Commit Graph

1170 Commits

Author SHA1 Message Date
cd153ad0c8 Mauryan fortress size increased. Added custom iber_civil_centre rubble
This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
be0beacd1a Brit War Dog nerf.
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
3f334bbdb3 This was SVN commit r12840. 2012-11-10 16:44:12 +00:00
cd3a727cd4 Added custom civic centre rubbles for each faction except Iberians.
This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
9ebdeff90e mauryan fortress small fix
This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
d52cac9c1a Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
608e01a5b2 Iberian walls and Roman gate use normal/parallax mapping now.
This was SVN commit r12800.
2012-10-30 18:31:05 +00:00
c5fae74ac7 Normal mapping for Craterus.
This was SVN commit r12799.
2012-10-30 17:34:40 +00:00
ae4b3cc9b6 Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.

This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
0353177a94 This was SVN commit r12793. 2012-10-28 23:19:19 +00:00
37d3adcf23 Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.

This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae New Mauryan shields.
New Mauryan weapons.

Mauryan champion infantry is now a mace man.

Resized Mauryan swordsman textures.

This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
cb8123ffc9 Maiden Guard Archer, until we can combine them into one unit.
This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
5d960a136a Bactrian archer cav.
Tweaked HQDOF settings.

This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
749b685c64 Mauryans selectable in random map.
Fixed animations for Mauryan sword dudes.

Added placeholder Mauryan heroes.

This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57 Mauryan Maiden Guard.
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
0981911542 Test strat map city.
This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
gregory
538286054a Just some floating barrels.
This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
b581e54185 This was SVN commit r12751. 2012-10-15 00:59:05 +00:00
a9417be899 Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
6f4b3b6e5c This was SVN commit r12741. 2012-10-07 23:10:18 +00:00
3a816f0616 This was SVN commit r12740. 2012-10-07 22:21:20 +00:00
fc294e5ff9 Added rubble_stone_6x6 and set to CC deaths
This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
35b1a5305d Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
85c8fa9aec A test normal map for units. Causes error though.
This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
7c7ab773a7 Normal map for destroyed farm field rubble actor.
Defense Towers added to Oasis 1 for a little variation.

This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
01e36d1756 Added heroes to Persians Sandbox.xml
New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.

This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
6820ee1fc3 Spec and normal maps for farm fields.
This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
439f67b5d8 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
Place and "delete/destroy" a Greek house to see in action.

This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
9340e0bf8a Fixed texture typo.
This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
bead0319ab Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
a03ce4d904 Removes skeletal animated pine tree
This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
7153c50d10 Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
f732fd801e A bunch of stuff.
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
8e71ae35e7 Fixing the texture parameter of iceberg.
This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
779a33ee30 Water and waterfall shaders, materials and examples.
This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
3cdf49c75f Changing texture for this tree top.
This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
becc13cf44 Tweaked color of building decals.
This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
80e3efda02 Destruction smoke for Rotary Mill.
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
66318d7011 Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
b9efc49c88 These helmets now use the new specular helmet material. More to come.
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
cb83f6955c Fixing dust prop point errors. Celt house and tower
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
fd400f111c Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
6548827ca2 Changed a few more decals
This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
8a61f207f2 Changed a couple of misnamed materials, which were breaking some decals
This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
f48883187d Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
gregory
453f4a8aa6 Deleted broken and unused fancy Mars temple.
This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297 Added shader maps to (hopefully) all the Celtic buildings.
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
a1e21449fb Fixed Athenian CC, added spartan and macedonian CC
This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
egbert
4a06158fa5 This was SVN commit r12581. 2012-09-01 18:59:19 +00:00
egbert
f59024b491 This was SVN commit r12578. 2012-09-01 18:55:06 +00:00
7ce09c315b Athenian cc by Enrique (still needs projectile prop point).
Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.

This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
3e40453bd2 This was SVN commit r12529. 2012-08-26 06:30:44 +00:00
d73c589a04 Normal maps for decals.
This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
951e682f27 normal and spec mapping for Celtic "henge"
This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
ca0b3efc3d Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
142d6619a8 Fixed farmstead AO map and added specularity to the roof tiles.
This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
1b9b7dc390 Added normal mapping to the Broch.
This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868 Small Badland rocks committed.
This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784 Committed Temperate_Small_stonemine.
This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
a08d55e603 Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
a6230497ba Committed updated theatron and updated gymnasion for athenians
This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
b54a7486da Added Parallax VHQ for the new rocks
This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
ee83c07184 This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
3e29520326 Mauryan Swordsman body textures
This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
danschub
2c260660e6 Created AO folder for
This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3 Added AO to rome_temple and rome_temple_mars.
This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
927592aca9 This was SVN commit r12424. 2012-08-14 17:47:13 +00:00
danschub
2d505a5015 Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
a71d77b03e Fixed material levels of quality more.
Added AO to dock prop.

This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
gregory
f000fc6bbd This was SVN commit r12407. 2012-08-13 17:50:54 +00:00
gregory
b42708a3f1 This was SVN commit r12406. 2012-08-13 17:45:48 +00:00
gregory
1f17407161 This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
gregory
dac4ae2716 More AO! ...and an updating rome_struct_2_norm.png.
This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
gregory
61cf6a6040 This was SVN commit r12397. 2012-08-13 00:03:18 +00:00
gregory
6f9a44d220 Removed shaders from Roman wall gate so it won't give errors.
This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
2534b26b16 Added AO to Roman market.
This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
740322c88d Renamed the Roman structure texture normal map.
This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1 More AO.
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b Resized decals for the new Stonemine
This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
c4c215d5e1 Added a new StoneMine for Temperate terrains and new terrain decals.
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
49b734336a Some "tips" text fixes.
Spec maps for more helmets.

This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
e403c748f2 More cliff terrain spec and normal mapping.
More metal mine spec mapping.

This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578 Updated Greek_Fortrees_Up entities and added foundation to the model.
This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
gregory
b1657b63b3 This was SVN commit r12370. 2012-08-11 21:10:36 +00:00
dde8f5f57b This was SVN commit r12368. 2012-08-11 17:10:27 +00:00
9bbfc3f808 Spec map for Savanna metal mine.
Adjusted spec/ao/norm for Scandinavian rock.

This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
06d22af3dc Making all cliffs triplanar.
Adding spec maps to helmets.

Adjusted the rome_struct_2 spec map a little.

This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
gregory
c5658edfca Improved AO on the Roman farmstead and fortress, and added it to the barracks.
This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
9d54763401 Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
Created folder for AO textures.

This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54 Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
d7140c4edf Helmet specular stuff.
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
8d59192410 A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.

This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
danschub
388544abdb Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498 This was SVN commit r12329. 2012-08-09 00:14:58 +00:00
e046fc0a01 Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1 This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9 Fixed some corral decals.
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
danschub
28333ba92e Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
88ab3f0f5b Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
danschub
4b119b9bd1 *Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)

This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
danschub
00aa354f8f Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
danschub
bfdd23997d Added new Rock-set-desert by Gen.Kenobi
They might need re-scaling.

This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
0a2449bf5f Added small_scaffold actor
This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
88aff0c501 Added new theatron version to athenians civ.
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"

This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
1b78b3cc20 Projectile actors for Mauryan defence structures
This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
1e38b39021 Remove deleted props.
This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
d9c36f1fcc Remove empty texture that was causing asserts.
This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
05d4b1eccf Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231 New Hellenic dock by Enrique. Needs some fixes though.
This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
9e59f496f3 Tweaked NA elephant walk speed.
Map preview for Acropolis 1 map.

This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
06f0212597 This was SVN commit r12222. 2012-07-29 17:53:06 +00:00
42b12f6567 Missing actors, textures, meshes fixes
This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
d5936938d0 Celt slope wall prop actor references
This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
gregory
f49de6fb8b This was SVN commit r12203. 2012-07-27 01:54:56 +00:00
40c1f32eef Carth war ele uses Zaggy's new elephant.
This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
37b8bef3a8 Added prop points to the elephant.
This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17 Added elephant death animation.
This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d This was SVN commit r12194. 2012-07-25 23:55:33 +00:00
gregory
006aa8ee21 Added elephant animations except the death animation. Contains no prop points currently.
This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926 Fixed the grapes.
Gave Persian healer a run.

This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca Committing the left out grapes.
This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef Animations for Celt stone wall gate
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
666c12a309 Animations for Athenian wall gate
This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd Hele animated stone wall gates
This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
1bf086fefb Animations for Carthaginian stone gate
This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
bdd04befd2 Actors of the new art assets.
This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
a26f230867 Roman siege wall gate animations
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
f3d0aaeeb4 Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
8f0eb7318e Iberian gate animations
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
e0f3add90e Mauryan basic spearman.
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
2cdc6c7dbf Persian gate opening and closing animations
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
953606cfcf Roman wall gate animations
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
3edbe6490e Palisade gate opening and closing animations
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63 Skeletal setup for animated opening and closing gates
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
b7e6bbdf3f Fixes waypoint flags for Britons and Gauls.
This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
4cd3a93ca4 Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
2921694346 Long skirt for Mauryan female.
This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
730263fa5e Mauryan female citizen.
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
9536dbb898 Roman quinquereme ship animations
This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
0b55844452 Mauryan support elephant
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
3cb07b95d1 Models and actors for new Tropical flora.
This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
c7d90ec644 Mauryan structure actor files
This was SVN commit r12010.
2012-06-24 13:16:21 +00:00
51a87cc8c3 Unit actors folder for Mauryans
This was SVN commit r12008.
2012-06-24 12:40:11 +00:00
aec44da406 Bunch of different stuff.
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
1004864733 Siege ram for the Macedonians
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
gregory
b0c3533b20 Added shark move animation.
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
c8d404eb25 Fixed errors when Celt walls die.
This was SVN commit r11904.
2012-05-23 20:31:11 +00:00
0ce770f227 Disables Roman Quinquereme no sail variation.
This was SVN commit r11903.
2012-05-23 20:12:48 +00:00
c6b53e1677 New Athenian emblem.
This was SVN commit r11902.
2012-05-22 23:15:33 +00:00
4cf3467819 New siege ram for the Spartans
This was SVN commit r11890.
2012-05-20 11:32:35 +00:00
d5e3e975c8 This was SVN commit r11888. 2012-05-20 00:26:18 +00:00
7f3bd8fb48 Shiny Bactrian lancers.
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
0cef14be54 Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2 Spartan shield stuff.
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91 New shield prop textures for Macedonians.
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4 Removes unnecessary specular.
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
a8528f74c6 Greek market by Enrique.
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
b247e198d7 Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
cb3d71f43a New Greek barracks by Enrique.
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1de1a9b9d8 Fixed error on Necropolis.
This was SVN commit r11799.
2012-05-08 23:22:06 +00:00
7a59ea16c7 Added shininess to the metal shuttle prop.
This was SVN commit r11795.
2012-05-08 20:24:09 +00:00
32a01c2ed8 Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
a6e256bd1e This was SVN commit r11768. 2012-05-05 23:50:43 +00:00
egbert
f2f434ded4 This was SVN commit r11747. 2012-05-04 10:10:42 +00:00
egbert
99d8d03988 iberian special building actor
This was SVN commit r11743.
2012-05-04 09:46:11 +00:00
egbert
964f58504c iberian special building prop actors
This was SVN commit r11742.
2012-05-04 09:45:15 +00:00
c640415f0c Giving all faction outposts projectile and garrison nodes
This was SVN commit r11698.
2012-04-29 19:06:53 +00:00
10687410cd Enrique's new Roman siege walls. :)
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
734f072d62 Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
62ec2bac69 Selection texture tweaks.
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
a6ceceb79c Renaming the old celt wall files and new templates for them
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
a99e1236be New Prytaneion by Enrique.
This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
7d47407c70 Carthaginian wall segments
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62 Internal to Public.
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1 This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
4a54b29250 Moving some minor stuff from Internal to Public mod.
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739 This was SVN commit r11565. 2012-04-19 08:09:24 +00:00
454af1928d Selection groups for healers.
This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
egbert
3ffeb1eee5 adjusted dirt decal reference from size 4x4 to 6x6.
This was SVN commit r11548.
2012-04-18 17:52:32 +00:00
41f50e6b4c specular added for more objects.
Boosted healing stats for healer ranks.

This was SVN commit r11542.
2012-04-17 21:57:55 +00:00
c56f96040e Implement healing. Fixes #999.
This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc Loot stuffs. :)
This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631 Wall costs and health.
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94 Roman wall segments - long, medium, and short. Gate needs work
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
72056a32e7 Removed shadow casting from grass.
This was SVN commit r11510.
2012-04-15 05:31:20 +00:00
8848099dc3 Pericles and Craterus are in.
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
43a30fcddd Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11497.
2012-04-14 17:21:20 +00:00
78105070a9 Convert actor line endings from CRLF to LF for consistency
This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5 Some Internal stuff.
Gave trees uniform portraits.

Fixed costs for ranged heroes.

This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
5e38f4b49d Themistocles now has shiny helmet!
This was SVN commit r11488.
2012-04-12 07:40:31 +00:00
17daa5ce8b Fixed a couple of helmets.
This was SVN commit r11483.
2012-04-11 05:31:43 +00:00
d42ac2b106 This was SVN commit r11481. 2012-04-11 00:23:30 +00:00
368dda421a New Hele walls
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
9796fbf59b Eggbird's new Iberian Temple.
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
a035fc3949 Delete some unnecessary folders and files. Add shiny stuff to more helmets.
This was SVN commit r11469.
2012-04-10 02:43:42 +00:00
764b173f6e Shield tweaks.
This was SVN commit r11467.
2012-04-10 01:25:03 +00:00
3db7f32d17 Specular for a few more things.
This was SVN commit r11462.
2012-04-09 00:37:50 +00:00
25d1affef2 Adding specular to some items.
This was SVN commit r11461.
2012-04-08 23:53:05 +00:00
ba296eb7d9 Iberian wall segments. New design and models
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
6670195fcf Some cool stuff.
This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
8f59cb7b90 This was SVN commit r11421. 2012-04-03 09:26:38 +00:00
59851231bd Minor tweaks. New thracian peltast portrait.
This was SVN commit r11419.
2012-04-02 17:15:11 +00:00
25762f1f0d Persian wall segments
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00 Celt Murus Gallicus wall, tower, and gate
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
f0897e05cd New Roman Merchant ship by Kenobi and Enrique.
This was SVN commit r11406.
2012-03-27 18:31:47 +00:00
ad49f58468 Random new stuff.
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
856a6e7135 Some shield prop tweaking for consistency.
This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
11889f4221 New horse model
This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
65c39cb74e This was SVN commit r11383. 2012-03-21 05:33:58 +00:00
97479830e9 New Iberian civic centre.
Made Indibil a cavalry dude.
Tweaked Army Camp entity.

This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
5e145c8b2d This was SVN commit r11366. 2012-03-19 01:53:44 +00:00
dc920f3c50 This was SVN commit r11357. 2012-03-17 22:14:38 +00:00
78840ad7b4 Roman Temple of Mars, and sword rack. :)
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3 This was SVN commit r11355. 2012-03-17 17:41:33 +00:00
d195263215 Celt fishing boat prop fix
This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
7d52cbc540 Roman army tents. Try out Oasis IX. :)
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
a37ce96dcf Running dust for all of these actors.
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8 Running dust for Roman cav.
This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657 Palisade segments for the click-drag wall system
This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00 Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e A test for dust kicked up by cavalry when running.
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
095f7a2381 #New Roman army camp.
This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
e35d8f7df9 This was SVN commit r11324. 2012-03-13 02:59:14 +00:00
915bc8d263 I noticed some units were missing promotion animations. :)
This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6 Fixed Celt slinger sound effects.
Tweaked cav spear tooltip.

This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
b6cd9a47a5 Fixed Greek temple prop point error.
Also: Re-added the B and C variants, by working around the root node
problem with smoke. Added 'smoke' prop nodes to the A, B, &C base meshes
so that the prop meshes for these variants can continue to use the
'root' node.

Fixed some Player 1 color issues in a few maps. More to come.

This was SVN commit r11293.
2012-03-10 01:25:39 +00:00
829a5444fe Updated Trade Demo map.
Updated some Greek horse textures.

Tweaked Greek and Roman Traders.

This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653 trader tweaks. trading demo map
This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2 New Roman and Hele trader units
This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f Some temp trader stuff until we can make them look prettier at a later date.
This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710 This was SVN commit r11280. 2012-03-08 21:03:48 +00:00
af05b96c0f Animation tweaks on these two units.
This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d Siege ballista attack animation
This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
d3d866ed28 Roman trireme animations
This was SVN commit r11270.
2012-03-07 22:03:45 +00:00
3f6ae7554d This was SVN commit r11264. 2012-03-07 11:25:50 +00:00
gregory
2552b10b9d Added forgotten peacock actor file.
This was SVN commit r11255.
2012-03-05 22:19:26 +00:00
89e36154bc Made Oasis IX more challenging. Added destruction dust to the Greek theatron.
This was SVN commit r11244.
2012-03-05 04:17:30 +00:00
gregory
24f0e123cb Propped corral and added a variation with the doors closed.
This was SVN commit r11240.
2012-03-04 21:26:08 +00:00
8c68625ca2 New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001 This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
d755402aec Destruction dust for these buildings.
This was SVN commit r11228.
2012-03-03 06:04:24 +00:00