05 18:10:56 +00:00
80a2b65911
Roman hero helmet models and textures
...
This was SVN commit r11027.
2012-02-05 13:19:05 +00:00
4530c3f31e
Some footprint changes.
...
Female heads stuff.
This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
6a0cb66af0
Tweaked Market.
...
This was SVN commit r11022.
2012-02-04 23:01:42 +00:00
d739995d78
#New Roman Market
...
This was SVN commit r11021.
2012-02-04 22:42:47 +00:00
ffe6d0c6a7
Remapped Roman temple.
...
This was SVN commit r11020.
2012-02-04 22:12:59 +00:00
5ff1427eb9
Persian trireme movement animations
...
This was SVN commit r11015.
2012-02-04 13:23:29 +00:00
0f697afbe3
Persian bireme animations
...
This was SVN commit r11008.
2012-02-03 01:00:51 +00:00
c1a66d380c
This was SVN commit r10997.
2012-01-31 05:55:09 +00:00
b1283c657f
Fixes a few more broken actor references.
...
This was SVN commit r10996.
2012-01-31 03:31:55 +00:00
6f105130ba
New Roman houses
...
This was SVN commit r10995.
2012-01-31 00:52:41 +00:00
47fb1dc377
Removed old ugly Roman arch.
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This was SVN commit r10972.
2012-01-28 00:47:07 +00:00
a17eccae68
House cleaning.
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This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
6480ea0c2d
Cleans up a few broken references. Converts remaining known static PMDs to DAEs.
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This was SVN commit r10970.
2012-01-27 23:49:37 +00:00
b37f0f55c9
*TEMPORARY* Roman Army Camp placeholder.
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This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
257736abeb
New Roman mill model
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This was SVN commit r10967.
2012-01-27 20:43:35 +00:00
15c50dd2ed
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
73e33d2719
Carthaginian quinquereme movement animations
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This was SVN commit r10964.
2012-01-25 22:54:20 +00:00
acc78e7e79
Carthaginian trireme animations
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This was SVN commit r10963.
2012-01-25 21:46:24 +00:00
9da4f99d1d
Carthaginian bireme rowing animations
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This was SVN commit r10959.
2012-01-24 00:10:45 +00:00
cdcd259dd9
Tweaking foliage colors.
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Tweaked outpost/scout towers tips.
Touched up Gambia River and Punjab.
This was SVN commit r10958.
2012-01-23 13:23:51 +00:00
60e6a71870
This was SVN commit r10957.
2012-01-22 23:19:34 +00:00
c089f59b61
hele trireme rowing animations and model updates
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This was SVN commit r10954.
2012-01-22 22:12:26 +00:00
ae6f144eda
More house cleaning.
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This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
ee0c4db2ac
Cleaning house.
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This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
1b8d52dd6b
Cleaning out unused PMD mesh files. 272 files, total.
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This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
1f9e87c60f
Running animation for sheep created by Zaggy. Movement speed reduced
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This was SVN commit r10945.
2012-01-22 01:21:56 +00:00
9bc10c2231
hele pentekonter ship rowing animations and model update
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This was SVN commit r10944.
2012-01-22 00:39:03 +00:00
8c989cba0f
#Sheep animations by Zaggy1024
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This was SVN commit r10942.
2012-01-21 19:39:18 +00:00
206d83636d
#Punjab map, still a work in progress.
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#Tropical grass sprites.
This was SVN commit r10941.
2012-01-21 14:42:32 +00:00
c7baf204e7
Outpost work.
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This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
2da41a2ac3
#Updated Roman Scout Tower.
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This was SVN commit r10935.
2012-01-19 13:41:32 +00:00
86e6f378e3
tweaked body textures for roman swordsmen.
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This was SVN commit r10928.
2012-01-18 18:03:32 +00:00
52c289dfd5
Roman siege ram with animations
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This was SVN commit r10919.
2012-01-16 23:46:02 +00:00
a985b7bb39
#New horse textures for Roman heroes.
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This was SVN commit r10913.
2012-01-15 20:01:15 +00:00
adfc535a29
Persian Apple Bearer
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This was SVN commit r10912.
2012-01-15 17:27:34 +00:00
906e713880
This was SVN commit r10906.
2012-01-13 16:52:08 +00:00
bab3fc0849
This was SVN commit r10893.
2012-01-11 13:32:21 +00:00
8c10507112
Fixed roman struct texture.
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7x7 decal
This was SVN commit r10892.
2012-01-11 13:12:11 +00:00
bf403a0e71
Trophy heads for Gallic champ cav.
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Names for Cart naval shipyard and Celt fanatic.
Prop points for Roman Fortress.
This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
2da15b6d85
Projectile loaded on roman ballista
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This was SVN commit r10887.
2012-01-08 10:17:11 +00:00
4a4e266d11
Animated Roman ballista siege weapon with delayed attack sounds.
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This was SVN commit r10886.
2012-01-08 01:59:59 +00:00
62746f1a05
palisade outpost files
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This was SVN commit r10885.
2012-01-07 20:34:16 +00:00
ea415620b3
Greek shield tweaks.
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This was SVN commit r10884.
2012-01-07 14:41:24 +00:00