81372522f3
Carthaginian and Persian trader sounds
...
This was SVN commit r10741.
2011-12-15 21:23:59 +00:00
c44964a7f5
Beefed up Iberian scout tower.
...
Enrique's Roman cc changes.
This was SVN commit r10740.
2011-12-15 20:26:58 +00:00
78dfb6e9f9
Fast Oasis map player giraffe fix
...
This was SVN commit r10739.
2011-12-15 11:04:45 +00:00
f45badecf6
Decal stuff.
...
This was SVN commit r10738.
2011-12-15 05:16:47 +00:00
806744cadb
A bunch more garrison flag stuff.
...
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
f9b2e34017
Moar garrison flag stuff.
...
This was SVN commit r10736.
2011-12-15 03:37:46 +00:00
7cd70f44d5
New garrison flag models UV mapped to new textures
...
This was SVN commit r10735.
2011-12-15 00:46:00 +00:00
0c06150086
updated garrison flag textures.
...
This was SVN commit r10734.
2011-12-14 23:56:56 +00:00
eed68cb924
This was SVN commit r10730.
2011-12-14 20:34:06 +00:00
d6050afc71
This was SVN commit r10729.
2011-12-14 20:32:58 +00:00
8f01e41850
Persian Fishing Ship
...
This was SVN commit r10728.
2011-12-14 20:28:02 +00:00
eaeaff3737
Garrison flags
...
This was SVN commit r10727.
2011-12-14 04:26:31 +00:00
0273398fe8
New Persian trader
...
This was SVN commit r10726.
2011-12-14 00:36:58 +00:00
03e65fe8d8
This was SVN commit r10725.
2011-12-13 23:56:35 +00:00
88da757641
Deleting useless files.
...
This was SVN commit r10724.
2011-12-13 23:31:43 +00:00
6b91c697a0
This was SVN commit r10723.
2011-12-13 21:28:47 +00:00
df7d3afd64
Fixed bug where only a tiny accessible region was being found so qBot didn't build or gather due to the rest of the map being inaccessible.
...
This was SVN commit r10721.
2011-12-12 21:28:14 +00:00
1e46e1a195
This was SVN commit r10720.
2011-12-11 23:15:01 +00:00
aee3c1a572
Change of default AI for random maps
...
This was SVN commit r10719.
2011-12-11 21:30:17 +00:00
f739935e29
Adding garrisoned prop point to Persian barracks
...
This was SVN commit r10718.
2011-12-11 19:38:30 +00:00
e9153d0a66
Animated garrison flag
...
This was SVN commit r10717.
2011-12-11 19:29:55 +00:00
ec315b720b
Updating map files to use the same AI
...
This was SVN commit r10716.
2011-12-11 18:00:02 +00:00
035f398a36
This was SVN commit r10715.
2011-12-11 14:50:20 +00:00
ebf160a531
re-added deleted garrison flags
...
This was SVN commit r10714.
2011-12-11 14:40:14 +00:00
a2296c6000
Cleaning unused waypoint flag files and adding new animations
...
This was SVN commit r10713.
2011-12-11 13:58:37 +00:00
6342cc8a00
This was SVN commit r10711.
2011-12-11 03:36:14 +00:00
e4f69a2ffb
waypoint flag animation example
...
This was SVN commit r10709.
2011-12-10 22:51:03 +00:00
a55633068f
Persian sb2 building model redesign
...
This was SVN commit r10707.
2011-12-10 20:08:24 +00:00
0d58e77a92
Cleaned up Apadana model
...
This was SVN commit r10706.
2011-12-10 18:32:53 +00:00
db864f10c3
Rendering marker lines between buildings and rally points
...
Added command button to focus on rally point
(implements #524 )
This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
8755eb0323
Persian scout tower prop variations
...
This was SVN commit r10702.
2011-12-09 23:54:07 +00:00
504922e280
Iberian Ram animations
...
This was SVN commit r10701.
2011-12-09 20:54:35 +00:00
201055a1aa
Iberian ram actor update
...
This was SVN commit r10700.
2011-12-09 19:06:49 +00:00
527190d0a5
Ram attack and attack order sound files
...
This was SVN commit r10699.
2011-12-09 18:38:35 +00:00
40f4fd1694
Updated Celt Ram model and new animations for it
...
This was SVN commit r10698.
2011-12-09 17:36:56 +00:00
4a6e945c00
New Persian gate structure model
...
This was SVN commit r10697.
2011-12-09 13:06:09 +00:00
e04e19c561
This was SVN commit r10695.
2011-12-09 10:29:37 +00:00
b2e877282a
updated temple model
...
This was SVN commit r10694.
2011-12-09 00:43:20 +00:00
4b8bdc1b7d
New Persian Temple
...
This was SVN commit r10693.
2011-12-09 00:22:36 +00:00
6d7b7839c6
This was SVN commit r10692.
2011-12-08 22:40:30 +00:00
806e431c2e
This was SVN commit r10691.
2011-12-08 22:39:14 +00:00
d010b7019e
Persian Apadana sb1 new model
...
This was SVN commit r10690.
2011-12-08 19:37:47 +00:00
e52d0914ec
This was SVN commit r10689.
2011-12-08 10:51:11 +00:00
d19726a8bf
This was SVN commit r10688.
2011-12-08 08:31:05 +00:00
32703e6f12
garrisoned prop for the hele siege tower
...
This was SVN commit r10687.
2011-12-08 00:31:52 +00:00
dd9ba1e10a
Added check for if a position is defined in qBot. Fixes an unusual error.
...
This was SVN commit r10686.
2011-12-07 21:54:21 +00:00
da540aca77
trader prop model
...
This was SVN commit r10685.
2011-12-07 19:54:14 +00:00
a5c5f47427
Updated Persian chariot animations and models
...
This was SVN commit r10684.
2011-12-07 19:22:11 +00:00
a8b479b804
Persian horse/chariot stuff.
...
This was SVN commit r10683.
2011-12-07 14:56:26 +00:00
ae2725bcc1
Default maps for alpha 8 release
...
This was SVN commit r10682.
2011-12-07 14:27:41 +00:00
7f22118787
Testing some different barter values.
...
This was SVN commit r10681.
2011-12-06 18:25:40 +00:00
8424dfb75d
Oops. Fixed. ;)
...
This was SVN commit r10680.
2011-12-06 10:37:08 +00:00
18e0b374ee
More accurate <SpecificNames> for Greek entities.
...
This was SVN commit r10679.
2011-12-06 10:16:12 +00:00
7d77aa45f5
Persian wall tower prop
...
This was SVN commit r10677.
2011-12-05 22:49:45 +00:00
5d48c85e7b
New Persian wall, wall tower, and gate placeholder
...
This was SVN commit r10676.
2011-12-05 22:35:11 +00:00
eed62dc17c
Fix to celt homestead projectile error messages
...
This was SVN commit r10675.
2011-12-05 20:08:36 +00:00
3334868f8f
Added Darius to the Palace.
...
This was SVN commit r10674.
2011-12-05 17:16:22 +00:00
cb6f507aeb
#Darius The Great.
...
This was SVN commit r10673.
2011-12-05 17:10:30 +00:00
c5f8fefb96
Oodles of Persian stuff.
...
This was SVN commit r10672.
2011-12-05 16:34:48 +00:00
c1c740d359
#New Persian faction emblem.
...
This was SVN commit r10671.
2011-12-05 00:36:43 +00:00
cc23ea8f04
New Persian Farmstead.
...
Updated Oases maps.
This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
592ae80021
Crown for Xerxes.
...
Pers ram edit.
This was SVN commit r10669.
2011-12-04 04:53:46 +00:00
9d238c3f4c
This was SVN commit r10668.
2011-12-03 15:28:07 +00:00
7805f70b6d
This was SVN commit r10667.
2011-12-03 15:06:50 +00:00
9388a0246c
This was SVN commit r10666.
2011-12-03 15:04:29 +00:00
3de6025d64
Persian stuff.
...
This was SVN commit r10665.
2011-12-03 14:29:22 +00:00
6ea3c49e37
Moved siege ram actor.
...
This was SVN commit r10664.
2011-12-03 13:10:20 +00:00
f4821d9230
# Assyrian Ram
...
This was SVN commit r10663.
2011-12-03 13:00:44 +00:00
fe91f37673
Xerxes work. Not complete yet.
...
This was SVN commit r10662.
2011-12-03 10:00:39 +00:00
6a2cf46a1b
Updates player assignment colors in game setup.
...
This was SVN commit r10660.
2011-12-02 22:26:53 +00:00
855f39f693
New "royal" (i.e. tall) Persian kidaris. Useful for Heroes and high ranking units.
...
This was SVN commit r10659.
2011-12-02 20:30:31 +00:00
ef58da1ba3
#Xerxes starting to take shape.
...
Adjusted some default AIs on a couple maps.
Moved training of Persian heroes to their palace.
This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
1e7298c9b1
This was SVN commit r10657.
2011-12-02 14:53:38 +00:00
45d9ad2d25
This was SVN commit r10656.
2011-12-02 14:52:04 +00:00
218f1af68e
#Cyrus The Great (Kurush II)
...
Persian Healer
Tweaked Acropolis map.
This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
b146f53d7b
This was SVN commit r10654.
2011-12-02 12:44:31 +00:00
8383f35eb8
Added queued as an optional parameter so that AI's can set waypoints
...
This was SVN commit r10653.
2011-12-02 00:25:20 +00:00
6599200a9e
# Added control group and idle unit hotkey's to the in-game manual
...
This was SVN commit r10652.
2011-12-01 23:39:46 +00:00
2d373d5353
Update to some maps.
...
Slightly touched up alpha channel in pers_struct.dds.
Tweaked territory radius for special buildings to look pretty.
Treasure templates.
This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165
#New Persian Treasures.
...
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
68c88498e7
Fix to SB2
...
This was SVN commit r10649.
2011-11-30 16:19:31 +00:00
405ae7b4fc
Update to Zagros Mountains.xml
...
Persian siege ram placeholder.
This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
afdfd51d31
Moving unused audio files from public to internal
...
This was SVN commit r10645.
2011-11-30 15:23:56 +00:00
0ad19f67cd
#New Persian Markets by Enrique!
...
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.
This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
1c60aeca3c
Iberian portrait updates
...
This was SVN commit r10643.
2011-11-30 14:10:47 +00:00
81f550fdec
Changed fortress projectiles from flaming to non-flaming.
...
This was SVN commit r10642.
2011-11-30 12:17:33 +00:00
eed06c68a9
Large Persian chariot movement animations
...
This was SVN commit r10641.
2011-11-30 12:07:40 +00:00
759aa6c6bb
Persian medium chariot animations
...
This was SVN commit r10640.
2011-11-30 11:23:06 +00:00
613878da88
Spinning blade animations
...
This was SVN commit r10639.
2011-11-30 10:32:57 +00:00
e60f39f955
Rome civ centre
...
This was SVN commit r10638.
2011-11-30 05:32:53 +00:00
acb01541c3
Animations for the smaller Persian chariot
...
This was SVN commit r10637.
2011-11-29 23:44:34 +00:00
7236073877
# New camel animations by Athos
...
This was SVN commit r10636.
2011-11-29 21:32:02 +00:00
b54ad51054
Fixed an error in the plumed conical helm.
...
Added Amish's bushy Persian hair helmet. ;)
Added Amish's new building portraits to their respective Persian
Buildings.js
Adjusted tooltips on some units.
Added an 8x8 foundation (for the Roman Civic Centre and anything else
that might need it).
This was SVN commit r10630.
2011-11-29 14:47:46 +00:00
2dab7a8180
This was SVN commit r10629.
2011-11-29 09:33:35 +00:00
1dc20b117f
Persian sb2 building placeholder
...
This was SVN commit r10628.
2011-11-29 00:41:07 +00:00
774c9e63e6
Oasis V
...
This was SVN commit r10626.
2011-11-28 13:11:25 +00:00
1941577abb
This was SVN commit r10625.
2011-11-28 03:53:47 +00:00
526e5b4c03
Adjusted obstructions and territory radii of these 5 buildings.
...
This was SVN commit r10624.
2011-11-28 02:14:23 +00:00
5a69860388
Adjusted Persian Civ Centre staircase texture to make usable for Apadana as well.
...
This was SVN commit r10621.
2011-11-27 18:06:18 +00:00
8712008ba8
missing horns
...
This was SVN commit r10619.
2011-11-27 17:30:39 +00:00
1acfcd4cb0
Persian Civ Centre update
...
This was SVN commit r10618.
2011-11-27 17:15:58 +00:00
810f4b264b
new Persian staircase texture.
...
This was SVN commit r10617.
2011-11-27 16:02:10 +00:00
e30b00e5fa
Updates to Persian Civ Centre - prop points, flags, etc.
...
This was SVN commit r10616.
2011-11-27 12:40:53 +00:00
c0d4b9c299
Adds Persians to random maps.
...
This was SVN commit r10615.
2011-11-27 04:06:27 +00:00
e2af05895e
Made Persian CC player color.
...
This was SVN commit r10614.
2011-11-27 02:21:23 +00:00
0afe4b1da8
Fixed some spacing in game setup screen. Found out that StoneScrollBars are broken (work, but don't display actual scrollbar) - using wheatScrollBars for now
...
This was SVN commit r10613.
2011-11-27 01:57:35 +00:00
3a240a5d92
Updated Zagros Mountains.
...
This was SVN commit r10612.
2011-11-27 01:41:37 +00:00
91965928d3
New Persian Civ Centre
...
This was SVN commit r10611.
2011-11-27 01:26:01 +00:00
d82b85b8f3
Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
...
This was SVN commit r10609.
2011-11-26 15:23:41 +00:00
565e9aa8a7
This was SVN commit r10608.
2011-11-26 12:54:37 +00:00
257a55e5e0
#Bartering resource buttons redone to look better.
...
This was SVN commit r10607.
2011-11-26 11:24:15 +00:00
4e62e0b59c
Updating the foundation actors and meshes, and dirt decals.
...
Added an "embassy" template.
This was SVN commit r10604.
2011-11-26 05:08:32 +00:00
2a44e8202e
Fixes tests after recent GuiInterface and UnitAI changes.
...
This was SVN commit r10603.
2011-11-26 01:58:39 +00:00
2b7657b855
Map tweaks.
...
This was SVN commit r10602.
2011-11-25 23:35:05 +00:00
dfdeb4ec4c
Make Victory / Defeat message more dramatic
...
This was SVN commit r10601.
2011-11-25 21:04:06 +00:00
8b41509b80
Hotfix for broken field selection boxes. Closes #1030 .
...
This was SVN commit r10598.
2011-11-25 17:01:19 +00:00
69d5b07bb4
Rearrange buttons in ingame menu
...
This was SVN commit r10597.
2011-11-25 16:04:30 +00:00
6ab2a62c3f
Dead tree entity.
...
This was SVN commit r10596.
2011-11-25 09:07:34 +00:00
151d6293c2
This was SVN commit r10595.
2011-11-25 08:08:17 +00:00
85186c98b2
Better selection boxes. Closes #914 , #295 , #810 .
...
This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
9e97c73544
This was SVN commit r10592.
2011-11-25 03:25:19 +00:00
f1c227b7da
This was SVN commit r10590.
2011-11-24 23:34:27 +00:00
d417cb6ad1
Updated Zagros Mountains with eye candy.
...
This was SVN commit r10589.
2011-11-24 23:14:49 +00:00
8cbab40137
Barter. Closes #23 .
...
This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
d81516defd
A bunch of "Persia" terrain textures.
...
This was SVN commit r10587.
2011-11-24 10:19:01 +00:00
8caef28726
This was SVN commit r10586.
2011-11-24 03:56:18 +00:00
9489076c51
Fixes logic error in 8d977e4818
.
...
This was SVN commit r10585.
2011-11-24 01:16:30 +00:00
8d977e4818
Allows building in fog of war. Fixes #958 .
...
This was SVN commit r10584.
2011-11-24 00:58:34 +00:00
c311e8abba
Improves Persian support.
...
This was SVN commit r10581.
2011-11-23 19:32:02 +00:00
3e23e2b621
This was SVN commit r10580.
2011-11-23 12:49:59 +00:00
f8303b51c5
Fixes gathering after dropsite construction.
...
This was SVN commit r10579.
2011-11-23 04:59:02 +00:00
b9373a9dd3
Tweaks to Death Canyon II.xml
...
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.
This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
37b8f8b0d0
Fixes missing template errors on combat demo.
...
This was SVN commit r10576.
2011-11-22 23:32:06 +00:00
c48216e055
Persian Bireme
...
This was SVN commit r10575.
2011-11-22 23:11:27 +00:00
ca8e0aa5f5
Reorganized the Sparabara shields a bit.
...
This was SVN commit r10574.
2011-11-22 12:24:29 +00:00
52c01aa311
2nd Kardakes texture.
...
Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.
This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
235a107aa3
Kardakes Skirmisher.
...
This was SVN commit r10572.
2011-11-22 03:44:48 +00:00
3f7f7bf66f
Agrianian Peltasts.
...
New "Taka" shield meshes.
This was SVN commit r10571.
2011-11-22 03:14:27 +00:00
5cc856aedc
Re-enables build restrictions for AIs since they have basic compliance now.
...
Moves target ownership checks from Commands.js to UnitAI.
Adds more robust target checking in UnitAI by calling CanFoo functions
more frequently.
Adds optional debugging mode to Commands.js (useful for AI developers).
This was SVN commit r10570.
2011-11-22 00:16:35 +00:00
e9041a392b
Garrison flags for Celt Temple and Barracks.
...
This was SVN commit r10568.
2011-11-21 03:53:55 +00:00
4de8954798
#Fixed Celt temple prop point.
...
Tweaked some tooltips.
This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
29df8546c0
Updated Persian mill
...
This was SVN commit r10566.
2011-11-20 21:00:29 +00:00
c556926e3a
New Persian Barracks
...
This was SVN commit r10565.
2011-11-20 14:24:52 +00:00
aad5437125
New Persian "taka" shield designs.
...
This was SVN commit r10564.
2011-11-20 05:09:06 +00:00
901a87af2e
Tweaked camera settings.
...
This was SVN commit r10562.
2011-11-19 20:37:16 +00:00
514b22a89e
Support for Persians, should all work properly. Also makes territory expansion proportionally lower priority.
...
This was SVN commit r10561.
2011-11-19 16:00:54 +00:00
f80f1fb86b
This patch adds territory support for JuBot, which is the main thing to get it up to date for the next alpha. More advanced features are in development but some will probably have to wait until Christmas/Early 2012.
...
This was SVN commit r10560.
2011-11-19 13:44:56 +00:00
20df816fbc
Resource building class
...
This was SVN commit r10559.
2011-11-19 13:42:43 +00:00
8b6714a62d
Some minor tweaks to camera defaults.
...
This was SVN commit r10557.
2011-11-19 02:15:01 +00:00
7772192a69
Fixed smoke prop points on cart tophet
...
This was SVN commit r10556.
2011-11-18 22:52:15 +00:00
5fe97328a6
Fixed run animation.
...
This was SVN commit r10555.
2011-11-18 22:23:04 +00:00
9dec98e5e0
Actor updates trying to get Persian War elephant to use the running animation, with no success.
...
Entity template updates to tooltips.
This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
fc325991a0
Added visionRange function to read this value from the templates for the AI to use.
...
This was SVN commit r10553.
2011-11-18 21:11:15 +00:00
7a164c6a7b
Map tweaks. New shield texture for Elite Persian spearman. Horse actors for the basic chariot.
...
This was SVN commit r10552.
2011-11-18 07:51:12 +00:00
06bd4352c2
Persian unit updates!
...
This was SVN commit r10550.
2011-11-18 01:54:03 +00:00
39d100c732
Moves camera projection settings to default.cfg.
...
Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
432a48c849
3rd advanced archer texture.
...
This was SVN commit r10546.
2011-11-17 05:17:31 +00:00
aae10116fe
Persian kidaris hat models and textures
...
This was SVN commit r10545.
2011-11-17 00:25:08 +00:00
56776aa971
Fixed Advanced Persian Archer's rank.
...
This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
c21304900a
Persian stuff.
...
This was SVN commit r10542.
2011-11-16 08:35:52 +00:00
d9339b4497
Kidaris hats.
...
This was SVN commit r10541.
2011-11-16 03:48:02 +00:00
545ad5e8da
#Persian Kardakes hoplite.
...
This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
e21eb8eec4
Prop and animation fixes.
...
This was SVN commit r10539.
2011-11-15 03:38:10 +00:00
afb77be687
#Changed up the Greek hoplite.
...
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
98b62d9733
New fortresses for the Persians
...
This was SVN commit r10536.
2011-11-14 22:04:27 +00:00
b56692a2c7
#Roman Temple by Enrique.
...
Some stuff.
This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
27847fb078
Fixes BuildLimits init so its data serializes correctly (they should be objects not arrays).
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This was SVN commit r10532.
2011-11-14 00:02:54 +00:00
5ae93ddae7
Makes AIProxy keep the garrisoned units array up to date. Fixes #1019
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This was SVN commit r10531.
2011-11-13 23:23:58 +00:00
97d3f1cfc9
Added a squared vector function for A^2 + B^2 without the rooting, in case massively large nos of vector calculations are needed.
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This was SVN commit r10528.
2011-11-13 15:56:37 +00:00
3a678a0c7c
Fix time elapsed counter briefly showing old value when toggled on
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This was SVN commit r10527.
2011-11-13 13:23:54 +00:00
c574a85dd3
Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
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This was SVN commit r10524.
2011-11-13 12:16:46 +00:00
f3c21d070e
Added some new classes, DropsiteFood/Wood/Stone/Metal, to help with building placement.
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This was SVN commit r10523.
2011-11-13 12:12:33 +00:00
7fcc76b621
Fix XML formatting
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This was SVN commit r10519.
2011-11-12 22:26:01 +00:00
ff064aca95
Adds useful stats to training and construction tooltips, based on patch from pejuko. Fixes #872 .
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This was SVN commit r10518.
2011-11-12 22:23:08 +00:00
d267657ffe
Added garrison flag to these two barracks.
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This was SVN commit r10513.
2011-11-11 02:49:18 +00:00
7dbef7c62e
Fixed some garrison flag prop points. Still a lot more to go.
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This was SVN commit r10512.
2011-11-11 02:38:00 +00:00
3645620df6
Fixed prop points on Celt tower.
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Other things.
This was SVN commit r10511.
2011-11-11 02:14:37 +00:00
29d61601f9
Persian cavalry actor work.
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This was SVN commit r10510.
2011-11-11 02:07:49 +00:00
fdf9b6b802
This was SVN commit r10509.
2011-11-11 01:24:32 +00:00
5a008c6787
Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
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Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
2011-11-11 01:04:35 +00:00
6be23a5894
Disable shaders on SiS Mirage 3 for compatibility. Fixes #964 .
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This was SVN commit r10507.
2011-11-11 01:03:32 +00:00
0cb7f6ce02
Fixed Persian Stables prop points.
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Added something extra to the actor. :)
This was SVN commit r10506.
2011-11-11 00:14:39 +00:00
91fd644982
New "sunny" sky box.
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This was SVN commit r10505.
2011-11-10 23:59:46 +00:00
d60c87cfa8
Two new sky boxes and an updated Cumulus sky box.
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This was SVN commit r10504.
2011-11-10 22:45:31 +00:00
56d634bf49
Fix invalid characters in entity templates. Add script to find unrecognised characters.
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Fixes #960 .
This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
77f8f95d20
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
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Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
f2bbc9d4b5
Re-added Median Oasis, as a Greek vs. Persia map.
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This was SVN commit r10501.
2011-11-09 23:58:07 +00:00
694c131a3a
Fix to Persian scout tower mesh. prop points aligned.
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This was SVN commit r10500.
2011-11-09 23:28:51 +00:00
9545f783a1
Removing old cart props and actors
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This was SVN commit r10498.
2011-11-09 23:04:54 +00:00
0514f97508
Fixing projectile and garrison points. Adding foundations.
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This was SVN commit r10497.
2011-11-09 22:52:05 +00:00
cfb79c3062
# Add GPU performance profiling support.
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Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
8fba3f92b1
Allow better hwdetect debugging
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This was SVN commit r10491.
2011-11-09 11:54:05 +00:00
7b12132650
New "sagaris" battle axe prop.
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Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
2011-11-09 07:58:40 +00:00
f15360e673
Fixed prop points on Persian chariots.
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This was SVN commit r10489.
2011-11-09 02:46:37 +00:00
8616e89429
Fixed a mistake.
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This was SVN commit r10488.
2011-11-09 02:25:35 +00:00
7e0de56f1a
More work on Persian units.
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Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
2011-11-09 02:23:19 +00:00
feb76f9d08
Moar unit tweaks.
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This was SVN commit r10485.
2011-11-09 00:44:40 +00:00
d9f3e329f0
#Tweaked unit walking speeds.
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This was SVN commit r10482.
2011-11-08 22:14:28 +00:00
9dfe451ea6
skeletons.xml update adding 6 wheel vehicle
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This was SVN commit r10481.
2011-11-08 20:46:03 +00:00
761ad58f1a
Unit work.
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This was SVN commit r10480.
2011-11-08 19:28:29 +00:00