0ad/binaries/data/mods/public/art/meshes/structural
2013-02-01 00:13:30 +00:00
..
campaigns Test strat map city. 2012-10-18 18:18:10 +00:00
aeroplane_idle.dae P-51 Mustang 2011-06-27 00:26:33 +00:00
aeroplane.dae P-51 Mustang 2011-06-27 00:26:33 +00:00
airtower.dae This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
athen_cc_decor.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_cc_nature_transp.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_cc_propsa.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_cc_round_roof.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_cc_shields.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_cc_struct.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
athen_cc_tiles_b.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_cc_trees.dae Athenian cc by Enrique (still needs projectile prop point). 2012-08-31 19:10:35 +00:00
athen_gym_struct.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
campaign_curtainwall_hele.dae Internal to Public. 2012-04-19 22:38:00 +00:00
campaign_curtainwallgates_hele.dae Internal to Public. 2012-04-19 22:38:00 +00:00
campaign_curtainwalltowers_hele.dae Internal to Public. 2012-04-19 22:38:00 +00:00
celt_barge.dae #New Celt Barracks. 2010-09-30 03:16:15 +00:00
celt_barracks.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_boat_fishing.dae Fishing boats fixed. Edited fishing demo map. 2010-10-17 00:29:52 +00:00
celt_broch_top.dae Added normal mapping to the Broch. 2012-08-19 04:13:43 +00:00
celt_broch_wall.dae Fixed some artifacts on the Broch wall. 2012-08-19 07:36:48 +00:00
celt_broch.dae New Celtic Broch fortress 2012-08-09 21:13:21 +00:00
celt_cc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
celt_char_a.dae Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_char_b.dae Splitting Internal with Public 2008-09-18 04:38:42 +00:00
celt_civic3.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_civic_centre_roof.dae Lots of art tweaks. Brand new Celtic Civic Centre. 2010-10-05 08:42:16 +00:00
celt_civic_centre.dae Fixed up the Celtic Homestead with proper prop points. 2011-12-28 05:02:39 +00:00
celt_corral_base.dae #New Celtic Corral and Greek Wall Gate. 2010-09-25 09:54:09 +00:00
celt_corral_mud.dae #New Celtic Corral and Greek Wall Gate. 2010-09-25 09:54:09 +00:00
celt_corral_props_1.dae #New Celtic Corral and Greek Wall Gate. 2010-09-25 09:54:09 +00:00
celt_corral_props_new.dae #New Celtic Corral and Greek Wall Gate. 2010-09-25 09:54:09 +00:00
celt_crannog_dirt.dae Crannog settlement for the Britons 2013-01-17 23:47:00 +00:00
celt_crannog_props.dae Crannog settlement for the Britons 2013-01-17 23:47:00 +00:00
celt_crannog_rocks.dae Crannog settlement for the Britons 2013-01-17 23:47:00 +00:00
celt_crannog_wall.dae Crannog settlement for the Britons 2013-01-17 23:47:00 +00:00
celt_crannog.dae Crannog settlement for the Britons 2013-01-17 23:47:00 +00:00
celt_dock.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_farmstead.dae #Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building. 2010-10-01 07:34:29 +00:00
celt_fishing_boat_sail.dae Celt fishing boat prop fix 2012-03-17 15:07:13 +00:00
celt_fishing_boat.dae Celt fishing boat prop fix 2012-03-17 15:07:13 +00:00
celt_fishing_man.dae New Celt fishing boat. Hele fishing boat update. 2011-02-26 22:52:58 +00:00
celt_fortress_base.dae Projectile prop point work for Civic Centres and Fortresses. 2011-08-11 03:48:52 +00:00
celt_gate.dae This was SVN commit r6550. 2008-12-29 03:48:37 +00:00
celt_hc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
celt_house_a.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_house_b.dae Re-committed celt_house_b.dae with the correct model. 2012-09-03 17:11:59 +00:00
celt_house_c.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_house_d.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_hut.dae #Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building. 2010-10-01 07:34:29 +00:00
celt_kennel_mud.dae Tweaks to some maps and entities. Added Celtic dog kennel for testing. 2010-09-26 01:18:29 +00:00
celt_kennel_props_1.dae New Celt kennel and tavern. 2010-09-27 09:05:03 +00:00
celt_kennel_props_beef.dae New Celt kennel and tavern. 2010-09-27 09:05:03 +00:00
celt_kennel_props_new.dae New Celt kennel and tavern. 2010-09-27 09:05:03 +00:00
celt_kennel_struct.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_market1.dae #Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects. 2010-10-19 10:04:33 +00:00
celt_market2.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_market.dae #New Celt Market 2010-10-03 09:24:26 +00:00
celt_mc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
celt_mer.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
celt_merchant.dae Fix to Celt merchant ship prop points 2012-03-17 15:23:23 +00:00
celt_mill.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_outpost2.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_outpost.dae This was SVN commit r12614. 2012-09-03 16:43:57 +00:00
celt_pc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
celt_rowboat.dae #New Celt ships. 2010-11-23 02:54:38 +00:00
celt_sb_walls.dae Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead. 2010-10-17 01:34:15 +00:00
celt_siege_ram.dae Updated Celt Ram model and new animations for it 2011-12-09 17:36:56 +00:00
celt_skiff.dae #New Celt ships. 2010-11-23 02:54:38 +00:00
celt_slope_wall_tower.dae Renaming the old celt wall files and new templates for them 2012-04-20 22:27:17 +00:00
celt_slope_wall.dae Renaming the old celt wall files and new templates for them 2012-04-20 22:27:17 +00:00
celt_tavern_mud.dae New Celt kennel and tavern. 2010-09-27 09:05:03 +00:00
celt_tavern_props_1.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_tavern_props_new.dae New Celt kennel and tavern. 2010-09-27 09:05:03 +00:00
celt_tavern_struct.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_tc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
celt_temple.dae Added shader maps to (hopefully) all the Celtic buildings. 2012-09-01 22:53:28 +00:00
celt_wall_gate.dae Animations for Celt stone wall gate 2012-07-21 22:56:56 +00:00
celt_wall_long.dae Celt wall segments 2012-04-17 21:51:43 +00:00
celt_wall_medium.dae Celt wall segments 2012-04-17 21:51:43 +00:00
celt_wall_short.dae Celt wall segments 2012-04-17 21:51:43 +00:00
celt_wall_tower.dae Celt wall segments 2012-04-17 21:51:43 +00:00
celt_warship.dae Celt warship and merchant ship updates. New Celt sail textures 2011-02-20 14:40:15 +00:00
chin_merch.dae Internal to Public. 2012-04-19 22:38:00 +00:00
chin_tri.dae Internal to Public. 2012-04-19 22:38:00 +00:00
elven_transport.dae Elven Ship(under the name noldor_ship_trireme) 2011-07-23 10:24:36 +00:00
field_plot.dae This was SVN commit r6823. 2009-04-15 03:56:50 +00:00
fireraiser.dae Selection groups for healers. 2012-04-18 19:53:10 +00:00
found_1x1.dae Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.) 2012-05-08 19:59:59 +00:00
found_1x3.dae Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.) 2012-05-08 19:59:59 +00:00
found_2x2_a.dae This was SVN commit r6904. 2009-06-12 03:54:58 +00:00
found_2x4_a.dae New foundation mesh and actor for the Corrals. Tweaked the corral entities for gameplay testing. Tweaked the fauna footprint radius. 2010-09-29 06:20:21 +00:00
found_3x3_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_3x3_b.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_3x3_c.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_3x6_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_4x2_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_4x2_b.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_4x4_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_4x4_b.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_4x6_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_5x5_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_5x5_b.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_6x4_a.dae New foundation for Carth Market. 2011-08-09 23:05:54 +00:00
found_6x4_b.dae New foundation for Carth Market. 2011-08-09 23:05:54 +00:00
found_6x6_a.dae Updating the foundation actors and meshes, and dirt decals. 2011-11-26 05:08:32 +00:00
found_8x8_a.dae Fixed an error in the plumed conical helm. 2011-11-29 14:47:46 +00:00
found_celt_dock.dae A couple of dock foundations. Tweaked some Carth dock stuff. 2011-08-08 02:38:32 +00:00
found_dock_4x4.dae New foundation for Hellene dock. 2011-08-15 04:02:01 +00:00
found_dock_6x4.dae A couple of dock foundations. Tweaked some Carth dock stuff. 2011-08-08 02:38:32 +00:00
found_dock_iber.dae Projectile prop point work for Civic Centres and Fortresses. 2011-08-11 03:48:52 +00:00
found_dock_super.dae New foundation for Carth Market. 2011-08-09 23:05:54 +00:00
found_theatron.dae This was SVN commit r6905. 2009-06-12 04:38:53 +00:00
found_wall_long_a.dae This was SVN commit r6904. 2009-06-12 03:54:58 +00:00
found_wall_med_a.dae This was SVN commit r6904. 2009-06-12 03:54:58 +00:00
gravestone.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_bir.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_cc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_civic_props.dae Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. 2010-10-24 10:05:28 +00:00
hele_civic_round.dae Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. 2010-10-24 10:05:28 +00:00
hele_civic_shields.dae Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. 2010-10-24 10:05:28 +00:00
hele_civic_struct.dae Projectile prop point work for Civic Centres and Fortresses. 2011-08-11 03:48:52 +00:00
hele_civic_tiles_long.dae Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. 2010-10-24 10:05:28 +00:00
hele_civic_tiles_short.dae Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. 2010-10-24 10:05:28 +00:00
hele_civic_trees.dae Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision. 2010-10-24 10:05:28 +00:00
hele_corral.dae Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing. 2010-12-01 10:40:25 +00:00
hele_farmstead.dae Tweaked Greek Farmstead and Gymnasion. 2011-06-27 21:45:37 +00:00
hele_ff.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_fishing_boat.dae New animation for hele fishing boat 2011-11-07 17:08:48 +00:00
hele_fishing_man.dae New Celt fishing boat. Hele fishing boat update. 2011-02-26 22:52:58 +00:00
hele_fortress_up.dae Fixed GreekFortress. 2012-08-12 02:13:22 +00:00
hele_fortress.dae Made model able to be imported into Blender. 2012-07-16 15:32:59 +00:00
hele_gate_door.dae Hele animated stone wall gates 2012-07-20 22:56:26 +00:00
hele_gate.dae New Hele walls 2012-04-10 23:14:58 +00:00
hele_gym_a.dae #Celt Gate and Greek Gymnasion exported. 2008-12-28 04:33:45 +00:00
hele_gym_b.dae #Celt Gate and Greek Gymnasion exported. 2008-12-28 04:33:45 +00:00
hele_gym.dae Tweaked Greek Farmstead and Gymnasion. 2011-06-27 21:45:37 +00:00
hele_hc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_ho_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_ho_b.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_ho_c.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_house_a.dae Last big construction dust commit. 2012-02-23 04:39:54 +00:00
hele_house_b.dae Last big construction dust commit. 2012-02-23 04:39:54 +00:00
hele_house_c.dae Last big construction dust commit. 2012-02-23 04:39:54 +00:00
hele_house_d.dae Last big construction dust commit. 2012-02-23 04:39:54 +00:00
hele_house_e.dae Last big construction dust commit. 2012-02-23 04:39:54 +00:00
hele_kyrenia.dae #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room. 2010-10-28 12:22:04 +00:00
hele_market_props_a.dae Greek market by Enrique. 2012-05-10 20:58:03 +00:00
hele_market_struct_b.dae Greek market by Enrique. 2012-05-10 20:58:03 +00:00
hele_market_struct.dae Greek market by Enrique. 2012-05-10 20:58:03 +00:00
hele_market_tile_c.dae Greek market by Enrique. 2012-05-10 20:58:03 +00:00
hele_mc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_mer.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_mill.dae New Hellenes Mill. Deleted old mill assets. 2010-11-29 17:55:22 +00:00
hele_pc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_Prytaneion_props.dae New Prytaneion by Enrique. 2012-04-20 02:48:27 +00:00
hele_Prytaneion_struct.dae New Prytaneion by Enrique. 2012-04-20 02:48:27 +00:00
hele_Prytaneion_structB.dae New Prytaneion by Enrique. 2012-04-20 02:48:27 +00:00
hele_Prytaneion_tiles.dae New Prytaneion by Enrique. 2012-04-20 02:48:27 +00:00
hele_roundtemple_props.dae This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
hele_roundtemple_struct.dae This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
hele_roundtemple_structB.dae This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
hele_sb1.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_sb3.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_sb4.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_scout_tower.dae Fixed rotation of hele tower models 2012-08-19 15:34:27 +00:00
hele_ship_pentekonter.dae hele pentekonter ship rowing animations and model update 2012-01-22 00:39:03 +00:00
hele_ship_trireme.dae Updating the hele trireme's mesh UV mapping 2012-01-22 23:12:37 +00:00
hele_siege_tower.dae garrisoned prop for the hele siege tower 2011-12-08 00:31:52 +00:00
hele_sp_p.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_sp.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_sr_p.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_sr.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_stoa2_base.dae A new stoa for the Greeks. 2010-10-13 00:40:25 +00:00
hele_stoa_base.dae New "Stoa" object. 2010-09-13 05:04:02 +00:00
hele_tc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_temple_a_base.dae Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
hele_temple_a_props.dae #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures. 2009-05-23 17:25:17 +00:00
hele_temple_a_struct.dae Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
hele_temple_b_base.dae Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
hele_temple_b_props.dae #Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures. 2009-05-23 17:25:17 +00:00
hele_temple_b_struct.dae This was SVN commit r6881. 2009-05-24 20:49:21 +00:00
hele_temple_c_base.dae Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
hele_temple_c_props.dae This was SVN commit r6881. 2009-05-24 20:49:21 +00:00
hele_theatron_decor.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
hele_theatron_marble.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
hele_theatron_nature.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
hele_theatron_propsa.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
hele_theatron_struct.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
hele_theatron_tilec.dae Committed updated theatron and updated gymnasion for athenians 2012-08-17 02:17:38 +00:00
hele_tri.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
hele_tric.dae This was SVN commit r8772. 2010-12-03 00:40:58 +00:00
hele_wall_gate.dae Hele animated stone wall gates 2012-07-20 22:56:26 +00:00
hele_wall_long.dae New Hele walls 2012-04-10 23:14:58 +00:00
hele_wall_medium.dae New Hele walls 2012-04-10 23:14:58 +00:00
hele_wall_short.dae New Hele walls 2012-04-10 23:14:58 +00:00
hele_wall_tower.dae New Hele walls 2012-04-10 23:14:58 +00:00
helle_barracks_propsa.dae New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
helle_barracks_propsb.dae New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
helle_barracks_struct.dae New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
helle_barracks_structb.dae New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
helle_barracks_tilec.dae New Greek barracks by Enrique. 2012-05-10 01:12:26 +00:00
helle_docks_struct_b.dae Added custom docks rubbles with ao for each civ except Mauryans. 2012-11-14 04:24:59 +00:00
helle_docks_struct.dae Added custom docks rubbles with ao for each civ except Mauryans. 2012-11-14 04:24:59 +00:00
iber_barracks.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_boat_fishing.dae The Big Iberian Moveâ„¢. 2011-03-17 07:31:58 +00:00
iber_civic_centre.dae This was SVN commit r12529. 2012-08-26 06:30:44 +00:00
iber_corral_02.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_corral.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_dock.dae The Big Iberian Moveâ„¢. 2011-03-17 07:31:58 +00:00
iber_farmstead_b.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_farmstead.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_fireship.dae Iberian fireship updates 2012-02-22 21:19:12 +00:00
iber_fishship.dae Iberian fishing boat fixes 2011-04-13 22:01:05 +00:00
iber_fortress.dae This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
iber_house_a.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_house_b.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_house_c.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_market.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_merch.dae This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
iber_mill.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_ram.dae Iberian ram animations 2011-04-16 11:56:52 +00:00
iber_sb_mon_1.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_scout_tower.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
iber_siege_ram.dae Iberian Ram animations 2011-12-09 20:54:35 +00:00
iber_temple.dae This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
iber_wall_gate.dae Iberian gate animations 2012-07-15 22:34:49 +00:00
iber_wall_long.dae Iberian wall model updates 2012-04-07 10:36:32 +00:00
iber_wall_medium.dae Iberian wall model updates 2012-04-07 10:36:32 +00:00
iber_wall_short.dae Iberian wall model updates 2012-04-07 10:36:32 +00:00
iber_wall_tower.dae Adjusting the Iberian wall tower's windows 2012-04-09 19:23:48 +00:00
kart_ballista.dae Kart ballista shifted root, smoothed some faces, uv edits 2011-09-10 09:34:50 +00:00
kart_barracks.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
kart_bireme.dae Carthaginian bireme rowing animations 2012-01-24 00:10:45 +00:00
kart_civiccentre.dae Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too. 2012-08-18 05:40:23 +00:00
kart_corral.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_dock.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_embassy_celtic.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_embassy_iberian.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_embassy_italiote.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_embassy.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_farmstead.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_fortress.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_governmentcentre.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_hc.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_house_a.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_house_b.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_house_c.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_market.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_mausoleum.dae Carthaginian mausoleum building 2012-11-23 22:24:00 +00:00
kart_merchant_ship.dae This was SVN commit r10185. 2011-09-05 04:24:26 +00:00
kart_mill.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_scout_tower.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_ship_quinquereme.dae Carthaginian quinquereme movement animations 2012-01-25 22:54:20 +00:00
kart_ship_trireme.dae Carthaginian trireme animations 2012-01-25 21:46:24 +00:00
kart_superdock.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_temple_big.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_tophet.dae Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable. 2012-08-19 12:08:27 +00:00
kart_tri.dae Moving more Carthage stuff from Internal to Public. 2011-07-11 02:27:06 +00:00
kart_wall_gate.dae Animations for Carthaginian stone gate 2012-07-19 23:45:07 +00:00
kart_wall_long.dae Carthaginian wall segments 2012-04-20 00:08:31 +00:00
kart_wall_medium.dae Carthaginian wall segments 2012-04-20 00:08:31 +00:00
kart_wall_short.dae Carthaginian wall segments 2012-04-20 00:08:31 +00:00
kart_wall_tower.dae Carthaginian wall segments 2012-04-20 00:08:31 +00:00
mace_cc_decor.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_nature_transp.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_props_a.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_shields.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_struct_b.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_struct.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_tiles_b.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_cc_trees.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
mace_library_decor.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_library_nature_transp.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_library_props_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_library_struct_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_library_struct.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_library_tile_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_library_trees.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
mace_siege_ram.dae Siege ram for the Macedonians 2012-05-24 21:44:28 +00:00
maur_barracks_a_struct.dae Mauryan barracks re-centered and ao maps fixed 2013-01-03 22:11:14 +00:00
maur_barracks_b_struct.dae Mauryan barracks re-centered and ao maps fixed 2013-01-03 22:11:14 +00:00
maur_barracks.dae Placeholder structure models for Mauryans 2012-06-24 12:44:18 +00:00
maur_cc_struct.dae New Mauryan civic centre with ao added 2013-01-05 21:15:28 +00:00
maur_chariot_a.dae Maur_champion chariot and hero chariot with animations added 2012-12-08 18:26:08 +00:00
maur_civic_centre.dae Fixed mauryan civic centre projectile attach point and AO added 2012-11-11 04:34:21 +00:00
maur_corral.dae Placeholder structure models for Mauryans 2012-06-24 12:44:18 +00:00
maur_dock.dae Placeholder structure models for Mauryans 2012-06-24 12:44:18 +00:00
maur_docks_struct_b.dae Little fix I forgot to commit for mauryan docks 2013-02-01 00:13:30 +00:00
maur_docks_struct.dae Added Mauryan docks with AO map 2013-01-27 18:10:59 +00:00
maur_farmstead.dae Placeholder structure models for Mauryans 2012-06-24 12:44:18 +00:00
maur_fishing_boat.dae Added Mauryan fishing boat from contributor Ndragu 2013-01-31 12:56:26 +00:00
maur_fortress.dae Mauryan fortress size increased. Added custom iber_civil_centre rubble 2012-11-11 03:38:57 +00:00
maur_hero_chariot.dae Maur_champion chariot and hero chariot with animations added 2012-12-08 18:26:08 +00:00
maur_house_a_struct_b.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_a.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_b_struct_b.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_b.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_c_struct_b.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_c.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_d_struct_b.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_house_d.dae New Mauryan house models 2013-01-09 00:10:45 +00:00
maur_market.dae Placeholder structure models for Mauryans 2012-06-24 12:44:18 +00:00
maur_mill.dae Mauryan mill model 2013-01-15 00:39:59 +00:00
maur_misc_01.dae Miscellaneous Mauryan structure based on Eggbird's old Civ Centre. 2012-12-27 23:27:41 +00:00
maur_scout_tower.dae Added mauryan scout tower with ao 2012-11-29 23:49:07 +00:00
maur_stables_struct_b.dae added props for mauryan stables 2013-01-21 07:29:24 +00:00
maur_stables_struct.dae added props for mauryan stables 2013-01-21 07:29:24 +00:00
maur_stables_water.dae added props for mauryan stables 2013-01-21 07:29:24 +00:00
maur_temple_struct_b.dae Mauryan temple with AO added. Fixed mauryan fortress garrison flag 2013-01-13 23:55:52 +00:00
maur_temple_struct.dae Mauryan temple with AO added. Fixed mauryan fortress garrison flag 2013-01-13 23:55:52 +00:00
maur_temple.dae Placeholder structure models for Mauryans 2012-06-24 12:44:18 +00:00
parth_struct.dae Added destruction dust to a bunch of structures. 2012-02-19 02:26:47 +00:00
pers_barracks.dae Adding garrisoned prop point to Persian barracks 2011-12-11 19:38:30 +00:00
pers_bir.dae Persian bireme animations 2012-02-03 01:00:51 +00:00
pers_chariot_a.dae Updated Persian chariot animations and models 2011-12-07 19:22:11 +00:00
pers_chariot_b.dae Updated Persian chariot animations and models 2011-12-07 19:22:11 +00:00
pers_chariot_e.dae Updated Persian chariot animations and models 2011-12-07 19:22:11 +00:00
pers_civic.dae This was SVN commit r10625. 2011-11-28 03:53:47 +00:00
pers_corral.dae Persian Corral building 2011-10-08 14:38:02 +00:00
pers_dock.dae Larger dock for the Persians 2011-10-27 22:23:56 +00:00
pers_farmstead.dae Decal stuff. 2011-12-15 05:16:47 +00:00
pers_fishship.dae Persian Fishing Ship 2011-12-14 20:28:02 +00:00
pers_fortress_b.dae "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
pers_fortress.dae "Large" destruction particle emitters and actors for "large" buildings, specifically Civ Centres and Fortresses. 2012-02-20 04:57:50 +00:00
pers_gardens_bush_dese_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_bush_desert_c.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_bush_lush_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_bush_tempe_la_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_bush_tempe_la_b2.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_grass_field.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_log_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_struct_nature.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_struct_transp.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_struct.dae Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall 2012-09-18 23:28:58 +00:00
pers_gardens_tree_apple_bloom.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_tree_baobab_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_tree_baobab_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_tree_euro_beech_a_aut.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_tree_euro_beech_c.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_tree_lumbardypoplar_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_tree_palmdate_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_trunk_baobab.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_trunk_deciduous_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_turf.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_water_lillies.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_water.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_gardens_waterfall.dae Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall 2012-09-18 23:28:58 +00:00
pers_gardens_wrld_bush_b_2.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
pers_house_a.dae New Persian houses 2011-10-08 14:20:20 +00:00
pers_house_b.dae New Persian houses 2011-10-08 14:20:20 +00:00
pers_house_c.dae New Persian houses 2011-10-08 14:20:20 +00:00
pers_house_d.dae New Persian houses 2011-10-08 14:20:20 +00:00
pers_ishtar.dae #Ishtar Gate. 2012-02-23 05:18:33 +00:00
pers_market_a.dae #New Persian Markets by Enrique! 2011-11-30 15:01:09 +00:00
pers_market_b.dae #New Persian Markets by Enrique! 2011-11-30 15:01:09 +00:00
pers_market.dae #Moving new Alpha 8 faction from Internal to Public. 2011-09-18 04:30:03 +00:00
pers_merc.dae This was SVN commit r10341. 2011-09-28 23:43:26 +00:00
pers_mill.dae Updated Persian mill 2011-11-20 21:00:29 +00:00
pers_sb2.dae Persian sb2 building model redesign 2011-12-10 20:08:24 +00:00
pers_sb_1_new.dae A bunch more garrison flag stuff. 2011-12-15 04:24:24 +00:00
pers_sb_1.dae #Moving new Alpha 8 faction from Internal to Public. 2011-09-18 04:30:03 +00:00
pers_scout_tower_a.dae Persian scout tower prop variations 2011-12-09 23:54:07 +00:00
pers_scout_tower_b.dae Persian scout tower prop variations 2011-12-09 23:54:07 +00:00
pers_siege_ram.dae This was SVN commit r10668. 2011-12-03 15:28:07 +00:00
pers_stables.dae A bunch more garrison flag stuff. 2011-12-15 04:24:24 +00:00
pers_temple_1.dae A bunch more garrison flag stuff. 2011-12-15 04:24:24 +00:00
pers_tri.dae Persian trireme movement animations 2012-02-04 13:23:29 +00:00
pers_wall_gate.dae Persian gate animations again 2012-07-15 00:06:25 +00:00
pers_wall_long.dae Persian wall segments 2012-04-01 18:57:05 +00:00
pers_wall_medium.dae Persian wall segments 2012-04-01 18:57:05 +00:00
pers_wall_short.dae Persian wall segments 2012-04-01 18:57:05 +00:00
pers_wall_tower.dae Persian wall segments 2012-04-01 18:57:05 +00:00
pers_wall.dae New Persian wall, wall tower, and gate placeholder 2011-12-05 22:35:11 +00:00
plot.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
propylaea.dae This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
roman_cc.dae Make roof tile shadowing consistent by flipping UV's 2012-08-10 23:58:59 +00:00
roman_house_a.dae More AO. 2012-08-12 03:49:27 +00:00
roman_house_b.dae More AO. 2012-08-12 03:49:27 +00:00
roman_house_c.dae More AO. 2012-08-12 03:49:27 +00:00
roman_house_d.dae More AO. 2012-08-12 03:49:27 +00:00
rome_alt_01_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_01_b.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_01.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_02_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_02.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_03_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_03.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_04_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_04.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_05_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_05.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_06_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_06.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_07_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_07.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_08_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_08.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_09_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_alt_09.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_arch.dae Roman Arch 2011-08-07 03:03:06 +00:00
rome_armycamp.dae *TEMPORARY* Roman Army Camp placeholder. 2012-01-27 21:09:00 +00:00
rome_ballista.dae Projectile loaded on roman ballista 2012-01-08 10:17:11 +00:00
rome_barracks.dae Improved AO on the Roman farmstead and fortress, and added it to the barracks. 2012-08-11 07:20:36 +00:00
rome_bireme.dae Animated Roman bireme 2012-11-24 00:12:29 +00:00
rome_camp_palisade.dae #New Roman army camp. 2012-03-14 02:19:46 +00:00
rome_cc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_civic_center.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_civic_house1.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_civic_house.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_corral.dae This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
rome_dock.dae Fixed material levels of quality more. 2012-08-13 21:39:45 +00:00
rome_fc.dae This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
rome_fortress.dae Improved AO on the Roman farmstead and fortress, and added it to the barracks. 2012-08-11 07:20:36 +00:00
rome_hc1.dae Added AO to rome_temple and rome_temple_mars. 2012-08-14 21:11:06 +00:00
rome_hc.dae #Roman Temple by Enrique. 2011-11-14 04:19:32 +00:00
rome_market_struct1_tran.dae Added AO to Roman market. 2012-08-12 05:00:59 +00:00
rome_market_struct1.dae Added AO to Roman market. 2012-08-12 05:00:59 +00:00
rome_market_struct2.dae Added AO to Roman market. 2012-08-12 05:00:59 +00:00
rome_mc2.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_merch_ship_sails.dae New Roman Merchant ship by Kenobi and Enrique. 2012-03-27 18:31:47 +00:00
rome_merch_ship_shrouds.dae New Roman Merchant ship by Kenobi and Enrique. 2012-03-27 18:31:47 +00:00
rome_merch_ship.dae New Roman Merchant ship by Kenobi and Enrique. 2012-03-27 18:31:47 +00:00
rome_mill.dae Partially fixed artifacts on the wood pile on the Roman mill. 2012-08-16 03:58:27 +00:00
rome_qui.dae Roman quinquereme ship animations 2012-06-28 21:10:59 +00:00
rome_ram.dae Update to Roman siege ram texture and mesh 2012-01-17 21:59:59 +00:00
rome_s2.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_scout_tower.dae This was SVN commit r12407. 2012-08-13 17:50:54 +00:00
rome_siege_gate_door.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_siege_gate.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_siege_scorpio.dae Added operator infantry unit to the siege scorpio 2012-11-25 22:39:12 +00:00
rome_siege_tower.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_siege_wall.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_sp_forumbuilding_1.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_sp_pantheon.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_tc.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
rome_temple_2.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
rome_temple_big.dae Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708 2012-11-03 21:08:17 +00:00
rome_trireme.dae Roman trireme animations 2012-03-07 22:03:45 +00:00
rome_vesta.dae More player color for Vesta temple. 2012-02-19 22:58:01 +00:00
rome_wall_gate.dae Roman wall gate animations 2012-07-12 22:27:59 +00:00
rome_wall_long.dae This was SVN commit r12408. 2012-08-13 17:54:39 +00:00
rome_wall_medium.dae This was SVN commit r12408. 2012-08-13 17:54:39 +00:00
rome_wall_short.dae This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
rome_wall_tower.dae Update to Roman wall tower 2012-03-07 20:17:18 +00:00
sambuca.dae #New Celt ships. 2010-11-23 02:54:38 +00:00
settlement_1.dae This was SVN commit r6457. 2008-11-02 21:21:50 +00:00
siege_gate_banner.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_gate_turf.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_gate_wood.dae Roman siege wall gate animations 2012-07-16 21:10:43 +00:00
siege_large_banner.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_large_turf.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_large_wood.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_medium_banner.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_medium_turf.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_medium_wood.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_small_turf.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_small_wood.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_tower.dae #New Celt ships. 2010-11-23 02:54:38 +00:00
siege_walltwr_banner.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_walltwr_turf.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
siege_walltwr_wood.dae Enrique's new Roman siege walls. :) 2012-04-29 18:28:37 +00:00
spart_cc_decor.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_nature_transp.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_props_a.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_shields.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_struct_b.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_struct.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_tiles_b.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_cc_trees.dae Fixed Athenian CC, added spartan and macedonian CC 2012-09-01 21:53:39 +00:00
spart_siege_ram.dae New siege ram for the Spartans 2012-05-20 11:32:35 +00:00
spart_sissyton_decor.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
spart_sissyton_props_a.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
spart_sissyton_shields.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
spart_sissyton_struct.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
spart_sissyton_tile_b.dae Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added. 2012-09-16 18:05:28 +00:00
stone_monument.dae New celt temple. celt_struct texture changes. Renaming old temples to stone monuments 2011-04-26 22:40:08 +00:00
viking_longboat.dae This was SVN commit r10288. 2011-09-16 12:20:18 +00:00
wonder_colosseum_details.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
wonder_colosseum_interior.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
wonder_colosseum_main.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
wonder_colosseum_roof.dae Moving all Roman materials from Internal to Public. 2011-12-24 04:19:36 +00:00
wrld_bld_f1x1.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_bld_f2x2.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_bld_f3x3.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_bld_f4x4.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_bld_f5x5.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_1x1_t.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_1x1.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_2x2.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_3x3_t.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_3x3.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_4x4_t.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_4x4.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_5x5_t.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_scaf_5x5.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00
wrld_settlement_he_a.dae Replaces most remaining static PMDs with DAEs. Updates actor references accordingly. 2012-01-27 05:44:57 +00:00