..
helmet
A bunch of "Samnite" i.e. Italic Cavalry stuff.
2011-07-26 06:35:29 +00:00
shield
A bunch of "Samnite" i.e. Italic Cavalry stuff.
2011-07-26 06:35:29 +00:00
special
#Temperate stone road decals.
2011-08-23 03:08:18 +00:00
amphora_a.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_b.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_c.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_d.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphora_e.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
amphorae_treasure.dae
new vase food.treasure. New vase meshes. A brontoburger slab.
2010-11-13 23:49:50 +00:00
apples_fallen_a.dae
This was SVN commit r6550.
2008-12-29 03:48:37 +00:00
apples_fallen_b.dae
This was SVN commit r6550.
2008-12-29 03:48:37 +00:00
apples_fallen_c.dae
This was SVN commit r6550.
2008-12-29 03:48:37 +00:00
awning_wooden_lg.dae
Moving a lot of stuff. Deleting duplicate objects.
2010-11-28 08:19:41 +00:00
awning_wooden_sm.dae
Moving a lot of stuff. Deleting duplicate objects.
2010-11-28 08:19:41 +00:00
bench.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
billboard_a.dae
A new skybox.
2011-07-16 08:49:49 +00:00
billboard_b.dae
A new skybox.
2011-07-16 08:49:49 +00:00
billboard_huge.dae
A new skybox.
2011-07-16 08:49:49 +00:00
billboard_panoramic.dae
A new skybox.
2011-07-16 08:49:49 +00:00
bull_statue.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
cape_hd_cav.dae
Cavalry version for the cape. New updated shields for Cart and Samnite units.
2011-07-31 04:41:20 +00:00
cape_hd_hoplite.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_long.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_medium.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_ragged.dae
Miscellaneous stuff, like Kart Samnite unit stuff, and brand new capes.
2011-07-31 01:42:41 +00:00
cape_hd_transparent.dae
This was SVN commit r9913.
2011-07-24 22:20:30 +00:00
celt_barge_sail.dae
#New Celt Barracks.
2010-09-30 03:16:15 +00:00
celt_barracks_color.dae
Flipped the Celt Barracks so it points to the "front" where units come out.
2011-05-26 00:44:58 +00:00
celt_barracks_decal.dae
#New Celt Barracks.
2010-09-30 03:16:15 +00:00
celt_barracks_props1.dae
Flipped the Celt Barracks so it points to the "front" where units come out.
2011-05-26 00:44:58 +00:00
celt_barracks_weapons.dae
Flipped the Celt Barracks so it points to the "front" where units come out.
2011-05-26 00:44:58 +00:00
celt_boat_fishing_mast.dae
1. Re-exported the Celt fishing ship (was missing mast).
2010-10-17 20:05:04 +00:00
celt_broch_doors.dae
Projectile prop point work for Civic Centres and Fortresses.
2011-08-11 03:48:52 +00:00
celt_broch_shields.dae
Projectile prop point work for Civic Centres and Fortresses.
2011-08-11 03:48:52 +00:00
celt_broch_weapons.dae
Projectile prop point work for Civic Centres and Fortresses.
2011-08-11 03:48:52 +00:00
celt_cc_entry.dae
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
celt_cc_props1.dae
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
celt_cc_props_new.dae
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
celt_cc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_civic3_arch.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_civic3_props_1.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_civic3_props_new.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_dock_props_1.dae
New Celtic Dock. :) New Celtic waypoint banner.
2010-10-04 06:43:20 +00:00
celt_dock_shields.dae
New Celtic Dock. :) New Celtic waypoint banner.
2010-10-04 06:43:20 +00:00
celt_farmstead_hoe.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_farmstead_props.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_farmstead_shield.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_fishing_boat.dae
New Celt fishing boat. Hele fishing boat update.
2011-02-26 22:52:58 +00:00
celt_fortress_gravel.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_keep.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_props_1.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_props_new.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_struct.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_studs.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_fortress_weapons.dae
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
2010-10-15 08:18:31 +00:00
celt_house_a_door.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_a_shields.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_b_door.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_b_shields2.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_b_shields.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_c_door.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_c_shield1.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_c_shield2.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
celt_house_d_color.dae
#New Celt House.
2009-09-11 21:19:38 +00:00
celt_house_d_swrd.dae
#New Celt House.
2009-09-11 21:19:38 +00:00
celt_hut_props.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_hut_shield.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_market1_props_1.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
celt_market1_props_new.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
celt_market1_wood.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
celt_market2_props_1.dae
#3rd new Celtic Market. :)
2011-08-18 00:33:22 +00:00
celt_market2_props_new.dae
#3rd new Celtic Market. :)
2011-08-18 00:33:22 +00:00
celt_market2_wood.dae
#3rd new Celtic Market. :)
2011-08-18 00:33:22 +00:00
celt_market_props_new.dae
New Celtic Dock. :) New Celtic waypoint banner.
2010-10-04 06:43:20 +00:00
celt_market_props.dae
#New Celt Market
2010-10-03 09:24:26 +00:00
celt_mc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_mer1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_merchant.dae
Celt warship and merchant ship updates. New Celt sail textures
2011-02-20 14:40:15 +00:00
celt_mill_props.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_mill_shield.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_mill_silo.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
celt_outpost2_door.dae
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
2010-11-17 21:30:00 +00:00
celt_outpost2_shields.dae
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
2010-11-17 21:30:00 +00:00
celt_outpost2_windows.dae
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
2010-11-17 21:30:00 +00:00
celt_outpost_door.dae
New Celtic Outpost.
2010-10-01 04:24:39 +00:00
celt_outpost_shields.dae
New Celtic Outpost.
2010-10-01 04:24:39 +00:00
celt_outpost_windows.dae
New Celtic Outpost.
2010-10-01 04:24:39 +00:00
celt_pc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_sb_donkeys.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_mill.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_mud.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_prop_1.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_roof.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_sb_shields.dae
Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
2010-10-17 01:34:15 +00:00
celt_siege_ram_shields.dae
New siege ram sounds added. Celt siege ram files.
2011-02-12 00:01:21 +00:00
celt_skiff_sails.dae
#New Celt ships.
2010-11-23 02:54:38 +00:00
celt_st.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_tc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_temple_cauldron.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_color.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_palisade.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_prop_1.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_shields.dae
Decal for Celt CC. New Celt Temple.
2010-10-14 19:54:08 +00:00
celt_temple_turf.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_wall.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
celt_temple_wood.dae
Decal for Celt CC. New Celt Temple.
2010-10-14 19:54:08 +00:00
celt_trader.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_tri1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_wall_shields_med.dae
1. Re-exported the Celt fishing ship (was missing mast).
2010-10-17 20:05:04 +00:00
celt_wall_studs_med.dae
1. Re-exported the Celt fishing ship (was missing mast).
2010-10-17 20:05:04 +00:00
celt_wall_turf_med.dae
1. Re-exported the Celt fishing ship (was missing mast).
2010-10-17 20:05:04 +00:00
celt_warship.dae
Celt warship and merchant ship updates. New Celt sail textures
2011-02-20 14:40:15 +00:00
celt_wc1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_wc2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
celt_wt.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
collar_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
collar_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
column_doric_top.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
column_doric.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
column_fallen_a.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_b.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_c.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_d.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
column_fallen_e.dae
#More eyecandy stuff.
2010-09-23 20:38:16 +00:00
decal_celt_farmstead.dae
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
2010-10-01 07:34:29 +00:00
decal_stone_medit_a.dae
This was SVN commit r6725.
2009-03-05 20:57:33 +00:00
decal_struct_2x2.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
decal_struct_3x6.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
decal_struct_4x4.dae
#More new construction foundations.
2009-06-11 00:39:49 +00:00
decal_struct_5x5.dae
#More new construction foundations.
2009-06-11 00:39:49 +00:00
decal_struct_6x6.dae
#More new construction foundations.
2009-06-11 00:39:49 +00:00
decal_struct_small.dae
#Big update. New cliff objects. Updated 3 dozen entities. New Carthaginian structure updates. Actors galore.
2009-04-30 19:01:19 +00:00
decal_struct_theatron.dae
This was SVN commit r6905.
2009-06-12 04:38:53 +00:00
decal_struct_wall_long.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
decal_struct_wall_med.dae
This was SVN commit r6904.
2009-06-12 03:54:58 +00:00
deer_antlers.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
donkey_pack_01.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
dude_head.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
dudette_head.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
elephant_turret.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
elephant_tusk_1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
eyecandy_iber_rugstand.dae
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
eyecandy_iber_weapons_table_shields.dae
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
eyecandy_iber_weapons_table.dae
This was SVN commit r8727.
2010-11-28 09:17:43 +00:00
f_cape_long.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
f_cape_medium.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
f_cape_short.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
fence_stone_a.dae
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
field_grain.dae
#Brand new Greek temple meshes by RedFox20. Decal dirt textures. New Greek buildings and prop textures.
2009-05-23 17:25:17 +00:00
found_chains_dock_4x4.dae
New foundation for Hellene dock.
2011-08-15 04:02:01 +00:00
found_chains_dock_6x4.dae
A couple of dock foundations. Tweaked some Carth dock stuff.
2011-08-08 02:38:32 +00:00
found_chains_dock_super.dae
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
2011-08-09 18:20:31 +00:00
gazelle_horns.dae
#Gather food from Apple Trees.
2010-08-15 22:04:19 +00:00
hay_cart_large.dae
Moving terrain assets to Public.
2011-06-16 20:12:55 +00:00
hay_cart.dae
Moving terrain assets to Public.
2011-06-16 20:12:55 +00:00
head_beard_large.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_beard_small.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_beard_wide.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_beard.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_boudicca.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_goatee.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_helmet_face.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_hero_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_iber_healer.dae
This was SVN commit r9381.
2011-05-01 17:07:11 +00:00
head_lime.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_longhair.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
head_m_ponytail.dae
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
hele_bir1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_bir2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_bir3.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_cc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_corral_ceiling.dae
updated meshes
2010-11-29 15:01:11 +00:00
hele_corral_decal.dae
updated meshes
2010-11-29 15:01:11 +00:00
hele_corral_doors.dae
updated meshes
2010-11-29 15:01:11 +00:00
hele_corral_roof.dae
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
2010-12-01 10:40:25 +00:00
hele_farmstead_hay.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_farmstead_props.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_farmstead_roof.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_farmstead_shield.dae
Lots of building stuff.
2010-11-27 17:18:29 +00:00
hele_ff.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_fortress_gate.dae
Too much stuff to itemize. I'm lazy.
2010-12-06 02:20:57 +00:00
hele_fortress_props.dae
Too much stuff to itemize. I'm lazy.
2010-12-06 02:20:57 +00:00
hele_fortress_shields.dae
Too much stuff to itemize. I'm lazy.
2010-12-06 02:20:57 +00:00
hele_gym_props.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_gym_shields.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_gym_tiles.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_gym_trees.dae
Tweaked Greek Farmstead and Gymnasion.
2011-06-27 21:45:37 +00:00
hele_hc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_ho_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_ho_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_ho_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_house_a_props.dae
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
2010-11-17 21:30:00 +00:00
hele_house_a_shields.dae
1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
2010-11-17 21:30:00 +00:00
hele_house_b_gables.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_b_props.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_b_shields.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_c_gables.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_c_props.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_c_shields.dae
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
2010-11-24 06:04:03 +00:00
hele_house_d_props.dae
This was SVN commit r9539.
2011-05-20 19:37:59 +00:00
hele_house_d_shields.dae
New Greek house by Privateer! Good work. Test "hero star" for Themistocles.
2011-05-20 15:48:12 +00:00
hele_house_e_props.dae
Last new Greek house variant.
2011-05-23 01:48:22 +00:00
hele_house_e_shields.dae
Last new Greek house variant.
2011-05-23 01:48:22 +00:00
hele_mc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_mer1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_mill_blocks.dae
New Hellenes Mill. Deleted old mill assets.
2010-11-29 17:55:22 +00:00
hele_mill_props.dae
New Hellenes Mill. Deleted old mill assets.
2010-11-29 17:55:22 +00:00
hele_mill_roof.dae
New Hellenes Mill. Deleted old mill assets.
2010-11-29 17:55:22 +00:00
hele_mill_wood.dae
New Hellenes Mill. Deleted old mill assets.
2010-11-29 17:55:22 +00:00
hele_pc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_prop_helm_1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_prop_shld_1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_prop_weap_1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_fl1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_fl2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_fr1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_fr2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_h1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_h2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_rl1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_rl2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_rr1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_saddle_rr2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_sb1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_sb2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_sb3.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_sb4.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_scout_tower_f.dae
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
2010-12-01 10:40:25 +00:00
hele_scout_tower_p.dae
Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing.
2010-12-01 10:40:25 +00:00
hele_sp_p.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_sr_p.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_st.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_stoa2_props_new.dae
A new stoa for the Greeks.
2010-10-13 00:40:25 +00:00
hele_stoa2_shields.dae
A new stoa for the Greeks.
2010-10-13 00:40:25 +00:00
hele_stoa2_tiles.dae
A new stoa for the Greeks.
2010-10-13 00:40:25 +00:00
hele_stoa2_trees.dae
A new stoa for the Greeks.
2010-10-13 00:40:25 +00:00
hele_stoa_props_a.dae
New "Stoa" object.
2010-09-13 05:04:02 +00:00
hele_stoa_props_b.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
hele_stoa_props_roof.dae
New "Stoa" object.
2010-09-13 05:04:02 +00:00
hele_tc.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_tri1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_tri2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_tri3.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_tric_mast.dae
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
hele_tric_oars.dae
This was SVN commit r8771.
2010-12-03 00:40:40 +00:00
hele_trireme_foresail.dae
#Greek trireme changes.
2011-08-20 05:12:32 +00:00
hele_trireme_mainsail.dae
#Greek trireme changes.
2011-08-20 05:12:32 +00:00
hele_wall_tower_props.dae
Garrison flag for wall turret.
2010-12-09 00:03:19 +00:00
hele_wg.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
hele_wt.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
horse_peytral_large.dae
Armour for Persian cataphract.
2011-05-12 05:10:56 +00:00
howdah_hannibal.dae
#Hannibal updated.
2011-07-22 21:48:35 +00:00
iber_barracks_a.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_boat_trisail.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_cc.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_civic_centre.dae
Projectile prop point work for Civic Centres and Fortresses.
2011-08-11 03:48:52 +00:00
iber_dock_boat.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_farmstead_b_hay.dae
Moving terrain assets to Public.
2011-06-16 20:12:55 +00:00
iber_farmstead_hay.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_fc_hay.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_fc.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_fishship_sail.dae
Iberian fishing boat fixes
2011-04-13 22:01:05 +00:00
iber_fortress_props.dae
This was SVN commit r9276.
2011-04-16 14:27:52 +00:00
iber_fortress_propsvar.dae
New Iberian Fortress.
2011-04-14 06:24:08 +00:00
iber_gate_door_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_gate_door_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_gate_door.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_hc_fancy.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_hc.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_ho_a.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_ho_b.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_ho_c.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_a_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_a_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_b_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_b_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_c_1.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_house_c_2.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_market_props_01.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_market_props_02.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_mc.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_merch_sail.dae
This was SVN commit r8853.
2011-01-03 03:10:29 +00:00
iber_mill_a.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_mill_b.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_rc.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_sb_props_a.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_sb_props_b.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_scout_tower_b.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_scout_tower.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_tc.pmd
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_temple_a.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_temple_b.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
iber_wallgate_shields.dae
The Big Iberian Moveâ„¢.
2011-03-17 07:31:58 +00:00
jav_loaded_iron.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
jav_loaded.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
javelin_ammo2.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
javelin_ammo.dae
Javelin Updates.
2011-07-12 22:24:52 +00:00
kart_barracks_props_a.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_barracks_props_weap.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_cc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_civiccentre_palms.dae
Cart civ centre update
2011-08-21 16:06:20 +00:00
kart_corral_fence.dae
Tweaks to Carth corral.
2011-07-25 01:53:18 +00:00
kart_corral_mud.dae
New Kart corral files
2011-07-24 21:42:38 +00:00
kart_dock_a.dae
A couple of dock foundations. Tweaked some Carth dock stuff.
2011-08-08 02:38:32 +00:00
kart_farmstead_a_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_farmstead_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_farmstead_c_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fc_hay.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_ff.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_doors_closed.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_doors_open.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_shields_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_shields.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_weapons_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_weapons.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_fortress_windows.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_governmentcentre_1.dae
Old Cart civ centre files renamed
2011-08-21 16:10:17 +00:00
kart_governmentcentre_a.dae
Old Cart civ centre files renamed
2011-08-21 16:10:17 +00:00
kart_governmentcentre_b.dae
Old Cart civ centre files renamed
2011-08-21 16:10:17 +00:00
kart_hc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_ho_a.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_ho_b.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_ho_c.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_a_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_b_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_b_2.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_house_c_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_market_a.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_market_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_mc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_merchant_ship_cargo.dae
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
2011-08-05 04:43:54 +00:00
kart_merchant_ship_sail.dae
Resized the carthaginian trade ship. Tweaked its texture color. Added cargo prop.
2011-08-05 04:43:54 +00:00
kart_mill_a.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_mill_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_pc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_rc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_st_a.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_st_b.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_st.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_tc.pmd
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_temple_big.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_tophet_palm.dae
Cart tophet extra building.
2011-08-23 01:44:01 +00:00
kart_wall_gate_doors_closed.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_wall_gate_doors_open.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_wall_tower_1.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_wall_tower_2.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kart_wall_tower_3.dae
Moving more Carthage stuff from Internal to Public.
2011-07-11 02:27:06 +00:00
kyrenia_cargo.dae
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
2010-10-28 12:22:04 +00:00
kyrenia_sail.dae
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
2010-10-28 12:22:04 +00:00
kyrenia_shield.dae
#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
2010-10-28 12:22:04 +00:00
m_backpack.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_cape_long.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_cape_medium.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_cape_short.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_h_beard.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
m_staff.dae
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
obelisk_a.dae
#New Egyptian Obelisk eye candy by Brightgalrs.
2010-08-15 23:24:04 +00:00
onager_projectile.dae
This was SVN commit r7949.
2010-08-14 22:04:24 +00:00
palisade_angle_spike.dae
New palisade Outpost, Watchtower, and Spike structures
2011-07-25 00:10:20 +00:00
palisade_rocks_curve.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_end.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_fort.dae
Tweaks to Carth corral.
2011-07-25 01:53:18 +00:00
palisade_rocks_gate.dae
Closed palisade gate
2011-07-25 17:53:05 +00:00
palisade_rocks_outpost.dae
New palisade Outpost, Watchtower, and Spike structures
2011-07-25 00:10:20 +00:00
palisade_rocks_straight.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_tower.dae
Updates to some of the palisade models
2011-07-25 00:00:41 +00:00
palisade_rocks_watchtower.dae
New palisade Outpost, Watchtower, and Spike structures
2011-07-25 00:10:20 +00:00
palisade_small_spikes.dae
palisade texture and spike walls added
2011-05-02 19:52:33 +00:00
palisade_tall_spikes.dae
palisade texture and spike walls added
2011-05-02 19:52:33 +00:00
parth_antefixes.dae
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
2010-10-25 04:10:25 +00:00
parth_props.dae
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
2010-10-25 04:10:25 +00:00
parth_roof.dae
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
2010-10-25 04:10:25 +00:00
parth_steps.dae
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
2010-10-25 04:10:25 +00:00
parth_walls.dae
New epic Greek temple, primarily for eye candy. UV mapped by Amish.
2010-10-25 04:10:25 +00:00
pers_quiver_back.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
pers_quiver_hip.dae
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
pers_tri_mast.dae
New Persian sails.
2010-11-26 04:12:15 +00:00
pers_tri_oars.dae
A new skybox.
2011-07-16 08:49:49 +00:00
poly.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
produce_bins_a.dae
New Iberian Walls
2010-12-05 13:30:04 +00:00
produce_bins_b.dae
New Iberian Walls
2010-12-05 13:30:04 +00:00
projectile-bolt.dae
Removed the dudes from the top of the wall gate. Made a bolt projectile for the Oxybeles.
2010-12-08 21:26:08 +00:00
prop_mallet.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
prop_sword_basica.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
prop_sword_basicb.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
propylaea_floortiles.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
propylaea_props.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
propylaea_rooftiles.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
propylaea_walls.dae
This was SVN commit r8738.
2010-11-29 08:36:35 +00:00
pyramid_a.dae
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
pyramid_small.dae
This was SVN commit r7980.
2010-08-16 00:50:45 +00:00
quiver_hip.dae
#Mauritanian Archers.
2011-07-19 07:59:32 +00:00
rhomphaia_a.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
rhomphaia_b.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
rome_alt_arch_lg.dae
Spring Cleaning.
2011-05-01 06:44:00 +00:00
rome_alt_arch_short.dae
Spring Cleaning.
2011-05-01 06:44:00 +00:00
rome_alt_arch_sm.dae
Spring Cleaning.
2011-05-01 06:44:00 +00:00
rome_qui_mast.dae
New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
2010-11-26 03:09:23 +00:00
rome_qui_oars2.dae
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
2010-11-17 23:51:04 +00:00
rome_qui_oars.dae
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
2010-11-17 23:51:04 +00:00
rome_qui_props.dae
Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
2010-11-17 23:51:04 +00:00
sarissa_a.dae
#New spears.
2009-03-07 06:00:48 +00:00
sarissa_b.dae
#New spears.
2009-03-07 06:00:48 +00:00
scaletest.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shared_corral_fence.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shared_field_grain.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shared_orchard_branches.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shared_orchard_trunk.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shared_plot_boundry.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_01.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_02.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_03.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_04.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_05.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_06.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_07.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_08.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_09.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_la_10.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_01.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_02.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_03.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_04.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_05.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_06.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_07.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_08.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_09.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_10.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
shld_rome_sm_11.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
sling_projectile.dae
Sling projectile colour and size updates
2011-04-13 22:24:37 +00:00
spear_hoplite.dae
#New spears.
2009-03-07 06:00:48 +00:00
spear_lance.dae
#New spears.
2009-03-07 06:00:48 +00:00
standingstone_a.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_b.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_c.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_d.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
standingstone_e.dae
New "standing stone" treasures.
2011-08-23 06:24:05 +00:00
statue_aphrodite_huge.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
statue_aphrodite_small.dae
New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
2010-09-21 23:11:59 +00:00
stone_pile.dae
#Treasure objects.
2010-11-13 03:44:38 +00:00
sword_spartan_1.dae
Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
2011-07-25 08:56:54 +00:00
sword_thracian_a.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
sword_thracian_b.dae
This was SVN commit r9756.
2011-07-03 23:23:01 +00:00
table_rect.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
table_square.dae
#Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
2010-10-19 10:04:33 +00:00
temple_foundation.dae
#Re-exported the Celtic house meshes to Collada format--added player color fiddly bits and increased their size about 20%. Re-exported the Celtic broch and added some cool stuff (!) to it.
2010-09-29 08:16:27 +00:00
temple_unfinished_columns.dae
Moar eye candy and an update the Arcadia II.
2010-09-29 08:56:09 +00:00
temple_unfinished.dae
Moar eye candy and an update the Arcadia II.
2010-09-29 08:56:09 +00:00
test_towershield.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_axe.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_basket.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_handscythe.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_hoe2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_hoe.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_mallet.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_pick.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_pitchfork.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_scythe.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_shovel_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_shovel_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
tool_spade.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
trans.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
underbrush_plane_large.dae
Added decals to the Greek buildings.
2010-11-28 06:46:45 +00:00
water_wave_a.dae
#Italic Cavalry stuff.
2011-07-24 05:45:58 +00:00
waypoint_flag.dae
New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
2010-10-04 01:49:28 +00:00
weap_akin_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_akin_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_akin_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_akin_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_arrow_back.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_arrow_front.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_axe_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_axe_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_axe_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_axe_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_g.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_h.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_bow_i.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_csword_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_csword_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_csword_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_falcata_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_falcata_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_falcata_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_falcata_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_falcata_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_falcata_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_g.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_gladus_h.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_g.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_jav_projectile.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_pillum_rev.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_sling_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_sling_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_ball_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_ball_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_ball_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_ball_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_ball_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_long_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_long_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_long_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_long_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_long_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_spear_rev.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_xiphos_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_xiphos_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_xiphos_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_xiphos_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_xiphos_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
weap_xiphos_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wood_lumber_small_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wood_lumber_small_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wood_lumber_small_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wood_pile.dae
#Treasure objects.
2010-11-13 03:44:38 +00:00
wrld_anvil.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_barrel_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_basket_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_basket_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_basket_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_basket_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_basket_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_block_1_pile_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_block_1_pile_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_block_1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_const_fence_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_const_fence_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_const_fence_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_const_post_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_const_post_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_const_post_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cornerpost_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cornerpost_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cornerpost_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_crate_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cypress_la.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cypress_potted_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cypress_potted_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cypress_row_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cypress_sm.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_cypresspotted_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_dummy_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_handcart_broken.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_handcart.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_hay_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_hay_la.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_hay_sm.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_megalith_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_megalith_b_1.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_megalith_b_2.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_megalith_b_3.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_megalith_b_4.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_producebin_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_producebin_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_producebin_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_producebin_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_sack_rough.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_sack.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_table_long.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_table_short.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_tartan_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_tartan_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_tartan_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_vase_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_vase_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_vase_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_vase_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_vase_e.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_vase_f.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_waterbin_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_waypoint_flag.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_well_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_well_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_well_water.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_well_woodbit.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wheel_laying.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_d.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_pile_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_pile_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_pile_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_sm_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_sm_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_sm_c.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_sm_pile_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_wood_sm_pile_b.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
wrld_woodcord_a.pmd
Splitting Internal with Public
2008-09-18 04:38:42 +00:00