Commit Graph

498 Commits

Author SHA1 Message Date
292cb1d26a Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
1dc74dc2d7 Fixed up some Mauryan entities.
This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a Mauryan Elephant stables added
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
c00abd4ab6 Update to Mauryan civ template and some new tech icons
This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
03363fe085 Updates to some more Mauryan civ files
This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
6822e33c65 Mauryan structure templates
This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
a00b92dcd5 Gauls.
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
52af3369ba Britons.
This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
231b0cd5f6 Testing branching phases.
This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
aec44da406 Bunch of different stuff.
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
e999289021 Kennel available in town phase.
This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
f72d820cd4 Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
7ad6a6012f Persians: Cav techs to Stables. Infantry techs to Barracks.
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
cdafb50278 Selection groups for wall lengths.
This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
f18365830b Fixed foundation size.
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc Removed territory effect from Roman siege walls.
Removed palisades from Roman infantry prod queue.

This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
d35ec1840e Tweaked these structures.
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0cef14be54 Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2 Spartan shield stuff.
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91 New shield prop textures for Macedonians.
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
3c747d21d4 This was SVN commit r11842. 2012-05-12 01:09:26 +00:00
2b893117c9 Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.

This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
a8528f74c6 Greek market by Enrique.
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
cb3d71f43a New Greek barracks by Enrique.
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
vts
da2f7a9000 Dropped some unused templates
Gave spartans their walls back

This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
961db840b2 Work on some descriptions.
This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
a6e256bd1e This was SVN commit r11768. 2012-05-05 23:50:43 +00:00
5befbd1a02 Palisades for all civs. Tweaked stone walls for errbody too.
This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
cbed78be37 Wallset stuff for Athens, Sparta, and Macedonia.
This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
vts
490182ddd0 Wall placement. Closes #786.
This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
98c8767b6e Siege wall moved to City Phase.
This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
0035cc37f0 This was SVN commit r11736. 2012-05-04 00:40:23 +00:00
7edc1e7092 Two new technologies (they need debugged for JSON syntax though).
This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
0c03b6a5d1 Changes to Iberian wall obstruction widths
This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
10687410cd Enrique's new Roman siege walls. :)
This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
c6291403bd Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
5f1f98970f Yet more tech tweaks.
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
db2c7929fd First tech pair.
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
d3d95c6b66 This was SVN commit r11595. 2012-04-21 07:19:43 +00:00
a6ceceb79c Renaming the old celt wall files and new templates for them
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
755e407aeb Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
813f7e9102 Updated Prytaneion template.
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
7d47407c70 Carthaginian wall segments
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
388d77f37d Structures from Internal to Public. Thanks Leper.
This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
4926dc53ee Celt wall segments
This was SVN commit r11541.
2012-04-17 21:51:43 +00:00
4a795dd631 Wall costs and health.
This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
f004b0cd94 Roman wall segments - long, medium, and short. Gate needs work
This was SVN commit r11517.
2012-04-15 18:28:09 +00:00
8848099dc3 Pericles and Craterus are in.
This was SVN commit r11504.
2012-04-15 03:09:12 +00:00
368dda421a New Hele walls
This was SVN commit r11479.
2012-04-10 23:14:58 +00:00
9796fbf59b Eggbird's new Iberian Temple.
This was SVN commit r11472.
2012-04-10 18:27:25 +00:00
ba296eb7d9 Iberian wall segments. New design and models
This was SVN commit r11434.
2012-04-04 23:14:00 +00:00
25762f1f0d Persian wall segments
This was SVN commit r11417.
2012-04-01 18:57:05 +00:00
bf70e99b00 Celt Murus Gallicus wall, tower, and gate
This was SVN commit r11416.
2012-04-01 16:36:38 +00:00
ad49f58468 Random new stuff.
This was SVN commit r11405.
2012-03-27 04:08:24 +00:00
8d3434722d New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
c8d7e1c006 Tweaked a bunch of templates.
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6 Cost tweaks and other things.
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
97479830e9 New Iberian civic centre.
Made Indibil a cavalry dude.
Tweaked Army Camp entity.

This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
b72d72dec2 Minor changes.
This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
b68d770c89 This was SVN commit r11359. 2012-03-17 22:17:45 +00:00
148f84b708 Tweaked garrison capacity.
This was SVN commit r11358.
2012-03-17 22:16:48 +00:00
78840ad7b4 Roman Temple of Mars, and sword rack. :)
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3 This was SVN commit r11355. 2012-03-17 17:41:33 +00:00
7d52cbc540 Roman army tents. Try out Oasis IX. :)
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
acb853056b Fix XML error
This was SVN commit r11338.
2012-03-14 13:09:01 +00:00
24b38da680 Tweaked Army Camp cost.
This was SVN commit r11334.
2012-03-14 02:28:31 +00:00
095f7a2381 #New Roman army camp.
This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
8e94dea94d This was SVN commit r11313. 2012-03-11 00:23:26 +00:00
d1ed264c9b Fixes stance change during garrison causing instant garrison. Fixes #1184.
Adds range check to garrisoning, with <LoadingRange> element added to
GarrisonHolder. Adds maximum range values to templates (2 for land
units/structures, 10 for ships).
Adds retry to garrison failure due to unreachable target.
Cleans up a few templates.

This was SVN commit r11292.
2012-03-09 23:33:55 +00:00
ed575eee54 arch portrait
This was SVN commit r11237.
2012-03-04 07:47:59 +00:00
06672f0001 This was SVN commit r11229. 2012-03-03 20:47:49 +00:00
9bb33fcc68 This was SVN commit r11192. 2012-02-28 05:02:17 +00:00
f52bf1e5fd Roman walls
This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
fe38587112 Tweaked Roman army camp and fortress.
This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
7286fbaf90 This was SVN commit r11148. 2012-02-25 09:06:43 +00:00
0e8d47d35b #Ishtar Gate.
Destruct dust for a few other buildings.

This was SVN commit r11124.
2012-02-23 05:18:33 +00:00
b82efa5242 #Iberian Fire Ship.
This was SVN commit r11115.
2012-02-22 01:24:49 +00:00
6d110048c0 Slightly smaller footprint/obstruction.
This was SVN commit r11107.
2012-02-20 00:50:50 +00:00
73d19555fc More player color for Vesta temple.
Altered the footprint and obstruction for the Vesta temple.

This was SVN commit r11105.
2012-02-19 22:58:01 +00:00
a1aea94435 Some footprint resizing.
This was SVN commit r11101.
2012-02-19 06:19:28 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
a5c90de5cd Fixed some rally point stuff. Made Roman army camp cost 800 Wood instead of 1000 Wood.
This was SVN commit r11084.
2012-02-16 18:30:33 +00:00
cb2956b485 tweaked Market footprint.
This was SVN commit r11077.
2012-02-15 16:28:13 +00:00
c63d06d59f #New Roman buildings from Enrique.
This was SVN commit r11072.
2012-02-14 07:08:35 +00:00
d9531e59c7 Temporary Roman bireme and trireme. Updated dock template.
This was SVN commit r11071.
2012-02-14 05:27:33 +00:00
f3bde45c7b This was SVN commit r11066. 2012-02-13 22:35:21 +00:00
cba82eec2f Tweaking Barracks actor.
This was SVN commit r11058.
2012-02-13 02:02:46 +00:00
425348fa30 Persian structures bonus. Their structures are generally ~25% greater strength than others, but also take longer to construct.
This was SVN commit r11046.
2012-02-10 20:42:04 +00:00
4530c3f31e Some footprint changes.
Female heads stuff.

This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
d739995d78 #New Roman Market
This was SVN commit r11021.
2012-02-04 22:42:47 +00:00
1a016a4727 Scout tower -> Defense tower.
This was SVN commit r11019.
2012-02-04 21:51:06 +00:00
fa0891901b Renaming "Scout" Tower to "Defense" Tower (to help differentiate from the Outpost).
This was SVN commit r11018.
2012-02-04 20:43:22 +00:00
4ee994d1db Fixes typo in theatron construction sound.
This was SVN commit r11011.
2012-02-03 05:00:21 +00:00
38c26c8924 Tweaking pop bonuses. Updated "palisade" portrait. New Oasis VII map.
This was SVN commit r11005.
2012-02-02 22:45:02 +00:00
7f710fbe91 Renamed celt cav spear to celt war dog. Hopefully it doesn't break anything.
This was SVN commit r11002.
2012-02-01 22:34:40 +00:00
6545d3bb43 I've noticed that a lot of times it's unnecessary to build houses, so I'm testing out some populationbonus tweaks.
This was SVN commit r10998.
2012-01-31 19:41:42 +00:00
f27d010330 Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
This was SVN commit r10973.
2012-01-28 01:00:50 +00:00
a17eccae68 House cleaning.
This was SVN commit r10971.
2012-01-28 00:32:51 +00:00
7ae3d7b092 This was SVN commit r10969. 2012-01-27 21:25:08 +00:00
b37f0f55c9 *TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
2012-01-27 21:09:00 +00:00
ae6f144eda More house cleaning.
This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
c7baf204e7 Outpost work.
This was SVN commit r10937.
2012-01-19 21:04:37 +00:00
45b628acac Roman ram template work.
This was SVN commit r10920.
2012-01-17 11:08:31 +00:00
bf403a0e71 Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.

Prop points for Roman Fortress.

This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
033881612d This was SVN commit r10890. 2012-01-09 00:30:49 +00:00
c7b2aae5fb Beefed up Hero Health.
Added a new farm field texture.

This was SVN commit r10871.
2012-01-05 10:32:40 +00:00
5bc1aef3ec New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?

This was SVN commit r10863.
2012-01-04 00:28:54 +00:00
e1f7d7e599 Detect and fix characters missing from fonts
This was SVN commit r10840.
2011-12-31 16:34:42 +00:00
4d41b064a8 This was SVN commit r10839. 2011-12-31 10:26:05 +00:00
616ed1e366 A bunch of Roman template and actor stuff.
Added siege weapons.

This was SVN commit r10837.
2011-12-31 05:15:57 +00:00
7cefd9a94c Template work.
Converted Ekdromos to swordsman.

This was SVN commit r10836.
2011-12-30 08:19:00 +00:00
081feaad34 Some name fixes and tweaking a map.
This was SVN commit r10828.
2011-12-29 10:23:55 +00:00
99e4fb4c0e Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
2011-12-24 04:19:36 +00:00
4e52b2cceb Removed territory decay.
This was SVN commit r10795.
2011-12-22 22:00:07 +00:00
c44964a7f5 Beefed up Iberian scout tower.
Enrique's Roman cc changes.

This was SVN commit r10740.
2011-12-15 20:26:58 +00:00
806744cadb A bunch more garrison flag stuff.
This was SVN commit r10737.
2011-12-15 04:24:24 +00:00
vts
db864f10c3 Rendering marker lines between buildings and rally points
Added command button to focus on rally point
(implements #524)

This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
8424dfb75d Oops. Fixed. ;)
This was SVN commit r10680.
2011-12-06 10:37:08 +00:00
18e0b374ee More accurate <SpecificNames> for Greek entities.
This was SVN commit r10679.
2011-12-06 10:16:12 +00:00
5d48c85e7b New Persian wall, wall tower, and gate placeholder
This was SVN commit r10676.
2011-12-05 22:35:11 +00:00
3334868f8f Added Darius to the Palace.
This was SVN commit r10674.
2011-12-05 17:16:22 +00:00
cc23ea8f04 New Persian Farmstead.
Updated Oases maps.

This was SVN commit r10670.
2011-12-04 18:06:22 +00:00
3de6025d64 Persian stuff.
This was SVN commit r10665.
2011-12-03 14:29:22 +00:00
ef58da1ba3 #Xerxes starting to take shape.
Adjusted some default AIs on a couple maps.

Moved training of Persian heroes to their palace.

This was SVN commit r10658.
2011-12-02 19:10:49 +00:00
218f1af68e #Cyrus The Great (Kurush II)
Persian Healer

Tweaked Acropolis map.

This was SVN commit r10655.
2011-12-02 13:49:57 +00:00
e5eef18165 #New Persian Treasures.
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00
68c88498e7 Fix to SB2
This was SVN commit r10649.
2011-11-30 16:19:31 +00:00
405ae7b4fc Update to Zagros Mountains.xml
Persian siege ram placeholder.

This was SVN commit r10648.
2011-11-30 16:14:31 +00:00
0ad19f67cd #New Persian Markets by Enrique!
Updates to Oasis 3, 4, and 5, which add the SB2 as the Persian starting
structure.

This was SVN commit r10644.
2011-11-30 15:01:09 +00:00
b54ad51054 Fixed an error in the plumed conical helm.
Added Amish's bushy Persian hair helmet. ;)

Added Amish's new building portraits to their respective Persian
Buildings.js

Adjusted tooltips on some units.

Added an 8x8 foundation (for the Roman Civic Centre and anything else
that might need it).

This was SVN commit r10630.
2011-11-29 14:47:46 +00:00
1dc20b117f Persian sb2 building placeholder
This was SVN commit r10628.
2011-11-29 00:41:07 +00:00
4e62e0b59c Updating the foundation actors and meshes, and dirt decals.
Added an "embassy" template.

This was SVN commit r10604.
2011-11-26 05:08:32 +00:00
3e23e2b621 This was SVN commit r10580. 2011-11-23 12:49:59 +00:00
b9373a9dd3 Tweaks to Death Canyon II.xml
Fixed Persian bireme template.
Added Persian bireme to Persian Dock.

This was SVN commit r10577.
2011-11-23 02:29:29 +00:00
52c01aa311 2nd Kardakes texture.
Added War Elephants to Persian Fortress until the Assyrian Siege Ram is
complete.

This was SVN commit r10573.
2011-11-22 11:42:11 +00:00
545ad5e8da #Persian Kardakes hoplite.
This was SVN commit r10540.
2011-11-15 09:26:36 +00:00
afb77be687 #Changed up the Greek hoplite.
Tweaked some animation speeds and footprints.
Added a Roman Healer for the Roman Temple.

This was SVN commit r10538.
2011-11-15 03:06:14 +00:00
b56692a2c7 #Roman Temple by Enrique.
Some stuff.

This was SVN commit r10533.
2011-11-14 04:19:32 +00:00
56d634bf49 Fix invalid characters in entity templates. Add script to find unrecognised characters.
Fixes #960.

This was SVN commit r10503.
2011-11-10 19:31:35 +00:00
77f8f95d20 Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.

This was SVN commit r10502.
2011-11-10 00:49:54 +00:00
69feade908 projectiles speeds.
Added pers trireme to pers dock.

This was SVN commit r10445.
2011-10-28 03:23:19 +00:00
9be68c42e1 Larger dock for the Persians
This was SVN commit r10444.
2011-10-27 22:23:56 +00:00
9a7f09abe2 New Persian dock
This was SVN commit r10400.
2011-10-13 20:14:50 +00:00
baf8028e4c This was SVN commit r10389. 2011-10-11 14:20:51 +00:00
6c6c374a11 This was SVN commit r10383. 2011-10-09 21:50:58 +00:00
470bff16c7 This was SVN commit r10382. 2011-10-09 21:34:43 +00:00
22c7346dbd Persian stable actor and template
This was SVN commit r10381.
2011-10-09 19:57:29 +00:00
6ef517d3c4 Updating Persians. Added Persians to Oasis IV map.
This was SVN commit r10378.
2011-10-09 11:00:01 +00:00
8b88ae6302 Persian Corral building
This was SVN commit r10371.
2011-10-08 14:38:02 +00:00
de7596a3a8 New Persian houses
This was SVN commit r10369.
2011-10-08 14:20:20 +00:00
71a482cfa3 This was SVN commit r10332. 2011-09-27 10:07:11 +00:00
f7b997c3d9 Fixed the Palace portrait.
This was SVN commit r10331.
2011-09-27 08:39:06 +00:00
1acdd54bc4 This was SVN commit r10322. 2011-09-26 02:15:19 +00:00
7039a75cfd This was SVN commit r10321. 2011-09-26 01:55:42 +00:00
cf89278cb0 This was SVN commit r10320. 2011-09-25 22:36:58 +00:00
92ba917c5a #Moving new Alpha 8 faction from Internal to Public.
Updated some hero tooltips.

This was SVN commit r10294.
2011-09-18 04:30:03 +00:00
a4bf03996b This was SVN commit r10237. 2011-09-09 09:55:22 +00:00
0a168f8436 This was SVN commit r10226. 2011-09-08 07:09:33 +00:00
255bb29ab8 This was SVN commit r10223. 2011-09-08 06:00:33 +00:00
19e258d36c Oasis tweaks.
Oasis III with 2 Carthage players.

Updated animations for Italian swordsman.

New portrait for shipyard.png

#Islands random map script.

This was SVN commit r10216.
2011-09-08 03:35:31 +00:00
06d95fb861 This was SVN commit r10213. 2011-09-08 00:39:57 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
4332f37462 Siege ballista entity setup
This was SVN commit r10209.
2011-09-07 23:38:44 +00:00
cd3277d101 Maps fix #950.
#New units for Carthage.

This was SVN commit r10206.
2011-09-07 23:01:54 +00:00
a088a9e3aa This was SVN commit r10203. 2011-09-07 21:26:17 +00:00
33fef3a6fb This was SVN commit r10174. 2011-09-02 22:51:42 +00:00
832c4d3a57 Added Carthage to Serengeti map. Tweaks to Celt SB and Celtic "Trireme."
This was SVN commit r10173.
2011-09-02 22:10:47 +00:00
e2ad017092 Carthaginian entity tweaks. Made Super Dock construct biremes and quinqueremes. Adjusted cost and health for embassies. Made the commercial port less expensive.
This was SVN commit r10161.
2011-09-01 19:30:56 +00:00
cda3a7eedf Tweaked ship health and Super Dock health.
Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
2011-08-31 01:08:58 +00:00
05afd7796c Improvements to the Cart Wall entities and to the general wall templates.
Removed pop bonus for embassies.

This was SVN commit r10135.
2011-08-30 00:01:07 +00:00
c1b6b6d76e This was SVN commit r10128. 2011-08-28 19:50:46 +00:00
ba4de704b0 Carthaginian building updates
This was SVN commit r10126.
2011-08-28 17:44:35 +00:00
3dc491efb7 Updates to Carthaginian buildings
This was SVN commit r10124.
2011-08-28 10:34:39 +00:00
fcc02d85c4 This was SVN commit r10100. 2011-08-26 22:35:07 +00:00
9090545852 Scenario only embassy simulation template
This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
f9ef989f6d Carthage embassy and unit updates.
Some Barracks cost updates.

This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
9e487bac30 Carthaginian embassy buildings update
This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
c84d31e298 Cart tophet extra building.
Touched up the smoke particle.

Took territory effect away from Super Dock.

Touched up the Cart temple footprint.

This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
1c2472e67a Lowered TerritoryDecay from 20 to 5 (hps).
Disabled territory decay for Docks.

This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
b40b5b8414 Adjusting territory effects.
This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
a681ff1189 Projectile prop point work for Civic Centres and Fortresses.
New foundation for Iberian Dock.

This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
5fd0d3b543 New foundation for Carth Market.
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
511a36e45a This was SVN commit r9980. 2011-08-08 02:44:41 +00:00
ed3d4c5197 A couple of dock foundations. Tweaked some Carth dock stuff.
This was SVN commit r9979.
2011-08-08 02:38:32 +00:00
5570126bca Carthaginian dock and superdock files.
This was SVN commit r9976.
2011-08-07 10:46:18 +00:00
633c366847 Roman Arch
This was SVN commit r9973.
2011-08-07 03:03:06 +00:00
93125e29d4 This was SVN commit r9963. 2011-08-04 19:15:24 +00:00
f258ce921d Territory tweaks for structures. Playtest and see what you think.
This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
2ecbfa81c3 Simulation templates sorting. See #801.
This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
2a9e7f9449 Unit actor work. Updated some portraits. Started work on a samnite shield, but the collada files are being goofy (looks like the normals are flipped, but they aren't).
This was SVN commit r9919.
2011-07-25 08:56:54 +00:00
3afbab309a Tweaks to Carth corral.
Made the palisade fort shoot from the proper place.

This was SVN commit r9917.
2011-07-25 01:53:18 +00:00
c072e8a85d New Kart corral files
This was SVN commit r9910.
2011-07-24 21:42:38 +00:00
7ff8b75c89 Tooltip for Carthaginian Temple.
This was SVN commit r9892.
2011-07-21 05:35:41 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
de2f377ee0 Changed Tholos to Prytaneion.
Sicilia map, still wip.

This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
c9b2273532 Fixed an error with the Iberian fortress.
This was SVN commit r9748.
2011-07-03 07:52:52 +00:00
f3fe7aaa67 Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
f4e773f7ba Celt Temple costs Wood, not Stone.
Greek Fortress builds the new Greek siege tower.

Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.

Added verbal acknowledgments to the Priests as well.

Siege Tower stat tweaks.

This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
cc70aacdb7 Added new building constructed and selected sound effects
This was SVN commit r9670.
2011-06-26 21:01:16 +00:00
94460f6994 Moved the rest of the props to Public with MOVE command.
Moved Persian Cataphract and War Elephant to Public.

This was SVN commit r9653.
2011-06-24 04:25:02 +00:00
ceea205782 This was SVN commit r9549. 2011-05-25 05:45:49 +00:00
adc0d79d8b Fixes ticket #808.
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
d2e06ecdbb Fix some obstruction shapes.
Fixes #808.

This was SVN commit r9348.
2011-04-29 17:51:27 +00:00
6e2bfa0f07 This was SVN commit r9328. 2011-04-27 12:12:01 +00:00
9759362b62 New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
82af989a6e Fire Arrows for a few structures.
This was SVN commit r9277.
2011-04-16 19:32:02 +00:00
87d97000e3 Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
Updated the name for the Roman legions.

Fixed footprint for Iberian Fortress.

This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
225346ffc9 #Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
cb2e1e8f21 Iberian corral fix
This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
22313c1356 Corral footprint.
This was SVN commit r9239.
2011-04-13 19:33:18 +00:00
3f9d67889a Some fixes to the Iberian Corral.
This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
7414764298 Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
This was SVN commit r9228.
2011-04-12 03:11:35 +00:00
ebc31bfc43 Name updates.
This was SVN commit r9221.
2011-04-10 05:36:29 +00:00
ee3190e0e9 Fixed some Iberian Monument issues.
This was SVN commit r9217.
2011-04-09 07:05:54 +00:00
c754c63376 Greek naming tweaks.
This was SVN commit r9198.
2011-04-07 17:29:02 +00:00
2a822eb4d4 Added Iberian siege ram unit
This was SVN commit r9118.
2011-03-25 00:46:02 +00:00
1da78409f9 New icon for celtic kennel
This was SVN commit r9089.
2011-03-21 11:57:49 +00:00
875fce5e63 This was SVN commit r9073. 2011-03-17 07:52:01 +00:00
f73aff7016 Fixed parent code.
This was SVN commit r9072.
2011-03-17 07:50:03 +00:00
b6cc8e9cf6 The Big Iberian Moveâ„¢.
This was SVN commit r9071.
2011-03-17 07:31:58 +00:00
21785dc97c hele wall and wall tower obstruction stat changes
This was SVN commit r9041.
2011-03-06 14:38:06 +00:00
8b655f4f99 Celt siege ram produced in fortress buildings
This was SVN commit r9017.
2011-03-05 00:21:09 +00:00
ec97d271d6 Added bark sounds to celt war dog
This was SVN commit r8905.
2011-02-10 23:24:10 +00:00
a80b139a28 Building tooltip tweaks for Alpha III release. These tooltips will be updated as we add more relevant features.
This was SVN commit r8819.
2010-12-08 19:29:48 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
cf2638da09 This was SVN commit r8776. 2010-12-03 14:42:19 +00:00
693425c716 New Greek corral by Amish.
This was SVN commit r8741.
2010-11-29 14:21:19 +00:00
bbe49141ec Lots of building stuff.
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
e30698c0c1 New Greek gymnasion by Amish. :)
This was SVN commit r8709.
2010-11-27 09:46:51 +00:00
bf295edda6 shooting fortresses
This was SVN commit r8646.
2010-11-18 06:16:43 +00:00
23cb21ada4 1st of the new Greek houses. A bunch of other stuff, trying to get projectiles to work with towers. I propped a Celtic jav dude into one of the Celt towers to test propping. First graphics (borders) for a new loading screen.
This was SVN commit r8640.
2010-11-17 21:30:00 +00:00
6325a1eafe Adjusting build times.
This was SVN commit r8588.
2010-11-13 06:27:00 +00:00
c2bafa78cb A bunch of stuff.
This was SVN commit r8535.
2010-11-04 23:51:42 +00:00
70cfff0f05 started work on Median Oasis. Fixed the fact that the Celtic special building cost zero (!) resources. A "slight" oversight.
This was SVN commit r8488.
2010-10-29 16:55:14 +00:00
af235da6f4 #Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
2010-10-28 12:22:04 +00:00
c6c1b2b549 This was SVN commit r8479. 2010-10-27 10:35:58 +00:00
0aaddf62aa Garrisoning for buildings based on patch by Evans (fixes #610)
This was SVN commit r8451.
2010-10-23 22:43:15 +00:00
24fb9cd313 Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
4256055f58 #Brand new Celtic Market. Unit entity tweaks. Starting to re-balance units. New table and bench eyecandy objects.
This was SVN commit r8414.
2010-10-19 10:04:33 +00:00
2a9cbe9a19 1. Re-exported the Celt fishing ship (was missing mast).
2. Re-exported Celt Wall (it was originally exported off-center). Added
some player color fiddly bits.

3. Fixed wall Foundation Actors.

4. Enabled building of fishing boats from docks
(template_structure_military_dock).

5. Nerfed javelinist and archer attack.

This was SVN commit r8408.
2010-10-17 20:05:04 +00:00
ecdb5740fe Temporarily using the old Celt Market actor until a new market is made.
This was SVN commit r8393.
2010-10-17 02:02:16 +00:00
7839fe4c2b Deleted old PMD files for Celt SB. Re-exported Celt SB in Collada, plus some tweaks and props for it. Re-did the Celt Civic Centre. Moved the "old/new" round CC to a special object called a Celtic Homestead.
This was SVN commit r8390.
2010-10-17 01:34:15 +00:00
f3afa9c005 Improve obstruction shapes of some wall-related objects
This was SVN commit r8379.
2010-10-16 20:50:51 +00:00