Commit Graph

1184 Commits

Author SHA1 Message Date
6c7543c044 Added Mauryan birreme from contributor Ndragu.
Added details to Mauryan Great Stupa fence.

This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
ee7e135900 Added bigger Ashoka pillar variation with 4 lions. Textures modified.
This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
344645dbae Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
9e1b4a4370 Some animal sound effects
This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
1e3bdc439b Fix MSVC warning. Refs #1838.
Remove special support for removed internal mod.

This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
5e9c408c01 Added mauryan market with ao
This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
danschub
708cdd9c91 Improved normal/spec maps. Added parallax support for the Mauryans.
This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
danschub
ee4b2ccab4 Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi

This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
88c10f5af1 Mauryan Corral model
This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
a91bbdd714 Head gear variations for Mauryan archer and swordsman units
This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
5748b1d72a More wild ass. Committed old onager files last time by mistake
This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
06a3bf9e99 Mauryan Farmstead wip
This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
ac11cf30a5 Mauryan head gear and faces
This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
9c2e4c93a0 Siege Onager model and animations. Texture is placeholder.
This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
d1dd979800 Added contributor Ndragu mauryan trireme
This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
31be9cd0de Adds building previews that rise during construction, fixes #1174, refs #21.
Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581.
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.

This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
60c328302b Added Mauryan fishing boat from contributor Ndragu
This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
305a654ae1 AO textures added to the metal slabs and rock quarries.
This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
66bc206a78 Persian Assyrian Ram +50hp.
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.

This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
b577f07e6c Added missing .xml for water troughs in mauryan stables
This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
4e7c2807b2 Added Mauryan docks with AO map
This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
b146b3666a Fixed african elephant UVs, added turret to temporary mauryan support elephant.
This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
a9294b0491 added props for mauryan stables
This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
786386f9f0 Test Ptolemaic elephant for Enrique.
This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
369050bdcb Crannog settlement for the Britons
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
062c1aba6c Added playercolor to mauryan stables, decal changed.
This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
24ec6b8040 Added decal to Mauryan stables
This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
36eacbfd06 Added Mauryan stables with AO map
This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
96d389dee2 Mauryan mill model
This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
63fa3d5ea1 Mauryan temple with AO added. Fixed mauryan fortress garrison flag
This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
bec33070ea Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686.
This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
ca41c22b71 New Mauryan house models
This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
179df7e173 Elephant archer tweaks.
This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
0cd3f74a62 New Mauryan shields by Lion.Kanzen.
New Carthage War Elephant texture.

Work in progress Mauryan elephant archer.

This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
0ef172db74 New Mauryan civic centre with ao added
This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
danschub
cbfffbe32f Fireworks!
This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
ab9463e13f Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
a685541d52 Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
b33ff333dd Added two Mauryan barracks variations with AO
Fixed garrison flag type in mauryan defense tower

This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
f4da84f15a Some Mauryan unit textures and spec maps.
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
b2bc5268a7 Mauryan chariot tweaks.
This was SVN commit r12961.
2012-12-08 20:04:57 +00:00
8cbb7bb674 Maur_champion chariot and hero chariot with animations added
This was SVN commit r12959.
2012-12-08 18:26:08 +00:00
d1e22a09d1 Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.

This was SVN commit r12954.
2012-12-07 19:00:34 +00:00
e91d8a0c47 Toona tree sways now.
This was SVN commit r12925.
2012-12-03 00:38:44 +00:00
6fd99e34ce Implements siege packing. Closes #1718.
Adds templates for packed and unpacked siege units - needs stat
tweaking.

This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
0e7e6e88e0 Added mauryan scout tower with ao
This was SVN commit r12901.
2012-11-29 23:49:07 +00:00
5142c2e9bd Added operator infantry unit to the siege scorpio
This was SVN commit r12893.
2012-11-25 22:39:12 +00:00
9654715773 Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
Environmental settings edited on a bunch of maps.

Belgian Bog Night added.

This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
0a622c0454 Mausoleum has normal and spec maps.
This was SVN commit r12886.
2012-11-25 20:30:12 +00:00
6de4300c01 Packed Roman ballista and Packed Carthaginian rock thrower
This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
a6f1620621 Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
This was SVN commit r12882.
2012-11-25 15:26:09 +00:00
cdcd3e504b Hele siege rock thrower packed and four wheel wagon
This was SVN commit r12881.
2012-11-25 14:40:23 +00:00
86293398eb Roman siege scorpio packed donkey
This was SVN commit r12880.
2012-11-25 13:58:42 +00:00
f96aeb1bd8 2 wheeled wagon and hele spear packed. Wooden wagon texture
This was SVN commit r12873.
2012-11-24 17:42:42 +00:00
250ba9a3ed Fireflies particle.
This was SVN commit r12870.
2012-11-24 00:32:09 +00:00
21b4f33184 Animated Roman bireme
This was SVN commit r12868.
2012-11-24 00:12:29 +00:00
39eba0928b Carthaginian mausoleum building
This was SVN commit r12867.
2012-11-23 22:24:00 +00:00
51f5025b96 Added custom docks rubbles with ao for each civ except Mauryans.
Fixed Hellenic dock origin
Added custom decal for celt docks

This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
gregory
7ea7b7cd44 Added peacock two death animations, one for when it's showing off, one for when it's not.
This was SVN commit r12856.
2012-11-13 17:08:07 +00:00
c00cfa2e5d Roman Bireme fixed.
This was SVN commit r12849.
2012-11-12 04:36:37 +00:00
55be4f8d0e Made houses construct 20% faster.
Made the Mauryan "Warrior" into a siege dude.

Started switching over the Mauryan cav jav to Mauryan textures and
actors.

This was SVN commit r12846.
2012-11-11 21:16:50 +00:00
beff7a187d Fixed mauryan civic centre projectile attach point and AO added
This was SVN commit r12844.
2012-11-11 04:34:21 +00:00
cd153ad0c8 Mauryan fortress size increased. Added custom iber_civil_centre rubble
This was SVN commit r12843.
2012-11-11 03:38:57 +00:00
be0beacd1a Brit War Dog nerf.
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
3f334bbdb3 This was SVN commit r12840. 2012-11-10 16:44:12 +00:00
cd3a727cd4 Added custom civic centre rubbles for each faction except Iberians.
This was SVN commit r12837.
2012-11-10 03:50:00 +00:00
9ebdeff90e mauryan fortress small fix
This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
d52cac9c1a Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
608e01a5b2 Iberian walls and Roman gate use normal/parallax mapping now.
This was SVN commit r12800.
2012-10-30 18:31:05 +00:00
c5fae74ac7 Normal mapping for Craterus.
This was SVN commit r12799.
2012-10-30 17:34:40 +00:00
ae4b3cc9b6 Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.

This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
0353177a94 This was SVN commit r12793. 2012-10-28 23:19:19 +00:00
37d3adcf23 Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.

This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae New Mauryan shields.
New Mauryan weapons.

Mauryan champion infantry is now a mace man.

Resized Mauryan swordsman textures.

This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
cb8123ffc9 Maiden Guard Archer, until we can combine them into one unit.
This was SVN commit r12789.
2012-10-27 22:52:08 +00:00
5d960a136a Bactrian archer cav.
Tweaked HQDOF settings.

This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
749b685c64 Mauryans selectable in random map.
Fixed animations for Mauryan sword dudes.

Added placeholder Mauryan heroes.

This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57 Mauryan Maiden Guard.
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
0981911542 Test strat map city.
This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
gregory
538286054a Just some floating barrels.
This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
b581e54185 This was SVN commit r12751. 2012-10-15 00:59:05 +00:00
a9417be899 Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
6f4b3b6e5c This was SVN commit r12741. 2012-10-07 23:10:18 +00:00
3a816f0616 This was SVN commit r12740. 2012-10-07 22:21:20 +00:00
fc294e5ff9 Added rubble_stone_6x6 and set to CC deaths
This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
35b1a5305d Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
85c8fa9aec A test normal map for units. Causes error though.
This was SVN commit r12724.
2012-10-01 00:01:46 +00:00
7c7ab773a7 Normal map for destroyed farm field rubble actor.
Defense Towers added to Oasis 1 for a little variation.

This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
01e36d1756 Added heroes to Persians Sandbox.xml
New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.

This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
6820ee1fc3 Spec and normal maps for farm fields.
This was SVN commit r12721.
2012-09-30 00:05:42 +00:00
439f67b5d8 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
Place and "delete/destroy" a Greek house to see in action.

This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
9340e0bf8a Fixed texture typo.
This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
bead0319ab Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
a03ce4d904 Removes skeletal animated pine tree
This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
7153c50d10 Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
f732fd801e A bunch of stuff.
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
8e71ae35e7 Fixing the texture parameter of iceberg.
This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
779a33ee30 Water and waterfall shaders, materials and examples.
This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
3cdf49c75f Changing texture for this tree top.
This was SVN commit r12630.
2012-09-04 16:57:17 +00:00
becc13cf44 Tweaked color of building decals.
This was SVN commit r12618.
2012-09-03 23:29:31 +00:00
80e3efda02 Destruction smoke for Rotary Mill.
This was SVN commit r12617.
2012-09-03 22:37:31 +00:00
gregory
66318d7011 Added/fixed dust prop points on one of the Celtic house variants and one of the defense tower variants.
This was SVN commit r12612.
2012-09-03 01:51:02 +00:00
b9efc49c88 These helmets now use the new specular helmet material. More to come.
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
cb83f6955c Fixing dust prop point errors. Celt house and tower
This was SVN commit r12602.
2012-09-02 14:55:53 +00:00
fd400f111c Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
6548827ca2 Changed a few more decals
This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
8a61f207f2 Changed a couple of misnamed materials, which were breaking some decals
This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
f48883187d Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
gregory
453f4a8aa6 Deleted broken and unused fancy Mars temple.
This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297 Added shader maps to (hopefully) all the Celtic buildings.
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
a1e21449fb Fixed Athenian CC, added spartan and macedonian CC
This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
egbert
4a06158fa5 This was SVN commit r12581. 2012-09-01 18:59:19 +00:00
egbert
f59024b491 This was SVN commit r12578. 2012-09-01 18:55:06 +00:00
7ce09c315b Athenian cc by Enrique (still needs projectile prop point).
Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.

This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
3e40453bd2 This was SVN commit r12529. 2012-08-26 06:30:44 +00:00
d73c589a04 Normal maps for decals.
This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
951e682f27 normal and spec mapping for Celtic "henge"
This was SVN commit r12488.
2012-08-20 02:39:03 +00:00
ca0b3efc3d Carthaginian buildings now showcase AO, spec and normal maps. Room for improvement, but usable.
This was SVN commit r12475.
2012-08-19 12:08:27 +00:00
142d6619a8 Fixed farmstead AO map and added specularity to the roof tiles.
This was SVN commit r12474.
2012-08-19 09:49:10 +00:00
gregory
1b9b7dc390 Added normal mapping to the Broch.
This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
danschub
7a32e9d868 Small Badland rocks committed.
This was SVN commit r12470.
2012-08-19 02:12:46 +00:00
danschub
689a15d784 Committed Temperate_Small_stonemine.
This was SVN commit r12469.
2012-08-19 01:47:57 +00:00
a08d55e603 Added AO, norm and spec maps for all Iberian buildings except the walls and the dock(couldn't find the AO texture from myconid's git trunk) and to a couple of Carthaginian buildings too.
This was SVN commit r12461.
2012-08-18 05:40:23 +00:00
a6230497ba Committed updated theatron and updated gymnasion for athenians
This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
danschub
b54a7486da Added Parallax VHQ for the new rocks
This was SVN commit r12441.
2012-08-16 00:31:42 +00:00
ee83c07184 This was SVN commit r12437. 2012-08-15 13:14:37 +00:00
3e29520326 Mauryan Swordsman body textures
This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
danschub
2c260660e6 Created AO folder for
This was SVN commit r12427.
2012-08-15 00:02:58 +00:00
gregory
a6945413c3 Added AO to rome_temple and rome_temple_mars.
This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
927592aca9 This was SVN commit r12424. 2012-08-14 17:47:13 +00:00
danschub
2d505a5015 Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
This was SVN commit r12417.
2012-08-14 02:22:37 +00:00
gregory
a71d77b03e Fixed material levels of quality more.
Added AO to dock prop.

This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
gregory
f000fc6bbd This was SVN commit r12407. 2012-08-13 17:50:54 +00:00
gregory
b42708a3f1 This was SVN commit r12406. 2012-08-13 17:45:48 +00:00
gregory
1f17407161 This was SVN commit r12400. 2012-08-13 05:11:12 +00:00
gregory
dac4ae2716 More AO! ...and an updating rome_struct_2_norm.png.
This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
gregory
61cf6a6040 This was SVN commit r12397. 2012-08-13 00:03:18 +00:00
gregory
6f9a44d220 Removed shaders from Roman wall gate so it won't give errors.
This was SVN commit r12391.
2012-08-12 05:36:59 +00:00
gregory
2534b26b16 Added AO to Roman market.
This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
740322c88d Renamed the Roman structure texture normal map.
This was SVN commit r12386.
2012-08-12 04:42:59 +00:00
gregory
a02d32a7d1 More AO.
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
913770347b Resized decals for the new Stonemine
This was SVN commit r12384.
2012-08-12 03:04:46 +00:00
danschub
c4c215d5e1 Added a new StoneMine for Temperate terrains and new terrain decals.
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
49b734336a Some "tips" text fixes.
Spec maps for more helmets.

This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
e403c748f2 More cliff terrain spec and normal mapping.
More metal mine spec mapping.

This was SVN commit r12373.
2012-08-12 00:11:46 +00:00
danschub
277b637578 Updated Greek_Fortrees_Up entities and added foundation to the model.
This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
gregory
b1657b63b3 This was SVN commit r12370. 2012-08-11 21:10:36 +00:00
dde8f5f57b This was SVN commit r12368. 2012-08-11 17:10:27 +00:00
9bbfc3f808 Spec map for Savanna metal mine.
Adjusted spec/ao/norm for Scandinavian rock.

This was SVN commit r12364.
2012-08-11 16:35:46 +00:00
06d22af3dc Making all cliffs triplanar.
Adding spec maps to helmets.

Adjusted the rome_struct_2 spec map a little.

This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
gregory
c5658edfca Improved AO on the Roman farmstead and fortress, and added it to the barracks.
This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
9d54763401 Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
Created folder for AO textures.

This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
danschub
b926a5ee54 Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
This was SVN commit r12352.
2012-08-11 02:21:04 +00:00
d7140c4edf Helmet specular stuff.
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
8d59192410 A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.

This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
danschub
388544abdb Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
66d026a498 This was SVN commit r12329. 2012-08-09 00:14:58 +00:00
e046fc0a01 Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
gregory
6afe17dbf1 This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9 Fixed some corral decals.
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
danschub
28333ba92e Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
This was SVN commit r12314.
2012-08-08 00:26:08 +00:00
88ab3f0f5b Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00
danschub
4b119b9bd1 *Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)

This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
danschub
00aa354f8f Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
danschub
bfdd23997d Added new Rock-set-desert by Gen.Kenobi
They might need re-scaling.

This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
0a2449bf5f Added small_scaffold actor
This was SVN commit r12291.
2012-08-05 16:31:36 +00:00
88aff0c501 Added new theatron version to athenians civ.
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"

This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
1b78b3cc20 Projectile actors for Mauryan defence structures
This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
1e38b39021 Remove deleted props.
This was SVN commit r12255.
2012-08-01 17:09:52 +00:00
d9c36f1fcc Remove empty texture that was causing asserts.
This was SVN commit r12254.
2012-08-01 15:50:50 +00:00
05d4b1eccf Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231 New Hellenic dock by Enrique. Needs some fixes though.
This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
9e59f496f3 Tweaked NA elephant walk speed.
Map preview for Acropolis 1 map.

This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
06f0212597 This was SVN commit r12222. 2012-07-29 17:53:06 +00:00
42b12f6567 Missing actors, textures, meshes fixes
This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
d5936938d0 Celt slope wall prop actor references
This was SVN commit r12215.
2012-07-28 17:42:09 +00:00
gregory
f49de6fb8b This was SVN commit r12203. 2012-07-27 01:54:56 +00:00
40c1f32eef Carth war ele uses Zaggy's new elephant.
This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
gregory
37b8bef3a8 Added prop points to the elephant.
This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
9564de4f17 Added elephant death animation.
This was SVN commit r12195.
2012-07-26 02:17:44 +00:00
gregory
189eaefe7d This was SVN commit r12194. 2012-07-25 23:55:33 +00:00
gregory
006aa8ee21 Added elephant animations except the death animation. Contains no prop points currently.
This was SVN commit r12190.
2012-07-25 05:10:13 +00:00
56b83a3926 Fixed the grapes.
Gave Persian healer a run.

This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
a4cc749eca Committing the left out grapes.
This was SVN commit r12188.
2012-07-24 14:51:24 +00:00
f598101c34 Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
2012-07-23 22:49:46 +00:00
6bcb4455ef Animations for Celt stone wall gate
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
666c12a309 Animations for Athenian wall gate
This was SVN commit r12170.
2012-07-20 23:16:03 +00:00
04a7b2becd Hele animated stone wall gates
This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
1bf086fefb Animations for Carthaginian stone gate
This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
bdd04befd2 Actors of the new art assets.
This was SVN commit r12157.
2012-07-19 05:35:56 +00:00
a26f230867 Roman siege wall gate animations
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
f3d0aaeeb4 Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
8f0eb7318e Iberian gate animations
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00