42d77129cc
rome blacksmith fix
...
This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
9763b9076c
Upgraded roman blacksmith
...
This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
38b52f9ff0
Fixed a broken texture link.
...
This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
723a3ec8b5
Fixed kart_embassy_italiote.dae
...
This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
2d4c3d72c6
Removed the old dds file from these actors.
...
This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
cdd2c74d44
Superfluous textures deleted.
...
This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
b818a54b06
Tweaked some maps.
...
Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
cc0ba8e246
Missing maur blacksmith struct_b
...
This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
6d3901faf7
Added mauryan blacksmith with AO. Updated mauryan struct textures
...
This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
6925d493fe
This was SVN commit r13651.
2013-08-12 23:40:24 +00:00
a552a3cb8b
Persian Palace structure
...
This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
b8fb2e1697
Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
...
This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
...
Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
...
Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
...
-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
...
This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
a146a8ad3b
Fixed some things.
...
This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
db5c54c7c6
Persian dock update
...
This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
5bfff54bcb
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
...
This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
0d8b9b15e1
All animals now visible in Fog of War (FOW). Should help a lot with hunting.
...
Hack armor increased for most buildings.
This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
bff7c53a14
Some new hero portraits.
...
This was SVN commit r13582.
2013-07-21 05:53:53 +00:00
9f7a0348bd
New portraiture by LordGood.
...
This was SVN commit r13577.
2013-07-20 07:35:54 +00:00
fc9b19ab47
Pers corral and storehouse updates
...
This was SVN commit r13575.
2013-07-18 22:59:14 +00:00
439603e3fd
Persion civic ao update
...
This was SVN commit r13574.
2013-07-17 23:45:24 +00:00
1a20d47cfb
Updates to the Persian civ centre model
...
This was SVN commit r13573.
2013-07-17 23:26:40 +00:00
1cca648b6d
Persian blacksmith building
...
This was SVN commit r13570.
2013-07-16 21:57:49 +00:00
9a0ab14cf3
Carthaginian blacksmith building
...
This was SVN commit r13564.
2013-07-16 00:00:57 +00:00
6d284e4e56
Applying stwf's sound attribute to ballista + pers fortress decals added
...
This was SVN commit r13560.
2013-07-14 15:41:49 +00:00
071c976693
Sahel. wide open 2v2 scenario.
...
This was SVN commit r13554.
2013-07-13 01:50:46 +00:00
d5897854be
Allow terrain aligned props. Patch by sanderd17. Fixes #2033 .
...
This was SVN commit r13549.
2013-07-11 22:53:31 +00:00
fb0c1e6cc6
Update to the Carthaginian wonder/mausoleum
...
This was SVN commit r13545.
2013-07-09 23:51:23 +00:00
27086be9c3
Split skeleton definitions into multiple files, adds hotloading support for skeleton files. Fixes #190 .
...
This was SVN commit r13544.
2013-07-08 20:25:06 +00:00
efc6263cc4
Tech icon tweaks
...
This was SVN commit r13538.
2013-07-07 15:55:35 +00:00
41f1485997
Fixing some missing texture links caused by 80b0106502
...
This was SVN commit r13537.
2013-07-07 15:36:27 +00:00
30f8d6dae2
Tweaks to some templates and tech portraits.
...
This was SVN commit r13534.
2013-07-06 03:35:03 +00:00
3824b3f89d
Silver shield tech icon
...
This was SVN commit r13533.
2013-07-05 22:26:34 +00:00
453389b53a
Generic shield icons
...
This was SVN commit r13530.
2013-07-04 22:40:02 +00:00
377cae15f8
Technology to unlock female training at the house.
...
Sacred Band infantry is now a spearman instead of pikeman.
This was SVN commit r13528.
2013-07-02 07:11:01 +00:00
78d4a24fba
Hero tech icon
...
This was SVN commit r13525.
2013-07-01 23:42:51 +00:00
40660606aa
Corinthian crest helmet tech icon
...
This was SVN commit r13524.
2013-07-01 21:46:24 +00:00
4c22d4631a
Carthaginians can now only build 1 embassy at a time.
...
Each embassy comes with new technology pairs. Metal Costs vs. Training
Time.
Structure pierce armor adjusted upward.
This was SVN commit r13509.
2013-06-29 02:17:33 +00:00
4b3f4c0a1d
This was SVN commit r13506.
2013-06-27 12:00:23 +00:00
4fc15a9b08
Renames mill to storehouse
...
This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
e5c35beefe
Blacksmith smoke.
...
Persian and Carth blacksmith actors.
This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
356adb1216
Nicer looking particles for Roman Temple. Fixes #1498 .
...
More shield and helmet stuff.
This was SVN commit r13462.
2013-06-09 17:28:46 +00:00
80b0106502
Brand new Macedonian/Ptolemaic shield patterns by Enrique.
...
This was SVN commit r13461.
2013-06-09 15:57:29 +00:00
d151a6a304
Fixed war elephants. They can attack walls now.
...
This was SVN commit r13459.
2013-06-08 13:42:49 +00:00
633eab6080
Median Oasis 6 & 7.
...
Updated blowing sand texture.
This was SVN commit r13457.
2013-06-06 14:47:50 +00:00
4d5187bf40
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
...
This was SVN commit r13449.
2013-06-03 02:50:10 +00:00
eebe7972df
Lighting tweaks to Mauryan emblem
...
This was SVN commit r13446.
2013-06-01 12:09:34 +00:00
b6e0661b8f
New BRASIDAS Spartan hero.
...
"The Agoge" tech for Spartans.
Fixed Leonidas' selection ring.
This was SVN commit r13444.
2013-06-01 02:33:58 +00:00
67d072108b
Bloody dead camel.
...
New wall technologies (research at Wall Tower, since for now techs can't
be researched at wall segments).
Adjusted default BatchTrainModifier from 0.7 to 0.8 in all buildings
since the new training techs were making unit batches train insanely
fast.
Added 'Naval Architects' batch training tech to the Dock (and Carth
Super Dock).
Attempting to add "Apadana" build limit, with no success. Need help
here. I thought BuildRestrictions.js and EntityLimits.js were the files
I needed to change, but it's not working (there should be a build limit
of 1 for the Persian Apadana).
Tweaked the levy techs.
Fixed Hero elephant unit RequiredTechnology.
This was SVN commit r13409.
2013-05-19 08:19:16 +00:00
9ceab639f3
Bloody dead sheep.
...
Unlocking tech for champions.
Champions trainable in barracks (after unlocking tech).
Farm Field yield increased from 2000 food to 5000 food. Max gatherers: 5
per field.
This was SVN commit r13405.
2013-05-14 09:48:37 +00:00
daf572eb43
Temporary Blacksmith structures for prototyping and playtesting.
...
Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.
Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.
Reduced archer attack damage. Reduced cost of healer.
Lots of other stuff.
This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
57644fba50
Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
...
This was SVN commit r13397.
2013-05-05 21:07:40 +00:00
62f24af68d
Some new portraits by LordGood.
...
This was SVN commit r13366.
2013-04-21 18:47:11 +00:00
19ce9657bc
This was SVN commit r13351.
2013-04-10 09:11:08 +00:00
5429052b06
Lots of normal maps and spec maps. Ongoing project.
...
Added camel death scream (lol) to camel units.
Added sheep sounds to sheep.
Changed over the Mauryan elephant unit actors.
This was SVN commit r13348.
2013-04-07 22:28:36 +00:00
f2da77ff72
"Oh myyyyy" -- George Takei. Lots of stuff:
...
- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.
- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.
- Fixed some spec maps for being too 'bright.'
- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.
- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.
This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
edea5d04e7
Portraits for Mauryan healer and Chanakya.
...
This was SVN commit r13334.
2013-04-02 17:05:51 +00:00
0535cab26f
Added mauryan healer skin and head.
...
Added roman army camp rubble with AO
Added AO map and normal map to roman army camp
This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
0d069954b7
waterfall textures reduced 50%
...
This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
3d94f3a5be
Added 4 geology waterfalls variations.
...
Added water splash particle effect.
This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
4560bb62b0
Updated contributor Paperkat merch ship texture
...
This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
807985ac08
Added a base with flowers and playercolor to mauryan pillars.
...
Added contributor Paperkat merchant ship.
This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
e031d71b78
Added chakra wheel to ashoka pillar 4 lions variation-
...
This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
1bcb6140b0
Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
...
Some new elephant templates. Elephant unit entities adjusted.
Spartan female citizen now has a bonus attack vs. siege weapons.
This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
063fa52252
removes chandragupta normal texture line from his actor
...
This was SVN commit r13314.
2013-03-17 23:16:40 +00:00
cfbde115b8
Maur hero Ashoka skin tone change
...
This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
e367cf0d7e
maur barracks death variation semi-fix
...
This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
6a1a1c16cb
maur market stalls cloth small fix
...
This was SVN commit r13310.
2013-03-17 12:27:15 +00:00
49f52500de
Mauryan ship icons
...
This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
3f28ade5c6
Hero ashoka added. Fixed maiden holding parasol in chariot.
...
Added hero turban prop
Hero Chanakya now uses elite healer template
This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
9e46759ada
Mauryan actor indent cleanup
...
This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
fc3b5637c8
Ambient occlusion for Mauryan houses
...
This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
77999f6b42
Ashoka pillar variations and footprint fix
...
This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
e78da0b3e4
Mauryan mill ambient occlusion
...
This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
5ba7153541
Placeholder Mauryan merchant ship
...
This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
0fc8dba671
Fixed mauryan market stall color.
...
This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
fd74292f2b
Added specular map for Chanakya hero.
...
Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.
This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
afe87f720a
Mauryan Corral AO
...
This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
9dac1bf89b
Fixed inverted green channel in elephants normal maps (fixed normals)
...
This was SVN commit r13282.
2013-03-14 00:48:31 +00:00
1cf1707ce7
Added mauryan hero chanakya and mauryan elephants static meshes.
...
This was SVN commit r13281.
2013-03-14 00:05:46 +00:00
163fc7cbfd
Mauryan farmstead AO stuff
...
This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
60a91cb032
fixes death variation for mauryan walls, fortress, defense tower, and temple.
...
This was SVN commit r13272.
2013-03-12 23:06:20 +00:00
21f4a94242
New Mauryan emblem
...
This was SVN commit r13269.
2013-03-12 21:48:42 +00:00
6431eb63a5
Mauryans now have a cavalry swordsman.
...
This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
0ec860651a
This was SVN commit r13255.
2013-03-11 00:35:33 +00:00
f3eab4127e
caliper icon and Mauryan wall tweak
...
This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
d2e5d63039
Animations for Mauryan wall gate
...
This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
940ecd29e8
Mauryan walls added with AO. No gate animation yet.
...
This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
59be67d27e
Portrait for Wonders.
...
This was SVN commit r13234.
2013-03-06 18:16:41 +00:00
c29a8d8ac0
Tech icons
...
This was SVN commit r13224.
2013-03-05 21:27:29 +00:00
121fb35f72
Bolt shooter accuracy tech
...
This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
7df4fd6919
helmet variations and tweak to ballista template
...
This was SVN commit r13220.
2013-03-04 21:27:45 +00:00
b8322fa6bb
Zebu model
...
This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
3bce7cafba
Updated Mauryan corral and some sound tweaks
...
This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
e4e4ae9ede
Mauryan maceman helmet
...
This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
7e2d54d2ef
Gaia portraits
...
This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
99c0497f23
Model and texture changes to some Mauryan units
...
This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
...
Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
3c50352134
Use attack move icon as a cursor. Refs #1847 .
...
This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
7ff4538414
Attack move icon
...
This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
6c7543c044
Added Mauryan birreme from contributor Ndragu.
...
Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
ac32c7266e
Mauryan farmstead
...
This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
ee7e135900
Added bigger Ashoka pillar variation with 4 lions. Textures modified.
...
This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
6e6a25dbce
Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
...
This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
...
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
9e1b4a4370
Some animal sound effects
...
This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
1e3bdc439b
Fix MSVC warning. Refs #1838 .
...
Remove special support for removed internal mod.
This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
5e9c408c01
Added mauryan market with ao
...
This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
danschub
3acba819b0
Fixed Parallax mapping for the Mauryan roofs.
...
This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91
Improved normal/spec maps. Added parallax support for the Mauryans.
...
This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
...
Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
88c10f5af1
Mauryan Corral model
...
This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
4817fd5dbb
Fixes #1781 SPQR signs
...
This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
a91bbdd714
Head gear variations for Mauryan archer and swordsman units
...
This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
a281fa5bdc
Reduced placeholder texture size for the onager
...
This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
5748b1d72a
More wild ass. Committed old onager files last time by mistake
...
This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
06a3bf9e99
Mauryan Farmstead wip
...
This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
ac11cf30a5
Mauryan head gear and faces
...
This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
9c2e4c93a0
Siege Onager model and animations. Texture is placeholder.
...
This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
d1dd979800
Added contributor Ndragu mauryan trireme
...
This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
...
Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
3cbb403685
Neareastern Badlands 2 scenario. 2v2.
...
The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.
This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
1761a6253f
Little fix I forgot to commit for mauryan docks
...
This was SVN commit r13139.
2013-02-01 00:13:30 +00:00
60c328302b
Added Mauryan fishing boat from contributor Ndragu
...
This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
5bea1e7b87
New random map: Kerala
...
This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
305a654ae1
AO textures added to the metal slabs and rock quarries.
...
This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
9438000616
Added UV coords for AO to geo_mineral_01, 02 and geo_stonemine_large.
...
Added AO textures for them.
This was SVN commit r13130.
2013-01-28 12:38:38 +00:00
66bc206a78
Persian Assyrian Ram +50hp.
...
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
b577f07e6c
Added missing .xml for water troughs in mauryan stables
...
This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
4e7c2807b2
Added Mauryan docks with AO map
...
This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
66750ad681
New "badlands" cliff textures.
...
This was SVN commit r13118.
2013-01-25 06:58:41 +00:00
2f8fa898df
This was SVN commit r13117.
2013-01-24 22:17:11 +00:00
a0e6283889
Deletes some duplicate textures
...
This was SVN commit r13116.
2013-01-24 22:03:10 +00:00
b146b3666a
Fixed african elephant UVs, added turret to temporary mauryan support elephant.
...
This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
a9294b0491
added props for mauryan stables
...
This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
a4e9c7a223
Tweaks.
...
This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
786386f9f0
Test Ptolemaic elephant for Enrique.
...
This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
2d6e3f8ca4
Gather capacity wheelbarrow tech icon
...
This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
679978310f
handcart icon for tech
...
This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
272d6798d2
Military Engineers tech icon
...
This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
1421b21f82
Added spec and normal mapping to Crannog.
...
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb
Crannog settlement for the Britons
...
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c
Added playercolor to mauryan stables, decal changed.
...
This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
c46d964afb
metalworker tech icon
...
This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
24ec6b8040
Added decal to Mauryan stables
...
This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
36eacbfd06
Added Mauryan stables with AO map
...
This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
46841bc963
New shield textures by Lion.
...
This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
96d389dee2
Mauryan mill model
...
This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
63fa3d5ea1
Mauryan temple with AO added. Fixed mauryan fortress garrison flag
...
This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
...
This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
ca41c22b71
New Mauryan house models
...
This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
179df7e173
Elephant archer tweaks.
...
This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
...
New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
0ef172db74
New Mauryan civic centre with ao added
...
This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
8ef7e45a0a
Mauryan barracks re-centered and ao maps fixed
...
This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
4764af695a
Update to Mauryan structure texture b
...
This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f
Fireworks!
...
This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
a223b986e4
New corral and sheep icons
...
This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
...
This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
478de5b001
elephant stables icon update
...
This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
eee68581b8
new fortress icon
...
This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
b1a606eb08
Increased Mauryan barracks size
...
This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
...
This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
b33ff333dd
Added two Mauryan barracks variations with AO
...
Fixed garrison flag type in mauryan defense tower
This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
f4da84f15a
Some Mauryan unit textures and spec maps.
...
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
...
This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
1c97d819d8
Updated some tips images.
...
This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
dd69fac774
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
...
Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
47275d9416
Updated some terrains. Adds a 2v2 Median Oasis 5.
...
This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
1ed2d70e2d
Added normal and spec maps for these 3 terrains.
...
This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
d7f418c82c
Updated pers stables portrait.
...
This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
3d72291d19
Update to user interface background textures
...
This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
032692e14e
Tweaked chariot texture.
...
This was SVN commit r12962.
2012-12-08 20:21:32 +00:00
b2bc5268a7
Mauryan chariot tweaks.
...
This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
8cbb7bb674
Maur_champion chariot and hero chariot with animations added
...
This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
...
Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
f08eaea533
This was SVN commit r12950.
2012-12-06 22:35:04 +00:00
11d0b5ffdb
New portrait for anusyia.
...
This was SVN commit r12947.
2012-12-06 10:10:29 +00:00
f528e58983
Macedonian library scroll icon
...
This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
53ae87de93
Mauryan elephant stables ui icon
...
This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
e91d8a0c47
Toona tree sways now.
...
This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
37109f5c70
Packed siege unit icons
...
This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
5e8993fd8f
Rome rock packed model fix
...
This was SVN commit r12912.
2012-12-02 13:50:05 +00:00
6fd99e34ce
Implements siege packing. Closes #1718 .
...
Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
0e7e6e88e0
Added mauryan scout tower with ao
...
This was SVN commit r12901.
2012-11-29 23:49:07 +00:00
3e7e8d1528
Icons for siege packing/unpacking/cancelling
...
This was SVN commit r12900.
2012-11-28 20:46:50 +00:00
ad13ded9a5
Some normal and spec maps for these terrains.
...
This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
5142c2e9bd
Added operator infantry unit to the siege scorpio
...
This was SVN commit r12893.
2012-11-25 22:39:12 +00:00
9654715773
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
...
Environmental settings edited on a bunch of maps.
Belgian Bog Night added.
This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
0a622c0454
Mausoleum has normal and spec maps.
...
This was SVN commit r12886.
2012-11-25 20:30:12 +00:00
6de4300c01
Packed Roman ballista and Packed Carthaginian rock thrower
...
This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
a6f1620621
Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
...
This was SVN commit r12882.
2012-11-25 15:26:09 +00:00
cdcd3e504b
Hele siege rock thrower packed and four wheel wagon
...
This was SVN commit r12881.
2012-11-25 14:40:23 +00:00
86293398eb
Roman siege scorpio packed donkey
...
This was SVN commit r12880.
2012-11-25 13:58:42 +00:00
f96aeb1bd8
2 wheeled wagon and hele spear packed. Wooden wagon texture
...
This was SVN commit r12873.
2012-11-24 17:42:42 +00:00
250ba9a3ed
Fireflies particle.
...
This was SVN commit r12870.
2012-11-24 00:32:09 +00:00
21b4f33184
Animated Roman bireme
...
This was SVN commit r12868.
2012-11-24 00:12:29 +00:00
39eba0928b
Carthaginian mausoleum building
...
This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
51f5025b96
Added custom docks rubbles with ao for each civ except Mauryans.
...
Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
gregory
7ea7b7cd44
Added peacock two death animations, one for when it's showing off, one for when it's not.
...
This was SVN commit r12856.
2012-11-13 17:08:07 +00:00
742b265209
Added a couple moremediterranean dirt textures
...
This was SVN commit r12854.
2012-11-12 20:33:07 +00:00
b3f08869ff
This was SVN commit r12852.
2012-11-12 18:53:08 +00:00
c00cfa2e5d
Roman Bireme fixed.
...
This was SVN commit r12849.
2012-11-12 04:36:37 +00:00
fe45a2b046
Small "time" icon for tooltips. (build time/research time/train time)
...
This was SVN commit r12847.
2012-11-11 21:25:22 +00:00
55be4f8d0e
Made houses construct 20% faster.
...
Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
93b0048576
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675 .
...
This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
beff7a187d
Fixed mauryan civic centre projectile attach point and AO added
...
This was SVN commit r12844.
2012-11-11 04:34:21 +00:00
cd153ad0c8
Mauryan fortress size increased. Added custom iber_civil_centre rubble
...
This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
gregory
ca5a09ff65
Made round roof normal maps more strawish.
...
This was SVN commit r12842.
2012-11-10 20:31:23 +00:00
be0beacd1a
Brit War Dog nerf.
...
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
3f334bbdb3
This was SVN commit r12840.
2012-11-10 16:44:12 +00:00
33cb23afa5
New random map: "Corinthian Isthmus"
...
This was SVN commit r12839.
2012-11-10 16:35:36 +00:00
cd3a727cd4
Added custom civic centre rubbles for each faction except Iberians.
...
This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
9ebdeff90e
mauryan fortress small fix
...
This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
d52cac9c1a
Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
...
This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
7848f4edef
Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
...
This was SVN commit r12816.
2012-11-03 21:08:17 +00:00
1048ab4a1d
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
...
This was SVN commit r12815.
2012-11-03 14:00:06 +00:00
21e284f8eb
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
...
This was SVN commit r12813.
2012-11-02 21:18:46 +00:00
f63b795906
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
...
This was SVN commit r12807.
2012-11-01 15:31:01 +00:00
fb035d08e3
fixes #1572 and fixes #932
...
Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
608e01a5b2
Iberian walls and Roman gate use normal/parallax mapping now.
...
This was SVN commit r12800.
2012-10-30 18:31:05 +00:00
c5fae74ac7
Normal mapping for Craterus.
...
This was SVN commit r12799.
2012-10-30 17:34:40 +00:00
ae4b3cc9b6
Fixed player color for Mauryan shields.
...
Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
0353177a94
This was SVN commit r12793.
2012-10-28 23:19:19 +00:00
37d3adcf23
Females now have an attack animation.
...
"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae
New Mauryan shields.
...
New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
cb8123ffc9
Maiden Guard Archer, until we can combine them into one unit.
...
This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
5d960a136a
Bactrian archer cav.
...
Tweaked HQDOF settings.
This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
5ef6d1f92b
Adds "English Channel" random map.
...
This was SVN commit r12786.
2012-10-27 13:03:34 +00:00
749b685c64
Mauryans selectable in random map.
...
Fixed animations for Mauryan sword dudes.
Added placeholder Mauryan heroes.
This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57
Mauryan Maiden Guard.
...
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
932bb87046
New spec and normal maps for some Mediterranean terrains.
...
This was SVN commit r12776.
2012-10-21 22:28:04 +00:00
0981911542
Test strat map city.
...
This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
742a68d055
Adding Syria random map. Updating the preview of Unknown random maps.
...
This was SVN commit r12765.
2012-10-18 06:34:14 +00:00
gregory
092498f961
(hopefully) fixed errors with the boar skeleton.
...
This was SVN commit r12757.
2012-10-15 19:30:29 +00:00
gregory
538286054a
Just some floating barrels.
...
This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
b581e54185
This was SVN commit r12751.
2012-10-15 00:59:05 +00:00
57a8fcc724
-Mauryan population cap bonus (+10%)
...
-Persian population cap bonus (+10%)
-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.
-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).
-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.
-Updated civ JSON files (and their civ profiles on Trac).
-Adds map preview image for Acropolis 7.
This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
a27ef1c4b4
Adjusted some destruction dust to better hide the building->rubble transition.
...
This was SVN commit r12743.
2012-10-08 17:36:57 +00:00
a9417be899
Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
...
This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
6f4b3b6e5c
This was SVN commit r12741.
2012-10-07 23:10:18 +00:00
3a816f0616
This was SVN commit r12740.
2012-10-07 22:21:20 +00:00
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
...
This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
fc294e5ff9
Added rubble_stone_6x6 and set to CC deaths
...
This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
45de2907ea
Added prop points for falmes to rubble_stone_3x3.dae
...
This was SVN commit r12733.
2012-10-06 11:21:13 +00:00
06d0c05a31
Spec and Normal maps for Mediterranean grass terrains.
...
This was SVN commit r12732.
2012-10-06 06:49:11 +00:00
35b1a5305d
Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
...
This was SVN commit r12730.
2012-10-05 18:07:30 +00:00