3de6025d64
Persian stuff.
...
This was SVN commit r10665.
2011-12-03 14:29:22 +00:00
f4821d9230
# Assyrian Ram
...
This was SVN commit r10663.
2011-12-03 13:00:44 +00:00
fe91f37673
Xerxes work. Not complete yet.
...
This was SVN commit r10662.
2011-12-03 10:00:39 +00:00
ef58da1ba3
#Xerxes starting to take shape.
...
Adjusted some default AIs on a couple maps.
Moved training of Persian heroes to their palace.
This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
1e7298c9b1
This was SVN commit r10657.
2011-12-02 14:53:38 +00:00
218f1af68e
#Cyrus The Great (Kurush II)
...
Persian Healer
Tweaked Acropolis map.
This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
2d373d5353
Update to some maps.
...
Slightly touched up alpha channel in pers_struct.dds.
Tweaked territory radius for special buildings to look pretty.
Treasure templates.
This was SVN commit r10651.
2011-12-01 12:19:27 +00:00
e5eef18165
#New Persian Treasures.
...
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
68c88498e7
Fix to SB2
...
This was SVN commit r10649.
2011-11-30 16:19:31 +00:00
405ae7b4fc
Update to Zagros Mountains.xml
...
Persian siege ram placeholder.
This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
0ad19f67cd
#New Persian Markets by Enrique!
...
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.
This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
b54ad51054
Fixed an error in the plumed conical helm.
...
Added Amish's bushy Persian hair helmet. ;)
Added Amish's new building portraits to their respective Persian
Buildings.js
Adjusted tooltips on some units.
Added an 8x8 foundation (for the Roman Civic Centre and anything else
that might need it).
This was SVN commit r10630.
2011-11-29 14:47:46 +00:00
1dc20b117f
Persian sb2 building placeholder
...
This was SVN commit r10628.
2011-11-29 00:41:07 +00:00
1941577abb
This was SVN commit r10625.
2011-11-28 03:53:47 +00:00
526e5b4c03
Adjusted obstructions and territory radii of these 5 buildings.
...
This was SVN commit r10624.
2011-11-28 02:14:23 +00:00
810f4b264b
new Persian staircase texture.
...
This was SVN commit r10617.
2011-11-27 16:02:10 +00:00
4e62e0b59c
Updating the foundation actors and meshes, and dirt decals.
...
Added an "embassy" template.
This was SVN commit r10604.
2011-11-26 05:08:32 +00:00
8b41509b80
Hotfix for broken field selection boxes. Closes #1030 .
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This was SVN commit r10598.
2011-11-25 17:01:19 +00:00
6ab2a62c3f
Dead tree entity.
...
This was SVN commit r10596.
2011-11-25 09:07:34 +00:00
85186c98b2
Better selection boxes. Closes #914 , #295 , #810 .
...
This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
9e97c73544
This was SVN commit r10592.
2011-11-25 03:25:19 +00:00
8cbab40137
Barter. Closes #23 .
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This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
3e23e2b621
This was SVN commit r10580.
2011-11-23 12:49:59 +00:00
b9373a9dd3
Tweaks to Death Canyon II.xml
...
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.
This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
c48216e055
Persian Bireme
...
This was SVN commit r10575.
2011-11-22 23:11:27 +00:00
52c01aa311
2nd Kardakes texture.
...
Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.
This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
235a107aa3
Kardakes Skirmisher.
...
This was SVN commit r10572.
2011-11-22 03:44:48 +00:00
3f7f7bf66f
Agrianian Peltasts.
...
New "Taka" shield meshes.
This was SVN commit r10571.
2011-11-22 03:14:27 +00:00
4de8954798
#Fixed Celt temple prop point.
...
Tweaked some tooltips.
This was SVN commit r10567.
2011-11-21 01:55:44 +00:00
9dec98e5e0
Actor updates trying to get Persian War elephant to use the running animation, with no success.
...
Entity template updates to tooltips.
This was SVN commit r10554.
2011-11-18 21:27:18 +00:00
56776aa971
Fixed Advanced Persian Archer's rank.
...
This was SVN commit r10543.
2011-11-16 09:01:07 +00:00
545ad5e8da
#Persian Kardakes hoplite.
...
This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
afb77be687
#Changed up the Greek hoplite.
...
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.
This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
b56692a2c7
#Roman Temple by Enrique.
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Some stuff.
This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
c574a85dd3
Given the new Dropsite classes to mills and farmsteads - they'll need to be added to CCs and Docks at some point, but for the moment I'm dealing with CCs separately and the AI still doesn't build docks so that's lower priority.
...
This was SVN commit r10524.
2011-11-13 12:16:46 +00:00
7fcc76b621
Fix XML formatting
...
This was SVN commit r10519.
2011-11-12 22:26:01 +00:00
3645620df6
Fixed prop points on Celt tower.
...
Other things.
This was SVN commit r10511.
2011-11-11 02:14:37 +00:00
56d634bf49
Fix invalid characters in entity templates. Add script to find unrecognised characters.
...
Fixes #960 .
This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
77f8f95d20
Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
...
Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
8616e89429
Fixed a mistake.
...
This was SVN commit r10488.
2011-11-09 02:25:35 +00:00
7e0de56f1a
More work on Persian units.
...
Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
2011-11-09 02:23:19 +00:00
feb76f9d08
Moar unit tweaks.
...
This was SVN commit r10485.
2011-11-09 00:44:40 +00:00
d9f3e329f0
#Tweaked unit walking speeds.
...
This was SVN commit r10482.
2011-11-08 22:14:28 +00:00
761ad58f1a
Unit work.
...
This was SVN commit r10480.
2011-11-08 19:28:29 +00:00
2bdf5d0440
#Big Persian unit update. Still need a lot of work.
...
This was SVN commit r10473.
2011-11-07 03:11:18 +00:00
7edf74c594
some small updates
...
This was SVN commit r10450.
2011-10-28 23:12:47 +00:00
69feade908
projectiles speeds.
...
Added pers trireme to pers dock.
This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
9be68c42e1
Larger dock for the Persians
...
This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
336552e5fd
Tweak build limits to match what b48c35c512
attempted to set them to
...
This was SVN commit r10423.
2011-10-23 21:07:27 +00:00
f3e081a122
Fix couple simulation templates.
...
This was SVN commit r10411.
2011-10-16 17:03:43 +00:00
9a7f09abe2
New Persian dock
...
This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
9bb22c91a1
A package of chariot updates.
...
This was SVN commit r10397.
2011-10-12 11:59:43 +00:00
d8e49c4ca8
Chariot portrait.
...
This was SVN commit r10396.
2011-10-12 08:13:09 +00:00
22d169f3c6
A bunch of Persian chariot stuff.
...
This was SVN commit r10395.
2011-10-12 07:16:55 +00:00
81abd0342f
Made Greek prodromoi use knives to gather meats. Balanced hyps and thors.
...
This was SVN commit r10392.
2011-10-11 15:16:30 +00:00
c1cd29f2f4
Tweaks to thorakites and thureophoros.
...
This was SVN commit r10390.
2011-10-11 14:28:54 +00:00
baf8028e4c
This was SVN commit r10389.
2011-10-11 14:20:51 +00:00
d05592e77f
#Miscellaneous units. Thanks SMST!
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This was SVN commit r10388.
2011-10-11 14:05:14 +00:00
956e6b5f77
Persian texture updates and chariot updates.
...
This was SVN commit r10387.
2011-10-11 12:56:58 +00:00
6c6c374a11
This was SVN commit r10383.
2011-10-09 21:50:58 +00:00
470bff16c7
This was SVN commit r10382.
2011-10-09 21:34:43 +00:00
22c7346dbd
Persian stable actor and template
...
This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
6ef517d3c4
Updating Persians. Added Persians to Oasis IV map.
...
This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
a240958de3
Removes Conquest Critical class from obelisks
...
This was SVN commit r10375.
2011-10-08 23:53:34 +00:00
90cac1b7b0
Persian Scythed Chariot
...
This was SVN commit r10372.
2011-10-08 15:43:11 +00:00
8b88ae6302
Persian Corral building
...
This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
de7596a3a8
New Persian houses
...
This was SVN commit r10369.
2011-10-08 14:20:20 +00:00
1a81324e4e
Misc stuff:
...
-- Updated some Persian shield textures.
-- Made a portrait for the Persian merchant ship.
-- Created entity for Persian fishing boat.
This was SVN commit r10366.
2011-10-07 05:02:00 +00:00
9cc13a2b80
This was SVN commit r10359.
2011-10-02 04:16:55 +00:00
0028d1640d
Removes ConquestCritical class from certain non unit-producing structures.
...
This was SVN commit r10357.
2011-10-01 17:29:09 +00:00
5336ad0eea
This was SVN commit r10356.
2011-10-01 09:31:40 +00:00
88ee37d0f6
Oops. Revert market template changes.
...
This was SVN commit r10355.
2011-10-01 05:14:36 +00:00
48c7eab4e8
Add 'Not implemented yet' note to healer tooltips.
...
This was SVN commit r10354.
2011-10-01 05:03:23 +00:00
3bb05d77a6
Adds a new class, ForestPlant
...
This was SVN commit r10352.
2011-09-30 21:11:50 +00:00
df6cf0c5e8
Changes IsSeaCreature to SeaCreature, gives whales SeaCreature
...
This was SVN commit r10350.
2011-09-30 21:04:01 +00:00
4fd84919cd
This was SVN commit r10341.
2011-09-28 23:43:26 +00:00
9cf932eaee
Persian Healer
...
This was SVN commit r10337.
2011-09-28 05:27:54 +00:00
4f18eddc15
Messing with whale actor/entity.
...
Chariot texture.
Persian healer.
This was SVN commit r10336.
2011-09-28 05:23:18 +00:00
d63947597c
Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971 .
...
Renames herd_passive template to herd_domestic.
This was SVN commit r10333.
2011-09-27 18:03:58 +00:00
71a482cfa3
This was SVN commit r10332.
2011-09-27 10:07:11 +00:00
f7b997c3d9
Fixed the Palace portrait.
...
This was SVN commit r10331.
2011-09-27 08:39:06 +00:00
43edf6b237
Changes chicken parent template to herd instead of hunt per DD (no behavior change). See #971 .
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This was SVN commit r10325.
2011-09-26 19:38:05 +00:00
1acdd54bc4
This was SVN commit r10322.
2011-09-26 02:15:19 +00:00
7039a75cfd
This was SVN commit r10321.
2011-09-26 01:55:42 +00:00
cf89278cb0
This was SVN commit r10320.
2011-09-25 22:36:58 +00:00
17076f2561
Gives all fish the new IsSeaCreature class, so AI can identify them more easily.
...
This was SVN commit r10309.
2011-09-24 15:24:16 +00:00
759e11e801
Updated background.
...
This was SVN commit r10307.
2011-09-24 07:35:29 +00:00
e66a0c6dac
This was SVN commit r10298.
2011-09-20 03:15:04 +00:00
8d7504aa2e
This was SVN commit r10297.
2011-09-18 06:24:45 +00:00
8c6926cfb9
Fixed persian trader to use Carth trader actor for now.
...
This was SVN commit r10296.
2011-09-18 04:56:29 +00:00
92ba917c5a
#Moving new Alpha 8 faction from Internal to Public.
...
Updated some hero tooltips.
This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
3c5bf35f81
This was SVN commit r10288.
2011-09-16 12:20:18 +00:00
9aede79908
Fixed tooltip.
...
This was SVN commit r10286.
2011-09-15 21:46:25 +00:00
170fc8e8b0
Changed selection and complete sounds.
...
This was SVN commit r10284.
2011-09-15 03:56:24 +00:00
4d40c8dc7d
Berry bush updates.
...
This was SVN commit r10276.
2011-09-13 23:32:12 +00:00
a69f957c86
More entity tweaks. Alexander and Cretan Archer.
...
This was SVN commit r10266.
2011-09-13 01:13:29 +00:00
8a3318240f
Updated tooltips.
...
This was SVN commit r10265.
2011-09-13 01:08:50 +00:00
cccfaecdfe
This was SVN commit r10250.
2011-09-11 13:30:16 +00:00
96787667cb
Scorpio tweaks
...
This was SVN commit r10244.
2011-09-10 20:17:24 +00:00
f7a7e9765a
Moved Roman Scorpion to Public as an Alpha 7 Easter Egg.
...
This was SVN commit r10242.
2011-09-10 19:38:29 +00:00
a4bf03996b
This was SVN commit r10237.
2011-09-09 09:55:22 +00:00
3082da9be9
Fixed
...
This was SVN commit r10230.
2011-09-08 21:50:00 +00:00
3eb4d73438
This was SVN commit r10228.
2011-09-08 09:13:54 +00:00
0a168f8436
This was SVN commit r10226.
2011-09-08 07:09:33 +00:00
255bb29ab8
This was SVN commit r10223.
2011-09-08 06:00:33 +00:00
19e258d36c
Oasis tweaks.
...
Oasis III with 2 Carthage players.
Updated animations for Italian swordsman.
New portrait for shipyard.png
#Islands random map script.
This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861
This was SVN commit r10213.
2011-09-08 00:39:57 +00:00
8fa5e80043
Carthage building names.
...
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
b6f1251089
cart mechanical siege ballista xml
...
This was SVN commit r10210.
2011-09-07 23:43:24 +00:00
4332f37462
Siege ballista entity setup
...
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
cd3277d101
Maps fix #950 .
...
#New units for Carthage.
This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
a088a9e3aa
This was SVN commit r10203.
2011-09-07 21:26:17 +00:00
3f0f1f78fb
Portraits for Carthaginian Bireme and Quinquereme.
...
This was SVN commit r10198.
2011-09-07 01:51:09 +00:00
0210288ef1
Sacred Band Cavalry Easter egg unit. Trainable from the Carthaginian Tophet structure.
...
This was SVN commit r10191.
2011-09-06 02:15:35 +00:00
33fef3a6fb
This was SVN commit r10174.
2011-09-02 22:51:42 +00:00
832c4d3a57
Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
...
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
e2ad017092
Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
...
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
48aabdf177
This was SVN commit r10160.
2011-09-01 11:08:46 +00:00
cda3a7eedf
Tweaked ship health and Super Dock health.
...
Disabled <TerritoryDecay> for some miscellaneous things.
This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
7429cc2b95
Updated Cart trireme portrait.
...
Added Carthaginians to map.
This was SVN commit r10142.
2011-08-30 23:28:49 +00:00
05afd7796c
Improvements to the Cart Wall entities and to the general wall templates.
...
Removed pop bonus for embassies.
This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
c1b6b6d76e
This was SVN commit r10128.
2011-08-28 19:50:46 +00:00
ba4de704b0
Carthaginian building updates
...
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
3dc491efb7
Updates to Carthaginian buildings
...
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
9d25dad969
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
fcc02d85c4
This was SVN commit r10100.
2011-08-26 22:35:07 +00:00
9090545852
Scenario only embassy simulation template
...
This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
f9ef989f6d
Carthage embassy and unit updates.
...
Some Barracks cost updates.
This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
9e487bac30
Carthaginian embassy buildings update
...
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
192107a522
New "standing stone" treasures.
...
Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
c84d31e298
Cart tophet extra building.
...
Touched up the smoke particle.
Took territory effect away from Super Dock.
Touched up the Cart temple footprint.
This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
1c2472e67a
Lowered TerritoryDecay from 20 to 5 (hps).
...
Disabled territory decay for Docks.
This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
308cb26dd4
# Health decay for buildings not in a civ center's territory.
...
This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
a0fb46b5d6
#3rd new Celtic Market. :)
...
#Horse fauna entity.
This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
939f056794
Preliminary work on Roman units.
...
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
7679d1073b
Fixes garrison behavior for ships - they no longer unload units underwater. See #893 .
...
Fixes behavior when ships are destroyed (garrisoned units at the time
will also be killed).
Updates ship templates accordingly.
This was SVN commit r10020.
2011-08-17 01:43:23 +00:00
b40b5b8414
Adjusting territory effects.
...
This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
ec973ee005
This was SVN commit r10013.
2011-08-16 03:42:42 +00:00
cda5dfbf12
New foundation for Hellene dock.
...
Tweaking warship attacks.
This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
d724ff2b69
Remove rally point for House (females previous removed)
...
This was SVN commit r9995.
2011-08-11 06:39:06 +00:00
a681ff1189
Projectile prop point work for Civic Centres and Fortresses.
...
New foundation for Iberian Dock.
This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
26e249797f
Removed legacy description.
...
This was SVN commit r9993.
2011-08-11 01:45:36 +00:00
bcebde9c8e
#Unit balancing for Carthaginian unit ranks. Closes #923
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This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
19ae44ad17
This was SVN commit r9990.
2011-08-10 23:54:37 +00:00
6d2ff5162e
Made female only trainable from the Civ Centre, then made them train faster. This is a test to see what everybody thinks.
...
This was SVN commit r9986.
2011-08-09 23:10:05 +00:00
5fd0d3b543
New foundation for Carth Market.
...
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
c513b5e35e
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
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This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
511a36e45a
This was SVN commit r9980.
2011-08-08 02:44:41 +00:00
ed3d4c5197
A couple of dock foundations. Tweaked some Carth dock stuff.
...
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
065e13b4d5
Pikemen walk at 6.0 now.
...
This was SVN commit r9977.
2011-08-07 19:25:59 +00:00
5570126bca
Carthaginian dock and superdock files.
...
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
336c938296
Beefed walking speeds.
...
This was SVN commit r9974.
2011-08-07 06:17:59 +00:00
633c366847
Roman Arch
...
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
f378e2e651
Implements building restrictions (by terrain, territory, category, and distance). See #41 . Fixes #804 , #287 .
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Implements build limits. See #687 .
Implements autorotation for dock placement.
Fixes unit spawning to consider terrain passability. See #893 .
Adds new passability criteria based on distance from shore.
Updates build restrictions on some templates.
Changes unit spawning search to 4 tiles away from foundation.
Changes garrison/training spawn failure to nicer UI notification.
This was SVN commit r9970.
2011-08-06 08:11:05 +00:00
93125e29d4
This was SVN commit r9963.
2011-08-04 19:15:24 +00:00
fad5182d6c
This was SVN commit r9959.
2011-08-04 00:51:33 +00:00
154bee8f5c
More vision adjustments.
...
This was SVN commit r9957.
2011-08-03 22:57:52 +00:00
5d992994d4
Territory demo map.
...
Updated vision ranges and territory ranges for templates.
This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
bd3c395d00
This was SVN commit r9948.
2011-08-01 02:46:29 +00:00
14fbdb9aae
This was SVN commit r9943.
2011-07-31 07:41:34 +00:00
f258ce921d
Territory tweaks for structures. Playtest and see what you think.
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This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
2ecbfa81c3
Simulation templates sorting. See #801 .
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This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
22f2878c26
This was SVN commit r9935.
2011-07-30 18:34:08 +00:00
a1f925a378
Fix broken entity reference
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This was SVN commit r9934.
2011-07-30 16:40:42 +00:00
b63cc7b18d
Delete seemingly bogus file
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This was SVN commit r9933.
2011-07-30 16:38:32 +00:00
239685d754
#New Carthaginian Merchant Ship
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This was SVN commit r9927.
2011-07-27 15:23:14 +00:00
29a178d9d6
Samnite portraits.
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This was SVN commit r9925.
2011-07-27 05:06:06 +00:00
8a400f7b97
#Samnites.
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#Greek shield guides.
This was SVN commit r9924.
2011-07-27 04:48:44 +00:00
b892d35fea
Removes ConquestCritical token from fauna units, so they don't count against victory. Fixes #911 .
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This was SVN commit r9923.
2011-07-26 22:26:49 +00:00
8bc942d271
A bunch of "Samnite" i.e. Italic Cavalry stuff.
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This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
27e895b1b0
Closed palisade gate
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This was SVN commit r9920.
2011-07-25 17:53:05 +00:00
2a9e7f9449
Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
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This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a
Tweaks to Carth corral.
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Made the palisade fort shoot from the proper place.
This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
3b70097dbe
New palisade Outpost, Watchtower, and Spike structures
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This was SVN commit r9915.
2011-07-25 00:10:20 +00:00
c072e8a85d
New Kart corral files
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This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
955f94976e
# New dynamic territories design
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This was SVN commit r9906.
2011-07-24 11:42:35 +00:00
51b99950c4
Thespian Melanochitones.
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This was SVN commit r9903.
2011-07-24 08:52:06 +00:00
17d8807566
Touched up some animal stuff. Added Asian elephant entity.
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This was SVN commit r9900.
2011-07-23 21:17:16 +00:00
3f950d1774
Elven Ship(under the name noldor_ship_trireme)
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This was SVN commit r9899.
2011-07-23 10:24:36 +00:00
7ff8b75c89
Tooltip for Carthaginian Temple.
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This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
f9d7c1246d
# Initial support for territories
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This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
b2be81c51f
#Mauritanian Archers.
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This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335
This was SVN commit r9879.
2011-07-18 23:07:33 +00:00
65d87eaee7
Fix XML error and probable typo
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This was SVN commit r9873.
2011-07-18 13:35:29 +00:00
bb3e37725d
#Added ranks to Carthaginian units.
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#Updated some temperate biome terrain textures.
This was SVN commit r9869.
2011-07-18 06:31:57 +00:00
edb063dbc8
Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
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Touched up maps.
This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
7c47df6c8e
Touched up Mediterranean Coves map.
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UI Portrait for Palisades.
This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
68c978ea75
Additional Cretan Date Palms.
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New and Updated UI Portraits.
This was SVN commit r9865.
2011-07-18 00:31:42 +00:00
37d7769d53
Carthaginian portraits.
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This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
5eec0485f1
#New Cretan Date Palms.
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This was SVN commit r9858.
2011-07-17 04:00:12 +00:00
b8819cfe75
Increased walking speed 0.5 for almost all units.
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This was SVN commit r9855.
2011-07-17 00:54:39 +00:00
516b5279a9
This was SVN commit r9844.
2011-07-16 06:01:16 +00:00
84608d7001
Palisade "forts" now have ranged attack.
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This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
a3e88e6705
Temperate stone and metal quarries.
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Tweaked Thracian animations.
Renamed Celtic Fortress to Gallic Fields.
This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0
Changed Tholos to Prytaneion.
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Sicilia map, still wip.
This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
f02e67d012
Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
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Shield fixes and tweaks.
Touch-ups to Siwa Oasis.
This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
5940c64886
All Public scout towers/outposts shoot arrows from the correct spot. :)
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This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
5ada37e8fa
Wooden bridge edge files
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This was SVN commit r9812.
2011-07-12 23:26:31 +00:00
af57bc2262
Palisade spikes template files
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This was SVN commit r9807.
2011-07-11 22:51:20 +00:00
c8c7799528
Palisades committed. Some need obstruction offset
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This was SVN commit r9805.
2011-07-11 22:09:57 +00:00
fe878cedc2
Fix promotion element in Carthage units templates
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This was SVN commit r9804.
2011-07-11 13:28:47 +00:00
9c3b41644a
Stats tweaks.
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This was SVN commit r9803.
2011-07-11 08:10:27 +00:00
704ce541ba
Move Carthage from Internal to Public.
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This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
6d95933cd7
This was SVN commit r9798.
2011-07-11 01:51:20 +00:00
51c574bcc5
Made the siege tower's status bar bigger.
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This was SVN commit r9795.
2011-07-10 06:15:58 +00:00
0496007f5e
Added <GenericNames> to some Greek units.
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This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7
This was SVN commit r9793.
2011-07-10 05:27:10 +00:00
bfef903c94
Adds hotkey for finding idle warriors (comma). See #792 .
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Updates finding idle units to be more flexible.
Resets finding idle units when unit is deselected.
Adds Warship class to relevant templates.
This was SVN commit r9791.
2011-07-10 02:11:51 +00:00
5169a05237
Fixed something in the description.
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This was SVN commit r9787.
2011-07-09 03:00:34 +00:00
b6d04004b6
Avoid errors when using planes in formations, by not allowing them to join formations
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This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
c1eb1c3b7a
Fixed portrait.
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This was SVN commit r9771.
2011-07-07 03:54:14 +00:00
ba52ff7604
made Triremes and Quinquiremes able to garrison siege engines.
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Added some sound stuff to all siege weapons.
Tweaked siege tower.
This was SVN commit r9762.
2011-07-05 05:59:28 +00:00
f8c62201b2
Siege tower update
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This was SVN commit r9759.
2011-07-04 20:50:52 +00:00
3c6789747b
This was SVN commit r9755.
2011-07-03 22:32:26 +00:00
9d7a5da65a
#New Thracian unit.
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Tweaked Acropolis II.
This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
c9b2273532
Fixed an error with the Iberian fortress.
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This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
3da5afd8d5
Stop siege tower garrisoning itself inside itself
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This was SVN commit r9744.
2011-07-02 22:52:17 +00:00
5183a5d4de
Mechanical siege tower update
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This was SVN commit r9733.
2011-07-02 11:56:57 +00:00
885c220e9f
This was SVN commit r9730.
2011-07-02 06:15:35 +00:00
3dc70800ee
Changed tooltip to reflect the current uselessness of this structure.
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This was SVN commit r9724.
2011-06-30 21:56:51 +00:00
7ee28348ec
Garrison multiplier for hele siege tower
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This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
91a972238a
Champion FIXES commit.
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This was SVN commit r9709.
2011-06-28 04:19:01 +00:00
ac0576f326
Champions. Commit #2 .
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This was SVN commit r9707.
2011-06-28 03:56:04 +00:00
75c1ae84d5
This was SVN commit r9706.
2011-06-28 03:30:35 +00:00
d8725c1df7
This was SVN commit r9705.
2011-06-28 03:29:12 +00:00
f3fe7aaa67
Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
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This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
c2f9496a4f
Temp solution to Ship finished sound.
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This was SVN commit r9703.
2011-06-28 01:52:40 +00:00
f4e773f7ba
Celt Temple costs Wood, not Stone.
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Greek Fortress builds the new Greek siege tower.
Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.
Added verbal acknowledgments to the Priests as well.
Siege Tower stat tweaks.
This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
bdde44d9aa
Balancing war elephants.
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This was SVN commit r9698.
2011-06-27 22:43:36 +00:00
a7ea5ed3ae
Hele siege tower basic setup
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This was SVN commit r9697.
2011-06-27 22:43:03 +00:00
20030f1515
This was SVN commit r9696.
2011-06-27 22:41:17 +00:00
d78d4f7169
# Moved Roman and Carthaginian Champion Units to Public.
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This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
aef4db11c0
Sound effects for wall gate
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This was SVN commit r9691.
2011-06-27 19:56:29 +00:00
577aaedc7c
Portrait for plane.
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This was SVN commit r9678.
2011-06-27 00:41:50 +00:00
a47ef2060a
Updated the Plane entity.
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This was SVN commit r9677.
2011-06-27 00:32:28 +00:00
a64f1356cb
P-51 Mustang
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This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
cc70aacdb7
Added new building constructed and selected sound effects
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This was SVN commit r9670.
2011-06-26 21:01:16 +00:00
95756627ec
New aeroplane stuff.
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Polishing up the Persian cataphract.
More edits to Peloponnese map.
This was SVN commit r9662.
2011-06-25 20:57:06 +00:00
94460f6994
Moved the rest of the props to Public with MOVE command.
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Moved Persian Cataphract and War Elephant to Public.
This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
71a6775b92
Stances draft, refs #865
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This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
86505030cb
Made huntable animals easier to kill. We may change this again later, so we can have some hunting techs.
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This was SVN commit r9627.
2011-06-16 22:21:37 +00:00
2c58b07223
# Add experimental fighter planes.
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This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
8eadd4e25f
#Ship balance.
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This was SVN commit r9598.
2011-06-09 05:06:34 +00:00
6b0cbd10c3
Finished the new Cycladic Archipelago map.
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Added promotion animations to some units.
Added triple-click to Hypaspists and Roman Legions.
This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
d0560bd93e
Playtesting a water map, I came to the conclusion that ships took way too long to build.
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This was SVN commit r9589.
2011-06-05 20:38:01 +00:00
8ecf3aa1b5
Bumped up the Wood in trees from 150 to 200.
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Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
bb5a66ac35
Moved Gambia River map to Public.
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Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
ceea205782
This was SVN commit r9549.
2011-05-25 05:45:49 +00:00
2dff290c28
Fix entity validation errors
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This was SVN commit r9515.
2011-05-14 19:15:43 +00:00
6b499bdc8a
Armour for Persian cataphract.
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This was SVN commit r9503.
2011-05-12 05:10:56 +00:00