9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
...
This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
ca40764dc6
Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861 .
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Fixes maps that were affected by this bug.
This was SVN commit r13264.
2013-03-11 16:42:41 +00:00
dab9175f30
Foundations now require 100% health for construction to be completed. Progress now linked with health. Patch by Malcom. Fixes #1853
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This was SVN commit r13263.
2013-03-11 15:47:16 +00:00
OmriLahav
c6eea186e8
New Hellenic track - The Hallespont, A13.
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This was SVN commit r13261.
2013-03-11 12:15:02 +00:00
6431eb63a5
Mauryans now have a cavalry swordsman.
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This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
ba38a22abe
Renamed some wonder templates. Let us know if it breaks anything.
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This was SVN commit r13258.
2013-03-11 01:08:48 +00:00
0e6d764162
Mauryan long wall template edit
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This was SVN commit r13257.
2013-03-11 01:06:45 +00:00
9e511134e6
Updated sandbox with latest Mauryan units
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This was SVN commit r13256.
2013-03-11 00:48:36 +00:00
0ec860651a
This was SVN commit r13255.
2013-03-11 00:35:33 +00:00
7dda41f693
Mauryan walls cost wood and have roughly 25% less health than stone walls.
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This was SVN commit r13254.
2013-03-11 00:10:24 +00:00
f3eab4127e
caliper icon and Mauryan wall tweak
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This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
d2e5d63039
Animations for Mauryan wall gate
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This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
1368aa4ae9
Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.
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This was SVN commit r13248.
2013-03-10 07:37:05 +00:00
2c17ab70ac
Add support for -autostart-civ to set civilizations when quickstarting.
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Put the AI memory heap back to 32 MB to avoid OOM errors with numerous
AIs in late game.
Fix a bug that made ProductionQueue not broadcast progress.
Fix many issues with Aegis in defense, pathfinding, foundation
construction, training building choice, strength calculations, building
placement and mostly attack. Aegis should be much more aggressive.
This was SVN commit r13247.
2013-03-09 14:09:06 +00:00
0572ffd3d2
Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855 .
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This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
d76f570a69
Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb.
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This was SVN commit r13242.
2013-03-07 21:33:57 +00:00
940ecd29e8
Mauryan walls added with AO. No gate animation yet.
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This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
ff97d550b8
Added Omri's 2 other new tracks to the relevant civs
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This was SVN commit r13236.
2013-03-06 22:09:10 +00:00
ee85e942e1
Mauryan civ json changed to use new Mauryan music track.
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This was SVN commit r13235.
2013-03-06 19:27:24 +00:00
59be67d27e
Portrait for Wonders.
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This was SVN commit r13234.
2013-03-06 18:16:41 +00:00
OmriLahav
dfd1abeab9
A13 - first Mauryan Indian peace track
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This was SVN commit r13232.
2013-03-06 15:27:05 +00:00
081721c679
Fix the build and stops the AI from creating tons of AI dump images for no good reason.
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This was SVN commit r13231.
2013-03-06 14:33:15 +00:00
a45a926aeb
Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
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Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.
This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
OmriLahav
f0db42e34e
A13 track - Gaulic early peace.
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This was SVN commit r13228.
2013-03-06 10:54:03 +00:00
c3944097a7
Small nerf to bolt shooters
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This was SVN commit r13227.
2013-03-06 00:21:38 +00:00
e33d4a52e9
AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI.
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This was SVN commit r13225.
2013-03-05 22:52:48 +00:00
c29a8d8ac0
Tech icons
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This was SVN commit r13224.
2013-03-05 21:27:29 +00:00
121fb35f72
Bolt shooter accuracy tech
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This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
7461e4a3c1
Add technology support for ranged unit spread
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This was SVN commit r13221.
2013-03-04 21:52:44 +00:00
7df4fd6919
helmet variations and tweak to ballista template
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This was SVN commit r13220.
2013-03-04 21:27:45 +00:00
b8322fa6bb
Zebu model
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This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
3bce7cafba
Updated Mauryan corral and some sound tweaks
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This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
e4e4ae9ede
Mauryan maceman helmet
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This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
7e2d54d2ef
Gaia portraits
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This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
99c0497f23
Model and texture changes to some Mauryan units
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This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
7ff4538414
Attack move icon
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This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
1bcb07af64
Improved animal attack sounds
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This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
6c7543c044
Added Mauryan birreme from contributor Ndragu.
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Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
ac32c7266e
Mauryan farmstead
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This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
a66ac54bbb
Fix slinger tooltip.
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This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
aa36718217
Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
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Fixed range bug for Celtic faction slingers.
This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
ee7e135900
Added bigger Ashoka pillar variation with 4 lions. Textures modified.
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This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
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Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
6e6a25dbce
Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
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This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
e5291d267d
Horse sound effects by Evan Bogunia
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This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
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This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
9e1b4a4370
Some animal sound effects
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This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
1e3bdc439b
Fix MSVC warning. Refs #1838 .
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Remove special support for removed internal mod.
This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
5e9c408c01
Added mauryan market with ao
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This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
OmriLahav
3d7bf1dc54
This was SVN commit r13177.
2013-02-21 11:35:29 +00:00
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
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This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
danschub
3acba819b0
Fixed Parallax mapping for the Mauryan roofs.
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This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91
Improved normal/spec maps. Added parallax support for the Mauryans.
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This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
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Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
88c10f5af1
Mauryan Corral model
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This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
4817fd5dbb
Fixes #1781 SPQR signs
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This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
cd5e5882ee
Improvements to battle detection. Patch from zoot. Fixes #1425 .
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This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
a91bbdd714
Head gear variations for Mauryan archer and swordsman units
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This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
a281fa5bdc
Reduced placeholder texture size for the onager
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This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
5748b1d72a
More wild ass. Committed old onager files last time by mistake
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This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
87c901f140
Update to Britons sandbox map. Added missing buildings
...
This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
ab4db58e82
Fix build restrictions for neutral players.
...
This was SVN commit r13158.
2013-02-10 20:13:37 +00:00
06a3bf9e99
Mauryan Farmstead wip
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This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
f9bbd97dde
Adds startup warning(s) about removing fixed renderpath, fixes #1795
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This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
ac11cf30a5
Mauryan head gear and faces
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This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
9c2e4c93a0
Siege Onager model and animations. Texture is placeholder.
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This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
d1dd979800
Added contributor Ndragu mauryan trireme
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This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
cac2d08353
Fixes corpse variation not matching living entity, fixes #1007
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This was SVN commit r13152.
2013-02-09 07:10:50 +00:00
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
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This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
b96009dafc
Fixing the weird line bug in gulf variation of unknown maps.
...
This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
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Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
e4fcddaf73
Some template fixes from qwertz/kosmo.
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This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
3cbb403685
Neareastern Badlands 2 scenario. 2v2.
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The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.
This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
03cc1b3a6b
Fixes minor bugs in reference checker script.
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Fixes missing template in pathfinding terrain demo
This was SVN commit r13140.
2013-02-01 00:26:23 +00:00
1761a6253f
Little fix I forgot to commit for mauryan docks
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This was SVN commit r13139.
2013-02-01 00:13:30 +00:00
OmriLahav
449eceb7e8
This was SVN commit r13136.
2013-01-31 20:17:59 +00:00
60c328302b
Added Mauryan fishing boat from contributor Ndragu
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This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
5bea1e7b87
New random map: Kerala
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This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
305a654ae1
AO textures added to the metal slabs and rock quarries.
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This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
7e60f07df5
Ensure that animals that aren't visible when the order is executed are killed before being gathered from. Fixes #1826 .
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This was SVN commit r13132.
2013-01-28 22:19:06 +00:00
f503dd4e3e
Fixed Mauryan dock selection square and obstruction size
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This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
9438000616
Added UV coords for AO to geo_mineral_01, 02 and geo_stonemine_large.
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Added AO textures for them.
This was SVN commit r13130.
2013-01-28 12:38:38 +00:00
66bc206a78
Persian Assyrian Ram +50hp.
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Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
05695aba36
Updated Neareastern Badlands and another Oasis map, this time with Mauryans.
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This was SVN commit r13128.
2013-01-27 23:36:05 +00:00
b577f07e6c
Added missing .xml for water troughs in mauryan stables
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This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
4e7c2807b2
Added Mauryan docks with AO map
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This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
c1f2572006
Fauna elephants for sounds now too.
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This was SVN commit r13119.
2013-01-25 07:13:33 +00:00
66750ad681
New "badlands" cliff textures.
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This was SVN commit r13118.
2013-01-25 06:58:41 +00:00
2f8fa898df
This was SVN commit r13117.
2013-01-24 22:17:11 +00:00
a0e6283889
Deletes some duplicate textures
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This was SVN commit r13116.
2013-01-24 22:03:10 +00:00
26f616aba7
Save player name when hosting.
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This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
2ceeb3231f
Fix distance restrictions.
...
This was SVN commit r13114.
2013-01-24 18:08:35 +00:00
aebecd1204
Make territory build restriction tech modifiable.
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This was SVN commit r13113.
2013-01-23 22:50:11 +00:00
fc835bdedb
Only call FinishOrder on MoveCompleted if we didn't get an error. Fix #1823 .
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This was SVN commit r13112.
2013-01-23 16:02:37 +00:00
684f117560
Fortresses and Docks build about 25% faster.
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This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
b146b3666a
Fixed african elephant UVs, added turret to temporary mauryan support elephant.
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This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
e543da5565
Activate battle music tracks
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This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
a65db5ca41
Ensures max population is integral by rounding
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This was SVN commit r13106.
2013-01-21 22:03:35 +00:00
OmriLahav
b9faead8eb
This was SVN commit r13103.
2013-01-21 21:28:57 +00:00
OmriLahav
c7123140bb
This was SVN commit r13102.
2013-01-21 21:26:11 +00:00
a9294b0491
added props for mauryan stables
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This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
484faf3bc0
Balancing.
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This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
a4e9c7a223
Tweaks.
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This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
fe3465cf0c
Fixed indentation for Quantumstate. ;)
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This was SVN commit r13096.
2013-01-21 00:07:27 +00:00
7947f87c97
War Dogs now have their own template.
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This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
064c687f0e
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
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This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
e3bc8d1c87
Actually add the battle detection code. Refs #1425 .
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This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
786386f9f0
Test Ptolemaic elephant for Enrique.
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This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
2d6e3f8ca4
Gather capacity wheelbarrow tech icon
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This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
679978310f
handcart icon for tech
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This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
272d6798d2
Military Engineers tech icon
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This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
1421b21f82
Added spec and normal mapping to Crannog.
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This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb
Crannog settlement for the Britons
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This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c
Added playercolor to mauryan stables, decal changed.
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This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
c46d964afb
metalworker tech icon
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This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
24ec6b8040
Added decal to Mauryan stables
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This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
36eacbfd06
Added Mauryan stables with AO map
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This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
46841bc963
New shield textures by Lion.
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This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
defe8f8b98
Military Engineers, Artillery Instructors, and Metalworker techs
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This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
31fe58db82
Stop formation members from sliding. Fixes #1823 . Thanks to zoot for the test case!
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This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
96d389dee2
Mauryan mill model
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This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
25de88a68b
Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723 .
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This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
21a70c0399
Bloom shader rewrite.
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This was SVN commit r13076.
2013-01-14 16:57:09 +00:00
9cd647a2a0
Fixed Mauryan temple selection ring size and obstruction
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This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
63fa3d5ea1
Mauryan temple with AO added. Fixed mauryan fortress garrison flag
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This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
56db7fa945
Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759 .
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This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
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Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
aec8d6ff96
Stop foundation health from jumping. Fixes #1809 .
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This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
637fb6d258
Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
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This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
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This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
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This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
fd274a6e70
Add template helper function. Fix some errors. Refs #1692 .
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This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
ca41c22b71
New Mauryan house models
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This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
d4572e555e
Fixes tests
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This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
5caddcdd20
Make technology code cleaner with helper functions. Refs #1692 .
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This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
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This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8a2baec240
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
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Adds text alignment to tooltips, fixes text alignment for dropdowns.
This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
50fcbc1fc5
Fixes some alignment issues in the match setup UI
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This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
1549e1c91c
Fixed Mauryan Civ Centre footprint.
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This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
179df7e173
Elephant archer tweaks.
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This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
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New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
0ef172db74
New Mauryan civic centre with ao added
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This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
58fa0c7c58
Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
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Tidy the formatting in Player.js
This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
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This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
be63de5a7c
Add fps counter to game setup. Fixes #1264 . Patch by kingadami.
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This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
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This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
8ef7e45a0a
Mauryan barracks re-centered and ao maps fixed
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This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
4764af695a
Update to Mauryan structure texture b
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This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f
Fireworks!
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This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
a223b986e4
New corral and sheep icons
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This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
4c5ff9579b
This was SVN commit r13027.
2012-12-27 23:39:03 +00:00
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
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This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
478de5b001
elephant stables icon update
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This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
02d95b99ff
Adjusting Mauryan barracks footprint and obstruction.
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This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
eee68581b8
new fortress icon
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This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
adc4012944
Save last multiplayer server. Based on patch by Aurium. Fixes #1778 .
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Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.
This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
b1a606eb08
Increased Mauryan barracks size
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This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
0df7a67ad1
Reordered unit roster for Mauryan barracks.
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This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
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This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
b33ff333dd
Added two Mauryan barracks variations with AO
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Fixed garrison flag type in mauryan defense tower
This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
f4da84f15a
Some Mauryan unit textures and spec maps.
...
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
18b532a195
Remove current targets when changing ownership. Fixes #1794 .
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This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
9fa7273c2c
Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
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This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
74cce87692
Nerfed heroes and Champion Archer.
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This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
00c1766907
Adds and updates some hotkeys in the game manual
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This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
0322f2ea59
Hannibal is a bit slower.
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This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
f19dbcdc7b
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
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Fix some minor validation errors in some other templates
This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
b27d4c26b0
Work around the sheep bug on Acropolis 7. Refs #1754 , #1793 .
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This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
9c34b1ffed
Major random map bugfixes:
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Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577
This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
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This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
6ab0ab586a
Gates added for Iberian player on Acropolis 7.
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This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
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This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
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This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
9665a17f7a
Removes "root" attribute from the Mauryan elephant stables.
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This was SVN commit r12996.
2012-12-18 18:43:51 +00:00
188a60315b
Update release name.
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This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
1c97d819d8
Updated some tips images.
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This was SVN commit r12994.
2012-12-14 19:38:20 +00:00
0da37326d6
Fixes bug that caused training icons for unavailable units to not be greyed out
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This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
9ca9a88bfa
Beefed up hero health since you can only have one alive at a time.
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This was SVN commit r12992.
2012-12-14 19:02:45 +00:00
29ac57409e
Adds warning about incorrect use of time warp mode, refs #1409
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This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
dd69fac774
Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
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Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
683ce0a176
Fixing sheep on this map.
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This was SVN commit r12984.
2012-12-12 19:06:26 +00:00
8eb7ac7094
Adjusting sheep.
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This was SVN commit r12983.
2012-12-12 18:56:16 +00:00
39910affd0
Changes various urls to point to the new website and fixes some broken forum urls.
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This was SVN commit r12980.
2012-12-11 23:04:03 +00:00
095566c126
Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
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This was SVN commit r12978.
2012-12-11 22:01:10 +00:00
ea36dc5b3d
Elephant sounds created by EvanBogunia
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This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
a3ca29138e
Check for all cases. Really fix #1753 .
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This was SVN commit r12976.
2012-12-10 23:55:16 +00:00
6fd6295644
Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753 .
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This was SVN commit r12975.
2012-12-10 23:35:09 +00:00
03e10011ad
Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
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This was SVN commit r12974.
2012-12-10 23:17:29 +00:00
d616a86c7a
Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
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This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
47275d9416
Updated some terrains. Adds a 2v2 Median Oasis 5.
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This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
2779512c6e
Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
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Updates URLs to new website play0ad.com
This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
1ed2d70e2d
Added normal and spec maps for these 3 terrains.
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This was SVN commit r12970.
2012-12-09 23:36:05 +00:00
1cd2c48e0b
Fix entity limits error on ownership change/destruction.
...
This was SVN commit r12969.
2012-12-09 21:40:51 +00:00
d7f418c82c
Updated pers stables portrait.
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This was SVN commit r12968.
2012-12-09 21:20:06 +00:00
e43d1f35e4
Some map updates.
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This was SVN commit r12967.
2012-12-09 21:16:41 +00:00
2a3f221d11
Check if cmpFormation is set (which should be as we're a formation member)
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This was SVN commit r12966.
2012-12-09 17:52:44 +00:00
53397d1b9d
Show hidden AIs when they are used by a map. Fixes #1748 .
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This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
b3d3d3f5b9
Some texture work on Mediterranean Cove map
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This was SVN commit r12964.
2012-12-08 23:43:56 +00:00
3d72291d19
Update to user interface background textures
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This was SVN commit r12963.
2012-12-08 20:32:57 +00:00
032692e14e
Tweaked chariot texture.
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This was SVN commit r12962.
2012-12-08 20:21:32 +00:00
b2bc5268a7
Mauryan chariot tweaks.
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This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
2e37bf10bc
Fixes #1700 (Increasing max-health by tech)
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This was SVN commit r12960.
2012-12-08 19:17:48 +00:00
8cbb7bb674
Maur_champion chariot and hero chariot with animations added
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This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
de4adca0f0
Heroes only trainable in City Phase.
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This was SVN commit r12958.
2012-12-08 18:21:11 +00:00
24b6e690b2
Adds "Long Walls" tech for Athenians.
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Adds "Village Phase" requirement to Palisades templates.
This was SVN commit r12957.
2012-12-08 08:53:34 +00:00
abdfcadbbf
This was SVN commit r12956.
2012-12-07 19:30:31 +00:00
b20e727ca5
This was SVN commit r12955.
2012-12-07 19:05:30 +00:00
d1e22a09d1
Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
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Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
95f7858a24
Delian League bonus given to the Athenians.
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This was SVN commit r12953.
2012-12-07 18:39:23 +00:00
875aa1235b
Civ history changes by Jeru.
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This was SVN commit r12952.
2012-12-07 17:26:36 +00:00
f08eaea533
This was SVN commit r12950.
2012-12-06 22:35:04 +00:00
8c931bfa52
Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260 , #1741 .
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This was SVN commit r12949.
2012-12-06 19:46:13 +00:00
11d0b5ffdb
New portrait for anusyia.
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This was SVN commit r12947.
2012-12-06 10:10:29 +00:00
f528e58983
Macedonian library scroll icon
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This was SVN commit r12944.
2012-12-04 23:10:36 +00:00
555e54f088
Workaround for game settings window being hidden behind session UI
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This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
35c8df02c6
Adds support for Pack/Time tech modification
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This was SVN commit r12942.
2012-12-04 21:13:27 +00:00
f705a2910d
Fixing a bug in wall_builder by FeXoR:
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This was SVN commit r12939.
2012-12-04 13:07:49 +00:00
610623f010
Fixes small bug introduced by aa68198747
.
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Clarifies new serialization test options in readme.txt.
This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
aa68198747
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
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This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
b4b1f521b5
Fixes incorrect siege templates
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This was SVN commit r12936.
2012-12-03 22:47:10 +00:00
c02fca79c6
Adds garrison auto-packing for siege units, refs #1718
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This was SVN commit r12935.
2012-12-03 22:00:19 +00:00
6562cbea7e
... Refs #1746 .
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This was SVN commit r12934.
2012-12-03 21:57:28 +00:00
b06452bf0f
Try to fix some warnings. Refs 1746.
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This was SVN commit r12933.
2012-12-03 21:53:37 +00:00
53ae87de93
Mauryan elephant stables ui icon
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This was SVN commit r12932.
2012-12-03 20:56:06 +00:00
ef5cde9f97
Add unit training hotkeys to in game manual.
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This was SVN commit r12931.
2012-12-03 20:16:47 +00:00
gregory
6f4b1ec5a1
eihrul's shadow filter patch, fixes ticket #1738 .
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This was SVN commit r12929.
2012-12-03 19:34:43 +00:00
ad3fbc543d
Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
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This was SVN commit r12926.
2012-12-03 05:01:52 +00:00
e91d8a0c47
Toona tree sways now.
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This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
9bff9b3b6d
Spartan woman defends herself. This is still a work in progress. Not quite right yet.
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This was SVN commit r12924.
2012-12-03 00:37:58 +00:00
feca7e0be7
Updates Polynesia map as a demo with appropriate description
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This was SVN commit r12923.
2012-12-03 00:23:43 +00:00
c3c655aaa5
Display time cost for walls. Fixes #1740 .
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This was SVN commit r12922.
2012-12-02 23:45:34 +00:00
26a22a7bcb
Make hunting units disband earlier.
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Fix formation disbanding.
This was SVN commit r12921.
2012-12-02 23:11:55 +00:00
37109f5c70
Packed siege unit icons
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This was SVN commit r12920.
2012-12-02 22:33:40 +00:00
2004fb5e62
Fix error caused by unit dying while attacking.
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This was SVN commit r12919.
2012-12-02 22:02:36 +00:00
94c7a0dcf6
Tweaking map settings.
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This was SVN commit r12918.
2012-12-02 21:29:39 +00:00
116c4674b3
Handle undefined team setting properly.
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This was SVN commit r12916.
2012-12-02 17:29:32 +00:00
5806ed94e1
Fix bug with gather-near-position.
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Use the max range for attacking.
This was SVN commit r12915.
2012-12-02 17:25:23 +00:00
a4f27dc3e0
Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721 .
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This was SVN commit r12914.
2012-12-02 15:55:06 +00:00